Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.05 @ 22:55:55 Player: Cracklepappy Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (31) 6200 Robots Destroyed (495) 2475 Value Destroyed (17198) 17198 Prototype IDs (251) 5020 Alien Tech Used (0) 0 Bonus (6611) 6611 TOTAL SCORE: 41504 Bonus ------- High Alert Combat Kills 2744 Follower Combat Kills 2172 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 54 Friendly Fire -4259 Cogmind --------- Core Integrity 0/1450 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Target Analyzer Advanced Target Analyzer Graphene Brace Improved Corruption Screen > --- WEAPON (6) ------- Enhanced Hardcell Cannon > --- INVENTORY (5) ---- Light Antimatter Reactor Long-range Tractor Beam Compact HERF Cannon AD-0RF's Magmablaster Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor Quantum Reactor > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Experimental Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Thermal Barrier Advanced System Restoration Module > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Railgun Hardcell Cannon Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Experimental Coolant Injector Experimental Energy Well Experimental Energy Well Zionite Biocell Matter Compressor Experimental Phase Shifter System Mapper System Mapper Ghost Barrier Improved Corruption Screen Force Rifle Variable Charge Gun Variable Charge Gun Vortex Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Coil Gun XL Autogun Subcomponent Advanced Datajack Improved Plasma Cutter AD-0RF's Magmablaster Phasing Sabre [Rating: 139] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Experimental Heat Sink Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Hypervelocity Gauss Cannon Energy Gun Heavy Gatling Laser Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res DSF Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 . . . . . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 Utility 7 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . 2 . 2 . . Weapon 4 | . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Attached 244 | 8 16 1 37 . 4 9 16 13 1 4 2 2 9 5 . 2 1 2 4 7 18 26 . 6 10 . 13 20 . 2 6 Power 25 | 1 2 . 4 . . 1 1 . . 2 . . 1 1 . . . . . 2 1 4 . . 1 . 2 2 . . . Engine 10 | 1 2 . 4 . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . Core 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . Reactor 12 | . . . . . . 1 . . . 1 . . . 1 . . . . . 2 1 1 . . 1 . 2 2 . . . Propulsion 55 | 2 2 . 10 . 1 1 3 4 . 1 1 . . . . 1 . . 2 1 8 8 . 2 2 . 5 . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 55 | 2 2 . 10 . 1 1 3 4 . 1 1 . . . . 1 . . 2 1 8 8 . 2 2 . 5 . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 53 | 2 5 . 6 . 1 3 7 1 . 1 . . 2 1 . 1 . 2 1 . 1 3 . . 1 . 1 9 . 2 3 Device 26 | 1 1 . 4 . 1 2 4 . . 1 . . 1 1 . . . 2 . . . 2 . . 1 . . 3 . 1 1 Storage 10 | 1 3 . . . . . . 1 . . . . 1 . . 1 . . 1 . . . . . . . . 1 . 1 . Processor 9 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 4 . . 1 Hackware 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 Protection 5 | . 1 . 2 . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 111 | 3 7 1 17 . 2 4 5 8 1 . 1 2 6 3 . . 1 . 1 4 8 11 . 4 6 . 5 9 . . 2 Energy Gun 25 | 3 4 . 7 . . . . . . . . . . . . . . . . 1 1 2 . 1 1 . 3 2 . . . Energy Cannon 6 | . . . 1 . . . . . . . . . . 1 . . . . 1 3 . . . . . . . . . . . Ballistic Gun 36 | . 1 . 7 . 2 2 1 3 1 . . 1 6 . . . 1 . . . 4 4 . . . . . 3 . . . Ballistic Cannon 28 | . . . . . . . 3 4 . . . . . . . . . . . . 2 5 . 2 5 . 2 3 . . 2 Launcher 5 | . 1 1 . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . Special Weapon 6 | . 1 . . . . 2 . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 . . 3 . . . 1 1 . . 1 . 1 . . 2 . . . . . 1 . . 2 . . . Parts Lost 83 | . 2 . . . . . 4 . . 2 . 1 1 . . 1 . . . 6 1 19 . 4 . 1 16 17 . 1 7 Power 5 | . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 1 . . . Propulsion 24 | . . . . . . . 1 . . 1 . . . . . 1 . . . 1 1 8 . 3 . 1 4 2 . . 1 Utility 18 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 6 . 1 5 Weapon 36 | . 2 . . . . . 3 . . . . 1 1 . . . . . . 4 . 6 . 1 . . 9 8 . . 1 Highest Loss Streak 15 | . 1 . . . . . 4 . . 1 . 1 1 . . 1 . . . 6 1 14 . 2 . 1 13 15 . 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 22 | 3 16 19 19 20 20 24 23 23 24 23 23 24 23 24 24 24 24 24 24 23 23 22 24 24 24 24 23 21 5 5 4 Power . | . 1 . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . . . . . . 1 1 1 1 1 1 Propulsion 1 | 1 4 5 2 2 1 1 1 . . 1 1 1 1 1 1 . . . . . . . 1 . . . . . . . . Utility 10 | . 4 6 8 11 9 11 10 9 9 9 10 10 10 11 11 12 12 12 11 11 13 10 9 10 13 14 11 10 2 1 1 Weapon 9 | . 4 6 6 4 6 9 9 12 12 11 10 11 10 9 9 8 8 9 9 8 8 10 13 12 8 8 8 8 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 57 | . 4 . 9 . 10 3 2 . . . 1 . 2 1 . . 1 . 1 2 1 2 2 2 7 . . 5 . . 2 Power 8 | . . . 2 . 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Utility 30 | . 2 . 6 . 5 3 . . . . . . . . . . 1 . 1 1 1 1 2 1 5 . . 1 . . . Weapon 16 | . 1 . 1 . 1 . 2 . . . 1 . 1 1 . . . . . . . 1 . 1 2 . . 3 . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 90 | . 99 100 99 100 92 100 78 82 92 90 75 91 92 93 93 92 93 93 93 90 95 88 94 92 89 88 81 83 28 26 29 Engine 4 | . 13 14 11 11 11 10 . . . 4 3 . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . 8 7 7 2 3 7 5 3 6 6 6 6 6 5 6 2 5 5 5 5 4 7 . . . Wheel 20 | . 28 28 22 22 22 22 12 20 23 21 23 23 20 20 20 19 20 20 20 19 22 18 23 21 18 17 15 9 . . . Device 8 | . 10 14 11 11 5 10 5 7 7 7 7 7 5 6 6 6 6 6 6 6 6 12 11 11 11 11 13 12 9 6 6 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 6 6 5 5 5 5 5 5 5 . . 2 Processor 8 | . . . . . . . 19 15 15 15 15 15 13 13 13 13 13 13 13 13 13 6 5 5 5 5 9 14 14 14 13 Energy Gun 3 | . 23 7 16 . . . . . . . . . . . . . . . . . 4 4 11 5 . . . 8 . . . Energy Cannon 1 | . . . 3 . . . . . . . . . . . . . . . . 8 16 . . . . . . . . . . Ballistic Gun 19 | . 3 1 21 44 28 26 5 4 23 23 11 25 38 27 40 39 40 35 39 25 15 16 . . . . . 8 . . . Ballistic Cannon 6 | . . . . . . . 14 19 7 7 2 3 . . . . . . . . . 12 22 28 34 34 27 10 . . . Special Weapon 1 | . . . . . . 8 . . . . . . . 9 . . . 3 . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 139 | 7 10 10 21 20 51 42 65 79 74 74 85 75 86 89 83 85 84 84 88 100 100 105 105 104 110 110 133 139 45 56 65 Average Rating 63 | 5 8 9 17 20 31 33 58 71 73 70 63 74 81 85 83 83 84 82 84 88 93 97 103 102 105 108 124 120 45 43 52 On Entrance 65 | . 7 8 10 20 20 27 38 59 74 72 70 75 73 82 83 83 84 84 83 88 100 87 105 104 102 110 109 81 45 45 56 Naked Turns 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . Heaviest Build 189 | 13 93 51 62 62 106 105 118 120 111 113 120 113 118 126 119 120 119 122 127 137 144 172 166 171 187 187 189 175 1 3 16 Greatest Support 58 | 26 26 20 26 20 20 20 28 56 48 48 54 54 48 48 48 50 50 50 52 52 54 52 46 46 58 58 58 20 3 3 3 Greatest Overweight (x) 16 | . 4 2 3 3 5 5 10 2 2 3 2 2 2 2 2 3 2 2 2 2 5 8 3 5 5 4 6 16 . . 5 Average Overweight (x) 2 | . 1 2 2 3 4 4 4 1 2 2 1 1 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 7 . . . Largest Inventory Capacity 25 | 8 25 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 23 | 7 18 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 5 5 Most Carried 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Carried 23 | 3 16 19 19 20 22 24 24 24 24 24 24 25 24 24 25 24 24 24 25 24 24 22 24 24 24 25 23 21 5 4 4 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 8 18 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 18 5 5 5 5 Class Distribution -------------------- 41% | Scavenger-Executioner 21% | Scavenger-Gunner 16% | Gunner 8% | Tank 6% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Tank | -9/Exiles Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/Waste Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/Garrison Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/Lower Caves Scavenger-Executioner | -6/Lower Caves Scavenger-Executioner | -6/Data Miner Scavenger-Executioner | -5/Proximity Caves Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Warlord Scavenger-Executioner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Armory Scavenger-Executioner | -3/Research Hacker-Mutant | -3/DSF Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res DSF Res Matter Collected 20305 | 297 327 303 1677 . 1134 770 1606 1632 148 331 115 217 1167 165 116 697 . 87 392 568 859 2560 824 880 341 560 1021 1389 . . 122 Remotely 2893 | . . . . . . 170 194 941 . . . . 302 . . . . . . . . 1286 . . . . . . . . . Salvage Created 22162 | 238 402 374 2168 . 545 608 1995 1458 371 546 . 185 1034 1525 241 797 . . 638 348 1850 3114 742 590 22 178 1178 934 . . 81 Parts 1088 | 12 23 32 151 . 68 28 118 65 4 23 . 14 47 12 18 41 . . 33 20 74 161 30 21 2 7 35 44 . . 5 Haulers Intercepted 23 | . 2 . 6 . . . 4 2 . 1 . . 3 . . . . . . . . 5 . . . . . . . . . Recyclers Shooed 7 | . . . . . . . 1 1 . . . . . . . . . . . . . 5 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 195 | . . . . . . . . . 11 22 1 24 . . . . . 5 30 . 55 . 21 19 . 7 . . . . . Prevented 8 | . . . . . . . . . . . . 1 . . . . . 2 . . . . 5 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res DSF Res Combat Hostiles Destroyed 326 | . 9 11 37 . 3 7 38 33 1 9 . 5 7 5 6 13 . . 8 4 26 41 13 9 1 5 15 16 . . 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Guns 145 | . 5 1 28 . 1 5 11 1 . 5 . 5 7 . 6 13 . . 8 4 9 19 4 1 . . 4 8 . . . Cannons 113 | . . . 3 . . . 24 22 1 4 . . . . . . . . . . 4 11 9 8 1 5 9 8 . . 4 AOE 60 | . 4 10 6 . 2 2 3 10 . . . . . . . . . . . . 13 10 . . . . . . . . . Classes Destroyed 28 | 3 4 2 3 . 2 . 3 1 . 1 . 1 . 2 . 1 . . 1 . 1 3 . . . . . . . . . Worker 44 | 2 1 . 6 . . 6 2 3 . . . . 2 . . . . . . . . 17 . . . . 5 . . . . Builder 32 | . . 1 5 . . 2 2 4 . . . . . . . . . . . . 2 14 . . . . 2 . . . . Tunneler 11 | 4 1 2 . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 23 | . 2 . 6 . . . 4 2 . 1 . . 3 . . . . . . . . 5 . . . . . . . . . Recycler 24 | 1 . 3 4 . . 2 2 2 . . . . 2 . . . . . . . 2 4 . . . . 2 . . . . Mechanic 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . Operator 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Drone 4 | . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . 1 . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 10 | . 1 . 4 . . . . 1 . . . . 3 . . . . . . . . . . . . . . 1 . . . Swarmer 71 | . 3 5 17 . . 3 3 8 . . . 2 . . 4 3 . . 4 . 8 4 . . 1 1 . 1 . . 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 121 | . 6 4 10 . . 3 20 11 . 8 . 1 1 . . 2 . . 3 . 11 18 8 7 . 1 6 1 . . . Brawler 9 | . . . . . . . 3 2 . . . . . . . 1 . . . . . 2 . 1 . . . . . . . Duelist 7 | . . . . . . . 3 1 . . . . . . . . . . 1 . 1 . 1 . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Sentry 45 | . . . 10 . . . 6 8 1 . . . . . 2 5 . . . . 1 1 . . . 1 4 6 . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 27 | . . . . . . . 3 2 . 1 . 1 4 . . 1 . . . . 2 7 . . . . 3 3 . . . Programmer 16 | . . . . . . . . 1 . . . . 2 . . . . . . . . 5 . 1 . . 2 5 . . . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Compactor 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Enhanced Grunt 6 | . . . . . . . . . . . . . . . . . . . 2 4 . . . . . . . . . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . . . . . . . Packrat 5 | . . . . . . . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assembled 4 | . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Best Kill Streak 45 | 5 6 5 8 . 2 3 14 5 1 5 . 2 4 3 4 4 . . 5 4 7 45 4 8 1 3 12 3 . . 4 Combat Bots Only 25 | . 5 3 5 . 2 3 11 5 1 5 . 2 2 3 4 4 . . 5 4 6 25 4 8 1 3 7 3 . . 4 Max Kills in Single Turn 5 | 1 3 3 2 . 1 2 3 5 1 2 . 1 1 1 3 2 . . 4 1 3 4 2 2 1 1 2 1 . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 3 3 2 . 1 2 3 5 . . . . . . . . . . . . 3 2 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed 6 | . . . . . 4 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) AD-0RF (-8/Mines) Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res DSF Res Hostile Shots Fired 1602 | . 59 10 88 . 16 27 76 162 18 36 . 38 50 . 8 58 . . 32 28 55 270 16 25 3 28 193 141 . 12 153 Missed 497 | . 17 4 28 . 2 6 14 55 4 12 . 13 20 . 4 14 . . 11 7 15 78 4 5 2 7 57 59 . 4 55 Hits 1105 | . 42 6 60 . 14 21 62 107 14 24 . 25 30 . 4 44 . . 21 21 40 192 12 20 1 21 136 82 . 8 98 Melee 3 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . Projectile 1102 | . 42 6 60 . 14 21 62 107 14 24 . 25 30 . 4 42 . . 21 21 40 191 12 20 1 21 136 82 . 8 98 Critical Strikes 41 | . 1 . 2 . 6 1 2 4 . 1 . 1 . . . 1 . . . . 1 5 2 1 . 2 6 3 . . 2 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Part Disruptions 7 | . . . . . . . . . 1 . . . . . . . . . . 5 . 1 . . . . . . . . . Damage Taken 19091 | . 625 111 665 . 263 303 975 1092 164 346 . 359 537 . 47 479 . . 263 908 706 3505 235 392 17 416 2533 1446 . 561 2143 Core 4141 | . 155 11 103 . . 105 108 99 10 14 . 30 28 . . 73 . . 27 . 113 324 43 19 . 28 239 606 . 539 1467 Absorbed by Shields 936 | . . . . . . . . . . . . . . . . . . . . . . 648 . . 5 128 118 . . 37 . Redirected to Shielding 134 | . . . . . . . . . . . . . . . . . . . . . . 134 . . . . . . . . . Ignored by Resistances 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . Regen/Repaired (Parts) 1543 | . 40 . . . . . 108 37 . . 690 . 38 54 . 166 . . 117 . . . . . 222 . 71 . . . . Core Remaining (%) 61 | 100 . 33 . . . 48 80 . . . . 78 . . . . . . . . 71 . . . . 58 . 26 . 58 . Volleys Fired 1226 | 13 52 18 102 . 116 222 76 60 9 21 1 12 35 12 7 36 2 1 9 12 157 105 23 23 4 13 50 26 . . 9 Largest 6 | 2 2 2 4 . 1 4 4 4 4 4 1 4 6 1 6 6 6 1 6 6 6 6 6 6 6 6 6 6 . . 1 Hottest 408 | 90 115 80 236 . 60 92 100 160 124 124 40 124 161 220 163 163 163 5 230 230 406 408 404 355 298 298 306 343 . . 58 Shots Fired 3114 | 26 97 31 378 . 116 279 174 195 29 67 1 42 209 12 42 146 7 1 54 56 207 382 92 88 24 70 158 122 . . 9 Gun 1885 | 26 93 11 341 . 108 85 90 48 27 48 . 39 209 . 42 146 7 . 53 48 78 272 27 22 . . 13 52 . . . Cannon 861 | . . . 30 . . . 83 143 2 19 1 3 . . . . . . 1 8 40 100 56 66 24 70 136 70 . . 9 Launcher 57 | . 3 20 3 . 8 1 1 3 . . . . . . . . . . . . 8 10 . . . . . . . . . Special 311 | . 1 . 4 . . 193 . 1 . . . . . 12 . . . 1 . . 81 . 9 . . . 9 . . . . Kinetic 2225 | . . 3 171 . 108 85 173 191 29 67 1 42 209 . 42 146 7 . 53 48 60 318 56 66 24 70 141 106 . . 9 Thermal 797 | 26 74 4 204 . . 193 . . . . . . . 11 . . . . 1 8 139 54 36 22 . . 9 16 . . . Explosive 57 | . 3 20 3 . 8 1 1 3 . . . . . . . . . . . . 8 10 . . . . . . . . . Electromagnetic 24 | . 20 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Robot Hit Streak 55 | 8 13 7 24 . 10 9 11 21 5 14 . 31 11 22 4 22 3 1 3 6 55 13 17 5 5 4 13 7 . . 5 Robot Miss Streak 14 | 3 2 3 4 . 4 7 4 6 1 2 . 3 4 2 8 4 2 . 9 3 4 10 5 8 7 9 14 6 . . 1 Penetration Max 2 | . . . . . 1 . 1 1 . . . . . . 2 1 . . 1 1 1 1 1 1 . . 1 1 . . . Secondary Targets 19 | . 1 . 3 . . 2 4 . . . . 2 1 . 1 1 . . 1 . . 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . . . . 1 1 . 1 1 . . 1 . . 1 . . . . . . . . . Shots Hit Robots 1712 | 17 74 13 177 . 86 190 112 101 9 45 . 28 110 18 15 80 3 1 28 34 158 188 43 33 7 24 63 46 . . 9 Core Hits 942 | 8 24 25 82 . 35 44 64 68 11 24 . 12 49 13 12 41 1 . 24 12 77 165 29 21 4 10 53 31 . . 3 Critical Kills 46 | . . . . . 5 . 2 . . . . . . . . . . . 1 2 5 4 9 7 . 3 8 . . . . Critical Parts Destroyed 70 | . . . 1 . 10 . 1 . . . . . . . 1 3 . . 1 2 12 6 9 7 2 3 12 . . . . Critical Strikes 178 | 2 5 . 7 . 15 4 14 12 . 2 . . . . 1 3 . . 4 5 19 13 18 14 2 10 27 . . . 1 Burn 13 | 2 5 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 124 | . . . . . 14 1 3 . . . . . . . 1 3 . . 2 5 18 10 18 14 2 10 23 . . . . Blast 33 | . . . . . . . 11 12 . 2 . . . . . . . . . . . 3 . . . . 4 . . . 1 Smash 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . 3 . . . . . . . . . . . . 2 . 1 . . . . . . . . . . Melee Attacks 155 | . . . 9 . 25 16 . . . . . 1 7 6 . 2 . . 15 11 53 . . 1 . . . 4 . . 5 Impact 39 | . . . 7 . 17 15 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 91 | . . . . . . . . . . . . 1 7 6 . 2 . . 15 11 39 . . 1 . . . 4 . . 5 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 66 | . . . 4 . 8 14 . . . . . . 1 6 . . . . 14 1 16 . . 1 . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50076 | 219 1307 756 3226 . 2899 2160 4129 4462 349 929 . 537 2076 973 368 1790 62 . 1698 873 4343 9391 962 744 212 647 2492 2002 . . 470 Guns 21985 | 219 955 117 2549 . 2021 674 894 493 319 751 . 458 1951 . 368 1790 62 . 600 662 923 4446 322 236 . . 406 769 . . . Cannons 13757 | . . . 224 . . . 3051 2665 30 178 . 79 . . . . . . . 105 743 1680 556 400 212 647 1563 1233 . . 391 Explosions 8033 | . 352 639 317 . 102 153 184 1304 . . . . . . . . . . . . 1536 3265 . . . . 181 . . . . Melee 3881 | . . . 136 . 776 789 . . . . . . 125 491 . . . . 1098 106 173 . . 108 . . . . . . 79 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 28994 | . . 41 1063 . 2021 674 3945 3158 349 929 . 537 1951 . 368 1790 62 . 600 662 615 4686 556 400 212 647 1627 1710 . . 391 Thermal 9843 | 219 790 25 1710 . . 544 . 640 . . . . . 482 . . . . . 105 2019 2033 406 236 . . 342 292 . . . Explosive 6751 | . 303 639 317 . 102 153 184 664 . . . . . . . . . . . . 1536 2672 . . . . 181 . . . . Electromagnetic 265 | . 214 51 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1701 | . . . 136 . 776 789 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2180 | . . . . . . . . . . . . . 125 491 . . . . 1098 106 173 . . 108 . . . . . . 79 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 342 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 342 . . . . Highest Corruption 12 | . . . . . . . 1 2 2 2 2 1 . . . . . . . . . 11 11 12 12 1 3 5 . . . Average Corruption 4 | . . . . . . . 1 2 2 2 2 1 . . . . . . . . . 8 11 11 4 1 2 4 . . . Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 130 | . . . . . . . 9 15 6 8 . 3 . . . . . . . . . 20 30 24 3 3 3 6 . . . Message Errors 32 | . . . . . . . 2 3 1 2 . . . . . . . . . . . 4 7 5 2 2 1 3 . . . Matter Fused 29 | . . . . . . . 2 7 1 . . . . . . . . . . . . 6 9 3 . 1 . . . . . Heat Flow Errors 15 | . . . . . . . 2 2 1 2 . . . . . . . . . . . 1 4 2 1 . . . . . . Energy Discharges 16 | . . . . . . . 1 2 1 3 . . . . . . . . . . . 1 5 2 . . . 1 . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 12 | . . . . . . . . . . . . 1 . . . . . . . . . 2 1 4 . . 2 2 . . . Data Loss (major) 3 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . Misfires 8 | . . . . . . . 1 1 . 1 . . . . . . . . . . . 1 1 3 . . . . . . . Alerts 6 | . . . . . . . 1 . . . . 1 . . . . . . . . . 2 1 1 . . . . . . . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . . 1 2 3 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1879 | . . . 56 . 132 326 295 146 . . . . 4 131 . . . . 36 . 188 295 8 98 . 13 . 37 . . 114 Projectiles 468 | . . . . . . . 244 47 . . . . . . . . . . . . . 44 8 . . 13 . 37 . . 75 Explosions 443 | . . . . . . 1 51 99 . . . . . . . . . . . . 41 251 . . . . . . . . . Melee 968 | . . . 56 . 132 325 . . . . . . 4 131 . . . . 36 . 147 . . 98 . . . . . . 39 Knockbacks 66 | . . . . . 4 3 9 11 . 1 . . . . . . . . . . . 6 4 5 3 2 5 7 . . 6 Impact 6 | . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 56 | . . . . . . . 8 11 . 1 . . . . . . . . . . . 6 4 5 3 2 5 7 . . 4 Secondary 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 227 | . 80 48 . . . . . . . . . . . . . . . . . . 46 53 . . . . . . . . . Shots 7 | . 2 3 . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 372 | 110 328 . 369 . 264 251 251 211 226 238 . . 92 216 108 126 54 . 177 144 292 354 144 140 159 . 109 372 . . . Average Temperature 86 | 51 103 . 76 . 141 98 104 44 136 102 . . 37 83 48 54 40 . 74 95 110 86 47 64 104 . 47 113 . . . Received Heat Transfer 3422 | . 285 30 201 . . 153 441 468 30 120 . 84 45 . 6 66 . . 57 . 118 660 154 135 . 35 316 18 . . . Effects 8 | . 4 . 2 . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 5 | . 2 . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . Robots Corrupted 6 | . . . 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . 1 . 1 . 1 8 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 24 | . . . 3 . 4 15 . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Melted 8 | . 1 . . . . . . . . . . . . 5 . . . . . . . . . . . . 2 . . . . Combat Hostiles 7 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . 2 . . . . Parts Melted 47 | 1 5 . 15 . . . . 1 . . . . . 8 . . . . 2 . 1 5 1 . . . 8 . . . . Heat Transferred 21192 | 718 2314 74 4144 . . 1338 . 400 . . . . . 2960 . . . . . . 3422 2475 759 335 . . 1920 333 . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res DSF Res Maximum Alert Level 5 | . . . 2 . . . 2 3 . . . . . . 2 5 3 . . . . 5 . . . . 3 3 1 1 . Low Security (%) 57 | 100 100 100 38 100 . 100 50 20 . . . . 100 100 62 . . . . . . . . . . . . . . . 100 Level 1 17 | . . . 47 . . . 40 36 . . . . . . 14 7 . . . . . 16 . . . . 33 15 100 100 . Level 2 9 | . . . 14 . . . 8 13 . . . . . . 22 10 . . . . . 28 . . . . 32 56 . . . Level 3 7 | . . . . . . . . 29 . . . . . . . 10 100 . . . . 14 . . . . 34 27 . . . Level 4 5 | . . . . . . . . . . . . . . . . 60 . . . . . 30 . . . . . . . . . Level 5 1 | . . . . . . . . . . . . . . . . 11 . . . . . 11 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1821 | 10 146 155 493 74 . 78 621 836 . . . . 167 57 424 1622 1009 . . . . 1821 . . . . 884 807 320 240 162 Initial 851 | . 3 20 42 74 . . 22 158 . . . . 2 57 . 278 851 . . . . 394 . . . . 450 422 320 240 129 Average 288 | 2 47 66 256 69 . 8 215 419 . . . . 52 3 169 1143 926 . . . . 930 . . . . 563 586 320 231 114 Influence Increases 14833 | 35 393 326 1286 . . 217 1288 1173 20 220 . 337 501 1 528 1514 183 140 775 35 550 2343 210 210 50 95 1396 815 . . 192 Destroy 0b10 Robot/C 7320 | . 180 180 740 . . 120 760 660 20 180 . 180 280 . 200 540 80 60 360 20 460 820 180 180 20 80 460 480 . . 80 Destroy 0b10 Robot/NC 830 | 35 25 30 135 . . 65 55 65 . 5 . 10 50 . 5 . 5 . . . 60 225 . . . 5 45 10 . . . Destroy Leader 1450 | . 46 10 200 . . 20 188 176 . 20 . 30 92 . 52 40 22 10 20 . 30 200 30 30 . 10 80 134 . . 10 Allied During Kill 1761 | . . . . . . . . . . . . 117 43 . 257 578 71 70 380 15 . 102 . . . . 57 71 . . . Successful Hack 238 | . 23 . 65 . . 2 60 27 . . . . 20 . 14 . 5 . . . . . . . . . 6 16 . . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 600 | . . . 75 . . . . 135 . . . . . . . 15 . . . . . 270 . . . . 105 . . . . Anti-Garrison Action 600 | . . . . . . . 150 . . . . . . . . 300 . . . . . 150 . . . . . . . . . Destroy Structure 894 | . 29 106 26 . . 10 45 95 . . . . 16 1 . 26 . . . . . 246 . . . . 178 104 . . 12 Advance Influence 750 | . . . . . . . . . . . . . . . . . . . . . . 300 . . . . 450 . . . . Partial Spotted 30 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 300 | . 30 . 45 . . . 15 15 . 15 . . . . . 15 . . 15 . . 30 . . 30 . 15 . . . 75 Influence Decreases 14722 | 30 345 269 1204 128 64 159 996 690 563 426 84 332 342 165 130 290 931 711 605 508 400 708 995 524 736 95 534 1066 291 90 311 Entered New Map 5325 | . 2 33 68 118 64 . 36 192 309 56 84 . 3 107 . 120 771 325 59 473 . 56 661 190 686 . . 440 291 80 101 Time Decay 7304 | 30 333 236 686 10 . 159 620 498 254 350 . 312 301 58 130 . 160 386 486 . 390 362 334 294 50 95 334 356 . . 80 Lost Part 740 | . 10 . . . . . 40 . . 20 . . 10 . . 10 . . . . 10 190 . 40 . . 160 170 . 10 70 Lost Ally 603 | . . . . . . . . . . . . 20 28 . . 160 . . 60 35 . 100 . . . . 40 100 . . 60 Purge Threat 750 | . . . 450 . . . 300 . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 66 | . 4 . 2 . . . 9 8 . . . . 7 . 2 . 2 . . . 1 14 . . . . 11 5 . . 1 Investigation 12 | . 3 . 1 . . . 1 2 . . . . 1 . 1 . 1 . . . . 1 . . . . . 1 . . . Extermination 8 | . . . . . . . . 1 . . . . 2 . 1 . . . . . . 1 . . . . 1 2 . . . Reinforcement 24 | . 1 . 1 . . . 3 3 . . . . 4 . . . . . . . 1 7 . . . . 2 1 . . 1 Assault 12 | . . . . . . . 2 2 . . . . . . . . . . . . . 4 . . . . 3 1 . . . Garrison 10 | . . . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . 5 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . 1 1 . . . . . . . . . . . . 1 3 . . . . 1 . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res DSF Res Distress Signals 18 | . 1 1 2 . . . 6 1 . . . . 1 . . . . . . . . 2 . . 2 . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 568 | . 24 8 51 . 24 29 61 46 1 10 . 10 27 5 9 23 2 . 13 4 22 49 13 9 40 7 28 30 . 1 22 Peak Tracking Total 15 | . 5 3 4 . 9 4 7 6 1 5 . 3 5 2 3 4 1 . 9 4 7 6 4 5 12 4 6 4 . 1 15 Tactical Retreats 52 | . 2 . 3 . 10 24 1 1 . 1 . . . . . 1 . . 1 . . 2 . . 2 . 1 . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res DSF Res Traps Triggered 19 | . 2 . 2 . . . 1 2 1 . . . 1 . . 5 . . . . . . . . . . . 2 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 55 | . . . 46 . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Reprogrammed 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 5 | . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . 4 4 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res DSF Res Machines Disabled 73 | . . . 5 . 19 . 1 9 . . . . . . . 5 . . . . 4 19 . . 1 . 10 . . . . Max in Single Turn 13 | . . . 1 . 2 . 1 4 . . . . . . . 1 . . . . 2 13 . . 1 . 6 . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Relay 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res DSF Res Machines Accessed 74 | . 10 . 13 . 2 1 12 9 1 . . . 3 . 1 . 1 1 . 4 1 1 . 1 8 . 2 2 1 . . Terminals 34 | . 7 . 11 . . 1 8 4 . . . . . . . . 1 . . . 1 . . . . . . . 1 . . Fabricators 7 | . . . . . . . . 2 . . . . 1 . . . . . . . . 1 . . . . 1 2 . . . Repair Stations 5 | . 1 . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 2 . . . 2 2 . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Total Hacks 230 | . 35 . 43 . 2 2 52 19 1 . . . 9 . 2 . 1 1 . 29 1 6 . 1 13 . 4 8 1 . . Successful 147 | . 17 . 28 . 2 1 29 9 1 . . . 4 . 1 . 1 1 . 29 . 1 . 1 13 . 2 6 1 . . Failed 82 | . 17 . 15 . . 1 23 10 . . . . 5 . 1 . . . . . 1 5 . . . . 2 2 . . . Catastrophic 15 | . 2 . 4 . . 1 1 4 . . . . 2 . 1 . . . . . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 117 | . 17 . 19 . 1 2 21 4 . . . . 10 . 3 10 7 . . . . 5 . . . . 6 9 . . 3 Terminals 101 | . 24 . 34 . . 2 32 6 . . . . . . . . 1 . . . 1 . . . . . . . 1 . . Fabricators 22 | . . . . . . . . 4 . . . . 2 . . . . . . . . 6 . . . . 2 8 . . . Repair Stations 14 | . 3 . . . . . 3 3 . . . . 3 . . . . . . . . . . . . . 2 . . . . Recycling Units 10 | . 8 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 34 | . . . 9 . . . 15 6 . . . . 4 . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Terminal Hacks 81 | . 6 . 12 . 2 . 12 2 1 . . . . . . . 1 1 . 29 . . . 1 13 . . . 1 . . Record 24 | . . . . . 1 . . . . . . . . . . . . . . 11 . . . . 12 . . . . . . Part Schematic 13 | . . . 1 . . . 1 1 . . . . . . . . . . . 10 . . . . . . . . . . . Robot Schematic 6 | . 1 . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Prototype ID Bank 11 | . 2 . 2 . . . 3 1 . . . . . . . . . . . 3 . . . . . . . . . . . Open Door 4 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 1 . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 7 | . 1 . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 4 . . . Network Status 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Repair Station Hacks 6 | . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . 2 . . . . Scan Component 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . Repair 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 24 | . . . 9 . . . 8 5 . . . . 2 . . . . . . . . . . . . . . . . . . Insert Component 10 | . . . 4 . . . 3 2 . . . . 1 . . . . . . . . . . . . . . . . . . Analyze 14 | . . . 5 . . . 5 3 . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 25 | . 9 . 7 . . 1 5 1 . . . . . . . . . . . . . . . . . . . 2 . . . Terminals 19 | . 6 . 7 . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 15 | . 5 . 5 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Repair Stations 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Patch 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 9 . 13 . . 1 11 9 . . . . 3 . 1 . . . . . . 1 . . . . 2 2 . . . Full Trace Events 6 | . . . . . . . 1 1 . . . . 1 . 1 . . . . . . 1 . . . . . 1 . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . 1 . . . . . . . . . 3 . . . . . . . . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . 5 . . . 2 3 . . 16 . . . . . . . . 10 . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 159 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 159 . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . Parts Repaired 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . Time 222 | . . . . . . . 44 . . . . . 89 . . . . . . . . . . . . . 89 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . 10 . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 4 . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 4 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . 2 . 5 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Non-combat 6 | . . . 2 . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 12 | . . . 2 . 8 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . parse_system 11 | . . . 2 . 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . . . 3 . . . . . . . . 13 . . . . . 1 . . . . . . . . . Machine Destruction 17 | . . . . . . . 3 . . . . . . . . 13 . . . . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . 1 . 6 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res DSF Res Total Allies 53 | . . . 1 . . . . . . . 7 . 2 18 . 2 6 . 1 . 6 . . . . . 2 5 . . 3 Largest Group 19 | . . . 1 1 1 1 1 . . . 7 7 4 19 17 19 15 15 15 9 6 6 . . . . 2 3 . . 3 Highest-Rated Group 831 | . . . 10 9 9 9 9 . . . 233 233 170 741 641 831 723 723 723 384 212 212 . . . . 206 243 . . 243 Highest-Rated Ally 103 | . . . 10 9 9 9 9 . . . 40 40 85 85 85 95 96 96 96 95 46 46 . . . . 103 103 . . 81 Zionite Dispatches 7 | . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . 1 2 . . 1 Heavy 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . Fire 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Thermal Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Total Orders 23 | . . . . . 4 13 . . . . . . . . . . . . . 6 . . . . . . . . . . . STAY 17 | . . . . . 3 8 . . . . . . . . . . . . . 6 . . . . . . . . . . . ROAM 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 298 | . . . . . . . . . . . . 30 16 28 21 61 19 9 39 19 . 10 . . . . 15 28 . . 3 Total Damage 8543 | . . . . . . . . . . . . 566 877 792 324 1476 342 262 925 342 . 170 . . . . 919 1507 . . 41 Kills 70 | . . . . . . . . . . . . 7 7 1 5 14 5 3 10 . . 1 . . . . 8 9 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res DSF Res Active Infowar (turns) 8258 | 33 406 . . . . . . . . . . . . . . . . 623 1181 . 1744 583 747 655 1033 . 754 499 . . . IFF 7819 | . . . . . . . . . . . . . . . . . . 623 1181 . 1744 583 747 655 1033 . 754 499 . . . Seismic 439 | 33 406 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 151 | . . . . . . . . . . . . . . . . . . . . 151 . . . . . . . . . . . Derelict Logs Recovered 17 | . . 1 . . . . . . 2 3 1 2 . . . . . . 2 . 3 . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res DSF Res Turns Passed 36031 | 134 1388 670 2740 34 3761 3913 2175 1333 542 796 2258 930 1214 973 301 1349 324 912 1275 680 2160 826 747 655 1524 620 757 804 7 59 170 Spaces Moved 22375 | 84 906 524 1769 27 2320 2022 1080 840 433 604 1952 699 865 638 226 950 214 670 927 367 980 233 489 411 861 373 322 300 13 72 204 Core 329 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 13 72 204 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 22046 | 83 906 524 1769 27 2320 2022 1080 840 433 604 1952 699 865 638 226 950 214 670 927 367 980 233 489 411 861 373 322 261 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 110 110 125 110 140 145 115 116 116 101 108 116 116 116 116 120 120 120 123 117 115 130 130 135 140 135 50 50 50 50 Average Speed 127 | 89 107 110 114 125 144 154 157 122 116 116 110 120 116 116 116 119 120 120 122 123 122 137 130 132 145 152 149 185 50 50 62 Slowest Speed 320 | 90 140 110 125 125 155 155 230 130 116 145 123 123 116 116 116 135 120 120 123 123 165 220 130 155 161 153 170 320 50 50 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 5 97 81 99 5 88 88 68 32 65 63 90 74 25 96 7 89 6 78 72 80 70 13 60 54 90 47 12 21 . 83 10 Regions Visited 31 Branch Regions 17 Pre-discovered Areas 50 | . 4 . 1 . 1 . 2 . . 1 1 . 5 . . 5 . . . 28 1 . . . 1 . . . . . . Known Exits Taken 13 | . 1 1 . . . 1 1 1 . . . . . . 1 . 1 . . . 1 1 . 1 . 1 . 1 1 . . Unknown Exits Taken 14 | 1 . . 1 1 1 . . . 1 1 1 1 . . . . . 1 1 1 . . 1 . 1 . 1 . . . . Scrap Searched 35 | . . 3 . . . 2 . . 2 6 1 2 . . . . . 3 2 . 3 . 3 3 . 5 . . . . . Spaces Dug 138 | . 1 . 22 . . 9 1 7 . 4 . 1 5 . . . . . 2 . 62 15 . 1 . . 1 4 . . 3 Terrain Destroyed 949 | . 28 139 31 . 63 11 46 101 . 9 . 2 5 . . 2 . . 4 . 186 168 . 2 5 16 90 37 . . 4 Melee 28 | . . . 3 . . . . . . . . 1 5 . . . . . 1 . 12 . . . . . . 3 . . 3 Projectile 260 | . 1 . 1 . 37 2 35 21 . 9 . 1 . . . 2 . . 3 . 18 36 . 2 5 16 36 34 . . 1 AOE 658 | . 27 139 27 . 24 9 11 80 . . . . . . . . . . . . 156 131 . . . . 54 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res DSF Res Total 27149 | 112 1217 583 2227 27 2614 2345 1391 998 454 653 2060 760 998 836 252 1088 279 775 1020 555 1586 514 535 468 1109 387 498 472 13 93 230 Wait 2247 | . 205 33 180 1 48 31 160 48 5 14 90 40 57 162 19 43 60 98 36 136 315 68 18 8 193 . 90 88 . . 1 Move 22344 | 83 905 523 1768 26 2319 2021 1079 839 432 603 1951 698 865 637 226 948 213 669 926 366 979 230 488 410 860 372 321 299 13 71 204 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Pick Up 255 | 8 20 2 26 . 39 12 25 4 3 5 3 2 8 3 . 2 1 1 2 8 6 26 2 7 13 . 8 18 . 1 . Fast Attach 87 | 7 2 . 1 . 1 . 4 13 . 1 3 1 3 . . . . . 1 4 6 15 . 1 2 2 6 7 . 1 6 Attach 89 | . 3 . 3 . 12 . 13 4 1 2 2 . 3 . . 1 . . . 5 1 14 . 3 1 . 11 7 . 1 2 Detach 21 | . . . . . 7 . 4 2 . . . . . . . . . . . 1 . 3 . . . . 2 1 . . 1 Swap 308 | 1 18 7 53 . 12 23 8 14 . 3 4 3 13 12 . 6 1 5 16 5 33 35 2 9 10 . 3 12 . . . Drop 261 | . 12 . 39 . 35 14 22 14 3 4 6 3 7 4 . 1 2 1 7 7 18 17 2 6 18 . 7 10 . . 2 Fire 1226 | 13 52 18 102 . 116 222 76 60 9 21 1 12 35 12 7 36 2 1 9 12 157 105 23 23 4 13 50 26 . . 9 Melee 155 | . . . 9 . 25 16 . . . . . 1 7 6 . 2 . . 15 11 53 . . 1 . . . 4 . . 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 59 | . . . . . . . . . . . . . . . . 40 . . . . . . . . . . . . . 19 . Rewire 9 | . . . . . . . . . 1 . . . . . . . . . 8 . . . . . . . . . . . . Trap 60 | . . . 46 . . 5 . . . . . . . . . . . . . . 9 . . . . . . . . . . Miscellaneous 27 | . . . . . . 1 . . . . . . . . . 9 . . . . 9 . . . 8 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / [*Upp] / Ext / *Arm) -4/Armory -3/Research (discovered 2 exits: Res / DSF) -3/DSF -2/Research History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 135 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 13) 503 | -10/Materials | Discovered new exit (range 16) 532 | -10/Materials | Discovered new exit (range 9) 700 | -10/Materials | Discovered new exit (range 15) 774 | -10/Materials | Core integrity fell below 50% 915 | -10/Materials | Learned location of Mines (-10) 977 | -10/Materials | Central database locked down 993 | -10/Materials | Identified exit to Materials 993 | -10/Materials | Identified exit to Mines 1003 | -10/Materials | Discovered exit to Materials (range 7) 1061 | -10/Materials | Learned 2 Mines zone layouts 1117 | -10/Materials | Loaded intel: 11 interactive machine locations 1165 | -10/Materials | Learned location of Storage (-7) 1180 | -10/Materials | Discovered new exit (range 8) 1523 | -10/Materials | Entered Mines 1530 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1624 | -10/Mines | Learned Materials security intel 1644 | -10/Mines | Excavation squad dispatched 1644 | -10/Mines | A large section of the Mines collapsed 2193 | -10/Mines | Entered Materials 2193 | -9/Materials | Evolved 2 slots: Weapon x2 2503 | -9/Materials | Build established: Gunner 2858 | -9/Materials | Build established: Scavenger-Gunner 2863 | -9/Materials | Discovered new exit (range 16) 3076 | -9/Materials | Discovered new exit (range 9) 3330 | -9/Materials | Learned Recycling recycling unit intel 3392 | -9/Materials | Loaded intel: 12 terminal locations 3410 | -9/Materials | Learned Storage stockpile data 3417 | -9/Materials | Learned location of 1 exit from Recycling 3436 | -9/Materials | Identified exit to Materials 3440 | -9/Materials | Discovered new exit (range 12) 3467 | -9/Materials | Learned location of 1 exit from Storage 3493 | -9/Materials | Build established: Gunner 4933 | -9/Materials | Entered Mines 4933 | -9/Mines | Accompanied by 1 ally 4934 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4940 | -9/Mines | Build established: Tank 4958 | -9/Mines | Met a Derelict bent on vengeance 4958 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4960 | -9/Mines | Discovered new exit (range 5) 4967 | -9/Mines | Entered Exiles 4967 | -9/Exiles | Accompanied by 1 ally 5001 | -9/Exiles | Met 8R-AWN 5020 | -9/Exiles | Met EX-HEX 5107 | -9/Exiles | Met EX-DEC 5140 | -9/Exiles | Learned location of Zion (-7) 5221 | -9/Exiles | Discovered new exit (range 10) 5412 | -9/Exiles | Met EX-BIN 5429 | -9/Exiles | Aligned with FarCom system 5430 | -9/Exiles | Given EX-Vault access code 5456 | -9/Exiles | Opened EX-Vault 5464 | -9/Exiles | Found XL Autogun Array 5480 | -9/Exiles | Found YOLO Cannon 5511 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6379 | -9/Exiles | Build established: Trapper-Gunner 6589 | -9/Exiles | Attacked by the Exiles 6697 | -9/Exiles | Destroyed 8R-AWN 6703 | -9/Exiles | Found 8R-AWN's Boregun 7218 | -9/Exiles | Build established: Tank 7528 | -9/Exiles | Destroyed EX-DEC 7555 | -9/Exiles | Destroyed EX-HEX 7563 | -9/Exiles | Destroyed EX-BIN 7621 | -9/Exiles | Found Exp. Core Analyzer 8384 | -9/Exiles | Found 0b10 Alert Chip 8728 | -9/Exiles | Entered Mines 8728 | -8/Mines | Accompanied by 1 ally 8786 | -8/Mines | Core integrity fell below 50% 8842 | -8/Mines | AD-0RF came to Exiles' defense 8858 | -8/Mines | Found Prototype Special Weapon 8869 | -8/Mines | Discovered exit to Materials (range 5) 9005 | -8/Mines | Build established: Gunner 11910 | -8/Mines | Found Exp. Thermal Shield 12372 | -8/Mines | Destroyed AD-0RF 12380 | -8/Mines | Found Exp. Targeting Computer 12443 | -8/Mines | Identified AD-0RF's Magmablaster 12641 | -8/Mines | Entered Materials 12641 | -8/Materials | Accompanied by 1 ally 12641 | -8/Materials | Evolved 2 slots: Utility x2 12739 | -8/Materials | Build established: Scavenger-Gunner 12800 | -8/Materials | Garrison activated, responded to threat 12912 | -8/Materials | Lost 4 parts (1n3w) 12971 | -8/Materials | Discovered new exit (range 10) 14169 | -8/Materials | Destroyed 11 combat bots 14305 | -8/Materials | Learned 4 Factory zone layouts 14343 | -8/Materials | Learned location of 1 exit from Extension 14348 | -8/Materials | Identified exit to Factory 14349 | -8/Materials | Learned Storage terminal intel 14371 | -8/Materials | Learned 2 Storage zone layouts 14659 | -8/Materials | Repaired Arm. Huge Wheel 14816 | -8/Materials | Entered Factory 14816 | -7/Factory | Evolved 2 slots: Propulsion x2 14817 | -7/Factory | Identified exit to Lower Caves 14880 | -7/Factory | Discovered new exit (range 12) 15616 | -7/Factory | First assault squad dispatched 16149 | -7/Factory | Entered Lower Caves 16205 | -7/Lower Caves | Learned Factory stockpile data 16453 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16577 | -7/Lower Caves | Learned location of 1 exit from Factory 16665 | -7/Lower Caves | Discovered new exit (range 7) 16691 | -7/Lower Caves | Entered another Lower Caves area 16706 | -7/Lower Caves | Discovered new exit (range 16) 16788 | -7/Lower Caves | Learned location of 1 exit from Factory 16847 | -7/Lower Caves | Spotted B-75 Beast 17355 | -7/Lower Caves | Discovered new exit (range 12) 17487 | -7/Lower Caves | Entered Zion 17518 | -7/Zion | System corruption cleaned by Quarantine Array 17666 | -7/Zion | Learned Factory trap positions 17702 | -7/Zion | Gained Derelict followers 17730 | -7/Zion | Given A8's code to call for help 17781 | -7/Zion | Build established: Scavenger-Mutant 17874 | -7/Zion | Learned location of Warlord (-5) 17945 | -7/Zion | Found Prototype Launcher 17945 | -7/Zion | Identified Gui. Missile Launcher 18120 | -7/Zion | Visited the Megawrench Repair Shop 18839 | -7/Zion | Megawrench repaired 12 parts 18881 | -7/Zion | Met Imprinter 18902 | -7/Zion | Imprinted 18904 | -7/Zion | Declared Zion's savior 18956 | -7/Zion | Build established: Scavenger-Gunner 19691 | -7/Zion | Discovered new exit (range 10) 19745 | -7/Zion | Entered Proximity Caves 19745 | -6/Proximity Caves | Accompanied by 7 allies 19768 | -6/Proximity Caves | Learned 4 Factory zone layouts 19894 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19952 | -6/Proximity Caves | Spotted B-75 Beast 19959 | -6/Proximity Caves | Allies destroyed B-75 Beast 20085 | -6/Proximity Caves | Learned Factory stockpile data 20446 | -6/Proximity Caves | Discovered new exit (range 9) 20675 | -6/Proximity Caves | Entered Factory 20675 | -6/Factory | Accompanied by 4 allies 20675 | -6/Factory | Evolved 2 slots: Weapon x2 20676 | -6/Factory | Identified exit to Factory 20676 | -6/Factory | Identified exit to Lower Caves 20678 | -6/Factory | Loaded intel: 91 trap records 20987 | -6/Factory | Build established: Scavenger-Executioner 21022 | -6/Factory | Lost 4 allies 21058 | -6/Factory | Repaired Exp. Heat Sink 21367 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 21501 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 21502 | -6/Factory | Zion Heavy squad teleported in 21889 | -6/Factory | Sucked down chute 21889 | -6/Factory | Entered Waste 21901 | -6/Waste | Spotted C-40 Crusher 21909 | -6/Waste | 1 allies followed down the chute 21909 | -6/Waste | Destroyed C-40 Crusher 21918 | -6/Waste | Spotted C-40 Crusher 21921 | -6/Waste | Spotted C-40 Crusher 21923 | -6/Waste | Destroyed C-40 Crusher 21929 | -6/Waste | Destroyed C-40 Crusher 21972 | -6/Waste | Spotted C-40 Crusher 21978 | -6/Waste | Destroyed C-40 Crusher 21990 | -6/Waste | Spotted C-40 Crusher 21993 | -6/Waste | Destroyed C-40 Crusher 22016 | -6/Waste | Warlord forces began an assault 22060 | -6/Waste | Spotted C-40 Crusher 22069 | -6/Waste | Allies destroyed C-40 Crusher 22137 | -6/Waste | Discovered new exit (range 15) 22862 | -6/Waste | Entered Factory 22862 | -6/Factory | Accompanied by 17 allies 23145 | -6/Factory | Identified exit to Garrison 23163 | -6/Factory | Entered Garrison 23163 | -6/Garrison | Accompanied by 17 allies 23170 | -6/Garrison | Found embedded Infiltrators 23201 | -6/Garrison | Triggered checkpoint 23251 | -6/Garrison | Garrison Relay disabled 23385 | -6/Garrison | Spotted B-75 Beast 23389 | -6/Garrison | Triggered checkpoint 23389 | -6/Garrison | Retrieved Zion intel report: Unaware Analyses 23393 | -6/Garrison | Triggered checkpoint 23406 | -6/Garrison | Triggered checkpoint 23406 | -6/Garrison | Destroyed B-75 Beast 23433 | -6/Garrison | Lost 6 allies 23454 | -6/Garrison | Triggered checkpoint 23513 | -6/Garrison | Triggered checkpoint 23544 | -6/Garrison | Garrison Relay disabled 23717 | -6/Garrison | Phase Generator disabled 23816 | -6/Garrison | Triggered checkpoint 23859 | -6/Garrison | Garrison Relay disabled 23916 | -6/Garrison | Discovered new exit (range 12) 24048 | -6/Garrison | Discovered new exit (range 13) 24102 | -6/Garrison | Triggered checkpoint 24158 | -6/Garrison | Retrieved Zion intel report: Depthwide Sectors/-5 24373 | -6/Garrison | Discovered new exit (range 12) 24400 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 24512 | -6/Garrison | Entered Factory 24512 | -6/Factory | Accompanied by 9 allies 24540 | -6/Factory | Garrison activated, responded to threat 24602 | -6/Factory | Zion Fire squad teleported in 24630 | -6/Factory | Discovered exit to Lower Caves (range 3) 24673 | -6/Factory | Zion Thermal Resupply teleported in 24706 | -6/Factory | Enhanced Grunt warped into view, answering call for help 24706 | -6/Factory | Enhanced Grunt warped into view, answering call for help 24836 | -6/Factory | Entered Lower Caves 24836 | -6/Lower Caves | Accompanied by 15 allies 25452 | -6/Lower Caves | Discovered new exit (range 9) 25748 | -6/Lower Caves | Entered another Lower Caves area 25748 | -6/Lower Caves | Accompanied by 15 allies 25752 | -6/Lower Caves | Learned Factory stockpile data 25867 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 26564 | -6/Lower Caves | Learned location of 1 exit from Factory 26805 | -6/Lower Caves | Discovered new exit (range 16) 27023 | -6/Lower Caves | Entered Data Miner 27023 | -6/Data Miner | Accompanied by 9 allies 27023 | -6/Data Miner | Discovered new exit (range 6) 27047 | -6/Data Miner | Met Data Miner 27075 | -6/Data Miner | Learned location of Section 7 (-2) 27075 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 27094 | -6/Data Miner | Received God Mode back door access code from Data Miner 27443 | -6/Data Miner | Destroyed Data Miner 27445 | -6/Data Miner | Interfaced with the Data Conduit 27502 | -6/Data Miner | Lost 9 allies 27542 | -6/Data Miner | Found Exp. Thermal Shield 27550 | -6/Data Miner | Lost 6 parts (1p1n4w) 27626 | -6/Data Miner | Found Prototype Hackware 27645 | -6/Data Miner | Found Prototype Hackware 27703 | -6/Data Miner | Entered Proximity Caves 27706 | -5/Proximity Caves | Spotter reported a threat 27706 | -5/Proximity Caves | Spotter reported a threat 27793 | -5/Proximity Caves | Learned 4 Factory zone layouts 28031 | -5/Proximity Caves | Learned Factory security intel 28565 | -5/Proximity Caves | Dug into a huge 0b10 base via an incomplete storage room 29396 | -5/Proximity Caves | Discovered exit to Factory (range 16) 29863 | -5/Proximity Caves | Entered Factory 29863 | -5/Factory | Accompanied by 6 allies 29863 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 29864 | -5/Factory | Identified exit to Upper Caves 29865 | -5/Factory | Identified exit to Factory 29868 | -5/Factory | Loaded intel: 287 machine locations 30163 | -5/Factory | First assault squad dispatched 30381 | -5/Factory | Destroyed 25 combat bots 30388 | -5/Factory | Lost 14 parts (1p4n3u6w) 30412 | -5/Factory | System corruption reached 10% 30585 | -5/Factory | Garrison activated, responded to threat 30689 | -5/Factory | Entered Upper Caves 30792 | -5/Upper Caves | Ambushed by wild Derelicts 31200 | -5/Upper Caves | Learned location of 1 exit from Factory 31429 | -5/Upper Caves | Discovered new exit (range 5) 31436 | -5/Upper Caves | Entered another Upper Caves area 31437 | -5/Upper Caves | Identified exit to Warlord 31758 | -5/Upper Caves | Destroyed 8 combat bots 31884 | -5/Upper Caves | Learned Factory emergency access door positions 32091 | -5/Upper Caves | Entered Warlord 32141 | -5/Warlord | System corruption cleaned by Quarantine Array 32308 | -5/Warlord | Found Vortex Chain Reactor 32314 | -5/Warlord | Found Exp. Phase Shifter 32322 | -5/Warlord | Found Thermal Barrier 32324 | -5/Warlord | Found Exp. Armor Integrity Analyzer 32332 | -5/Warlord | Found Prototype Hackware 32420 | -5/Warlord | Learned 4 Research zone layouts 32420 | -5/Warlord | Learned 4 Access zone layouts 32420 | -5/Warlord | Learned 4 Command zone layouts 32423 | -5/Warlord | Learned Factory fabricator intel 32423 | -5/Warlord | Learned Armory fabricator intel 32423 | -5/Warlord | Learned Research scanalyzer intel 32818 | -5/Warlord | Warlord's base attacked by MAIN.C 32909 | -5/Warlord | Found Prototype Energy Gun 32909 | -5/Warlord | Identified Vortex Rifle 32918 | -5/Warlord | Found Vortex Rifle 33010 | -5/Warlord | Rebuked by Warlord 33168 | -5/Warlord | Warlord forces counterattacked 33251 | -5/Warlord | P-70 Sage assimilated allied PD-FUN(g) 33252 | -5/Warlord | Spotted Striker 33282 | -5/Warlord | Spotted Striker 33290 | -5/Warlord | Found Exp. Core Analyzer 33333 | -5/Warlord | Spotted Executioner 33351 | -5/Warlord | Spotted Striker 33396 | -5/Warlord | Lost 24 allies 33481 | -5/Warlord | Spotted Striker 33492 | -5/Warlord | Spotted Striker 33493 | -5/Warlord | Warlord base infiltrated, sounded retreat 33501 | -5/Warlord | P-70 Sage assimilated allied D6-CGM(Y) 33598 | -5/Warlord | Discovered new exit (range 14) 33615 | -5/Warlord | Entered Proximity Caves 33636 | -4/Proximity Caves | Spotted B-86 Titan 33654 | -4/Proximity Caves | Destroyed B-86 Titan 33675 | -4/Proximity Caves | Found DCF Scrap (11 items) 33707 | -4/Proximity Caves | Spotter reported a threat 33760 | -4/Proximity Caves | Spotter reported a threat 33768 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 33892 | -4/Proximity Caves | Discovered exit to Factory (range 6) 34139 | -4/Proximity Caves | Spotter reported a threat 34235 | -4/Proximity Caves | Entered Factory 34235 | -4/Factory | Evolved 2 slots: Utility x2 34236 | -4/Factory | Identified exit to Extension 34237 | -4/Factory | Identified exit to Research 34239 | -4/Factory | Loaded intel: 312 machine locations 34240 | -4/Factory | Loaded intel: 6 fabricator locations 34351 | -4/Factory | Repaired Exp. Heat Sink 34373 | -4/Factory | Zion Heavy squad teleported in 34609 | -4/Factory | Garrison activated, responded to threat 34699 | -4/Factory | Discovered new exit (range 16) 34735 | -4/Factory | First assault squad dispatched 34795 | -4/Factory | Garrison activated, responded to threat 34862 | -4/Factory | Lost 3 parts (1n1u1w) 34864 | -4/Factory | Destroyed 7 combat bots 34902 | -4/Factory | Discovered new exit (range 10) 34967 | -4/Factory | Lost 13 parts (1p3n1u8w) 34992 | -4/Factory | Entered Armory 34993 | -4/Armory | Loaded intel: 85 machine locations 34994 | -4/Armory | Loaded intel: 7 fabricator locations 35067 | -4/Armory | Fabricated Hardcell Cannon (x2) 35151 | -4/Armory | Zion Heavy squad teleported in 35338 | -4/Armory | Zion Hacker squad teleported in 35553 | -4/Armory | Lost 3 allies 35579 | -4/Armory | Discovered exit to Research (range 14) 35742 | -4/Armory | First assault squad dispatched 35763 | -4/Armory | Released all parts (14) 35783 | -4/Armory | Core integrity fell below 50% 35789 | -4/Armory | Identified System Mapper 35794 | -4/Armory | Lost 15 parts (1p1n5u8w) 35796 | -4/Armory | Entered Research 35796 | -3/Research | Evolved 2 slots: Utility x2 35797 | -3/Research | Identified exit to Research 35798 | -3/Research | Loaded intel: 105 machine locations 35799 | -3/Research | Loaded intel: 6 scanalyzer locations 35803 | -3/Research | Identified exit to DSF 35803 | -3/Research | Entered DSF 35804 | -3/DSF | Loaded intel: 2 machine locations 35822 | -3/DSF | Discovered exit to Research (range 15) 35823 | -3/DSF | Additional patrols routed to DSF 35862 | -3/DSF | Entered Research 35862 | -2/Research | Evolved 2 slots: Propulsion x2 35863 | -2/Research | Loaded intel: 117 machine locations 35871 | -2/Research | Zion Hacker squad teleported in 35938 | -2/Research | Lost 3 allies 35995 | -2/Research | Lost 4 parts (4u) 35998 | -2/Research | Core integrity fell below 50% 36020 | -2/Research | Core integrity fell below 20% 36032 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 35968_ K-01 Serf collects debris. 35969_ Acquired 12 matter. 35969_ K-01 Serf collects debris. 35970_ Acquired Wheel. 35970_ R-10 Processor collects Terrain Scanner. 35971_ ALERT: Security rotation in progress. 35971_ K-01 Serf collects debris. 35973_ R-10 Processor collects Structural Scanner. 35988_ W-44 Eye sends out distress signal. 35990_ Triggered Ambush Trap. 35990_ B-74 Champion emerges from a hatch in the floor. 35990_ L-61 Swordsman emerges from a hatch in the floor. 35990_ S-43 Plague emerges from a hatch in the floor. 35991_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 35993_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R013. 36010_ Wheel destroyed. 36024_ Phasing Sabre destroyed. 36027_ Acquired Enh. Hardcell Cannon. 36030_ System Mapper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????"?????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????"?"????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????"?"????????????????????????? | | ??????????????????????"?"????????????????????????? | | ????????????????"""""?"?"????????????????????????? | | ????????????????"?"?"?"?"??????????????????????""" | | ????????????????"?????"?"??????????????????????""Y | | ????????????????""????"?"T???????????"""?????????? | | ????????????????"?????"?"????????????"""?????????? | | ????????????????""????"?"????????????"""?????????? | | ????????????????"?????"?"????????????????????????? | | ????????????????""????"?"????????????????????????? | | ????????????????"?????"?"????????????????????????? | | ????????????????"?"?"?"?"????????????????????????? | | ????????????????"""""?"?"????????????????????????? | | ??????????????????????"?"???????????????????????"T | | ??????????????????????"#"???????????????????????"" | | ???????????????????????# ????????????????????????? | | ??????????????????????"#"##??????????????????????? | | #???????????????????#####@###????????????????????? | | #????????############ s #????T???????????????? | | #????????# "" ss #????????????????????? | | #????????# ## ss #????????????????????? | | "????????# ##= #????????????????????? | | ########## """"" ## #????????????????????? | | # """"" ######+###????????????????????? | | # """"" !#?????????????????????????????? | | + #?????????????????????????????? | | """ # ! #?????????????????????????????? | | """ ] ###########?????????????????????????????? | | """ #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | """ #???????????????????????????????"???????? | | """ ?????????????????????????????????????? | | """ #???"""??????????????????????????????? | | #???"""??????????????????????????????? | | #???"""??????????????????????????????? | | #????????????????????????????????????? | | ###### ?????????????????????????????????????? | | ?????###+##??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Coolant Potential 120 Energy Generation 55 Energy Capacity 980 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 20 Corruption Block 13 Armor Coverage 150 Resistance: TH 50 Weapon Shielding 90 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 12 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 4 Energy Filtering 50 Salvage Targeting 4 Offensive Hacking 34 Trap Extractor Capacity 4 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Hacked Arm. Huge Wheel | -8/Materials | Scanalyzed Heat Sink | -8/Materials | Hacked Exp. Heat Sink | -7/Factory | Scanalyzed Coolant Network | -7/Factory | Scanalyzed Targeting Computer | -7/Factory | Hacked Fission Core | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Remote Datajack | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Coolant Injector | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Heavy Servo Lattice | -6/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked R-06 Scavenger | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive E-15 Imp | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free Fabricated ------------ Hardcell Cannon | x2 | -4/Armory | Preloaded Repaired ---------- Arm. Huge Wheel | 56% | -8/Materials Exp. Heat Sink | 52% | -6/Factory Exp. Heat Sink | 11% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronHybridDriveblaster Manual? 0 Play Time 05:58:55 Cumulative 1198.2 hours Start 2025.08.03 @ 23:04:28 End 2025.08.05 @ 22:55:55 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 577 Rogue 577 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 90 Gallery% 90 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: fee6b2ee-1150-473a-8f9d-3e6288634d3a