Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 07:30:31 Player: beans Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (191) 955 Value Destroyed (7201) 7201 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (3338) 3338 TOTAL SCORE: 17834 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1550 Follower Combat Kills 951 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -163 Cogmind --------- Core Integrity 0/850 Matter 242/600 Energy 340/340 System Corruption 13% Temperature Danger (425) Movement Walking (260) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Heavy Antimatter Reactor > --- PROPULSION (6) --- Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ High-capacity Storage Unit Improved Matter Compressor Spectral Analyzer Experimental Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Angular Momentum Engine Light Antimatter Reactor Improved Cooling System Gravity Neutralizer Experimental Signal Interpreter Improved Powered Armor Experimental System Shield Authchip [Processor] Authchip [Weapon] Relay Coupler [Behemoth] (14) HERF Cannon Helical Railgun Guided Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Spectral Analyzer Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Improved Powered Armor > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Antimatter Reactor Improved Cooling System Experimental Signal Interpreter Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental System Shield Authchip [Processor] Authchip [Processor] Authchip [Weapon] Relay Coupler [Behemoth] Heavy Laser Phase Gun HERF Cannon Gauss Rifle Hypervelocity Coil Gun Heavy Rocket Launcher Guided Missile Launcher Remote Datajack [Rating: 105] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved VTOL Module Utility Spectral Analyzer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Spectral Analyzer Protection Improved Powered Armor Weapon Hypervelocity Coil Gun Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Ionic Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 2 . . . . . . . . . Utility 4 | . . . 2 . . . . . . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 106 | 6 2 . 10 2 2 6 5 12 6 . 3 6 9 7 4 13 13 Power 12 | 1 . . 1 . . 1 1 1 1 . . 1 1 . 1 2 1 Engine 6 | 1 . . 1 . . 1 1 . . . . . . . 1 1 . Core 2 | . . . . . . . . 1 . . . 1 . . . . . Reactor 4 | . . . . . . . . . 1 . . . 1 . . 1 1 Propulsion 31 | 2 . . 2 . 1 . 1 5 1 . . 4 1 3 1 7 3 Treads 4 | . . . . . . . . . . . . . . 3 1 . . Leg 16 | 2 . . . . . . . . . . . 3 1 . . 7 3 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 11 | . . . 2 . 1 . 1 5 1 . . 1 . . . . . Utility 26 | . . . 4 1 . 3 1 2 2 . 1 1 5 . 2 2 2 Device 12 | . . . 3 . . 2 . 2 1 . 1 1 1 . . 1 . Storage 2 | . . . . . . . . . . . . . 1 . . . 1 Processor 11 | . . . 1 1 . 1 1 . 1 . . . 3 . 2 . 1 Hackware . | . . . . . . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 37 | 3 2 . 3 1 1 2 2 4 2 . 2 . 2 4 . 2 7 Energy Gun 10 | 2 1 . 3 . . 1 . . . . . . . 1 . . 2 Energy Cannon 3 | . . . . . . 1 . . 1 . . . . . . . 1 Ballistic Gun 12 | 1 . . . 1 . . 2 1 . . 1 . . 2 . 2 2 Ballistic Cannon 4 | . . . . . . . . 2 . . 1 . . . . . 1 Launcher 5 | . . . . . 1 . . . . . . . 2 1 . . 1 Special Weapon 2 | . 1 . . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 4 . . . 1 1 2 . . . 6 . 1 . 9 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . . . . . . . . 5 Parts Lost 42 | . . . 3 . . . 4 3 . . 7 3 . 4 . 6 12 Power 5 | . . . . . . . 1 . . . 1 . . 1 . 1 1 Propulsion 17 | . . . . . . . . 3 . . 4 1 . 2 . 2 5 Utility 4 | . . . . . . . 1 . . . 1 2 . . . . . Weapon 16 | . . . 3 . . . 2 . . . 1 . . 1 . 3 6 Highest Loss Streak 9 | . . . 2 . . . 3 2 . . 3 2 . 2 . 4 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 9 | . . 1 1 2 2 2 3 3 4 4 3 3 8 17 17 17 17 Power . | . . . . . . . . . . . . . . . . 1 2 Propulsion . | . . . . 1 1 1 . . . . . . . . . . . Utility 4 | . . . . . . . . . . . . . 3 10 8 8 8 Weapon 4 | . . . 1 1 1 1 2 3 2 3 3 2 5 6 7 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 15 | . . . . . . . . 1 1 . . . . 1 . 1 11 Power 3 | . . . . . . . . . . . . . . . . 1 2 Propulsion . | . . . . . . . . . . . . . . . . . . Utility 10 | . . . . . . . . . . . . . . 1 . . 9 Weapon 2 | . . . . . . . . 1 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 71 71 69 67 83 89 71 81 96 92 65 54 75 78 66 90 78 Engine 3 | . 14 14 11 11 11 11 7 . . . . . . . 2 2 . Core 1 | . . . . . . . . 6 1 . . 6 2 . . . . Reactor 2 | . . . . . . . . . 5 7 5 . 4 4 . 3 4 Treads 1 | . . . . . . . . . . . . . . 6 21 2 . Leg 18 | . 28 28 11 . . . . . . . . 9 27 21 . 32 29 Flight 8 | . . . 7 22 22 22 26 36 46 46 24 9 . . . . . Device 5 | . . . 12 11 11 20 7 9 18 15 18 6 1 . . 1 . Storage 3 | . . . . . . . . . . . . . 4 7 6 6 6 Processor 18 | . . . 8 15 22 22 17 15 8 7 7 7 23 23 22 25 24 Protection 1 | . . . . . . . . . . . . . . . . 3 4 Energy Gun 2 | . 25 28 19 . . 1 3 . . . . . . 1 . . 2 Energy Cannon 1 | . . . . . . 8 . . . . 3 1 . . 4 . 1 Ballistic Gun 4 | . . . . 8 11 1 7 1 . . . 5 4 9 7 7 1 Ballistic Cannon 2 | . . . . . . . . 9 13 15 3 5 4 1 . . . Peak Build Rating 105 | 5 5 5 19 18 22 43 41 62 59 53 66 41 73 74 65 105 101 Average Rating 55 | 3 4 5 11 17 20 38 30 41 53 53 44 30 57 65 57 86 80 On Entrance 34 | . 5 5 5 15 18 22 32 23 50 53 53 31 31 70 54 65 80 Avg Prop Armor Cover (%) 4 | . . . . . . . . 2 6 . 8 . . 11 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 82 | 8 9 9 15 13 17 30 21 26 36 31 38 24 70 69 67 82 82 Greatest Support 115 | 20 20 20 20 10 10 10 20 35 36 36 36 50 70 70 80 115 115 Greatest Overweight (x) 13 | . . . 4 1 1 2 1 1 . . 4 1 . 2 1 1 13 Average Overweight (x) . | . . . . . 1 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 5 5 5 5 5 5 5 5 5 20 20 20 20 20 Average Capacity 12 | 5 5 5 5 5 5 5 5 5 5 5 5 5 14 20 20 20 20 Most Carried 20 | 3 2 5 5 5 5 5 5 5 5 5 5 5 20 20 20 20 20 Average Carried 11 | . . 3 4 5 4 4 4 4 4 5 4 4 10 19 18 18 18 Final Capacity 20 | 5 5 5 5 5 5 5 5 5 5 5 5 5 20 20 20 20 20 Final Carried 20 | . 1 4 5 5 5 5 5 5 5 5 5 5 20 20 18 20 15 Class Distribution -------------------- 49% | Mutant 37% | Scavenger-Mutant 10% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Matter Collected 4614 | 233 53 4 225 44 . 94 239 365 339 . 356 165 83 920 60 938 496 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7262 | . 85 . 833 102 . 471 686 297 84 . 677 461 . 1158 70 1275 1063 Parts 363 | . 3 . 46 2 . 13 41 29 . . 27 21 . 68 2 54 57 Haulers Intercepted 7 | . 1 . 1 . . . 1 2 . . . . . . . . 2 Recyclers Shooed 8 | . . . 4 . . . . 2 . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 109 | . . . . . . . . . . . 20 6 . 83 . . . Prevented 3 | . . . . . . . . . . . 1 . . 2 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Combat Hostiles Destroyed 140 | . . . 11 2 . 11 15 6 . . 19 11 . 21 1 26 17 Guns 46 | . . . 11 2 . 1 4 1 . . . 3 . 8 . 13 3 Cannons 31 | . . . . . . 4 1 5 . . 10 5 . 3 1 1 1 AOE 56 | . . . . . . 6 10 . . . 7 3 . 10 . 8 12 Classes Destroyed 21 | . 2 . 8 . . 1 1 3 . . 1 1 . 1 . 1 2 Worker 19 | . 1 . . . . . 2 7 . . . . . . . . 9 Builder 5 | . . . 2 . . . . 1 . . . . . . . . 2 Tunneler 1 | . . . 1 . . . . . . . . . . . . . . Hauler 7 | . 1 . 1 . . . 1 2 . . . . . . . . 2 Recycler 5 | . . . 3 . . . . . . . . . . 1 . . 1 Carrier 1 | . . . . . . 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . 1 . . . . 1 . . . . . . . . . Drone 1 | . . . . . . . . 1 . . . . . . . . . Watcher 9 | . . . 3 . . . 1 1 . . . . . 2 . 1 1 Swarmer 33 | . . . 4 . . . 2 . . . 5 4 . 11 . 7 . Grunt 52 | . . . 3 . . 11 8 2 . . 10 . . 2 . 12 4 Brawler 4 | . . . . . . . . . . . 1 . . 1 . . 2 Duelist 5 | . . . . . . . 1 . . . 2 . . . . 1 1 Protector 1 | . . . . . . . . . . . . . . 1 . . . Sentry 18 | . . . 4 2 . . 4 . . . 1 . . 5 . 2 . Specialist 2 | . . . . . . . . . . . . . . . . . 2 Hunter 9 | . . . . . . . . 1 . . . . . 1 1 3 3 Programmer 7 | . . . . . . . . 2 . . . . . . . . 5 Behemoth 3 | . . . . . . . . . . . . . . . . 3 . Packrat 1 | . . . . . . . . . . . . 1 . . . . . Thug 5 | . . . . . . . . . . . . 5 . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . Best Kill Streak 28 | . 1 . 4 2 . 3 6 6 . . 8 4 . 4 1 4 28 Combat Bots Only 12 | . . . 2 2 . 3 6 1 . . 8 4 . 4 1 4 12 Max Kills in Single Turn 6 | . 1 . 1 1 . 3 4 6 . . 3 1 . 3 1 3 6 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 4 . . . 3 1 . 3 . 2 4 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Hostile Shots Fired 768 | . . . 58 6 . 11 102 30 . . 78 27 . 174 6 98 178 Missed 270 | . . . 19 2 . 4 39 14 . . 28 8 . 71 . 29 56 Hits 498 | . . . 39 4 . 7 63 16 . . 50 19 . 103 6 69 122 Melee 10 | . . . . . . . 2 . . . 3 . . . . 1 4 Projectile 488 | . . . 39 4 . 7 61 16 . . 47 19 . 103 6 68 118 Critical Strikes 23 | . . . 3 . . . 2 . . . 4 1 . . . 6 7 Part Disruptions 3 | . . . . . . . . . . . . . . . . . 3 Damage Taken 8484 | . . . 472 55 . 150 963 344 . . 897 339 . 1236 134 1543 2351 Core 1929 | . . . 155 29 . 75 274 99 . . 189 94 . 163 10 159 682 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 740 | . . . . . . . 46 . . . . . 694 . . . . Core Remaining (%) 61 | 100 . 100 . . . 35 50 . . . . . . 22 . . . Volleys Fired 486 | . 15 . 62 6 . 13 36 42 7 . 55 20 1 83 2 105 39 Largest 2 | . 2 . 2 1 . 1 2 2 2 . 2 2 2 2 2 2 2 Hottest 240 | . 100 . 106 23 . 100 100 100 88 . 100 100 72 116 88 123 240 Shots Fired 683 | . 20 . 116 6 . 13 51 70 12 . 59 27 2 118 3 145 41 Gun 405 | . 10 . 116 6 . 2 44 19 . . . 7 1 71 2 105 22 Cannon 191 | . . . . . . 11 2 49 12 . 57 20 1 15 1 13 10 Launcher 44 | . . . . . . . 5 . . . . . . 15 . 16 8 Special 43 | . 10 . . . . . . 2 . . 2 . . 17 . 11 1 Kinetic 328 | . . . . 6 . 1 30 66 10 . 31 14 2 65 2 92 9 Thermal 267 | . 20 . 116 . . 12 16 2 . . 24 11 . 17 . 26 23 Explosive 42 | . . . . . . . 5 . . . . . . 15 . 16 6 Electromagnetic 13 | . . . . . . . . . 2 . 2 2 . 4 1 . 2 Robot Hit Streak 32 | . 4 . 10 11 . 8 14 8 6 . 10 6 . 28 31 32 8 Robot Miss Streak 6 | . 2 . 3 2 . 1 2 6 1 . 3 2 . 3 . 3 3 Penetration Max 3 | . . . . . . . . . . . . . . 3 . 1 2 Secondary Targets 4 | . . . 2 . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . . . . . . . Shots Hit Robots 407 | . 5 . 72 5 . 8 37 58 2 . 31 11 . 75 3 74 26 Core Hits 390 | . 3 . 36 4 . 11 27 57 4 . 33 15 . 68 2 65 65 Critical Kills 24 | . . . . . . 1 . . . . 2 . . 8 . 12 1 Critical Parts Destroyed 28 | . . . . . . . . . . . . . . 8 . 16 4 Critical Strikes 69 | . . . 7 . . 1 1 . . . 4 . . 17 . 32 7 Burn 10 | . . . 7 . . . 1 . . . . . . . . . 2 Meltdown 8 | . . . . . . 1 . . . . 2 . . . . 4 1 Destroy 49 | . . . . . . . . . . . . . . 17 . 28 4 Blast 2 | . . . . . . . . . . . 2 . . . . . . Melee Attacks 3 | . . . . . . . . . 3 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . 3 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 21597 | . 61 . 929 76 . 2024 1605 1689 99 . 2276 1228 . 2451 51 3718 5390 Guns 3490 | . 61 . 929 76 . 29 541 179 . . . 77 . 705 11 572 310 Cannons 5295 | . . . . . . 973 238 983 99 . 1181 506 . 212 40 635 428 Explosions 12725 | . . . . . . 1022 826 527 . . 1095 645 . 1534 . 2424 4652 Melee . | . . . . . . . . . . . . . . . . . . Ramming 87 | . . . . . . . . . . . . . . . . 87 . Kinetic 3496 | . . . . 76 . 11 351 1054 99 . 566 189 . 614 11 393 132 Thermal 11656 | . 61 . 929 . . 2013 898 635 . . 1669 972 . 261 . 1599 2619 Explosive 5993 | . . . . . . . 356 . . . . . . 1534 . 1639 2464 Electromagnetic 365 | . . . . . . . . . . . 41 67 . 42 40 . 175 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . . . . . . . . . 13 Average Corruption 10 | . . . . . . . . . . . . . . . . . 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . . . . . . . . 8 Message Errors 2 | . . . . . . . . . . . . . . . . . 2 Matter Fused 3 | . . . . . . . . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots 1 | . . . . . . . . . . . . . . . . . 1 Overflow Damage 1109 | . . . . . . 419 11 190 . . 81 16 . 59 . 124 209 Projectiles 589 | . . . . . . 360 . 58 . . 63 16 . 3 . 58 31 Explosions 520 | . . . . . . 59 11 132 . . 18 . . 56 . 66 178 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 30 | . . . . . . . . 16 1 . 9 2 . . . 2 . Impact 2 | . . . . . . . . . . . . . . . . 2 . Kinetic 28 | . . . . . . . . 16 1 . 9 2 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 508 | . . . . . . 44 20 87 . . . . . 117 . 129 111 Shots 21 | . . . . . . 1 1 2 . . . . . 7 . 8 2 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 13 | . . . . . . . . . . . . . . . . 13 . Kicked 13 | . . . . . . . . . . . . . . . . 13 . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 418 | . 90 . 333 . . . 87 198 48 . 84 75 . 117 14 108 418 Average Temperature 53 | . 36 . 72 . . . 27 69 20 . 17 24 . 30 10 25 80 Received Heat Transfer 2101 | . . . 195 18 . 63 423 84 . . 324 99 . 216 6 423 250 Effects 1 | . . . 1 . . . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . 1 . . 1 . . . . 2 . . . . 4 1 Combat Hostiles 7 | . . . . . . . . . . . 2 . . . . 4 1 Parts Melted 26 | . 1 . 8 . . 3 1 . . . 3 1 . . . 7 2 Heat Transferred 14326 | . 173 . 3183 . . 1877 1244 430 . . 1520 1120 . 370 . 1619 2790 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Maximum Alert Level 5 | . . . . . . . 2 2 . . . . . . 1 5 5 Low Security (%) 40 | 100 100 100 100 100 . 100 86 26 100 100 . . . . 35 3 . Level 1 12 | . . . . . . . 10 53 . . . . . . 64 16 . Level 2 6 | . . . . . . . 3 20 . . . . . . . 10 . Level 3 9 | . . . . . . . . . . . . . . . . 22 . Level 4 15 | . . . . . . . . . . . . . . . . 23 53 Level 5 12 | . . . . . . . . . . . . . . . . 23 22 High Security 2 | . . . . . . . . . . . . . . . . . 24 Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 2803 | . 7 1 101 40 . 151 482 443 155 19 . . . . 235 2349 2803 Initial 1232 | . . 1 . 22 . . 42 219 155 19 . . . . 98 150 1232 Average 694 | . . . 44 19 . 85 87 294 91 19 . . . . 185 1074 1712 Influence Increases 7801 | . 12 . 386 41 . 413 600 556 3 . 553 90 . 716 177 2259 1995 Destroy 0b10 Robot/C 3140 | . . . 220 40 . 240 300 100 . . 400 80 . 520 100 540 600 Destroy 0b10 Robot/NC 325 | . 10 . 55 . . . 20 65 . . 5 . . 40 5 5 120 Destroy Leader 522 | . 2 . 68 . . 50 74 36 . . 40 10 . 20 32 40 150 Allied During Kill 303 | . . . . . . . . . . . 3 . . 61 26 22 191 Trap Triggered on 0b10 10 | . . . . . . . 10 . . . . . . . . . . Successful Hack 44 | . . . 12 . . . 4 . . . . . . . 14 14 . Disable Machine 600 | . . . . . . . 30 75 . . . . . . . 30 465 Anti-Garrison Action 1250 | . . . . . . . . . . . . . . . . 1100 150 Destroy Structure 737 | . . . 1 1 . 108 57 25 3 . . . . . . 283 259 Partial Spotted 180 | . . . 15 . . . . 165 . . . . . . . . . Lose Combat Pursuer 690 | . . . 15 . . 15 105 90 . . 105 . . 75 . 225 60 Influence Decreases 5008 | . 7 5 329 88 10 302 229 595 418 9 504 158 . 560 118 125 1551 Entered New Map 1940 | . . 4 . 35 10 . 69 263 288 9 8 14 . . 58 65 1117 Time Decay 2548 | . 7 1 299 53 . 302 120 302 130 . 396 124 . 480 40 . 294 Lost Part 400 | . . . 30 . . . 40 30 . . 60 20 . 40 . 60 120 Lost Ally 120 | . . . . . . . . . . . 40 . . 40 20 . 20 Squads Dispatched 36 | . . . 2 . . . 5 12 . . . . . . 1 . 16 Investigation 3 | . . . . . . . . 2 . . . . . . . . 1 Extermination 3 | . . . . . . . . 1 . . . . . . . . 2 Reinforcement 14 | . . . 2 . . . 5 4 . . . . . . . . 3 Assault 10 | . . . . . . . . . . . . . . . . . 10 Garrison 6 | . . . . . . . . 5 . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 1 . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Distress Signals 13 | . . . 4 . . . 4 3 . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 261 | . 1 . 22 2 . 9 31 23 . . 28 11 . 27 6 39 62 Peak Tracking Total 17 | . 2 . 4 2 . 3 15 6 . . 7 4 . 6 4 5 17 Tactical Retreats 28 | . . . 1 . . 1 2 4 . . 2 . . 5 . 12 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Traps Triggered 8 | . . . 3 . . . . 5 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . 2 . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 2 2 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Machines Disabled 48 | . . . . . . . 2 5 . . 1 . . 4 . 4 32 Max in Single Turn 6 | . . . . . . . 1 5 . . 1 . . 1 . 2 6 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Machines Accessed 11 | . . . 1 . 1 . 1 3 . . . . . 2 1 1 1 Terminals 4 | . . . 1 . . . . 1 . . . . . 1 . 1 . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . 1 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . Total Hacks 15 | . . . 2 . 1 . 2 4 . . . . . 2 1 1 2 Successful 10 | . . . 2 . 1 . 2 2 . . . . . 1 1 1 . Failed 5 | . . . . . . . . 2 . . . . . 1 . . 2 Catastrophic . | . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . . . . . . Terminals 5 | . . . 2 . . . . 1 . . . . . 1 . 1 . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . Repair Stations 4 | . . . . . . . 2 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 1 . . . . . . . . 2 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . Terminal Hacks 5 | . . . 2 . 1 . . . . . . . . 1 . 1 . Open Door 1 | . . . . . . . . . . . . . . 1 . . . Assault Status 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 2 1 . . . . . . . . . Scan Component 2 | . . . . . . . 1 1 . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . . . . . . . Retrieve Study 1 | . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 5 | . . . 1 . . . . 1 . . . . . 1 1 . 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . . 13 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . 1 . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . Time 60 | . . . . . . . 60 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 . . . . . . . . . find_chute 2 | . . . . . . . . 2 . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . 5 Machine Destruction 1 | . . . . . . . . . . . . . . . . . 1 Programmers 4 | . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . 2 . . 10 . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Total Allies 14 | . . . . . . . . . . . 2 . . 10 . 2 . Largest Group 5 | . . . . . . . . . . . 1 . . 5 3 2 2 Highest-Rated Group 267 | . . . . . . . . . . . 16 . . 178 114 267 267 Highest-Rated Ally 148 | . . . . . . . . . . . 16 . . 41 41 148 148 Initial Warlord ECA Mod 4 | . . . . . . . . . . . . . . . . . 4 Total Orders 1 | . . . . . . . . . . . . . 1 . . . . RETURN 1 | . . . . . . . . . . . . . 1 . . . . Ally Attacks 136 | . . . . . . . . . . . 7 . . 30 10 6 83 Total Damage 4849 | . . . . . . . . . . . 111 . . 866 411 218 3243 Kills 35 | . . . . . . . . . . . 1 . . 6 5 1 22 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Active Infowar (turns) 9814 | . . . 564 128 330 778 258 663 31 . . . 1505 1283 96 3328 850 Optics 9814 | . . . 564 128 330 778 258 663 31 . . . 1505 1283 96 3328 850 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . 1 . 1 . . . . Drone Launches 1 | . . . . . . . . . . . . . 1 . . . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Turns Passed 12870 | 69 190 350 771 128 330 778 258 663 276 16 1079 723 1682 1283 96 3328 850 Spaces Moved 10157 | 57 122 268 492 139 244 406 373 1402 685 70 991 527 1273 746 48 1925 389 Core 50 | 16 . . 8 . . . . . . . 25 . . . . . 1 Treads 420 | . . . . . . . . . . . . . . 199 48 173 . Legs 4940 | 41 122 268 254 . . . . . . . . 295 1273 547 . 1752 388 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 4747 | . . . 230 139 244 406 373 1402 685 70 966 232 . . . . . Fastest Speed 20 | 50 120 120 32 32 102 102 26 20 22 23 23 30 122 122 160 120 120 Average Speed 94 | 100 120 120 109 76 102 150 29 27 24 23 68 112 122 136 165 128 132 Slowest Speed 700 | 120 120 120 250 102 102 172 99 101 27 23 250 190 123 320 240 240 700 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . 5 6 1 . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 29 42 51 44 63 88 42 43 95 3 75 65 80 70 2 79 18 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 . . . . . . . . 1 . . . . Known Exits Taken 1 | . . . . . . . . . . . . . . . 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . . Scrap Searched 9 | . . . . 1 . 1 . . . . 2 2 2 1 . . . Spaces Dug 165 | . . . . . . . 7 16 3 . 76 37 . . . 13 13 Terrain Destroyed 1142 | . . . . . . 165 64 36 3 . 251 87 . 61 . 261 214 Melee 3 | . . . . . . . . . 3 . . . . . . . . Projectile 48 | . . . . . . 4 . 1 . . 23 8 . 2 . 6 4 AOE 1089 | . . . . . . 161 64 35 . . 228 79 . 59 . 253 210 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Total 12634 | 69 144 297 606 153 325 539 473 1621 779 69 1306 607 1398 897 62 2623 666 Wait 1515 | . 1 25 20 7 78 103 42 145 66 . 226 42 73 38 5 461 183 Move 10115 | 56 121 267 491 138 243 405 362 1390 682 69 990 526 1272 744 47 1923 389 Hop 12 | . . . . . . . 5 6 1 . . . . . . . . Pick Up 126 | 6 2 4 9 . 1 4 5 10 2 . 7 3 21 7 2 28 15 Fast Attach 57 | . . . 8 2 . 3 2 7 5 . 6 7 10 3 . . 4 Attach 109 | 6 2 . 7 . 1 3 8 8 . . 8 3 4 4 4 31 20 Detach 27 | . 1 . . . . . 6 2 . . 2 . 2 . . 7 7 Swap 38 | . 1 . 2 . 1 1 1 3 5 . 2 . 1 10 1 8 2 Drop 102 | 1 1 1 7 . 1 7 4 8 8 . 10 6 14 8 1 18 7 Fire 486 | . 15 . 62 6 . 13 36 42 7 . 55 20 1 83 2 105 39 Melee 3 | . . . . . . . . . 3 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 13 | . . . . . . . . . . . . . . . . 13 . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 29 | . . . . . . . . . . . . . . . . 29 . Trap 2 | . . . . . . . 2 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 12) 260 | -10/Materials | Entered Mines 267 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 276 | -10/Mines | Found a hidden stash of uninstalled traps 320 | -10/Mines | Build established: Mutant 457 | -10/Mines | Identified exit to Subcaves 459 | -10/Mines | Assembled infested the area 464 | -10/Mines | Assisted by a Guerilla fighting off Assembled 601 | -10/Mines | Discovered new exit (range 6) 610 | -10/Mines | Entered Materials 610 | -9/Materials | Evolved 2 slots: Utility x2 1230 | -9/Materials | Discovered new exit (range 3) 1378 | -9/Materials | Discovered new exit (range 10) 1381 | -9/Materials | Entered Mines 1390 | -9/Mines | Discovered new exit (range 14) 1505 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1505 | -9/Mines | Discovered new exit (range 5) 1509 | -9/Mines | Entered Exiles 1535 | -9/Exiles | Met 8R-AWN 1552 | -9/Exiles | Met EX-HEX 1584 | -9/Exiles | Met EX-BIN 1597 | -9/Exiles | Aligned with FarCom system 1598 | -9/Exiles | Given EX-Vault access code 1624 | -9/Exiles | Opened EX-Vault 1635 | -9/Exiles | Found YOLO Cannon 1657 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1670 | -9/Exiles | Exiles lab attacked by MAIN.C 1743 | -9/Exiles | Discovered new exit (range 15) 1839 | -9/Exiles | Left Exiles lab with YOLO Cannon 1839 | -9/Exiles | Entered Mines 1909 | -8/Mines | Discovered new exit (range 18) 2353 | -8/Mines | Discovered new exit (range 10) 2482 | -8/Mines | Core integrity fell below 50% 2617 | -8/Mines | Entered Materials 2617 | -8/Materials | Evolved 2 slots: Propulsion x2 2818 | -8/Materials | Repaired Imp. VTOL Module 2848 | -8/Materials | Lost 3 parts (1u2w) 2856 | -8/Materials | Discovered new exit (range 18) 2875 | -8/Materials | Entered Factory 2875 | -7/Factory | Evolved 2 slots: Propulsion x2 2889 | -7/Factory | Allied Derelicts emerged from ambush trap array 2993 | -7/Factory | Discovered new exit (range 18) 3090 | -7/Factory | Garrison activated, responded to threat 3200 | -7/Factory | Garrison activated, responded to threat 3276 | -7/Factory | Build established: Sprinter 3369 | -7/Factory | Garrison activated, responded to threat 3423 | -7/Factory | Discovered new exit (range 9) 3466 | -7/Factory | Discovered new exit (range 14) 3538 | -7/Factory | Manually triggered Chute Trap 3538 | -7/Factory | Sucked down chute 3538 | -7/Factory | Entered Waste 3538 | -7/Waste | The area was eerily silent 3566 | -7/Waste | Discovered new exit (range 17) 3570 | -7/Waste | Found Prototype Processor 3570 | -7/Waste | Identified Exp. Signal Interpreter 3814 | -7/Waste | Entered Factory 3827 | -7/Factory | Discovered new exit (range 15) 3830 | -7/Factory | Entered Lower Caves 3898 | -7/Lower Caves | Encountered a Warlord checkpoint 3902 | -7/Lower Caves | Learned Factory emergency access door positions 3915 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3978 | -7/Lower Caves | Destroyed 8 combat bots 3984 | -7/Lower Caves | Lost 3 parts (2n1w) 4315 | -7/Lower Caves | Build established: Mutant 4777 | -7/Lower Caves | Discovered new exit (range 11) 4909 | -7/Lower Caves | Entered another Lower Caves area 4966 | -7/Lower Caves | Discovered new exit (range 13) 5167 | -7/Lower Caves | Attacked by a faux Warlord 5168 | -7/Lower Caves | Core integrity fell below 50% 5535 | -7/Lower Caves | Build established: Scavenger-Mutant 5624 | -7/Lower Caves | Discovered new exit (range 5) 5632 | -7/Lower Caves | Entered Zion 5705 | -7/Zion | Given the Hacking Drone Bay 5709 | -7/Zion | Found Prototype Device 5709 | -7/Zion | Identified Hacking Drone Bay 5809 | -7/Zion | Found Prototype Processor 5809 | -7/Zion | Identified Spectral Analyzer 5815 | -7/Zion | Found Prototype Processor 5816 | -7/Zion | Identified Exp. Targeting Computer 5820 | -7/Zion | Found Prototype Processor 5820 | -7/Zion | Identified Exp. Core Analyzer 5831 | -7/Zion | Found Prototype Processor 6012 | -7/Zion | Learned 4 Factory zone layouts 6053 | -7/Zion | Found Prototype Launcher 6053 | -7/Zion | Identified Gui. Missile Launcher 6058 | -7/Zion | Found Prototype Launcher 6058 | -7/Zion | Identified Rocket Array 6108 | -7/Zion | Build established: Mutant 6519 | -7/Zion | Visited the Megawrench Repair Shop 6535 | -7/Zion | Megawrench repaired 7 parts 6716 | -7/Zion | Learned Factory emergency access door positions 6820 | -7/Zion | Found Faulty Exp. Core Analyzer 6823 | -7/Zion | Found Prototype Hackware 6825 | -7/Zion | Found Exp. Signal Interpreter 6857 | -7/Zion | Discovered new exit (range 15) 7314 | -7/Zion | Entered Proximity Caves 7573 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 7780 | -6/Proximity Caves | Lost 5 allies 7832 | -6/Proximity Caves | Discovered new exit (range 8) 8189 | -6/Proximity Caves | Spotted B-75 Beast 8227 | -6/Proximity Caves | Allies destroyed B-75 Beast 8597 | -6/Proximity Caves | Entered Factory 8597 | -6/Factory | Accompanied by 3 allies 8597 | -6/Factory | Evolved 2 slots: Utility x2 8597 | -6/Factory | Identified Exp. Target Analyzer 8598 | -6/Factory | Identified exit to Factory 8623 | -6/Factory | Garrison activated, responded to threat 8638 | -6/Factory | Identified exit to Garrison 8693 | -6/Factory | Entered Garrison 8693 | -6/Garrison | Accompanied by 2 allies 8763 | -6/Garrison | Triggered checkpoint 8958 | -6/Garrison | Build established: Scavenger-Mutant 9046 | -6/Garrison | Lost 4 parts (2n2w) 9186 | -6/Garrison | Spotted B-75 Beast 9246 | -6/Garrison | Destroyed B-75 Beast 9335 | -6/Garrison | Triggered checkpoint 9353 | -6/Garrison | Triggered checkpoint 9475 | -6/Garrison | Triggered checkpoint 9507 | -6/Garrison | Discovered new exit (range 14) 9523 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9577 | -6/Garrison | Triggered checkpoint 9670 | -6/Garrison | Discovered new exit (range 36) 9670 | -6/Garrison | Discovered new exit (range 15) 9670 | -6/Garrison | Discovered new exit (range 65) 9695 | -6/Garrison | Triggered checkpoint 9886 | -6/Garrison | Found Imp. Powered Armor 10368 | -6/Garrison | Spotted B-90 Cyclops 11549 | -6/Garrison | Destroyed B-90 Cyclops 11614 | -6/Garrison | Spotted B-75 Beast 11635 | -6/Garrison | Destroyed B-75 Beast 11676 | -6/Garrison | Rewired B-90 Cyclops 11944 | -6/Garrison | Rewired Executioner 12021 | -6/Garrison | Entered Factory 12021 | -6/Factory | Accompanied by 2 allies 12588 | -6/Factory | Allies destroyed Cyclops 5a 12631 | -6/Factory | Cargo convoy interrupted 12666 | -6/Factory | High security lockdown imminent 12687 | -6/Factory | Core integrity fell below 50% 12710 | -6/Factory | Destroyed 12 combat bots 12717 | -6/Factory | System corruption reached 10% 12745 | -6/Factory | Lost 9 parts (1p3n5w) 12746 | -6/Factory | High security lockdown engaged 12868 | -6/Factory | Core integrity fell below 20% 12871 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Flexi-carbon Leg blown off. E-15 Imp destroyed. Acquired Adv. Variable Charge Gun. C-45 Heavy ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. I-36 Angel unfolds itself. System corrupted: Heat flow error (+123). ALERT: Assault forces dispatched. Nuclear Reactor explodes. Dropped Enh. Coil Gun. Enh. Flexi-carbon Leg severed. Dropped Lgt. Antimatter Cannon. Dropped Faulty Exp. Core Analyzer. Adv. Variable Charge Gun destroyed. Critical hit (Burn: +50). Dropped Authchip [Processor]. Dropped Hvy. Proton Cannon. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????? #????????????????????????????? | | ????????????####### #????????????????????????????? | | ????????????# +????????????????????????????? | | ???????????? #????????????????????????????? | | ???????????# #????????????????????????????? | | ?"????????# ?????????????????????????????? | | ""???????# ?????????????????????????????? | | """?????## ??????????????????????????????? | | "" ????# ??????????????????????????????? | | "" ????# ???????????????????????????????? | | ! ???# ???????????????????????????????? | | ?? #### ################????????????????? | | ####"""; ;;# # ! ?????????????????? | | "%" % = " ??????????????????? | | " ! " """ ""???????????????????? | | " ]] """ """??????????????????? | | " ]] """ """ #????????????????? | | [ ]] #????????????????? | | #" [w[[### # ####???????????????????? | | # ]# #???????????????????? | | #" ]*! ##??????????????????? | | #" ] [ g #??????????????????? | | #" [ ![ g ##??????????????????? | | ## !% #??????????????????? | | ?# = % g =] #??????????????????? | | ?# = % ! % g /@] #??????????????????? | | + *!=%! i l! ##??????????????????? | | ####+########=%[= # #???????????????????? | | ???????????# %%%[% # # ### ??????????????????? | | ??????????## #[ [## ### ??+???+???????? | | ??????????# #? ??????????????? | | ??????????#### # ?????????????? | | ???????????# hgh + ? ????????????? | | ???????????# h #???? #???????????? | | ???????????## g #????? #???????????? | | ##############!/* g g ##????? #???????????? | | ## %! i##??????####???????????? | | """""" ## = g ###????????????????????? | | """""" !! i #????????????????????? | | """""" ! # * ! % ###????????????????????? | | """" " #== #????????????????????? | | = ## #????????????????????? | | +########## # ##????????????????????? | | %% %"% * ##????????????????????? | | % ####### ] #????????????????????? | | " # #]%] ##????????????????????? | | " #### ]]] " ??????????????????????? | | #??### % ??????????????????????? | | "+#####????# #?????????????????????? | | ????????## #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 50 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 600 Sight Range 24 Terrain Scan Density 10 Armor Coverage 400 Weapon Cycling 15 Evasion (%) 66 Targeting Accuracy 20 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Authchip Count 3 Item Schematics ----------------- Imp. Medium Treads | -7/Zion | Archive Flak Gun | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Energy Filter | -7/Zion | Archive Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive K-01 Serf | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. VTOL Module | 8% | -8/Materials Studied --------- Flak Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed SubatomicDeflectorAutobeam Manual? 0 Play Time 02:02:46 Cumulative 214.1 hours Start 2025.11.09 @ 21:22:39 End 2025.11.14 @ 07:30:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 609 Rogue 608 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 62 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e60927b4-ac6e-4262-96af-ca7bb0dc29a1