Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.17 @ 17:16:04 Player: c4-BRK Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (53) 265 Value Destroyed (1915) 1915 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-30) -30 TOTAL SCORE: 7230 Bonus ------- Friendly Fire -30 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 62/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Experimental Sensor Array Improved Reaction Control System Improved Light Armor Plating Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Reinforced Fission Core Micro Fission Core > --- PROPULSION ------- Improved Treads Advanced Treads Improved Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Medium Storage Unit High-capacity Battery Improved Target Analyzer Advanced ECM Suite Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Plasma Cannon Enhanced Gauss Cannon Grenade Launcher > --- INVENTORY -------- Reinforced Deuterium Engine Light Fission Core Micro Fission Core Experimental Sensor Array Improved Light Armor Plating Ion Cannon Enhanced Autogun Improved Light Cannon Datajack [Rating: 79] Favorites ----------- Power Micro Fission Core Engine Reinforced Deuterium Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Plasma Cannon Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Slots Evolved 12 | . . 2 . 2 2 2 2 2 . . Power 2 | . . 1 . . . . 1 . . . Propulsion 3 | . . . . 1 1 . . 1 . . Utility 5 | . . 1 . 1 1 1 . 1 . . Weapon 2 | . . . . . . 1 1 . . . Parts Attached 56 | 6 3 4 2 12 6 4 5 7 5 2 Power 12 | 1 . 2 1 3 1 1 1 1 1 . Engine 5 | 1 . 2 . . 1 1 . . . . Core 7 | . . . 1 3 . . 1 1 1 . Reactor . | . . . . . . . . . . . Propulsion 11 | 2 . . . 3 2 . 1 2 . 1 Treads 9 | . . . . 3 2 . 1 2 . 1 Leg . | . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 16 | 1 2 1 . 2 3 2 1 3 1 . Device 7 | . . . . 1 2 1 . 2 1 . Storage 3 | 1 1 . . . 1 . . . . . Processor 2 | . 1 . . . . . . 1 . . Hackware . | . . . . . . . . . . . Protection 4 | . . 1 . 1 . 1 1 . . . Artifact . | . . . . . . . . . . . Weapon 17 | 2 1 1 1 4 . 1 2 1 3 1 Energy Gun 7 | 2 . 1 1 1 . . 1 . . 1 Energy Cannon 2 | . . . . . . 1 . . 1 . Ballistic Gun 4 | . . . . 3 . . . . 1 . Ballistic Cannon 2 | . . . . . . . . 1 1 . Launcher 2 | . 1 . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . . Parts Lost 34 | . . . . 2 4 1 1 2 21 3 Power 7 | . . . . . 1 1 . . 5 . Propulsion 7 | . . . . . 1 . . . 5 1 Utility 8 | . . . . . 2 . . . 5 1 Weapon 12 | . . . . 2 . . 1 2 6 1 Highest Loss Streak 11 | . . . . 1 3 1 1 2 11 2 To Critical Strikes 2 | . . . . . 1 . . . 1 . Average Backups 7 | 1 3 5 9 7 9 9 9 9 5 5 Power 1 | . . . 1 . 1 1 2 2 1 1 Propulsion . | 1 2 2 2 . . . . . . . Utility 1 | . . . . 1 . . . 1 2 3 Weapon 3 | . . 2 5 5 6 6 5 4 . . Tool/Special . | . . . . . . . . . . . Unused Backups 7 | . . . . 1 . . 2 1 . 3 Power 3 | . . . . . . . 1 1 . 1 Propulsion . | . . . . . . . . . . . Utility 1 | . . . . . . . . . . 1 Weapon 2 | . . . . 1 . . 1 . . . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 89 94 100 99 84 93 96 94 80 5 Engine 6 | . 14 21 11 2 3 7 11 10 . . Core 8 | . . . 10 15 10 4 2 5 11 . Treads 14 | . . . . 17 15 26 23 21 17 . Wheel 6 | . 28 22 22 9 2 . . . . . Device 10 | . . . . 8 16 20 16 15 13 4 Storage 9 | . 14 11 11 9 11 13 11 9 8 . Processor 5 | . 3 11 11 9 3 . . 5 4 . Protection 5 | . . 6 11 9 3 . 5 4 3 . Energy Gun 9 | . 22 22 21 10 7 6 9 9 . . Energy Cannon 3 | . . . . . . 6 5 5 8 . Ballistic Gun 3 | . . . . 7 7 6 1 . 3 . Launcher 1 | . 5 . . . . . 5 4 . . Peak Build Rating 79 | 6 8 13 17 33 39 50 63 77 79 12 Average Rating 40 | 4 6 10 16 29 34 44 57 66 63 6 On Entrance 28 | . 6 8 13 17 33 39 50 63 77 6 Naked Turns 3 | . . . . . . . . . . 3 Heaviest Build 80 | 14 20 30 31 34 45 57 67 74 80 8 Greatest Support 129 | 26 26 26 26 40 85 85 95 129 129 28 Greatest Overweight (x) 10 | . . 1 1 3 3 . . . 10 2 Average Overweight (x) . | . . . 1 2 1 . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 9 5 Most Carried 10 | 5 6 9 10 10 10 10 10 10 9 5 Average Carried 7 | 1 3 5 9 7 8 9 9 9 5 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 2 5 9 10 10 9 10 10 9 5 5 Class Distribution -------------------- 34% | Mutant 29% | Scavenger-Gunner 20% | Scavenger-Mutant 10% | Scavenger-Tank 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Matter Collected 1377 | 240 60 50 40 185 199 75 39 180 278 31 Remotely . | . . . . . . . . . . . Salvage Created 2093 | . 71 138 281 224 363 41 51 23 901 . Parts 103 | . 9 10 16 10 16 4 6 2 30 . Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . 30 . Prevented 2 | . . . . . . . . . 2 . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Combat Hostiles Destroyed 48 | . 3 2 9 7 7 2 1 1 16 . Guns 24 | . 3 2 6 3 7 . . . 3 . Cannons 16 | . . . . . . 2 1 1 12 . AOE 7 | . . . 3 4 . . . . . . Classes Destroyed 10 | . 2 3 1 1 2 . 1 . . . Worker 1 | . . . . . 1 . . . . . Hauler 1 | . . . . 1 . . . . . . Operator 1 | . . 1 . . . . . . . . Watcher 2 | . 1 1 . . . . . . . . Swarmer 20 | . 3 . 4 4 . 2 . 1 6 . Grunt 21 | . . 1 4 3 5 . . . 8 . Brawler 2 | . . . 1 . 1 . . . . . Sentry 3 | . . 1 . . . . . . 2 . Hunter 1 | . . . . . 1 . . . . . Programmer 1 | . . . . . . . 1 . . . Best Kill Streak 9 | . 3 1 3 4 3 2 1 1 9 . Combat Bots Only 9 | . 3 1 3 4 3 2 1 1 9 . Max Kills in Single Turn 2 | . 1 1 2 2 1 1 1 1 2 . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 2 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Hostile Shots Fired 415 | . 17 5 23 36 51 7 2 12 213 49 Missed 107 | . 5 . 7 11 17 . 1 4 41 21 Hits 308 | . 12 5 16 25 34 7 1 8 172 28 Melee 5 | . . . 1 . 4 . . . . . Projectile 303 | . 12 5 15 25 30 7 1 8 172 28 Critical Strikes 14 | . . . . 1 3 . . 2 7 1 Damage Taken 5742 | . 101 59 161 305 592 125 120 324 3378 577 Core 1395 | . 58 10 29 27 82 29 . . 712 448 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 8 | . . . . . . . 8 . . . Core Remaining (%) 92 | 100 76 . 90 95 88 96 100 . . . Volleys Fired 162 | . 16 7 21 18 43 5 4 8 37 3 Largest 4 | . 2 2 2 2 2 3 3 3 4 1 Hottest 214 | . 90 95 95 90 90 170 214 214 209 81 Shots Fired 356 | . 17 14 34 36 82 13 12 24 121 3 Gun 248 | . 16 14 33 34 82 8 8 15 35 3 Cannon 104 | . . . . . . 5 4 9 86 . Launcher 4 | . 1 . 1 2 . . . . . . Special . | . . . . . . . . . . . Kinetic 124 | . . . . 15 43 5 1 1 59 . Thermal 174 | . 15 7 4 2 39 8 11 23 62 3 Explosive 4 | . 1 . 1 2 . . . . . . Electromagnetic 54 | . 1 7 29 17 . . . . . . Robot Hit Streak 12 | . 5 8 10 4 12 1 2 3 10 1 Robot Miss Streak 8 | . 2 1 4 4 4 6 3 8 4 2 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 198 | . 10 9 22 17 53 3 4 10 69 1 Core Hits 97 | . 4 7 11 11 18 3 2 3 37 1 Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 13 | . 2 . . 1 2 . . 3 5 . Burn 7 | . 2 . . . 1 . . 3 1 . Meltdown 1 | . . . . . . . . . 1 . Destroy 2 | . . . . . 1 . . . 1 . Blast 2 | . . . . . . . . . 2 . Corrupt 1 | . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4234 | . 124 135 478 513 894 83 98 216 1669 24 Guns 2354 | . 124 127 295 274 894 33 66 136 381 24 Cannons 1446 | . . . . . . 50 32 76 1288 . Explosions 422 | . . . 183 239 . . . . . . Melee . | . . . . . . . . . . . Ramming 12 | . . 8 . . . . . 4 . . Kinetic 1292 | . . . . 98 513 33 . . 648 . Thermal 2109 | . 124 49 117 33 381 50 98 212 1021 24 Explosive 356 | . . . 117 239 . . . . . . Electromagnetic 465 | . . 78 244 143 . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . . . 5 14 . 2 1 1 1 Average Corruption 3 | . . . . 5 13 . 2 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 28 | . . . . 4 10 . 2 3 6 3 Message Errors 9 | . . . . 2 5 . . 2 . . Matter Fused 8 | . . . . . 1 . 2 1 2 2 Heat Flow Errors 3 | . . . . 1 . . . . 1 1 Energy Discharges 4 | . . . . 1 1 . . . 2 . Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . 1 . . . . . Alerts 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 5 | . . . . 5 . . . . . . Projectiles . | . . . . . . . . . . . Explosions 5 | . . . . 5 . . . . . . Melee . | . . . . . . . . . . . Knockbacks 6 | . . 1 . . . . . . 5 . Impact 1 | . . 1 . . . . . . . . Kinetic 5 | . . . . . . . . . 5 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 11 | . . 4 . 7 . . . . . . Shots 1 | . . . . 1 . . . . . . Rammed 2 | . . 1 . . . . . 1 . . Targets Rammed 2 | . . 1 . . . . . 1 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 425 | . 130 234 228 261 268 68 75 207 425 180 Average Temperature 115 | . 57 86 110 80 87 28 35 76 199 72 Received Heat Transfer 1092 | . . 30 24 135 252 . . 27 597 27 Effects 9 | . . . . . . . . . 9 . Shutdowns 3 | . . . . . . . . . 3 . Energy Bleed 1 | . . . . . . . . . 1 . Interference 3 | . . . . . . . . . 3 . Short Circuit 1 | . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 9 | . 1 1 . . 1 . 1 . 5 . Heat Transferred 4876 | . 518 148 248 74 999 100 161 640 1951 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 118 | . 70 30 118 92 100 55 20 30 . . Initial 25 | . . 25 3 6 . 9 2 . . . Average 17 | . 11 9 50 19 27 9 . 1 . . Influence Increases 1335 | . 110 77 250 177 225 65 22 34 345 30 Destroy 0b10 Robot/C 960 | . 60 40 180 140 140 40 20 20 320 . Destroy 0b10 Robot/NC 25 | . 5 10 . 5 5 . . . . . Destroy Leader 166 | . 12 22 30 22 50 10 . 10 10 . Successful Hack 5 | . . 5 . . . . . . . . Disable Machine 30 | . 15 . 15 . . . . . . . Destroy Structure 44 | . 18 . 10 10 . . 2 4 . . Lose Combat Pursuer 105 | . . . 15 . 30 15 . . 15 30 Influence Decreases 1330 | . 50 127 243 194 204 81 27 34 345 25 Entered New Map 68 | . . 35 7 11 . 12 3 . . . Time Decay 1049 | . 50 92 236 183 174 59 24 34 172 25 Lost Part 213 | . . . . . 30 10 . . 173 . Squads Dispatched 23 | . . 2 . 3 7 6 2 3 . . Investigation 8 | . . 2 . . 3 2 1 . . . Extermination 4 | . . . . . 1 1 1 1 . . Reinforcement 6 | . . . . 3 . 1 . 2 . . Assault . | . . . . . . . . . . . Garrison 5 | . . . . . 3 2 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Distress Signals 7 | . . . . 2 3 . . 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 108 | . 5 4 10 8 24 8 8 11 27 3 Peak Tracking Total 12 | . 3 1 4 4 8 3 2 3 12 2 Tactical Retreats 12 | . . . 1 . 2 1 . . 6 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Traps Triggered 6 | . . . . . 2 . 3 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Machines Disabled 2 | . 1 . 1 . . . . . . . Max in Single Turn 1 | . 1 . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Machines Accessed 7 | . 2 2 . . 1 1 1 . . . Terminals 4 | . 2 2 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 15 | . 4 6 . . 2 2 1 . . . Successful 4 | . 2 1 . . . . 1 . . . Failed 11 | . 2 5 . . 2 2 . . . . Catastrophic 3 | . 1 . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 5 | . 2 2 . . . . 1 . . . Terminals 10 | . 4 6 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . 2 2 . . . . Terminal Hacks 2 | . 1 1 . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . 1 . . . Terminals 1 | . 1 . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . Patch 1 | . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . 1 2 . . 1 1 . . . . Full Trace Events 4 | . . 2 . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Active Infowar (turns) 4766 | . 75 252 532 882 536 313 520 598 1058 . Optics 1983 | . 75 252 532 882 242 . . . . . Sensors 2498 | . . . . 879 536 313 520 250 . . ECM 1472 | . . . . . . . . 414 1058 . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Turns Passed 5505 | 44 253 261 604 882 536 313 520 598 1232 262 Spaces Moved 3501 | 38 232 198 431 308 205 168 290 329 825 477 Core 762 | 9 . . . . . . . . 279 474 Treads 1463 | . . . . 8 119 168 290 329 546 3 Legs . | . . . . . . . . . . . Wheels 1276 | 29 232 198 431 300 86 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 90 105 110 125 156 156 156 50 50 Average Speed 120 | 80 90 100 105 121 187 156 156 156 132 52 Slowest Speed 550 | 90 90 105 105 160 240 156 160 161 550 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 3 35 18 73 24 7 5 6 8 82 55 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . 1 . . . . . 4 2 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 54 | . 22 . 10 9 . . . 1 12 . Melee . | . . . . . . . . . . . Projectile 13 | . . . . . . . . 1 12 . AOE 41 | . 22 . 10 9 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Total 4505 | 51 258 244 548 780 292 211 348 395 891 487 Wait 699 | . 2 28 89 418 35 29 36 41 16 5 Move 3491 | 37 231 197 430 307 204 167 289 328 824 477 Hop . | . . . . . . . . . . . Pick Up 53 | 8 5 6 3 13 4 4 5 4 1 . Fast Attach 14 | . . . . 1 1 2 6 . 2 2 Attach 35 | 6 1 2 . 5 5 2 3 5 6 . Detach 1 | . . . . . . . . . 1 . Swap 22 | . 2 3 3 7 . . 1 5 1 . Drop 26 | . 1 . 2 11 . 2 4 3 3 . Fire 162 | . 16 7 21 18 43 5 4 8 37 3 Melee . | . . . . . . . . . . . Ram 1 | . . 1 . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -4/Factory (discovered 2 exits: [*Res] / [*Upp]) -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 13) 298 | -10/Materials | Entered another Materials area 298 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 321 | -9/Materials | Build established: Mutant 494 | -9/Materials | Discovered new exit (range 18) 559 | -9/Materials | Entered Mines 591 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 684 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 689 | -9/Mines | Found Prototype Device 880 | -9/Mines | Build established: Scavenger-Mutant 907 | -9/Mines | Learned Materials terminal intel 908 | -9/Mines | Discovered new exit (range 6) 1097 | -9/Mines | Discovered new exit (range 12) 1163 | -9/Mines | Entered Materials 1163 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1164 | -8/Materials | Loaded intel: 12 terminal locations 1166 | -8/Materials | Identified Exp. Sensor Array 1401 | -8/Materials | Discovered new exit (range 9) 1990 | -8/Materials | Met 7R-MNS 2025 | -8/Materials | Discovered new exit (range 17) 2045 | -8/Materials | Entered Factory 2045 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2046 | -7/Factory | Caught up to 7R-MNS 2104 | -7/Factory | Build established: Mutant 2169 | -7/Factory | Garrison activated, responded to threat 2285 | -7/Factory | System corruption reached 10% 2318 | -7/Factory | Lost 3 parts (1p2u) 2545 | -7/Factory | Discovered new exit (range 6) 2581 | -7/Factory | Entered another Factory area 2581 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2582 | -6/Factory | Caught up to 7R-MNS 2602 | -6/Factory | Discovered new exit (range 6) 2742 | -6/Factory | Garrison activated, responded to threat 2868 | -6/Factory | Discovered new exit (range 12) 2894 | -6/Factory | Entered another Factory area 2894 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 2895 | -5/Factory | Caught up to 7R-MNS 3153 | -5/Factory | Build established: Scavenger-Tank 3397 | -5/Factory | Discovered new exit (range 5) 3414 | -5/Factory | Entered another Factory area 3414 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3415 | -4/Factory | Caught up to 7R-MNS 3711 | -4/Factory | Build established: Scavenger-Gunner 3758 | -4/Factory | Discovered new exit (range 12) 3966 | -4/Factory | Discovered new exit (range 14) 4010 | -4/Factory | 7R-MNS successfully reached the Upper Caves 4012 | -4/Factory | Entered Upper Caves 4213 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4640 | -4/Upper Caves | Learned Research interactive machine intel 5017 | -4/Upper Caves | Destroyed 9 combat bots 5024 | -4/Upper Caves | Lost 4 parts (1p2n1u) 5033 | -4/Upper Caves | Attracted the attention of an 0b10 base 5084 | -4/Upper Caves | Core integrity fell below 50% 5097 | -4/Upper Caves | Lost 11 parts (3p2n2u4w) 5230 | -4/Upper Caves | Discovered new exit (range 13) 5244 | -4/Upper Caves | Entered another Upper Caves area 5288 | -4/Upper Caves | Spotted B-86 Titan 5361 | -4/Upper Caves | Build established: Mutant 5417 | -4/Upper Caves | Core integrity fell below 20% 5506 | -4/Upper Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Slug penetrates Wall. Knocked back. Slug penetrates Wall. System corrupted: Matter fused (-6). System corrupted: Heat flow error (+223). Searching scrap... Found Seismic Detector. Found Wave Gun. Found 65 Matter. Acquired Wave Gun. Acquired 16 matter. Penetrated by Slug. Adv. ECM Suite destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Wave Gun destroyed. Penetrated by Slug. 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