Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.11 @ 11:08:08 Player: Gawain Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1560) 1560 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (86) 86 TOTAL SCORE: 4416 Bonus ------- High Alert Combat Kills 86 Cogmind --------- Core Integrity 534/700 Matter 287/300 Energy 20/100 System Corruption 4% Temperature Cool (9) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Small Storage Unit Improved Sensor Array Improved Signal Interpreter Power Shielding > --- WEAPON (3) ------- Flak Cannon > --- INVENTORY (8) ---- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Seismic Detector Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Sensor Array Improved Signal Interpreter Particle Charger > --- WEAPON ----------- Shock Rifle Ion Cannon Ion Cannon > --- INVENTORY -------- Aluminum Leg Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Seismic Detector Power Shielding Heavy Laser [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Weapon Shielding Weapon Ion Cannon Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 . 2 Weapon 1 | . . . . 1 . Parts Attached 54 | 6 5 5 17 13 8 Power 9 | 1 1 1 2 4 . Engine 7 | 1 1 1 2 2 . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 14 | 2 4 . 3 4 1 Treads . | . . . . . . Leg 8 | 2 2 . . 3 1 Wheel 4 | . . . 3 1 . Hover . | . . . . . . Flight 2 | . 2 . . . . Utility 15 | 1 . 1 6 2 5 Device 9 | . . . 4 1 4 Storage 1 | 1 . . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 4 | . . 1 2 . 1 Artifact . | . . . . . . Weapon 16 | 2 . 3 6 3 2 Energy Gun 8 | . . 1 4 2 1 Energy Cannon 2 | . . . 1 1 . Ballistic Gun 5 | 2 . 2 1 . . Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 16 | . . . 3 3 10 Power 3 | . . . 1 . 2 Propulsion 6 | . . . 1 1 4 Utility 3 | . . . 1 1 1 Weapon 4 | . . . . 1 3 Highest Loss Streak 5 | . . . 1 1 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 78 96 89 96 84 Engine 10 | . 14 13 9 9 9 Core 2 | . . . . 8 . Leg 14 | . 26 28 8 8 20 Wheel 9 | . . . 16 16 . Device 9 | . . . 12 9 18 Storage 10 | . 14 14 11 9 7 Processor 2 | . . . . 3 7 Protection 6 | . . 11 8 5 3 Energy Gun 12 | . . 11 16 15 6 Energy Cannon 4 | . . . . 11 7 Ballistic Gun 5 | . 21 16 5 . . Naked Turns . | . . . . . . Heaviest Build 39 | 10 11 20 23 35 39 Greatest Support 48 | 20 20 20 48 48 40 Greatest Overweight (x) 1 | . . . 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 5 5 8 8 8 8 Average Carried 6 | 2 3 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 2 5 8 8 8 5 Class Distribution -------------------- 43% | Mutant 19% | Tank 18% | Scavenger-Mutant 17% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 743 | 203 102 86 147 150 55 Remotely . | . . . . . . Salvage Created 1904 | . 64 119 829 698 194 Parts 124 | . 10 7 51 45 11 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 41 | . 1 2 21 13 4 Guns 31 | . 1 2 17 9 2 Cannons 5 | . . . . 3 2 AOE 5 | . . . 4 1 . Classes Destroyed 10 | . 2 1 1 4 2 Builder 1 | . . . . 1 . Hauler 1 | . . . . 1 . Operator 1 | . . . . 1 . Watcher 6 | . 2 . 2 2 . Swarmer 12 | . 1 . 7 4 . Grunt 18 | . . . 9 7 2 Duelist 1 | . . . . . 1 Sentry 8 | . . 2 5 1 . Hunter 1 | . . . . 1 . Programmer 1 | . . . . . 1 Best Kill Streak 6 | . 2 2 6 4 1 Combat Bots Only 6 | . 1 2 6 4 1 Max Kills in Single Turn 2 | . 1 1 2 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 289 | . 4 41 94 40 110 Missed 93 | . 1 10 35 11 36 Damage Taken 2288 | . 51 330 474 420 1013 Core 366 | . 8 41 75 76 166 Absorbed by Shields . | . . . . . . Redirected to Shielding 90 | . . . 18 35 37 Ignored by Resistances 653 | . 15 94 146 115 283 Core Remaining (%) 86 | 100 . 80 81 86 . Volleys Fired 94 | . 9 10 38 25 12 Largest 3 | . 2 2 2 3 3 Hottest 189 | . 40 60 90 170 189 Shots Fired 211 | . 14 20 76 74 27 Gun 167 | . 14 20 76 44 13 Cannon 44 | . . . . 30 14 Launcher . | . . . . . . Special . | . . . . . . Kinetic 52 | . 14 17 18 . 3 Thermal 69 | . . . 18 30 21 Explosive . | . . . . . . Electromagnetic 90 | . . 3 40 44 3 Robot Hit Streak 22 | . 7 22 21 21 18 Robot Miss Streak 2 | . 1 1 2 2 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 164 | . 12 19 62 53 18 Core Hits 92 | . 6 6 38 30 12 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . . 6 1 . Burn 6 | . . . 6 . . Meltdown 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3111 | . 104 158 1286 1133 430 Guns 2051 | . 104 158 934 660 195 Cannons 670 | . . . . 435 235 Explosions 390 | . . . 352 38 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 401 | . 104 134 92 . 71 Thermal 1376 | . . . 585 473 318 Explosive . | . . . . . . Electromagnetic 1334 | . . 24 609 660 41 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 5 | . . . . . 5 Projectiles 5 | . . . . . 5 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary 1 | . . . . . 1 Self-Inflicted Damage 31 | . . . . 31 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 343 | . 4 67 84 343 157 Average Temperature 79 | . 3 33 19 120 66 Received Heat Transfer 1050 | . 18 162 177 198 495 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 10 | . . . 5 5 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Melted 7 | . . . 3 1 3 Heat Transferred 2602 | . . . 1386 753 463 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . . 5 1 . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 529 | . 89 84 529 490 188 Initial 190 | . . 29 30 190 146 Average 203 | . 48 77 240 314 157 Maximum Alert Level 2 | . . . 2 2 . Low Security (%) 51 | 100 100 100 32 1 100 Level 1 40 | . . . 52 86 . Level 2 7 | . . . 14 12 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 . 2 1 4 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 5 | . . . 2 1 2 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 4 | . . . 2 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 8 7 32 17 14 Peak Tracking Total 7 | . 3 5 7 4 6 Tactical Retreats 6 | . . 1 3 1 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . 1 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 2 | . . . 1 1 . Max in Single Turn 1 | . . . 1 1 . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 7 | . . . 3 3 1 Terminals 7 | . . . 3 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . . . 3 4 2 Successful 4 | . . . 2 2 . Failed 5 | . . . 1 2 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . . . 3 4 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . 2 2 . Record 3 | . . . 2 1 . Alert Level 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 6 | . . . 2 3 1 Full Trace Events 1 | . . . . . 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 . . . Highest-Rated Group 41 | . . 41 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 5 | . . 5 . . . Total Damage 85 | . . 85 . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2146 | 52 205 265 620 631 373 Spaces Moved 1394 | 39 144 184 370 401 256 Core 11 | 11 . . . . . Treads . | . . . . . . Legs 905 | 28 144 184 157 136 256 Wheels 478 | . . . 213 265 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 100 93 120 Average Speed 117 | 100 120 120 120 112 122 Slowest Speed 190 | 120 120 120 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 3 28 47 43 35 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 21 | . . . 15 6 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 20 | . . . 15 5 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1718 | 51 163 212 471 529 292 Wait 111 | . 3 3 27 69 9 Move 1389 | 38 143 183 369 400 256 Hop . | . . . . . . Pick Up 42 | 7 2 8 9 11 5 Fast Attach 6 | 1 . . 4 1 . Attach 22 | 5 . 3 3 5 6 Detach 1 | . 1 . . . . Swap 26 | . 5 2 10 7 2 Drop 27 | . . 3 11 11 2 Fire 94 | . 9 10 38 25 12 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 10) 258 | -10/Materials | Entered Mines 351 | -10/Mines | Build established: Mutant 378 | -10/Mines | Discovered new exit (range 9) 523 | -10/Mines | Entered Materials 523 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1110 | -9/Materials | Discovered new exit (range 15) 1143 | -9/Materials | Entered another Materials area 1143 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1417 | -8/Materials | Build established: Tank 1737 | -8/Materials | Discovered new exit (range 11) 1748 | -8/Materials | Identified exit to Factory 1774 | -8/Materials | Entered Factory 1774 | -7/Factory | Evolved 2 slots: Utility x2 1923 | -7/Factory | Build established: Scavenger-Skirmisher 1998 | -7/Factory | Lost 5 parts (1p1n1u2w) 2147 | -7/Factory | Self-destructed Last Messages --------------- System corrupted: IFF burst signal emitted. K-01 Serf cleans the Pressure Siphon. Acquired Flak Cannon. Slug penetrates Pressure Siphon. Pressure Siphon disabled. Slug penetrates Pressure Siphon. Critical hit (Burn: +37). Connecting with Terminal... Feedback: System corruption (+1%). ALERT: Suspicious activity at Terminal F008. Dispatching Investigation squad. [Achievement: One Hack Too Far] G-47 Trooper knocked back. System corrupted: Energy discharge (-9). Aluminum Leg destroyed. G-47 Trooper destroyed. Penetrated by Slug. Aluminum Leg destroyed. Slug penetrates Terminal. Hvy. Laser destroyed. 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