Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.02 @ 14:30:12 Player: Plonker Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (45) 225 Value Destroyed (1296) 1296 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (527) 527 TOTAL SCORE: 5588 Bonus ------- High Alert Combat Kills 27 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 97/300 Energy 65/100 System Corruption 14% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Mass Driver Mass Driver > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Targeting Computer Hardened Medium Armor Plating Improved Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Spread Laser Spread Laser Heavy Laser > --- INVENTORY -------- Deuterium Engine Cold Fusion Reactor Armored Wheel Improved Terrain Scanner Transmission Jammer ECM Suite Antimatter Cannon [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Cold Fusion Reactor Propulsion Wheel Leg Titanium Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Slots Evolved 8 | . . . 2 2 2 . 2 Power 1 | . . . . 1 . . . Propulsion 2 | . . . 1 . . . 1 Utility 4 | . . . 1 1 1 . 1 Weapon 1 | . . . . . 1 . . Parts Attached 57 | 6 1 3 9 15 3 8 12 Power 12 | 1 . 2 1 4 . 1 3 Engine 11 | 1 . 2 1 4 . 1 2 Core . | . . . . . . . . Reactor 1 | . . . . . . . 1 Propulsion 14 | 2 . 1 1 4 . 4 2 Treads . | . . . . . . . . Leg 5 | . . . . 4 . 1 . Wheel 9 | 2 . 1 1 . . 3 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 1 . 2 5 2 1 5 Device 6 | . 1 . 1 1 . . 3 Storage 2 | 1 . . . 1 . . . Processor 1 | . . . . 1 . . . Hackware 3 | . . . . . 1 1 1 Protection 5 | . . . 1 2 1 . 1 Artifact . | . . . . . . . . Weapon 14 | 2 . . 5 2 1 2 2 Energy Gun 4 | 1 . . . 1 . 2 . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 5 | 1 . . 3 . 1 . . Ballistic Cannon 3 | . . . . 1 . . 2 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 3 | . . . . . . 1 2 Parts Lost 26 | . . . . 3 . 1 22 Power 5 | . . . . . . . 5 Propulsion 7 | . . . . 2 . . 5 Utility 10 | . . . . 1 . . 9 Weapon 4 | . . . . . . 1 3 Highest Loss Streak 11 | . . . . 1 . 1 11 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 92 | . 98 100 89 98 97 93 69 Engine 13 | . 14 14 11 17 15 13 9 Leg 9 | . . . . 23 23 6 . Wheel 14 | . 28 28 23 2 . 16 15 Device 9 | . 12 14 11 9 7 7 7 Storage 9 | . 14 14 11 9 7 7 5 Processor 4 | . . . . 9 7 7 4 Hackware 1 | . . . . . 5 7 7 Protection 6 | . . . 11 8 7 7 5 Energy Gun 8 | . 14 14 2 4 7 13 11 Energy Cannon 2 | . . . 9 4 . . . Ballistic Gun 6 | . 14 14 9 3 5 2 . Ballistic Cannon 2 | . . . . 6 7 2 . Naked Turns 54 | . . . . . . . 54 Heaviest Build 43 | 12 14 16 30 41 42 40 43 Greatest Support 48 | 20 20 20 36 42 42 45 48 Greatest Overweight (x) 9 | . . . 1 1 . 1 9 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 7 Most Carried 8 | 5 4 8 8 8 8 8 7 Average Carried 6 | 2 2 7 7 6 6 6 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 2 4 8 8 8 6 6 . Class Distribution -------------------- 38% | Mutant 36% | Scavenger-Mutant 8% | Hacker-Gunner 7% | Hacker-Mutant 5% | Scavenger-Gunner 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Hacker-Gunner | -7/DSF Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Matter Collected 822 | 225 47 16 216 297 . . 21 Remotely . | . . . . . . . . Salvage Created 1497 | . 73 . 477 761 . 111 75 Parts 102 | . 4 . 38 47 . 7 6 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Combat Hostiles Destroyed 36 | . 3 . 13 14 . 2 4 Melee 1 | . . . . . . . 1 Guns 19 | . 3 . 5 6 . 2 3 Cannons 15 | . . . 8 7 . . . Classes Destroyed 9 | . 2 . 3 2 . 2 . Recycler 1 | . . . . 1 . . . Operator 1 | . . . . 1 . . . Watcher 7 | . 1 . 4 2 . . . Swarmer 16 | . 3 . 7 3 . . 3 Grunt 9 | . . . 2 6 . . 1 Duelist 1 | . . . 1 . . . . Sentry 8 | . . . 3 5 . . . Specialist 1 | . . . . . . 1 . Heavy 1 | . . . . . . 1 . Best Kill Streak 5 | . 4 . 4 5 . 1 3 Combat Bots Only 4 | . 3 . 4 4 . 1 3 Max Kills in Single Turn 1 | . 1 . 1 1 . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Hostile Shots Fired 579 | . 13 7 62 113 . 23 361 Missed 189 | . 4 4 21 35 . 6 119 Damage Taken 4005 | . 66 16 299 860 . 395 2369 Core 993 | . . . 26 99 . 10 858 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1119 | . 18 6 93 239 . 109 654 Core Remaining (%) 94 | 100 . 100 93 82 . 98 . Volleys Fired 106 | . 6 1 36 46 . 7 10 Largest 3 | . 2 2 2 2 . 3 3 Hottest 199 | . 70 70 125 119 . 199 199 Shots Fired 227 | . 12 2 72 92 . 21 28 Gun 141 | . 12 2 40 44 . 15 28 Cannon 86 | . . . 32 48 . 6 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 96 | . 6 1 31 46 . 12 . Thermal 131 | . 6 1 41 46 . 9 28 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 21 | . 4 1 8 21 . 7 10 Robot Miss Streak 4 | . 4 1 3 3 . 1 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 159 | . 7 1 45 70 . 12 24 Core Hits 87 | . 4 . 21 26 . 5 31 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 5 | . 2 . 1 2 . . . Burn 2 | . 2 . . . . . . Meltdown 1 | . . . . 1 . . . Destroy 1 | . . . 1 . . . . Blast 1 | . . . . 1 . . . Melee Attacks 1 | . . . 1 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3200 | . 88 12 900 1455 . 242 503 Guns 1618 | . 88 12 350 531 . 151 486 Cannons 1565 | . . . 550 924 . 91 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 17 | . . . . . . . 17 Kinetic 1038 | . 39 12 288 552 . 147 . Thermal 2145 | . 49 . 612 903 . 95 486 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 14 | . . . . . . . 14 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . . . . 6 Message Errors 1 | . . . . . . . 1 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 34 | . . . . 34 . . . Projectiles 34 | . . . . 34 . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . 1 . Impact . | . . . . . . . . Kinetic 1 | . . . . . . 1 . Secondary . | . . . . . . . . Self-Inflicted Damage 8 | . . . . . . . 8 Shots . | . . . . . . . . Rammed 4 | . . . . . . . 4 Targets Rammed 4 | . . . . . . . 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 671 | . 45 9 354 232 . 45 671 Average Temperature 106 | . 28 6 71 54 . 30 289 Received Heat Transfer 1165 | . . . 78 477 . 18 592 Effects 31 | . . . 1 . . . 30 Shutdowns 5 | . . . . . . . 5 Energy Bleed 1 | . . . . . . . 1 Interference 4 | . . . . . . . 4 Matter Decay 1 | . . . . . . . 1 Short Circuit 4 | . . . . . . . 4 Damage (minor) 3 | . . . 1 . . . 2 Damage (major) 11 | . . . . . . . 11 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 8 | . 1 . 2 5 . . . Heat Transferred 3594 | . 296 . 999 1406 . 185 708 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Peak Influence 489 | . 77 25 489 435 90 110 168 Initial 103 | . . 25 . 103 78 55 45 Average 137 | . 47 17 205 240 87 93 65 Maximum Alert Level 2 | . . . 2 2 . . . Low Security (%) 65 | 100 100 100 50 19 100 100 100 Level 1 30 | . . . 35 74 . . . Level 2 4 | . . . 13 6 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . . 1 4 1 . 2 2 Investigation 5 | . . 1 2 1 . . 1 Extermination . | . . . . . . . . Reinforcement 5 | . . . 2 . . 2 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Distress Signals 3 | . . . 1 2 . . . Communications Jammed 1 | . . . . . . . 1 Distress Signals 1 | . . . . . . . 1 Times Spotted 92 | . 6 2 32 22 . 5 25 Peak Tracking Total 8 | . 4 2 6 5 . 3 8 Tactical Retreats 10 | . . 1 1 2 . . 6 Traps | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Traps Triggered 5 | . . . 1 1 . 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 2 | . . . . . . . 2 Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Machines Accessed 11 | . . 1 2 1 3 . 4 Terminals 9 | . . . 2 1 3 . 3 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 30 | . . 1 7 6 5 . 11 Successful 20 | . . 1 4 6 2 . 7 Failed 10 | . . . 3 . 3 . 4 Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 28 | . . . 7 6 5 . 10 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 19 | . . 1 4 6 2 . 6 Record 1 | . . . . 1 . . . Part Schematic 1 | . . . . . . . 1 Prototype ID Bank 2 | . . . 1 1 . . . Open Door 1 | . . 1 . . . . . Open DSF 2 | . . . . . 1 . 1 Emergency Access Points 1 | . . . . . . . 1 Terminal Index 1 | . . . . 1 . . . Alert Level 2 | . . . 1 1 . . . Reprogram Traps 1 | . . . . . . . 1 Dispatch Records 2 | . . . 1 1 . . . Security Status 1 | . . . 1 . . . . Reinforcement Status 1 | . . . . . . . 1 Recall Investigation 1 | . . . . . 1 . . Zone Layout 2 | . . . . 1 . . 1 Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 9 | . . . 2 1 3 . 3 Full Trace Events 2 | . . . 1 . . . 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 106 | . . . . . . . 106 Total Part Build Rating 12 | . . . . . . . 12 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . 1 . . . . Non-combat . | . . . . . . . . Combat 1 | . . . 1 . . . . Robot Hacks Applied 1 | . . . 1 . . . . parse_system 1 | . . . 1 . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Turns Passed 2931 | 46 83 569 408 1016 122 195 492 Spaces Moved 2454 | 44 77 672 293 667 96 148 457 Core 110 | 8 . . . . . . 102 Treads . | . . . . . . . . Legs 726 | . . . . 604 96 26 . Wheels 1618 | 36 77 672 293 63 . 122 355 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 86 86 123 90 50 Average Speed 97 | 74 80 80 93 120 123 95 90 Slowest Speed 500 | 80 80 80 95 123 123 123 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 4 17 92 47 41 3 95 11 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 18 | . . . 10 8 . . . Melee . | . . . . . . . . Projectile 18 | . . . 10 8 . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Total 2792 | 56 86 701 355 792 100 190 512 Wait 76 | . . 17 1 39 . . 19 Move 2447 | 43 76 671 292 666 95 147 457 Hop . | . . . . . . . . Pick Up 55 | 7 3 6 7 14 1 10 7 Fast Attach 4 | 1 . 1 1 1 . . . Attach 45 | 5 1 1 4 9 3 9 13 Detach 2 | . . . 2 . . . . Swap 10 | . . 1 4 5 . . . Drop 33 | . . 3 7 12 1 8 2 Fire 106 | . 6 1 36 46 . 7 10 Melee 1 | . . . 1 . . . . Ram 4 | . . . . . . . 4 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . 8 . Rewire 1 | . . . . . . 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 14) 130 | -10/Materials | Entered Mines 133 | -10/Mines | Met a Derelict shopkeep closing up shop 186 | -10/Mines | Met a Derelict bent on vengeance 229 | -10/Mines | Learned Materials emergency access door positions 311 | -10/Mines | Build established: Mutant 402 | -10/Mines | Learned location of Storage (-7) 684 | -10/Mines | Discovered new exit (range 7) 699 | -10/Mines | Entered Materials 699 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 965 | -9/Materials | Discovered new exit (range 8) 1088 | -9/Materials | Discovered new exit (range 16) 1107 | -9/Materials | Entered another Materials area 1107 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1371 | -8/Materials | Build established: Scavenger-Mutant 1475 | -8/Materials | Found Powered Armor 2112 | -8/Materials | Discovered new exit (range 9) 2123 | -8/Materials | Entered Factory 2123 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2245 | -7/Factory | Identified exit to DSF 2245 | -7/Factory | Entered DSF 2281 | -7/DSF | Additional patrols routed to DSF 2332 | -7/DSF | Discovered new exit (range 16) 2440 | -7/DSF | Entered Factory 2440 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2583 | -6/Factory | Fabricated Mass Driver? 2772 | -6/Factory | Lost 11 parts (2p3n3u3w) 2809 | -6/Factory | Core integrity fell below 50% 2878 | -6/Factory | System corruption reached 10% 2889 | -6/Factory | Core integrity fell below 20% 2908 | -6/Factory | Lost 9 parts (2p1n6u) 2932 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02879_ Penetrated by Slug. 02881_ System corrupted: Heat flow error (+230). 02884_ Slammed into K-01 Serf. 02884_ Destabilizing: System corrupted (+1). 02884_ Penetrated by Slug. 02886_ K-01 Serf cleans the Matter Pump. 02888_ Penetrated by Slug. 02891_ K-01 Serf cleans the Matter Pump. 02894_ Slug penetrates Wall. 02894_ Slug penetrates Matter Pump. 02894_ Matter Pump disabled. 02900_ K-01 Serf cleans the Matter Pump. 02903_ Penetrated by Slug. 02904_ System corrupted: Component data lost. 02924_ ZNWMUV JKRJ,%ZKO/IIJ18 02927_ Slug penetrates Wall. 02929_ Acquired Mass Driver. 02929_ Slug penetrates Wall. 02930_ Acquired Mass Driver. 02932_ Slug penetrates Wall. 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"""""" #?????????? | | ??????#?????????????????# """""" #?????????? | | ????????????????????????# """""" ! #?????????? | | #??????????????????#????# #?????????? | | ????????????????????????################?????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 30 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 32 Item Schematics ----------------- Thermic Laser | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Mass Driver | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Fist Fight Just What I Needed Challenges ------------ None Game ------ Seed MiniElectronCutter Manual? 0 Play Time 01:00:03 Cumulative 11.6 hours Start 2024.04.02 @ 13:28:29 End 2024.04.02 @ 14:30:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a7e965f-ecc2-4efe-a327-fed7fa01461d