Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 18:25:23 Player: Skysub Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2289) 2289 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (410) 410 TOTAL SCORE: 6229 Bonus ------- High Alert Combat Kills 59 Follower Combat Kills 351 Cogmind --------- Core Integrity 568/700 Matter 77/300 Energy 158/160 System Corruption 0% Temperature Cool (10) Movement Flying (26) Location -7/Recycling Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (5) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module > --- UTILITY (4) ------ Scrap Engine Improved Utility Shielding Hacking Suite > --- WEAPON (2) ------- Precision Grenade Launcher Makeshift Axe > --- INVENTORY (5) ---- Advanced Weight Redist. System Subdweller Optics Advanced Visual Processing Unit Layered Light Armor Plating Rocket Array Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Flightbrick > --- UTILITY ---------- Advanced Weight Redist. System Structural Scanner Improved Signal Interpreter Tower Shield Hacking Suite System Shield > --- WEAPON ----------- Scatter Rocket Array Makeshift Axe > --- INVENTORY -------- Cooled VTOL Module Subdweller Optics Advanced Visual Processing Unit Improved Utility Shielding Gauss Rifle [Rating: 99] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Tower Shield Weapon Autogun Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Autogun Launcher Precision Grenade Launcher Impact Weapon Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Slots Evolved 6 | . . . 4 2 . . Power 1 | . . . 1 . . . Propulsion 3 | . . . 1 2 . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 67 | 6 7 8 22 14 8 2 Power 10 | 1 . 2 4 1 2 . Engine 8 | 1 . 2 4 . 1 . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 22 | 2 1 3 9 6 1 . Treads 4 | 2 . . 2 . . . Leg 8 | . . 2 5 1 . . Wheel 4 | . 1 1 1 1 . . Hover . | . . . . . . . Flight 6 | . . . 1 4 1 . Utility 14 | 1 2 . 3 4 2 2 Device 3 | . . . 1 1 . 1 Storage 2 | 1 1 . . . . . Processor 2 | . 1 . . 1 . . Hackware 2 | . . . 1 1 . . Protection 5 | . . . 1 1 2 1 Artifact . | . . . . . . . Weapon 21 | 2 4 3 6 3 3 . Energy Gun 4 | 2 . . . 2 . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 10 | . 3 1 5 1 . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . 1 . . 3 . Special Weapon . | . . . . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . . 1 1 6 1 Parts Lost 20 | . 1 4 13 . 2 . Power 3 | . . 1 2 . . . Propulsion 8 | . 1 2 5 . . . Utility 2 | . . . . . 2 . Weapon 7 | . . 1 6 . . . Highest Loss Streak 6 | . 1 2 6 . 1 . To Critical Strikes 1 | . . . 1 . . . Average Backups 8 | 3 8 12 8 8 4 5 Power . | . 1 1 . . . . Propulsion 2 | 2 4 2 1 1 . . Utility 2 | . . 3 3 4 3 3 Weapon 2 | . 2 5 3 2 . 1 Tool/Special . | . . . . . . . Unused Backups 11 | . 2 3 . 4 . 2 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 6 | . . 1 . 3 . 2 Weapon 3 | . 2 . . 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 82 | . 98 97 84 55 65 74 Engine 10 | . 14 12 9 8 3 . Treads 8 | . 24 1 4 . . . Leg 5 | . . 12 14 5 . . Wheel 4 | . 3 13 4 4 . . Flight 4 | . . . 1 5 22 30 Device 2 | . . . 7 3 4 1 Storage 9 | . 14 14 9 3 . . Processor 8 | . 12 14 9 1 2 . Hackware 4 | . . . 8 7 7 7 Protection 2 | . . . . 4 8 11 Energy Gun 1 | . 3 . . 2 . . Ballistic Gun 13 | . 24 23 10 . . . Slashing Weapon 2 | . . 4 3 3 4 7 Peak Build Rating 99 | 6 11 18 30 93 99 57 Average Rating 33 | 5 10 14 24 76 69 46 On Entrance 27 | . 6 11 18 28 93 39 Naked Turns . | . . . . . . . Heaviest Build 76 | 13 31 34 43 76 57 20 Greatest Support 51 | 40 40 16 48 51 51 23 Greatest Overweight (x) 10 | 1 1 2 10 7 1 . Average Overweight (x) . | . . 1 1 2 . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 Average Capacity 12 | 7 13 15 15 13 5 5 Most Carried 15 | 6 11 15 15 14 5 5 Average Carried 9 | 3 8 13 12 9 4 5 Final Capacity 15 | 8 15 15 15 5 5 5 Final Carried 15 | 6 11 15 13 5 5 5 Scrap Engine Consumption 5 | . . . . . . 5 Class Distribution -------------------- 51% | Mutant 25% | Scavenger-Mutant 9% | Hacker-Mutant 5% | Sprinter 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Sprinter | -7/Storage Sprinter | -7/Recycling Resources | -11 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Matter Collected 2034 | 211 586 191 590 57 327 72 Remotely . | . . . . . . . Salvage Created 2420 | . 778 219 865 266 292 . Parts 154 | . 53 12 62 11 16 . Haulers Intercepted 3 | . . . 1 1 1 . Recyclers Shooed 3 | . 2 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . 3 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Combat Hostiles Destroyed 55 | . 20 8 17 4 6 . Melee 2 | . . . 1 1 . . Guns 42 | . 19 6 14 3 . . Cannons 2 | . . . 2 . . . AOE 8 | . . 2 . . 6 . Classes Destroyed 12 | . 7 1 4 . . . Worker 6 | . 1 . 2 . 3 . Builder 7 | . 1 . 5 1 . . Hauler 3 | . . . 1 1 1 . Recycler 2 | . 1 . . . 1 . Operator 1 | . 1 . . . . . Watcher 4 | . 2 . . . 2 . Swarmer 10 | . 7 . 3 . . . Grunt 29 | . 13 . 8 4 4 . Sentry 4 | . . . 2 . 2 . Specialist 2 | . . . 2 . . . Hunter 2 | . . . 2 . . . Subdweller 8 | . . 8 . . . . Best Kill Streak 6 | . 5 5 5 3 6 . Combat Bots Only 5 | . 3 5 4 3 3 . Max Kills in Single Turn 4 | . 1 1 2 1 4 . Gunslinging 1 | . . . 1 . . . Exploded 2 | . . 1 . . 2 . Melee 1 | . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Hostile Shots Fired 425 | . 77 28 139 68 104 9 Missed 153 | . 27 9 28 28 55 6 Hits 272 | . 50 19 111 40 49 3 Projectile 272 | . 50 19 111 40 49 3 Critical Strikes 9 | . 1 1 7 . . . Damage Taken 3738 | . 563 513 1663 392 587 20 Core 760 | . 124 71 433 . 127 5 Absorbed by Shields . | . . . . . . . Redirected to Shielding 6 | . . . . . . 6 Core Remaining (%) 47 | 100 . 22 21 . . . Volleys Fired 171 | . 61 21 74 8 7 . Largest 2 | . 2 2 2 2 1 . Hottest 121 | . 90 46 80 121 50 . Shots Fired 304 | . 122 38 122 15 7 . Gun 280 | . 122 34 109 15 . . Cannon 13 | . . . 13 . . . Launcher 11 | . . 4 . . 7 . Special . | . . . . . . . Kinetic 266 | . 118 38 109 1 . . Thermal 31 | . 4 . 13 14 . . Explosive 7 | . . . . . 7 . Electromagnetic . | . . . . . . . Robot Hit Streak 32 | . 23 32 14 5 5 . Robot Miss Streak 6 | . 3 1 4 1 6 . Penetration Max 1 | . . . 1 . . . Secondary Targets 10 | . 4 2 4 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 238 | . 92 32 91 15 8 . Core Hits 141 | . 36 20 39 10 36 . Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . Critical Strikes 2 | . 1 . 1 . . . Destroy 1 | . . . 1 . . . Smash 1 | . 1 . . . . . Melee Attacks 42 | . 4 2 6 12 17 1 Impact 4 | . 4 . . . . . Slashing 38 | . . 2 6 12 17 1 Piercing . | . . . . . . . Sneak Attacks 8 | . . . 3 2 3 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5974 | . 1412 930 2117 403 1112 . Guns 3540 | . 1371 440 1584 145 . . Cannons 216 | . . . 216 . . . Explosions 1361 | . . 490 . . 871 . Melee 857 | . 41 . 317 258 241 . Ramming . | . . . . . . . Kinetic 3837 | . 1323 930 1584 . . . Thermal 409 | . 48 . 216 145 . . Explosive 871 | . . . . . 871 . Electromagnetic . | . . . . . . . Impact 41 | . 41 . . . . . Slashing 816 | . . . 317 258 241 . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 107 | . 41 . 46 . 20 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 107 | . 41 . 46 . 20 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 117 | . . 18 . . 99 . Shots 6 | . . 1 . . 5 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 291 | . 60 . 153 291 144 . Average Temperature 50 | . 14 . 29 94 62 . Received Heat Transfer 1347 | . 231 48 747 168 147 6 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions 3 | . 3 . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 1 1 1 . . Heat Transferred 790 | . 124 . 296 370 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Maximum Alert Level 3 | . 1 . 1 . 3 1 Low Security (%) 68 | 100 40 . 99 100 36 . Level 1 26 | . 59 . . . 14 100 Level 2 3 | . . . . . 35 . Level 3 1 | . . . . . 13 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 799 | . 297 . 200 109 799 311 Initial 311 | . . . . 72 39 311 Average 151 | . 190 . 129 29 362 289 Influence Increases 2596 | . 617 . 575 233 1170 1 Destroy 0b10 Robot/C 1180 | . 400 . 340 80 360 . Destroy 0b10 Robot/NC 125 | . 30 . 40 10 45 . Destroy Leader 274 | . 74 . 92 22 86 . Allied During Kill 142 | . . . . . 142 . Successful Hack 34 | . 4 . 4 10 16 . Select Force Hacks 60 | . 60 . . . . . Disable Machine 105 | . 15 . . 15 75 . Destroy Structure 136 | . 4 . 9 6 116 1 Partial Spotted 105 | . . . . . 105 . Lose Combat Pursuer 435 | . 30 . 90 90 225 . Influence Decreases 2334 | . 398 219 416 306 457 538 Entered New Map 728 | . . 106 . 87 47 488 Time Decay 1186 | . 388 83 296 219 150 50 Lost Part 180 | . 10 30 120 . 20 . Lost Ally 240 | . . . . . 240 . Squads Dispatched 21 | . 5 . 7 4 5 . Investigation 8 | . 5 . 1 2 . . Extermination 1 | . . . . 1 . . Reinforcement 6 | . . . 3 . 3 . Assault 2 | . . . . . 2 . Garrison 4 | . . . 3 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Distress Signals 9 | . 1 . 2 1 1 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 129 | . 31 9 34 15 39 1 Peak Tracking Total 8 | . 4 5 5 4 8 2 Tactical Retreats 13 | . 1 . 3 3 6 . Traps | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Traps Triggered 4 | . 2 1 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Machines Disabled 8 | . 1 1 . 1 5 . Max in Single Turn 1 | . 1 1 . 1 1 . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Machines Accessed 25 | . 8 1 4 5 6 1 Terminals 19 | . 6 . 3 4 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 72 | . 20 2 12 18 18 2 Successful 30 | . 9 2 3 7 7 2 Failed 42 | . 11 . 9 11 11 . Catastrophic 9 | . 4 . 2 2 1 . Database Lockouts . | . . . . . . . Manual 51 | . 16 . 9 12 14 . Terminals 56 | . 13 . 9 16 18 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 10 | . 7 . 3 . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 13 | . 1 2 1 3 4 2 Record 1 | . . 1 . . . . Prototype ID Bank 1 | . . . . . 1 . Open Door 2 | . . . . . 2 . Branch Access Points 3 | . . . 1 1 1 . Locate Traps 1 | . . . . 1 . . Registered Prototypes 1 | . . . . 1 . . Zone Layout 1 | . 1 . . . . . Proto ID Catalog 1 | . . 1 . . . . Release Object 2 | . . . . . . 2 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . Report Inventory 2 | . 2 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 13 | . 5 . 2 3 3 . Terminals 11 | . 3 . 2 3 3 . Botnet 11 | . 3 . 2 3 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 21 | . 7 . 4 5 5 . Full Trace Events 4 | . 2 . . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 10 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Total Allies 12 | . . . . . 12 . Largest Group 10 | . . . . . 10 . Highest-Rated Group 173 | . . . . . 173 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 116 | . . . . . 116 . Total Damage 1337 | . . . . . 1337 . Kills 14 | . . . . . 14 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Active Infowar (turns) 1206 | . . . 637 431 138 . Structural 1206 | . . . 637 431 138 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Turns Passed 3633 | 95 1149 479 726 770 307 107 Spaces Moved 2884 | 52 662 342 324 603 538 363 Core 4 | 3 . . 1 . . . Treads 505 | 49 403 . 53 . . . Legs 68 | . . . 68 . . . Wheels 1096 | . 259 342 201 294 . . Hover . | . . . . . . . Flight 1211 | . . . 1 309 538 363 Fastest Speed 26 | 50 115 115 110 27 26 26 Average Speed 94 | 155 142 115 132 101 29 26 Slowest Speed 600 | 160 240 130 600 185 91 26 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . . 2 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 4 93 24 46 23 86 26 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . 2 . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug 13 | . 2 . . 5 5 1 Terrain Destroyed 257 | . 2 52 7 5 190 1 Melee 13 | . 2 . . 5 5 1 Projectile 7 | . . . 7 . . . AOE 237 | . . 52 . . 185 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Total 3466 | 63 760 397 489 734 649 374 Wait 199 | . 14 1 55 56 68 5 Move 2874 | 51 661 341 323 602 533 363 Hop 2 | . . . . . 2 . Pick Up 52 | 6 8 13 4 19 1 1 Fast Attach 36 | 6 3 . 9 10 6 2 Attach 20 | . 1 5 8 4 2 . Detach 13 | . . 1 1 8 3 . Swap 24 | . 3 4 8 4 5 . Drop 33 | . 5 9 1 11 5 2 Fire 171 | . 61 21 74 8 7 . Melee 42 | . 4 2 6 12 17 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -7/Recycling History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 783 | -10/Materials | Discovered new exit (range 10) 1102 | -10/Materials | Discovered new exit (range 10) 1189 | -10/Materials | Discovered new exit (range 7) 1245 | -10/Materials | Entered Subcaves 1250 | -10/Subcaves | Learned Materials emergency access door positions 1388 | -10/Subcaves | Core integrity fell below 50% 1416 | -10/Subcaves | Visited 4L-MR0's lab 1430 | -10/Subcaves | Found Tower Shield 1540 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1572 | -10/Subcaves | Ambushed by Subdweller buried in earth 1623 | -10/Subcaves | Found Flightbrick 1716 | -10/Subcaves | Discovered new exit (range 9) 1724 | -10/Subcaves | Entered Materials 1724 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2094 | -8/Materials | Core integrity fell below 50% 2100 | -8/Materials | Build established: Scavenger-Mutant 2164 | -8/Materials | Garrison activated, responded to threat 2226 | -8/Materials | Lost 6 parts (3n3w) 2443 | -8/Materials | Discovered new exit (range 4) 2450 | -8/Materials | Entered Factory 2450 | -7/Factory | Evolved 2 slots: Propulsion x2 2542 | -7/Factory | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 2552 | -7/Factory | Attached Flightbrick, gained temporary slots: Utility x3 3038 | -7/Factory | Garrison activated, responded to threat 3119 | -7/Factory | Identified exit to Storage 3119 | -7/Factory | Identified exit to Lower Caves 3220 | -7/Factory | Entered Storage 3232 | -7/Storage | Found Prototype Launcher 3232 | -7/Storage | Identified Scatter Rocket Array 3246 | -7/Storage | Met a pair of Derelict thieves 3296 | -7/Storage | Identified exit to Recycling 3297 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3348 | -7/Storage | Lost 3 allies 3411 | -7/Storage | Lost 8 allies 3471 | -7/Storage | Found Prototype Launcher 3471 | -7/Storage | Identified Rocket Array 3526 | -7/Storage | Used back door to open Recycling access 3527 | -7/Storage | Entered Recycling 3556 | -7/Recycling | Entered Scraplab 3603 | -7/Recycling | Found Prototype Device 3603 | -7/Recycling | Identified Scrap Engine 3634 | -7/Recycling | Self-destructed Last Messages --------------- Access granted. ALERT: Hostiles spotted, dispatching reinforcements to Terminal S008. LOCATION=RECYCLING GOAL=ESCAPE Acquired Lyr. Light Armor Plating. Connecting with Scraplab SEP... >>Release Inventory Accessing inventory controls... Prototype released... URGENT: Link to external system right away! Dropped Lyr. Light Armor Plating. Acquired Prototype Device. Identified Scrap Engine. Dropped Lgt. Ion Engine. Acquired Lyr. Light Armor Plating. Scrap Engine consumes Lgt. Ion Engine. Scrap Engine consumes Lyr. Light Armor Plating. Acquired 72 matter. 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""" #????????????????? | | ??????????????????????? ? #????????????????? | | ??????????????????????? ??? #????????????????? | | ?????????????????????? ????? ?????????????????? | | ????????????????????????????? ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 20 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 2000 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassDeuteriumBlaster Manual? 0 Play Time 01:05:17 Cumulative 98.0 hours Start 2025.05.24 @ 19:50:54 End 2025.05.25 @ 18:25:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 53 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 43% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6f9a3002-c427-4a0c-9435-9e2863726e99