Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.07 @ 22:24:30 Player: Shadow Pussy wanter Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (351) 1755 Value Destroyed (17479) 17479 Prototype IDs (57) 1140 Alien Tech Used (2) 400 Bonus (11446) 11446 TOTAL SCORE: 40720 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8485 Follower Combat Kills 381 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -520 Cogmind --------- Core Integrity 0/1300 Matter 183/300 Energy 468/1100 System Corruption 62% Temperature Cool (20) Movement Core (1050) Ox20 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Assembled Alloy Leg > --- UTILITY (12) ----- Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (3) ------- Tesla Rifle Gamma Rifle Magnetic Acceleration Cannon > --- INVENTORY (20) --- Heavy Antimatter Reactor Myomer Leg Myomer Leg High-capacity Matter Pod (200) Advanced Terrain Scan Processor Advanced Hacking Suite Skeleton Box Experimental Field Recycling Unit (0) Precision Grenade Launcher Rocket Array Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Myomer Leg Myomer Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Advanced Energy Well Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Heavy Antimatter Reactor Zionite Light DM Reactor Zionite Light DM Reactor Zionite Light DM Reactor Particle Reactor Myomer Leg High-capacity Storage Unit High-capacity Matter Pod Improved Phase Shifter Skeleton Box GOLEM Unit GOLEM Unit Transdimensional Reconstructor Tesla Rifle Magnetic Acceleration Cannon Tesla Bomb Launcher Precision Grenade Launcher Rocket Array [Rating: 186] Favorites ----------- Power Assembled Flux Generator Engine Heavy Ion Engine Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Advanced Treads Leg Assembled Alloy Leg Utility Assembled Nanovents Device Assembled Nanovents Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Improved Medium Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Array Special Weapon Field Lobotomy Kit Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . . . 4 2 . . . . . . 2 . . . . . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Utility 10 | . . . . . 3 . . . . . . . 2 . . . . . 1 2 . . . . 2 Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 248 | 6 5 . 8 7 15 7 5 15 4 4 4 9 25 3 3 13 28 4 12 6 6 1 3 5 50 Power 24 | 1 1 . 1 2 1 . . 1 . 2 . . 1 . 1 . 2 1 . . . . . 2 8 Engine 8 | 1 1 . 1 2 1 . . 1 . 1 . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 16 | . . . . . . . . . . 1 . . 1 . 1 . 2 1 . . . . . 2 8 Propulsion 55 | 2 . . 1 2 5 1 . 2 . . . 3 1 2 1 1 5 1 2 3 5 1 1 . 16 Treads 18 | 2 . . 1 . 3 1 . 2 . . . 3 1 2 . . . . . . . . . . 3 Leg 37 | . . . . 2 2 . . . . . . . . . 1 1 5 1 2 3 5 1 1 . 13 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 80 | 1 . . 3 1 3 3 . 4 2 2 . 1 9 . 1 6 13 2 9 2 1 . 2 3 12 Device 43 | . . . 2 . 2 2 . . . 1 . . 7 . 1 3 5 2 7 2 . . 1 1 7 Storage 6 | 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 1 . Processor 8 | . . . . . . . . 1 . 1 . 1 . . . 1 1 . 1 . . . . . 2 Hackware 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Protection 22 | . . . . 1 1 1 . 2 2 . . . . . . 2 7 . 1 . 1 . . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 89 | 2 4 . 3 2 6 3 5 8 2 . 4 5 14 1 . 6 8 . 1 1 . . . . 14 Energy Gun 14 | 2 1 . . . 5 . . 1 . . . . . . . . 1 . 1 . . . . . 3 Energy Cannon 11 | . . . . . . . . . . . . 1 2 . . 2 4 . . . . . . . 2 Ballistic Gun 33 | . 3 . 2 1 1 3 2 7 1 . 3 3 6 . . . 1 . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 2 Launcher 19 | . . . . 1 . . . . 1 . . 1 2 1 . 3 2 . . 1 . . . . 7 Special Weapon 4 | . . . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 26 | . 1 . 2 . 4 . . 1 1 . . . . . . 2 7 . . 1 . . 3 . 4 Corrupted Parts 6 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 4 System Corruption 45 | . . . 2 . . . . . . . . 3 . . . . . . . . . . . . 40 Parts Lost 108 | . 1 . . 2 . 1 . . . 3 . 9 2 1 5 . 6 1 6 1 1 1 . 7 61 Power 10 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 7 Propulsion 19 | . . . . 1 . . . . . . . 4 . 1 1 . 1 . . . . . . . 11 Utility 51 | . . . . . . 1 . . . 2 . 1 2 . 1 . 4 1 2 1 . 1 . 6 29 Weapon 28 | . 1 . . 1 . . . . . . . 4 . . 2 . 1 . 4 . 1 . . . 14 Highest Loss Streak 10 | . 1 . . 1 . 1 . . . 1 . 7 1 1 2 . 4 1 2 1 1 1 . 3 10 To Critical Strikes 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Average Slot Usage (%) 91 | . 84 85 96 99 88 95 100 99 99 98 79 91 84 91 84 98 93 92 87 88 88 88 79 88 89 Engine 2 | . 14 14 13 14 9 7 7 6 7 7 7 7 . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 5 6 5 6 6 6 4 4 5 5 5 5 5 Treads 9 | . 28 28 27 5 2 30 30 30 30 30 30 23 13 18 15 13 2 . . . . . . . . Leg 13 | . . . . 22 24 . . . . . . . . . . 12 22 26 23 21 21 20 20 21 17 Device 17 | . . . 11 10 8 15 23 19 15 15 23 18 16 20 14 13 10 19 19 26 23 25 22 22 25 Storage 11 | . 14 14 14 14 9 7 7 7 7 7 7 7 12 13 13 13 13 13 11 10 10 10 12 15 9 Processor 6 | . . . . . . . . . 7 11 7 10 13 13 13 13 8 . 4 5 5 5 5 1 6 Protection 5 | . . . . 3 16 10 7 10 6 . . . . . . 5 8 6 3 4 7 5 5 5 6 Energy Gun 1 | . 14 . . . 17 9 . . . . . . . . . . . . . . . . . . . Energy Cannon 8 | . . . . . . . . . . . . 1 8 . . 11 10 20 16 14 14 15 7 15 11 Ballistic Gun 6 | . 12 28 27 27 . 12 10 22 23 23 1 19 9 13 13 1 . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 . 6 5 4 5 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 152 | 14 15 14 50 57 64 66 70 66 63 63 63 67 88 82 82 92 110 110 141 136 143 143 137 152 152 Greatest Support 140 | 40 40 40 40 40 44 86 64 94 94 94 94 94 140 140 120 50 108 108 108 120 130 130 130 130 133 Greatest Overweight (x) 3 | . . . 2 2 2 1 1 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 3 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . 1 . . 1 . 1 1 . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 8 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 8 8 11 17 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 7 8 9 12 18 18 20 19 19 19 18 17 17 18 19 19 19 19 19 19 20 20 19 19 18 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 8 8 10 17 20 20 20 20 20 19 19 14 20 19 20 20 20 20 19 20 20 20 20 20 10 Class Distribution -------------------- 37% | Golem 18% | Mutant 12% | Scavenger-Mutant 7% | Scavenger-Golem 6% | Gunner 6% | Derelict-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Commander-Mutant | -7/Waste Scavenger-Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Zhirov Golem | -3/Proximity Caves Golem | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Matter Collected 6304 | 181 141 30 80 235 135 250 . 333 125 418 . 416 1041 182 285 90 452 186 148 109 123 49 . 186 1109 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22984 | . 388 . . 84 275 483 . 156 80 633 . 517 1900 230 52 . 770 673 1285 578 353 156 . 1449 12922 Parts 1067 | . 22 . . 10 11 18 . 13 7 33 . 17 60 11 3 . 21 39 73 34 15 7 . 49 624 Haulers Intercepted 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 Recyclers Shooed 7 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 175 | . . . . . . . . . 7 33 . 20 . 6 4 . . 40 . . 11 7 . 47 . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 379 | . 8 . . 10 7 5 . 4 3 14 . 11 23 14 4 . 48 11 19 9 5 2 . 23 159 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 65 | . 7 . . 5 7 5 . 4 3 14 . 7 12 1 . . . . . . . . . . . Cannons 163 | . . . . . . . . . . . . 2 5 . . . 2 11 19 9 5 2 . 22 86 AOE 104 | . . . . 5 . . . . . . . 2 3 13 4 . 43 . . . . . . . 34 Classes Destroyed 25 | . 4 . . 1 1 5 . . . 3 . . 1 . . . 3 2 . . . . . 2 3 Worker 18 | . 1 . . . 3 . . . . . . . 6 . . . . . 4 . . . . . 4 Builder 7 | . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . 4 Hauler 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 Recycler 13 | . 2 . . . . 2 . . . . . . 4 . . . . . . . . . . . 5 Mechanic 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 5 Operator 5 | . . . . . . 1 . . . . . . 1 . . . . . 2 . . . . . 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Watcher 6 | . . . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . . 2 Swarmer 62 | . 6 . . 8 4 . . 2 3 4 . 2 5 7 4 . . . . . . . . 3 14 Saboteur 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Grunt 126 | . 2 . . . 2 3 . . . 2 . 8 12 5 . . . 1 3 3 . 2 . 10 73 Brawler 14 | . . . . . . . . . . 2 . . . 2 . . . . . . . . . 3 7 Duelist 14 | . . . . . . . . . . 2 . . 1 . . . . . . . . . . 2 9 Protector 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 Sentry 22 | . . . . . 1 . . 1 . 2 . 1 3 . . . . . 5 1 1 . . 2 5 Specialist 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Hunter 17 | . . . . . . 1 . . . 1 . . . . . . . 2 4 . 4 . . . 5 Programmer 52 | . . . . . . 1 . 1 . 1 . . 2 . . . . 3 7 5 . . . . 32 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Z-Light 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Assembled 40 | . . . . 2 . . . . . . . . . . . . 38 . . . . . . . . Golem 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Best Kill Streak 41 | . 7 . . 4 5 5 . 2 3 6 . 4 6 4 4 . 41 3 5 3 2 2 . 6 36 Combat Bots Only 39 | . 6 . . 4 4 4 . 2 3 6 . 4 4 4 4 . 39 3 4 3 2 2 . 6 35 Max Kills in Single Turn 31 | . 2 . . 4 1 2 . 1 2 2 . 1 2 2 3 . 31 1 2 1 1 1 . 2 5 Gunslinging 1 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Exploded 31 | . . . . 4 . . . . . . . 1 1 2 3 . 31 . . . . . . . 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Damage Taken 25039 | . 404 . . 308 262 338 . 213 101 857 . 1030 922 410 441 . 1331 1300 1440 598 1241 633 . 2086 11124 Core 2532 | . 54 . . 74 53 29 . 32 16 24 . 142 99 85 60 . 138 68 82 19 93 26 . 174 1264 Absorbed by Shields 727 | . . . . . . . . . . . . . 364 160 16 . 140 . . . . . . . 47 Redirected to Shielding 187 | . . . . . . . . . 9 41 . . . . . . 91 . . . . . . . 46 Regen/Repaired (Parts) 228 | . . . . . . 89 . . . . . . . . . 139 . . . . . . . . . Core Remaining (%) 73 | 100 . . . 48 90 . . . . . . 65 . . . . . 47 91 . . . . 72 . Volleys Fired 901 | . 30 . . 14 19 23 4 11 5 31 . 33 68 25 4 . 38 26 79 25 11 30 . 71 354 Largest 3 | . 2 . . 2 2 3 1 3 3 3 . 3 3 2 1 . 3 3 3 3 3 3 . 3 3 Hottest 234 | . 80 . . 40 112 137 . 81 81 81 . 97 207 58 36 . 207 75 90 75 75 75 . 75 234 Shots Fired 1690 | . 56 . . 25 38 69 4 33 15 93 . 82 175 26 4 . 59 45 147 49 31 62 . 140 537 Gun 556 | . 56 . . 22 38 69 . 33 15 93 . 78 129 2 . . 1 . 4 . . . . . 16 Cannon 982 | . . . . . . . . . . . . 2 29 . . . 35 45 143 49 31 62 . 140 446 Launcher 147 | . . . . 3 . . . . . . . 2 16 24 4 . 23 . . . . . . . 75 Special 5 | . . . . . . . 4 . . . . . 1 . . . . . . . . . . . . Kinetic 426 | . 14 . . 22 . 37 . 33 15 93 . 78 129 2 . . 1 . . . . . . . 2 Thermal 988 | . . . . . 38 32 . . . . . . . . . . 4 45 143 49 31 62 . 140 444 Explosive 76 | . . . . 3 . . . . . . . 2 16 24 4 . 23 . . . . . . . 4 Electromagnetic 195 | . 42 . . . . . . . . . . 2 29 . . . 31 . 4 . . . . . 87 Robot Hit Streak 45 | . 8 . . 5 9 18 11 11 4 20 . 20 30 11 1 . 13 15 45 13 9 3 . 26 29 Robot Miss Streak 6 | . 4 . . 2 3 2 . 6 2 3 . 4 2 2 1 . 4 1 4 2 2 4 . 3 4 Penetration Max 1 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Secondary Targets 12 | . 2 . . 1 1 . . . 1 3 . 2 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . 1 1 . 1 1 . . . . . . . . . . . . Shots Hit Robots 1122 | . 35 . . 15 26 47 4 24 9 75 2 66 139 11 1 . 32 33 81 26 18 7 . 99 372 Core Hits 1018 | . 13 . . 11 13 19 . 17 4 61 . 41 66 31 4 . 138 15 34 13 9 4 . 34 491 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 8 | . . . . . . . . . . . . 1 7 . . . . . . . . . . . . Critical Strikes 15 | . 2 . . . 2 1 . . . . . 1 8 . . . . . . . . . . . 1 Burn 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 6 | . . . . . . . . . . . . 1 5 . . . . . . . . . . . . Corrupt 3 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Melee Attacks 30 | . . . . . . . . . . . 2 . 28 . . . . . . . . . . . . Impact 28 | . . . . . . . . . . . . . 28 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . 2 . 4 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 55439 | . 526 . . 440 483 870 . 454 164 1409 . 1427 4342 1665 340 . 4356 1584 4262 1357 694 340 . 4707 26019 Guns 7768 | . 428 . . 176 465 870 . 449 164 1409 . 1188 2205 38 . . . . 94 . . . . . 282 Cannons 28809 | . . . . . . . . . . . . 54 746 . . . 639 1584 3904 1357 694 340 . 4707 14784 Explosions 18110 | . 98 . . 260 . . . . . . . 185 754 1627 340 . 3717 . 243 . . . . . 10886 Melee 566 | . . . . . . . . . . . . . 566 . . . . . . . . . . . . Ramming 186 | . . . . 4 18 . . 5 . . . . 71 . . . . . 21 . . . . . 67 Kinetic 6217 | . 125 . . 176 . 463 . 449 164 1409 . 1188 2205 38 . . . . . . . . . . . Thermal 30201 | . 98 . . . 465 407 . . . . . . . . . . 56 1584 3986 1357 694 340 . 4707 16507 Explosive 7257 | . . . . 260 . . . . . . . 185 754 1627 340 . 3717 . 161 . . . . . 213 Electromagnetic 11012 | . 303 . . . . . . . . . . 54 746 . . . 583 . 94 . . . . . 9232 Impact 566 | . . . . . . . . . . . . . 566 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 62 | . . . 2 2 . 1 1 1 1 3 3 6 2 2 2 2 . 5 2 5 5 5 5 6 62 Average Corruption 4 | . . . 2 2 . 1 1 1 1 1 3 3 1 2 2 2 . 4 1 3 5 5 5 5 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 360 | . . . . 15 . . 2 10 3 6 5 8 14 4 17 1 . 11 17 16 24 32 6 45 124 Message Errors 76 | . . . . 4 . . 1 4 1 3 . 1 1 1 3 . . 2 5 1 3 10 2 12 22 Matter Fused 87 | . . . . 3 . . . . 1 . 1 3 3 2 5 1 . 1 6 6 7 4 4 10 30 Heat Flow Errors 46 | . . . . 1 . . 1 2 1 1 . 2 1 . 2 . . 1 2 . 3 7 . 6 16 Energy Discharges 43 | . . . . 2 . . . 1 . 1 2 . 2 . 4 . . 3 1 2 2 4 . 4 15 Parts Rejected 5 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . . 1 Parts Fused 4 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . 2 Data Loss (minor) 47 | . . . . 2 . . . 2 . . 1 2 5 . 1 . . 3 2 2 3 4 . 3 17 Data Loss (major) 13 | . . . . 1 . . . . . . 1 . 1 . . . . . 1 . 2 1 . 2 4 Misfires 12 | . . . . . . . . . . . . . . . . . . . . 2 2 1 . 3 4 Alerts 13 | . . . . 2 . . . 1 . 1 . . . . 1 . . . . 2 1 . . 2 3 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 12 | . . . . . . . . . . . . . . . . . . . . . 1 . . 3 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1773 | . 7 . . 6 . . . . . . . 9 345 37 . . 111 88 302 43 . . . 167 658 Projectiles 1240 | . . . . . . . . . . . . . 12 . . . 51 88 269 43 . . . 167 610 Explosions 210 | . 7 . . 6 . . . . . . . 9 10 37 . . 60 . 33 . . . . . 48 Melee 323 | . . . . . . . . . . . . . 323 . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 Impact 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 669 | . 27 . . 53 . . . . . . . 76 . 83 79 . 86 . . . . . . . 265 Shots 42 | . 1 . . 2 . . . . . . . 2 . 3 3 . 3 . . . . . . . 28 Rammed 8 | . . . . . . . . 1 . . . . 7 . . . . . . . . . . . . Targets Rammed 18 | . . . . 1 1 . . 1 . . . . 7 . . . . . 2 . . . . . 6 Kicked 10 | . . . . 1 1 . . . . . . . . . . . . . 2 . . . . . 6 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 418 | . 246 . . 162 222 418 128 106 175 191 . 226 201 . 145 . 235 170 213 . 239 158 . 202 233 Average Temperature 86 | . 92 . . 95 91 111 96 59 97 88 . 54 81 . 70 . 84 111 99 . 118 72 . 71 68 Received Heat Transfer 3892 | . 108 . . . 90 54 . 42 . 126 . 315 261 89 96 . 252 63 108 102 27 126 . 619 1414 Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 43 | . 1 . . . . . . . . . . . 2 . . . 3 . . . . . . . 37 Combat Hostiles 42 | . 1 . . . . . . . . . . . 2 . . . 3 . . . . . . . 36 Parts Fried 112 | . 1 . . . . . . . . . . . 15 . . . . . . . . . . . 96 Impact Corruptions 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Melted 35 | . . . . . 6 5 . . . . . . . . . . . 2 4 . . . . 1 17 Heat Transferred 18124 | . 150 . . . 1147 925 . . . . . . . . . . 25 785 2050 650 425 175 . 2550 9242 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 18 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Peak Influence 3772 | . 221 10 . 217 106 167 . 170 . . . . 487 . . . . . 520 225 . . . . 3772 Initial 699 | . . 10 . . . . . . . . . . 56 . . . . . 81 213 . . . . 699 Average 394 | . 99 10 . 61 19 42 . 61 . . . . 154 . . . . . 286 113 . . . . 1151 Maximum Alert Level 5 | . 1 . . 1 . . . . . . . . 2 . . . . . 2 1 . . . . 5 Low Security (%) 56 | 100 77 100 . 86 100 100 100 100 . . . . 76 . . . . . 37 74 . . . . . Level 1 11 | . 22 . . 13 . . . . . . . . 7 . . . . . 27 25 . . . . 4 Level 2 19 | . . . . . . . . . . . . . 16 . . . . . 35 . . . . . 45 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Squads Dispatched 63 | . . . . . 1 2 . 1 . 1 . . 7 . . . . . 10 5 . . . 1 35 Investigation 4 | . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . 1 Extermination 18 | . . . . . . 1 . 1 . . . . 2 . . . . . 4 3 . . . . 7 Reinforcement 10 | . . . . . . 1 . . . . . . 3 . . . . . . 1 . . . . 5 Assault 24 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 21 Garrison 7 | . . . . . . . . . . . . . . . . . . . 6 . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Miner Redirects 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 Construction Impeded 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Distress Signals 10 | . 1 . . . . . . . . . . . . . . . . . 1 2 . . . 3 3 Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Times Spotted 532 | . 9 . . 9 10 8 5 7 3 17 . 16 36 15 8 . 81 15 23 11 7 6 . 27 219 Peak Tracking Total 37 | . 3 . . 4 4 3 2 2 3 7 . 4 5 4 5 . 37 7 4 3 2 7 . 7 16 Tactical Retreats 27 | . . . . . . . . 1 . 1 . 1 2 . 2 . . 3 2 . 2 1 . 3 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Traps Triggered 18 | . . . . . 1 1 . 2 . . . . . . . . . . . 4 . . . . 10 Indirectly 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Machines Disabled 18 | . 1 . . . . . . . . . . . 1 . . . 1 1 5 1 . . . . 8 Max in Single Turn 2 | . 1 . . . . . . . . . . . 1 . . . 1 1 2 1 . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Machines Accessed 32 | . 3 . . . 1 1 . 1 . . 4 . 7 . . . . . 3 1 . . 6 . 5 Terminals 14 | . 3 . . . 1 . . . . . . . 3 . . . . . 2 1 . . . . 4 Fabricators 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Total Hacks 97 | . 9 . . . 2 2 . 4 . . 25 . 19 . . . . . 6 2 . . 19 . 9 Successful 71 | . 6 . . . 1 2 . 2 . . 25 . 12 . . . . . 3 . . . 19 . 1 Failed 26 | . 3 . . . 1 . . 2 . . . . 7 . . . . . 3 2 . . . . 8 Catastrophic 4 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 38 | . 5 . 1 . 2 . . . . . . . 9 . . 5 . 1 5 2 . . . . 8 Terminals 36 | . 9 . . . 2 . . . . . . . 11 . . . . . 4 2 . . . . 8 Fabricators 5 | . . . . . . . . . . . . . 3 . . . . . 2 . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Terminal Hacks 52 | . 3 . . . . . . . . . 25 . 5 . . . . . . . . . 19 . . Record 14 | . . . . . . . . . . . 7 . . . . . . . . . . . 7 . . Part Schematic 14 | . . . . . . . . . . . 9 . 1 . . . . . . . . . 4 . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 8 | . 1 . . . . . . . . . 3 . . . . . . . . . . . 4 . . Branch Access Points 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Process 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 9 | . 3 . . . 1 . . . . . . . 2 . . . . . 2 . . . . . 1 Terminals 8 | . 3 . . . 1 . . . . . . . 2 . . . . . 1 . . . . . 1 Botnet 8 | . 3 . . . 1 . . . . . . . 2 . . . . . 1 . . . . . 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 3 . . . 1 1 . . . . . . 6 . . . . . 2 1 . . . . 5 Full Trace Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . 9 . 1 . . . . . . . . . 4 . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 36 | . . . . . . . . . . . . . 36 . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 26 | . . . . . . 26 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 33 | . . . . . . . . 33 . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . parse_system 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . 3 3 3 3 1 1 Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Total Allies 11 | . . . . . . . 4 . . 2 . 1 1 . . 2 . . . 1 . . . . . Largest Group 4 | . . . . . . . 4 4 . 2 . 1 1 . . 2 2 . . 1 . . . . . Highest-Rated Group 509 | . . . . . . . 509 509 . 50 . 96 90 . . 192 192 . . 56 . . . . . Highest-Rated Ally 141 | . . . . . . . 141 141 . 30 . 96 90 . . 96 96 . . 56 . . . . . Total Orders 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 128 | . . . . . . . 16 9 . 11 . 17 16 . . . 55 . . 4 . . . . . Total Damage 4539 | . . . . . . . 747 426 . 316 . 561 681 . . . 1537 . . 271 . . . . . Kills 28 | . . . . . . . 2 9 . 2 . 4 3 . . . 7 . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . 4 . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 12 | . . . . 1 . . . . 1 1 . 2 . 1 2 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Turns Passed 30415 | 81 520 136 991 1219 984 461 346 1023 695 648 186 607 2166 855 1039 2647 3167 727 2125 1591 1190 1439 340 1462 3770 Spaces Moved 12967 | 46 254 86 473 436 337 220 132 517 454 352 119 335 1040 509 534 1127 1163 311 864 588 554 564 152 488 1312 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6617 | 40 254 86 473 79 29 220 132 517 454 352 119 335 1040 509 534 1127 279 . . . . . . . 38 Legs 6344 | . . . . 357 308 . . . . . . . . . . . 884 311 864 588 554 564 152 488 1274 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 190 148 150 148 148 148 148 148 160 155 155 232 115 130 185 135 183 183 135 135 132 Average Speed 186 | 145 160 160 206 256 241 151 226 178 148 148 148 150 160 156 192 232 204 173 189 184 184 184 136 184 173 Slowest Speed 400 | 160 160 160 320 320 305 230 230 230 148 148 148 152 160 240 232 232 232 195 195 185 185 185 185 185 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 4 42 25 90 85 28 6 78 16 62 46 74 50 24 72 60 84 77 38 17 10 69 59 62 59 30 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 5 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 3 . . Known Exits Taken 6 | . 1 . . . . . . 1 1 . . . 1 1 . . . . . . 1 . . . . Unknown Exits Taken 17 | 1 . 1 1 1 1 . . . . 1 1 1 . . 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 24 | . . 2 . 2 . . . . 2 2 . 1 . 2 1 5 . 1 . . 3 2 . 1 . Spaces Dug 231 | . . . . . . . . . . . . . 26 38 32 . . . 50 8 . 27 . . 50 Terrain Destroyed 908 | . 5 . . 30 . . . 1 . . . 18 88 169 49 . 95 10 143 20 14 55 . 35 176 Melee 15 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . Projectile 306 | . . . . . . . . 1 . . . . . . . . . 10 56 20 14 55 . 35 115 AOE 585 | . 5 . . 30 . . . . . . . 17 72 169 49 . 95 . 87 . . . . . 61 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Total 17827 | 57 313 85 489 508 477 314 171 607 469 434 129 391 1359 543 542 1158 1903 459 1223 1053 701 907 289 928 2318 Wait 3290 | . 12 . . 44 72 60 31 31 2 36 . 12 162 5 . 6 621 115 246 408 118 308 120 356 525 Move 12942 | 45 253 85 472 435 336 220 131 516 453 351 118 334 1039 508 533 1126 1162 310 863 587 553 563 151 487 1311 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 124 | 6 7 . 3 6 17 2 . 9 2 1 1 3 15 2 2 7 15 1 4 3 1 . 3 1 13 Fast Attach 83 | 6 1 . 6 1 5 5 . 9 . 1 3 1 3 . 2 2 9 1 7 1 1 1 2 1 15 Attach 71 | . 2 . 1 2 5 2 . . 1 2 1 7 7 3 1 3 7 1 1 . . . 2 3 20 Detach 26 | . 1 . 1 1 . . . . . . . . 5 . . 1 3 . 1 3 . . . 2 8 Swap 96 | . 2 . 1 4 5 . 5 6 3 1 . 1 15 . . 8 12 2 4 5 5 . . 1 16 Drop 204 | . 5 . 4 . 17 2 . 22 2 . 4 . 10 . . 5 33 3 16 11 12 5 11 6 36 Fire 901 | . 30 . . 14 19 23 4 11 5 31 . 33 68 25 4 . 38 26 79 25 11 30 . 71 354 Melee 30 | . . . . . . . . . . . 2 . 28 . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . 1 1 . . . . . . . . . . . . . 2 . . . . . 6 Crush 8 | . . . . . . . . 1 . . . . 7 . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . 2 . . . . . . . . . . . 10 . . . . 14 Rewire 16 | . . . 1 . . . . . 1 11 . . . . . . 3 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 2 exits: [*Upp] / [*Ext]) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 82 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 560 | -10/Materials | Identified exit to Mines 602 | -10/Materials | Entered Mines 730 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 732 | -10/Mines | Discovered new exit (range 5) 738 | -10/Mines | Entered Exiles 777 | -10/Exiles | Met 8R-AWN 806 | -10/Exiles | Met EX-HEX 852 | -10/Exiles | Met EX-BIN 871 | -10/Exiles | Aligned with FarCom system 873 | -10/Exiles | Given EX-Vault access code 911 | -10/Exiles | Opened EX-Vault 918 | -10/Exiles | Found Prototype Special Weapon 918 | -10/Exiles | Identified Field Lobotomy Kit 923 | -10/Exiles | Found Prototype Device 923 | -10/Exiles | Identified Supersonic Drone Bay 962 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1143 | -10/Exiles | Met EX-DEC 1194 | -10/Exiles | Visited The Gauntlet 1681 | -10/Exiles | Discovered new exit (range 10) 1729 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1729 | -10/Exiles | Entered Mines 1730 | -9/Mines | Assembled infested the area 1780 | -9/Mines | Met a Derelict bent on vengeance 1877 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1884 | -9/Mines | Found Prototype Device 1955 | -9/Mines | Core integrity fell below 50% 2656 | -9/Mines | Discovered new exit (range 14) 2852 | -9/Mines | Learned Materials stockpile data 2919 | -9/Mines | Discovered new exit (range 12) 2948 | -9/Mines | Entered Materials 2948 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2953 | -8/Materials | Identified Exp. Sensor Array 3241 | -8/Materials | Build established: Scavenger-Mutant 3868 | -8/Materials | Discovered new exit (range 7) 3932 | -8/Materials | Entered Factory 3932 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4067 | -7/Factory | Repaired Lgt. Armor Plating 4393 | -7/Factory | Sucked down chute 4393 | -7/Factory | Entered Waste 4423 | -7/Waste | Spotted C-40 Crusher 4442 | -7/Waste | Spotted C-40 Crusher 4446 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 4453 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 4464 | -7/Waste | Spotted C-40 Crusher 4480 | -7/Waste | Spotted C-40 Crusher 4486 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 4488 | -7/Waste | Allies destroyed C-40 Crusher 4524 | -7/Waste | Spotted C-40 Crusher 4544 | -7/Waste | Allies destroyed C-40 Crusher 4558 | -7/Waste | Spotted C-40 Crusher 4565 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 4709 | -7/Waste | Discovered new exit (range 11) 4739 | -7/Waste | Entered Factory 4739 | -7/Factory | Accompanied by 4 allies 5021 | -7/Factory | Build established: Scavenger-Skirmisher 5584 | -7/Factory | Build established: Tank 5747 | -7/Factory | Discovered new exit (range 6) 5756 | -7/Factory | Identified exit to Lower Caves 5762 | -7/Factory | Entered Lower Caves 5817 | -7/Lower Caves | Learned 4 Factory zone layouts 6070 | -7/Lower Caves | Build established: Gunner 6375 | -7/Lower Caves | Encountered a Warlord checkpoint 6421 | -7/Lower Caves | Discovered new exit (range 15) 6455 | -7/Lower Caves | Identified exit to Lower Caves 6457 | -7/Lower Caves | Entered another Lower Caves area 6910 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6941 | -7/Lower Caves | Learned Factory trap positions 7027 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7062 | -7/Lower Caves | Discovered new exit (range 7) 7105 | -7/Lower Caves | Entered Data Miner 7107 | -7/Data Miner | Discovered new exit (range 6) 7135 | -7/Data Miner | Met Data Miner 7162 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7162 | -7/Data Miner | Learned location of Section 7 (-3) 7187 | -7/Data Miner | Received God Mode back door access code from Data Miner 7291 | -7/Data Miner | Entered Proximity Caves 7336 | -6/Proximity Caves | Escorted by Enhanced Grunt 7395 | -6/Proximity Caves | Spotted B-75 Beast 7538 | -6/Proximity Caves | Learned Factory trap positions 7544 | -6/Proximity Caves | Learned Factory garrison access intel 7626 | -6/Proximity Caves | Lost 7 parts (4n1u2w) 7758 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7887 | -6/Proximity Caves | Discovered new exit (range 8) 7898 | -6/Proximity Caves | Entered Factory 7898 | -6/Factory | Evolved 2 slots: Utility x2 7900 | -6/Factory | Loaded intel: 106 trap records 7901 | -6/Factory | Loaded intel: 4 garrison access locations 8134 | -6/Factory | Identified exit to Lower Caves 8192 | -6/Factory | Build established: Scavenger-Gunner 8518 | -6/Factory | Incoming investigation squad redirected 8538 | -6/Factory | Fabricated Hvy. Flail (x2) 8874 | -6/Factory | Build established: Scavenger-Mutant 8971 | -6/Factory | Assimilated H-61 Shepherd with FLK Orb 9235 | -6/Factory | Discovered new exit (range 11) 9605 | -6/Factory | Build established: Scavenger-Gunner 9998 | -6/Factory | First assault squad dispatched 10064 | -6/Factory | Entered Lower Caves 10081 | -6/Lower Caves | Identified exit to Lower Caves 10550 | -6/Lower Caves | Build established: Scavenger-Mutant 10801 | -6/Lower Caves | Spotted B-75 Beast 10916 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10919 | -6/Lower Caves | Entered another Lower Caves area 11035 | -6/Lower Caves | Spotted B-75 Beast 11212 | -6/Lower Caves | Discovered new exit (range 7) 11398 | -6/Lower Caves | Learned Factory terminal intel 11631 | -6/Lower Caves | Encountered a Warlord checkpoint 11657 | -6/Lower Caves | Build established: Mutant 11815 | -6/Lower Caves | Discovered new exit (range 15) 11958 | -6/Lower Caves | Entered Zion 12097 | -6/Zion | System corruption cleaned by Quarantine Array 12157 | -6/Zion | Found Prototype Device 12211 | -6/Zion | Discovered new exit (range 15) 12215 | -6/Zion | Build established: Scavenger-Mutant 12706 | -6/Zion | Identified Phasing AFG 12723 | -6/Zion | Found Prototype Launcher 12723 | -6/Zion | Identified Rocket Array 12932 | -6/Zion | Learned Factory non-interactive machine intel 13007 | -6/Zion | Build established: Derelict-Mutant 13155 | -6/Zion | Learned location of Warlord (-5) 13331 | -6/Zion | Learned Factory garrison access intel 13531 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 13844 | -6/Zion | Given A8's code to call for help 14104 | -6/Zion | Opened final containment barrier to the Deep Caves 14126 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14129 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14143 | -6/Zion | Discovered new exit (range 3) 14143 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14605 | -6/Zion | Entered Deep Caves 14605 | -6/Deep Caves | Accompanied by 2 allies 14868 | -6/Deep Caves | Attacked by Z-Imprinter 14884 | -6/Deep Caves | Destroyed Z-Imprinter 14907 | -6/Deep Caves | Build established: Mutant 14950 | -6/Deep Caves | Found Prototype Protection 14950 | -6/Deep Caves | Identified Zio. Weapon Casing 15106 | -6/Deep Caves | Z-Facility disabled 15317 | -6/Deep Caves | Found Prototype Protection 15317 | -6/Deep Caves | Identified Zio. Heavy Carapace 15819 | -6/Deep Caves | Spotted as-03328 15827 | -6/Deep Caves | Destroyed as-03328 16011 | -6/Deep Caves | Triggered Deep Caves wall 16011 | -6/Deep Caves | Spotted AS-91270 16029 | -6/Deep Caves | Spotted as-91592 16031 | -6/Deep Caves | Spotted AS-52225 16039 | -6/Deep Caves | Destroyed AS-52225 16042 | -6/Deep Caves | Destroyed AS-91270 16057 | -6/Deep Caves | Destroyed as-91592 16078 | -6/Deep Caves | Destroyed 39 combat bots 16081 | -6/Deep Caves | Found GOLEM Unit 16085 | -6/Deep Caves | Lost 4 parts (1n2u1w) 16188 | -6/Deep Caves | Found Prototype Device 16271 | -6/Deep Caves | Exposed GOLEM chamber 16275 | -6/Deep Caves | Found GOLEM Unit 16860 | -6/Deep Caves | Found GOLEM Unit 16865 | -6/Deep Caves | Build established: Golem 16990 | -6/Deep Caves | Found Surveybot 24 Chip 16993 | -6/Deep Caves | Found Surveybot 24 Scanner 17008 | -6/Deep Caves | Identified Skeleton Box 17613 | -6/Deep Caves | Found GOLEM Unit 17760 | -6/Deep Caves | Discovered new exit (range 6) 17772 | -6/Deep Caves | Entered Proximity Caves 17791 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 17930 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 17962 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 18029 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 18032 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 18139 | -5/Proximity Caves | Core integrity fell below 50% 18431 | -5/Proximity Caves | Discovered new exit (range 6) 18447 | -5/Proximity Caves | Learned 4 Factory zone layouts 18499 | -5/Proximity Caves | Entered Factory 18499 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18500 | -5/Factory | Identified exit to Upper Caves 18502 | -5/Factory | Loaded intel: 109 trap records 18503 | -5/Factory | Loaded intel: 233 non-interactive machine locations 18504 | -5/Factory | Loaded intel: 26 terminal locations 18505 | -5/Factory | Loaded intel: 4 garrison access locations 19261 | -5/Factory | Found Prototype Launcher 20099 | -5/Factory | Garrison activated, responded to threat 20239 | -5/Factory | Build established: Scavenger-Golem 20530 | -5/Factory | Discovered new exit (range 10) 20624 | -5/Factory | Entered another Factory area 20624 | -4/Factory | Evolved 2 slots: Utility x2 20741 | -4/Factory | Identified Tesla Bomb Launcher 21165 | -4/Factory | Build established: Golem 21545 | -4/Factory | Discovered new exit (range 16) 21616 | -4/Factory | Cargo convoy interrupted 21619 | -4/Factory | Local machine network offline 21654 | -4/Factory | Discovered new exit (range 16) 22215 | -4/Factory | Entered Upper Caves 22216 | -4/Upper Caves | Identified exit to Upper Caves 23035 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23205 | -4/Upper Caves | Spotted B-86 Titan 23405 | -4/Upper Caves | Entered another Upper Caves area 24177 | -4/Upper Caves | Encountered a Warlord checkpoint 24202 | -4/Upper Caves | Spotted B-86 Titan 24676 | -4/Upper Caves | Discovered new exit (range 16) 24794 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24844 | -4/Upper Caves | Entered Zhirov 24844 | -4/Zhirov | Discovered new exit (range 4) 24898 | -4/Zhirov | Learned location of Command (-1) 24898 | -4/Zhirov | Learned location of Testing (-2) 24898 | -4/Zhirov | Learned location of Quarantine (-3) 24948 | -4/Zhirov | Found Alien Artifact 24954 | -4/Zhirov | Identified Integrated Reactor 24954 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 25004 | -4/Zhirov | Found Alien Artifact 25184 | -4/Zhirov | Entered Proximity Caves 25618 | -3/Proximity Caves | Spotter reported a threat 25633 | -3/Proximity Caves | Spotter reported a threat 25729 | -3/Proximity Caves | Spotter reported a threat 25733 | -3/Proximity Caves | Lost 3 parts (3u) 25752 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 25852 | -3/Proximity Caves | Spotter reported a threat 25965 | -3/Proximity Caves | Lost 3 parts (1p2u) 25987 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26477 | -3/Proximity Caves | Discovered new exit (range 16) 26646 | -3/Proximity Caves | Entered Research 26646 | -3/Research | Evolved 2 slots: Utility x2 26896 | -3/Research | Search patrols dispatched 27195 | -3/Research | Search patrols dispatched 27322 | -3/Research | Lost 3 parts (1n1u1w) 27501 | -3/Research | Crushed by falling debris 27906 | -3/Research | Identified Transdimensional Reconstructor 27906 | -3/Research | Warped through subspace 28146 | -3/Research | First assault squad dispatched 28161 | -3/Research | Incoming assault squad redirected 28459 | -3/Research | Incoming assault squad redirected 28487 | -3/Research | Lost 3 parts (3u) 28609 | -3/Research | System corruption reached 10% 28719 | -3/Research | Destroyed 7 combat bots 28809 | -3/Research | Lost 6 parts (1p4u1w) 28910 | -3/Research | Lost 4 parts (1n2u1w) 28923 | -3/Research | Incoming assault squad redirected 29100 | -3/Research | Build established: Scavenger-Golem 29416 | -3/Research | Core integrity fell below 50% 29666 | -3/Research | Destroyed 7 combat bots 29794 | -3/Research | High security lockdown imminent 29824 | -3/Research | Destroyed 13 combat bots 29874 | -3/Research | High security lockdown engaged 29956 | -3/Research | Found Gamma Bomb Array 29961 | -3/Research | Found Gamma Bomb Array 30063 | -3/Research | Destroyed Investigator 30090 | -3/Research | Spotted Executioner 30090 | -3/Research | Spotted Striker 30091 | -3/Research | Destroyed Striker 30093 | -3/Research | Destroyed Executioner 30109 | -3/Research | Spotted Striker 30109 | -3/Research | Spotted Executioner 30116 | -3/Research | Destroyed Executioner 30125 | -3/Research | Destroyed Striker 30155 | -3/Research | Destroyed 21 combat bots 30164 | -3/Research | Garrison activated, responded to threat 30184 | -3/Research | Sterilization system engaged 30184 | -3/Research | Non-combat units ordered to evacuate 30184 | -3/Research | System corruption reached 30% 30192 | -3/Research | Destroyed Executioner 30258 | -3/Research | Destroyed 35 combat bots 30265 | -3/Research | Lost 8 parts (1p2n2u3w) 30284 | -3/Research | Combat units ordered to evacuate 30342 | -3/Research | Core integrity fell below 20% 30398 | -3/Research | Lost 10 parts (2p2n4u2w) 30416 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 30370_ Chain reaction triggered in Corrupted Lgt. Antimatter Reactor. 30371_ Y-72 Warden system terminally corrupted. 30372_ Penetrated by Slug. 30373_ System corrupted: Nova Cannon failed to cycle. 30374_ System corrupted: Matter fused (-8). 30385_ M-36 Artificer repairs H-71 Marshal. 30392_ System corrupted: Matter fused (-8). 30396_ System corrupted: Tesla Bomb Launcher failed to launch. 30402_ System corrupted: Nova Cannon failed to cycle. 30407_ Tesla Bomb Launcher destroyed. 30410_ System corrupted: Heat flow error (+136). 30411_ Nova Cannon destroyed. 30411_ GOLEM Unit destroyed. 30411_ Med. Treads destroyed. 30411_ Knocked back. 30412_ Acquired 6 matter. 30416_ Penetrated by Slug. [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: Torch] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##########?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# ??????????????????? | | ??????????????????????# ??????????######???? | | ??????????? ??????????# ???????????# #???? | | ?????????? ?????????? ! ????????????# #???? | | ?????????? ##########;###+######+### #???? | | ????????? H%[ [ #???? | | ????????? =* %%!%= #???? | | ????????? [%[%= % % %|=!!! #???? | | ????????????????### %==== % """ [= [ #???? | | ?????????? == % @ % "" !|############ | | ?????????# = =[= """ =# "" | | ?????????? ; % """ # "" | | ?????????? / = """ # | | ??????????? " " # =="""[ # """ | | ????????????""G"" # *%*%[ [ """ | | ?????????????? ?# ==%=[ = " | | ?????????????? ??##T##### [ %%= [ | | ?????????????###????##??### =%= ==!=/ | | ????????????????????????#"" % /= /% | | ????????????????????????#"Y = %%=[[ | | ????????????????????????#"" == = ! [| | | ????????????????????????### = /=[| *% | | ??????????????????????????# = ==% = =[ | | ??????????????????????????# [*=[*%* [ | | ??????????????????????????# ![= | | ??????????????????????????# ! ] | | ????????????????????####### "" | | ????????????????????# # """ | | ????????????????????# # """ | | ????????????????????# ! # """ | | ????????????????????# # """ ######+##### | | ????????????????????# #!* """ #??? ??? | | ????????????????????# #%! #? #? | | ????????????????????# #=[ # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 59 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 16 Cloak Strength 2 Additional Mass Support 20 EM Shielding 4 Armor Coverage 1600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 8 Evasion (%) 63 Targeting Accuracy 16 Target Analysis 8 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Hvy. Flail | -6/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Hvy. Flail | x2 | -6/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- 30k Club 40k Club Boltbath Ooh, Shiny! Torch Challenges ------------ None Game ------ Seed MappingCooledMegatreads Manual? 0 Play Time 03:25:15 Cumulative 93.3 hours Start 2023.04.05 @ 19:29:52 End 2023.04.07 @ 22:24:30 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 404e5e66-8318-4d7d-8155-29954752967c