Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.11 @ 02:01:26 Player: Runia Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (224) 1120 Value Destroyed (7732) 7732 Prototype IDs (39) 780 Alien Tech Used (1) 200 Bonus (2499) 2499 TOTAL SCORE: 19531 Bonus ------- High Alert Combat Kills 466 Follower Combat Kills 525 Met Data Miner 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Friendly Fire -92 Cogmind --------- Core Integrity 382/1150 Matter 159/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Layered Heavy Armor Plating Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Improved Coolant Injector High-capacity Storage Unit Gravity Neutralizing Apparatus Enhanced Optical Array Improved Transmission Jammer Improved Utility Shielding Experimental Weapon Shielding Advanced Hacking Suite > --- WEAPON ----------- Cooled Plasma Rifle Cooled Plasma Rifle Lance > --- INVENTORY -------- Neutrino Core Gravmag Array Gravmag Array Advanced Coolant Injector Advanced Energy Well Advanced Sensor Array Launcher Loader Advanced Force Field Transdimensional Reconstructor Improved Arc Projector Improved Arc Projector Wave Gun Cooled Plasma Rifle Cooled Plasma Cannon Heavy Rocket Launcher Heavy Rocket Launcher Heavy Pick [Rating: 118] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Gravmag System Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Electrolaser Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Launcher Heavy Rocket Launcher Slashing Weapon Greatsword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Slots Evolved 12 | . . 2 . 2 2 . . . . . 2 . . . 2 . . . . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . 1 . . . . . . . . . . 1 . . . . 1 . Utility 6 | . . 1 . . 1 . . . . . 2 . . . 1 . . . . 1 . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 310 | . 21 28 8 30 20 14 4 9 15 2 41 6 . 7 67 . 2 9 6 15 6 Power 31 | . 2 2 . 5 7 2 . . 1 . 3 . . . 8 . . . . . 1 Engine 19 | . 2 2 . 1 7 2 . . . . 2 . . . 3 . . . . . . Core 8 | . . . . 4 . . . . . . . . . . 3 . . . . . 1 Reactor 4 | . . . . . . . . . 1 . 1 . . . 2 . . . . . . Propulsion 64 | . 4 13 3 12 5 1 1 . . . 9 . . 2 10 . . 1 . 1 2 Treads 22 | . . 1 . 6 5 1 1 . . . 5 . . 2 1 . . . . . . Leg 26 | . 4 12 3 6 . . . . . . 1 . . . . . . . . . . Wheel 3 | . . . . . . . . . . . 3 . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . . . 9 . . 1 . 1 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 100 | . 5 6 1 3 5 6 1 6 11 . 11 3 . . 25 . 2 4 3 6 2 Device 47 | . . 3 1 2 2 6 . 3 2 . 5 1 . . 16 . . . 2 3 1 Storage 9 | . 2 . . . . . . . 1 . 1 . . . 4 . . 1 . . . Processor 8 | . . . . . 1 . . 1 . . 2 . . . 1 . . . . 2 1 Hackware 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Protection 34 | . 3 3 . 1 2 . 1 2 8 . 3 2 . . 3 . 2 3 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 115 | . 10 7 4 10 3 5 2 3 3 2 18 3 . 5 24 . . 4 3 8 1 Energy Gun 34 | . 6 5 3 2 . . . . . . 4 2 . 2 6 . . 2 2 . . Energy Cannon 9 | . . . . . . . . . . . 5 . . . 3 . . . . 1 . Ballistic Gun 27 | . 1 . . 7 2 4 1 2 1 2 4 1 . 1 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 26 | . 3 2 1 1 1 1 1 . 2 . 5 . . 2 5 . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Piercing Weapon 16 | . . . . . . . . . . . . . . . 8 . . 2 . 6 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 16 | . . . . 2 . 1 . 1 5 . 2 . . . 1 . . 3 . 1 . Parts Lost 43 | . 1 3 1 2 2 3 1 . . 1 9 1 . 1 6 . . . 1 . 11 Power 6 | . . . 1 1 . . . . . . . . . . 2 . . . . . 2 Propulsion 8 | . . 1 . . 1 . 1 . . . 3 . . . . . . . . . 2 Utility 16 | . 1 1 . . . 1 . . . . 2 . . . 4 . . . 1 . 6 Weapon 13 | . . 1 . 1 1 2 . . . 1 4 1 . 1 . . . . . . 1 Highest Loss Streak 11 | . 1 2 1 1 1 3 1 . . 1 3 1 . 1 2 . . . 1 . 11 Average Slot Usage (%) 96 | . 97 96 96 97 99 99 99 92 99 99 90 93 93 96 93 100 100 94 100 99 74 Engine 8 | . 14 11 7 . 14 15 15 15 10 7 6 6 6 6 2 . . . . . . Core 1 | . . . . 7 . . . . . . . . . . 2 11 11 11 11 10 7 Reactor 1 | . . . . . . . . . 3 7 6 6 6 6 3 . . . . . . Treads 14 | . . . . 11 29 30 29 30 30 30 14 13 13 20 . . . . . . . Leg 9 | . 27 32 33 24 . . . . . . 1 . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . 28 29 29 29 29 31 20 Device 8 | . . 8 11 8 7 14 8 7 7 7 6 6 6 6 12 17 17 13 17 16 5 Storage 8 | . 14 11 11 9 7 7 7 7 7 7 10 6 6 6 6 5 5 8 5 5 3 Processor 6 | . . . . . 7 7 7 . 7 7 15 20 20 20 13 11 11 11 8 8 13 Protection 6 | . 12 11 11 9 7 . 5 6 6 7 4 5 6 6 . 5 5 5 7 5 5 Energy Gun 7 | . 18 21 19 6 . . . . . . 1 8 13 7 5 11 11 . 13 7 . Ballistic Gun 12 | . 9 . . 20 22 22 22 22 18 21 16 6 6 10 3 . . . . . . Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 89 | 14 32 39 39 42 73 78 78 78 78 73 75 74 70 70 89 76 76 78 79 82 72 Greatest Support 148 | 20 20 30 30 86 86 92 92 92 92 92 92 28 28 120 148 82 82 82 82 96 84 Greatest Overweight (x) 4 | . 2 1 1 1 . . . . . . 3 2 2 2 4 . . . . . 1 Average Overweight (x) . | . . 1 1 . . . . . . . 1 2 2 . . . . . . . . Largest Inventory Capacity 20 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 15 | . 13 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 15 Most Carried 20 | . 15 15 15 15 15 15 15 15 15 15 15 14 13 15 20 20 20 20 20 20 20 Average Carried 14 | . 9 14 14 14 14 13 14 14 14 14 11 13 13 14 18 19 20 19 19 19 14 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 5 Final Carried 20 | 6 15 15 13 15 15 15 15 14 15 14 15 13 13 14 20 20 20 20 20 20 4 Class Distribution -------------------- 25% | Mutant 22% | Scavenger-Gunner 19% | Scavenger-Mutant 11% | Scavenger-Tank 11% | Gunner 3% | Scout 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Mutant | -7/Deep Caves Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scout | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Tank | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Waste Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Matter Collected 6358 | 198 344 310 100 582 990 665 170 72 349 183 830 258 . 221 808 48 26 80 124 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9314 | . 612 1701 85 978 1532 490 192 . 150 241 1098 333 . 215 1244 . . 296 147 . . Parts 461 | . 41 103 7 45 75 19 9 . 8 12 63 6 . 9 52 . . 4 8 . . Haulers Intercepted 15 | . 2 6 . 4 1 1 . . . . . . . . 1 . . . . . . Recyclers Shooed 6 | . 1 2 . . . . . . . . 2 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . . . . . 14 8 4 . 12 . 6 . 11 . 1 . 3 7 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Combat Hostiles Destroyed 168 | . 15 27 3 15 22 10 6 . 6 4 24 6 . 8 19 . . . 3 . . Melee 2 | . . . . . . . . . . . . . . . 2 . . . . . . Guns 111 | . 9 23 2 15 22 6 4 . . 4 14 4 . 2 5 . . . 1 . . Cannons 2 | . . . . . . . . . . . . 2 . . . . . . . . . AOE 48 | . 6 3 1 . . 4 2 . 6 . 10 . . 6 9 . . . 1 . . Classes Destroyed 19 | . 7 3 . 1 5 . 1 . 1 . . . . 1 . . . . . . . Worker 13 | . 3 4 1 . 1 . . . . . 4 . . . . . . . . . . Builder 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . Tunneler 3 | . . . . . 1 . . . . . . . . . 2 . . . . . . Hauler 15 | . 2 6 . 4 1 1 . . . . . . . . 1 . . . . . . Recycler 9 | . . 2 . . 3 . . . . . 1 . . . 3 . . . . . . Minesweeper 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . Operator 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Watcher 9 | . 2 5 . . . . . . . . . . . . 2 . . . . . . Swarmer 44 | . 5 9 1 . 2 3 4 . . . 7 1 . 3 9 . . . . . . Grunt 74 | . 10 11 2 11 7 7 2 . . 2 11 4 . 2 5 . . . . . . Brawler 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . Sentry 20 | . . 7 . 2 5 . . . . . 4 1 . . 1 . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . Hunter 5 | . . . . 2 1 . . . . . . . . 2 . . . . . . . Programmer 13 | . . . . . 3 . . . . 1 2 . . . 4 . . . 3 . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . Z-Light 6 | . . . . . . . . . 6 . . . . . . . . . . . . Packrat 1 | . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 8 | . 8 6 2 4 4 5 4 . 3 2 4 5 . 4 6 . . . 3 . . Combat Bots Only 6 | . 6 4 2 4 4 5 4 . 3 2 3 5 . 4 5 . . . 2 . . Max Kills in Single Turn 5 | . 4 2 1 1 2 2 2 . 2 1 4 1 . 2 5 . . . 1 . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 2 1 . . 2 2 . 2 . 3 . . 2 5 . . . 1 . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Damage Taken 12678 | . 258 1518 474 564 1653 1057 271 . 815 353 1652 446 . 789 1431 21 . . 199 40 1137 Core 2088 | . 54 267 114 30 140 65 . . 30 19 98 48 . 71 345 . . . 39 17 751 Absorbed by Shields 289 | . . . . . . 257 . . . . . . . . 32 . . . . . . Core Remaining (%) 67 | 100 78 . 4 94 . . . . . 63 . . . 74 . . . . 61 . . Volleys Fired 540 | . 46 118 11 58 81 35 10 1 14 14 58 15 . 21 44 . . . 10 3 1 Largest 3 | . 2 2 2 3 3 3 3 1 3 3 3 3 . 3 3 . . . 3 1 1 Hottest 188 | . 90 126 126 182 78 84 84 28 84 84 136 188 . 136 129 . . . 72 35 49 Shots Fired 1267 | . 86 231 19 168 240 95 28 1 20 41 142 44 . 39 83 1 . . 26 3 . Gun 1170 | . 80 227 16 167 239 91 27 1 10 41 121 33 . 29 63 1 . . 24 . . Cannon 37 | . . . . . . . . . . . 11 11 . . 12 . . . . 3 . Launcher 60 | . 6 4 3 1 1 4 1 . 10 . 10 . . 10 8 . . . 2 . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 714 | . 33 . . 135 239 91 27 1 10 41 104 14 . 19 . . . . . . . Thermal 457 | . 33 205 16 32 . . . . . . 28 30 . 10 75 1 . . 24 3 . Explosive 60 | . 6 4 3 1 1 4 1 . 10 . 10 . . 10 8 . . . 2 . . Electromagnetic 36 | . 14 22 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 9 14 10 11 17 12 7 . 4 7 15 15 . 9 11 . . . 5 . . Robot Miss Streak 8 | . 2 4 2 8 2 4 4 . 5 3 6 4 . 2 3 . . . 3 . . Penetration Max 1 | . . . . . 1 . . . . 1 1 . . . . . . . . . . Secondary Targets 10 | . . 3 . 3 . . . . . 1 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . 1 1 . . . . . . . . . . Shots Hit Robots 832 | . 55 132 13 101 174 65 14 . 5 22 98 31 . 31 63 . . 12 15 . 1 Core Hits 484 | . 41 54 6 43 59 24 9 . 19 11 101 22 . 38 41 . . 5 10 . 1 Critical Kills 1 | . . . . . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . 2 . . . . 2 1 . . . . . . . . . Critical Strikes 21 | . 4 5 . . . 2 . . . . 3 1 . 1 4 . . . 1 . . Burn 13 | . 3 5 . . . . . . . . . . . . 4 . . . 1 . . Destroy 7 | . . . . . . 2 . . . . 3 1 . 1 . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . Melee Attacks 67 | . . . . . . . . 5 . . . . . . 40 . . 13 . 8 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . 5 . . . . . . . . . . . . . Piercing 61 | . . . . . . . . . . . . . . . 39 . . 13 . 8 1 Sneak Attacks 7 | . . . . . . . . . . . . . . . 7 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . Damage Inflicted 23389 | . 1312 2528 419 1706 3137 1736 526 . 907 531 3246 835 . 1418 3291 . . 1163 539 . 95 Guns 14787 | . 693 2233 187 1706 3137 1211 322 . 102 531 1946 639 . 585 1134 . . . 361 . . Cannons 325 | . . . . . . . . . . . 97 196 . . 32 . . . . . . Explosions 6081 | . 619 295 232 . . 525 204 . 805 . 1203 . . 833 1187 . . . 178 . . Melee 2120 | . . . . . . . . . . . . . . . 938 . . 1163 . . 19 Ramming 76 | . . . . . . . . . . . . . . . . . . . . . 76 Kinetic 9153 | . 291 . . 1382 3137 1211 322 . 102 531 1637 250 . 290 . . . . . . . Thermal 5712 | . 257 2131 187 324 . . . . . . 406 585 . 295 1166 . . . 361 . . Explosive 6011 | . 619 225 232 . . 525 204 . 805 . 1203 . . 833 1187 . . . 178 . . Electromagnetic 317 | . 145 172 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 2120 | . . . . . . . . . . . . . . . 938 . . 1163 . . 19 Highest Corruption 8 | . . . . . 3 6 6 6 . . 1 1 1 1 5 5 5 5 7 . 8 Average Corruption 3 | . . . . . 1 5 6 6 . . 1 1 1 1 4 5 5 5 6 . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 74 | . . . . . 7 17 5 1 . . 3 1 . 3 7 10 3 3 11 . 3 Message Errors 24 | . . . . . 3 4 1 . . . 3 1 . 1 1 5 . . 5 . . Matter Fused 14 | . . . . . . 2 2 . . . . . . . 3 1 1 . 4 . 1 Heat Flow Errors 7 | . . . . . . 3 1 . . . . . . . 1 1 . 1 . . . Energy Discharges 12 | . . . . . 2 2 . . . . . . . 2 . 2 2 1 1 . . Parts Rejected 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . 2 2 1 . . . . . . . 1 . . 1 1 . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . . . . . . Misfires 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Weapon Failures 4 | . . . . . . 2 . . . . . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 606 | . 65 17 . . . 13 . . 36 . 21 2 . 1 156 . . 295 . . . Projectiles 2 | . . . . . . . . . . . . 2 . . . . . . . . . Explosions 197 | . 65 17 . . . 13 . . 36 . 21 . . 1 44 . . . . . . Melee 407 | . . . . . . . . . . . . . . . 112 . . 295 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 271 | . . . 13 . . 85 50 . . . 39 . . 50 . . . . . . 34 Shots 9 | . . . 2 . . 3 1 . . . 1 . . 2 . . . . . . . Rammed 21 | . . . . . . . . . . . . . . . . . . . . . 21 Targets Rammed 21 | . . . . . . . . . . . . . . . . . . . . . 21 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 387 | . 114 387 193 308 67 368 111 . 16 50 368 250 . 223 310 198 187 234 . . . Average Temperature 87 | . 34 86 87 120 17 173 39 . 9 21 87 78 . 80 75 138 88 47 . . . Received Heat Transfer 3077 | . 129 444 51 243 366 451 54 . 234 108 477 162 . 150 208 . . . . . . Effects 8 | . . 4 . . . 2 . . . . 2 . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . Interference 5 | . . 3 . . . . . . . . 2 . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . 2 . . . . . . . . . . . . 3 . . . 1 . . Combat Hostiles 5 | . . 1 . . . . . . . . . . . . 3 . . . 1 . . Parts Melted 27 | . 1 6 . . . 1 . . . . 2 1 . . 13 . . . 3 . . Heat Transferred 12542 | . 999 4947 407 740 . . . . . . 594 969 . 625 2461 . . . 800 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Peak Influence 987 | . 306 514 252 283 391 . . . . . 531 . . . 987 . . . . 475 181 Initial 166 | . . 125 121 15 81 . . . . . 56 . . . 81 . . . . 53 166 Average 307 | . 180 318 135 170 226 . . . . . 349 . . . 603 . . . . 220 154 Maximum Alert Level 3 | . 1 2 1 1 1 . . . . . 2 . . . 3 . . . . 2 . Low Security (%) 32 | . 49 8 86 57 43 . . . . . 13 . . . 15 . . . . 55 100 Level 1 42 | . 50 78 13 42 56 . . . . . 39 . . . . . . . . . . Level 2 16 | . . 12 . . . . . . . . 46 . . . 34 . . . . 44 . Level 3 7 | . . . . . . . . . . . . . . . 49 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 6 2 . 3 6 . . . . . 7 . . . 6 . . . . . . Investigation 9 | . 3 1 . 1 1 . . . . . 1 . . . 2 . . . . . . Extermination 5 | . . . . . 2 . . . . . 1 . . . 2 . . . . . . Reinforcement 14 | . 3 1 . 2 3 . . . . . 4 . . . 1 . . . . . . Assault 1 | . . . . . . . . . . . . . . . 1 . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Distress Signals 13 | . 2 2 1 1 4 . . . . . 2 . . . 1 . . . . . . Communications Jammed 8 | . . . . . . . . . . . . . . . 8 . . . . . . Distress Signals 8 | . . . . . . . . . . . . . . . 8 . . . . . . Times Spotted 290 | . 35 48 7 24 32 11 6 . 12 4 31 6 . 13 46 1 . . 3 5 6 Peak Tracking Total 9 | . 8 6 3 6 6 5 4 . 5 3 3 5 . 4 9 . . . 2 4 6 Tactical Retreats 19 | . 7 4 . . 1 . . . . . . . . . 7 . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Traps Triggered 6 | . 3 . . . 1 . . . . . . . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . 1 . 1 . . . . . . . . 3 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Machines Disabled 27 | . 2 2 . 1 . . . . 3 . 1 . . . 17 . . . . 1 . Max in Single Turn 5 | . 1 1 . 1 . . . . . . 1 . . . 5 . . . . 1 . Garrison Access 4 | . . . . 1 . . . . . . 1 . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Machines Accessed 60 | . 5 9 . 6 8 1 . . . . 5 . 4 . 14 . . 4 . 4 . Terminals 26 | . 4 7 . 3 5 1 . . . . 1 . . . 4 . . . . 1 . Fabricators 7 | . . . . . 1 . . . . . 2 . . . 2 . . . . 2 . Repair Stations 6 | . . 1 . . 1 . . . . . 1 . . . 3 . . . . . . Recycling Units 6 | . 1 1 . 1 . . . . . . . . . . 2 . . . . 1 . Scanalyzers 3 | . . . . 1 1 . . . . . . . . . 1 . . . . . . Garrison Access 4 | . . . . 1 . . . . . . 1 . . . 2 . . . . . . Total Hacks 197 | . 12 31 . 21 22 1 . . . . 13 . 26 . 40 . . 17 . 14 . Successful 124 | . 4 13 . 13 12 1 . . . . 8 . 26 . 23 . . 17 . 7 . Failed 73 | . 8 18 . 8 10 . . . . . 5 . . . 17 . . . . 7 . Catastrophic 6 | . 1 . . 1 2 . . . . . . . . . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 41 | . 5 11 . 4 9 . . . . . 4 . . . 2 . . . . 6 . Terminals 74 | . 9 28 . 7 13 1 . . . . 2 . . . 12 . . . . 2 . Fabricators 17 | . . . . . 3 . . . . . 4 . . . 6 . . . . 4 . Repair Stations 17 | . . 2 . . 4 . . . . . 4 . . . 7 . . . . . . Recycling Units 21 | . 3 1 . 5 . . . . . . . . . . 4 . . . . 8 . Scanalyzers 17 | . . . . 8 2 . . . . . . . . . 7 . . . . . . Garrison Access 8 | . . . . 1 . . . . . . 3 . . . 4 . . . . . . Terminal Hacks 68 | . 1 8 . 2 6 1 . . . . 1 . 26 . 5 . . 17 . 1 . Record 17 | . . . . . . 1 . . . . . . 11 . . . . 5 . . . Part Schematic 13 | . . . . . . . . . . . . . 9 . . . . 4 . . . Robot Schematic 3 | . . . . . . . . . . . . . 3 . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . 1 . . 4 . . . Prototype ID Bank 8 | . . 1 . . . . . . . . . . 3 . . . . 4 . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 3 | . . . . . 1 . . . . . 1 . . . 1 . . . . . . Terminal Index 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . Unreport Threat 3 | . . 2 . . . . . . . . . . . . . . . . . 1 . Locate Traps 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . Zone Layout 4 | . . 2 . 1 . . . . . . . . . . 1 . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . 1 . . . 3 . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . Build 4 | . . . . . . . . . . . 1 . . . 2 . . . . 1 . Repair Station Hacks 12 | . . 2 . . 2 . . . . . 4 . . . 4 . . . . . . Scan Component 6 | . . 1 . . 1 . . . . . 2 . . . 2 . . . . . . Repair 5 | . . 1 . . 1 . . . . . 2 . . . 1 . . . . . . Refit 1 | . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 8 | . 1 . . 2 . . . . . . . . . . 3 . . . . 2 . Report Inventory 3 | . . . . 1 . . . . . . . . . . 1 . . . . 1 . Retrieve Matter 3 | . 1 . . . . . . . . . . . . . 2 . . . . . . Retrieve Components 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . Scanalyzer 15 | . . . . 7 2 . . . . . . . . . 6 . . . . . . Insert Component 8 | . . . . 4 1 . . . . . . . . . 3 . . . . . . Analyze 7 | . . . . 3 1 . . . . . . . . . 3 . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . . . . 2 . . . . . . Seal Access 3 | . . . . 1 . . . . . . . . . . 2 . . . . . . Unauthorized Hacks 13 | . 2 3 . 1 2 . . . . . 2 . . . . . . . . 3 . Terminals 5 | . 1 2 . . 2 . . . . . . . . . . . . . . . . Track 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 1 . 1 . . . . . . . . . . . . . . . 3 . Reject 1 | . . . . . . . . . . . . . . . . . . . . 1 . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . 1 . Mask 1 | . . . . . . . . . . . . . . . . . . . . 1 . Tunnel 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . Jam 1 | . . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 5 8 . 5 8 . . . . . 5 . . . 11 . . . . 4 . Full Trace Events 4 | . 1 . . . 1 . . . . . . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . 3 . . . . . . Matter 318 | . . . . . . . . . . . . . . . 318 . . . . . . Time 84 | . . . . . . . . . . . . . . . 84 . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . 18 . . . . . . Part Schematics Acquired 19 | . . . . 3 1 . . . . . . . 9 . 2 . . 4 . . . Parts Built 5 | . . . . . . . . . . . 2 . . . 2 . . . . 1 . Matter 746 | . . . . . . . . . . . 256 . . . 212 . . . . 278 . Time 239 | . . . . . . . . . . . 64 . . . 106 . . . . 69 . Total Part Build Rating 37 | . . . . . . . . . . . 16 . . . 12 . . . . 9 . Parts Repaired 5 | . . 1 . . 1 . . . . . 2 . . . 1 . . . . . . Time 189 | . . 38 . . 19 . . . . . 82 . . . 50 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 22 | . 22 . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . 1 . . . . . . . . . . . . . . . 3 . Parts Scanalyzed 7 | . . . . 3 1 . . . . . . . . . 3 . . . . . . Part Schematics Acquired 6 | . . . . 3 1 . . . . . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . . . . . . find_chute 1 | . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Total Allies 13 | . . . 3 . . . . 5 1 . . . . 1 3 . . . . . . Largest Group 6 | . . . 3 . . . . 5 6 . . . . 1 3 . . . . . . Highest-Rated Group 239 | . . . 40 . . . . 121 239 . . . . 95 126 . . . . . . Highest-Rated Ally 118 | . . . 16 . . . . 31 118 . . . . 95 42 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 104 | . . . 16 . . . . . 57 . . . . 16 15 . . . . . . Total Damage 4721 | . . . 130 . . . . . 3512 . . . . 522 557 . . . . . . Kills 25 | . . . 3 . . . . . 14 . . . . 5 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Robot Analysis Total 5 | . . . . . . . . . . . . . . . 1 . . 4 . . . Derelict Logs Recovered 10 | . . . . . . . 1 1 . 1 . 1 . 2 . 3 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Turns Passed 16046 | . 1187 2127 617 852 1639 571 347 1948 1021 392 1481 308 104 504 1596 275 151 154 314 362 96 Spaces Moved 9632 | 1 518 820 274 431 885 283 198 1223 601 217 535 183 81 282 1342 426 230 160 429 415 98 Core . | . . . . . . . . . . . . . . . . . . . . . . Treads 4017 | . . . . 145 885 283 198 1223 601 217 296 . . 154 15 . . . . . . Legs 1899 | 1 518 820 274 286 . . . . . . . . . . . . . . . . . Wheels 631 | . . . . . . . . . . . 239 183 81 128 . . . . . . . Hover 3085 | . . . . . . . . . . . . . . . 1327 426 230 160 429 415 98 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 60 | 120 120 200 200 120 151 151 155 155 155 155 115 130 130 130 60 64 64 64 64 60 60 Average Speed 134 | 120 189 200 200 146 151 152 155 155 155 155 200 130 130 147 74 64 64 64 64 60 62 Slowest Speed 370 | 120 280 200 200 200 151 155 155 155 155 155 370 130 130 265 360 64 64 64 64 60 142 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 1 90 82 55 42 27 54 34 84 64 47 17 35 76 50 38 61 50 61 64 11 63 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 10 | . 1 1 . 1 . . 1 1 . . . . 1 1 . . . 3 . . . Known Exits Taken 4 | . . . . . 1 . . . . . 1 . . . 1 . . . 1 . . Unknown Exits Taken 16 | 1 1 1 1 1 . 1 1 1 1 1 . 1 1 1 . 1 1 1 . . . Scrap Searched 19 | . . . . . . 2 1 3 . 1 . . . 5 . 3 3 . 1 . . Spaces Dug 105 | . 11 . 6 10 . . 15 2 . . 4 . . 12 36 . . . . 9 . Terrain Destroyed 636 | . 34 36 24 10 15 68 16 2 37 5 96 5 . 126 125 . . . 28 9 . Melee 25 | . . . . . . . . 2 . . . . . . 17 . . . . 6 . Projectile 42 | . . . . . . 5 1 . . 5 11 5 . . 11 . . . 1 3 . AOE 569 | . 34 36 24 10 15 63 15 . 37 . 85 . . 126 97 . . . 27 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Total 11683 | . 632 1084 325 584 1102 352 216 1268 672 242 824 217 80 334 1810 428 233 193 445 514 128 Wait 772 | . 19 72 27 21 87 6 4 12 26 10 169 14 . 19 238 1 . . . 47 . Move 9612 | . 517 819 273 430 884 282 197 1222 600 216 534 182 80 281 1341 425 229 159 428 415 98 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 154 | . 18 19 1 17 12 6 1 9 5 . 11 . . 4 32 1 . 5 1 11 1 Fast Attach 76 | . 6 5 . 11 4 4 . 1 8 . 10 . . 1 13 . 2 5 . 4 2 Attach 60 | . 2 5 . 3 4 3 1 6 . 1 8 2 . 2 15 . . 2 1 2 3 Detach 8 | . . . . . . . . . . . . . . . 8 . . . . . . Swap 175 | . 13 18 8 16 12 7 3 2 7 1 23 4 . 4 39 . . 3 5 9 1 Drop 201 | . 11 28 5 28 18 9 . 10 12 . 11 . . 2 40 1 2 9 . 15 . Fire 540 | . 46 118 11 58 81 35 10 1 14 14 58 15 . 21 44 . . . 10 3 1 Melee 64 | . . . . . . . . 5 . . . . . . 40 . . 10 . 8 1 Ram 21 | . . . . . . . . . . . . . . . . . . . . . 21 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves (discovered 2 exits: Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 3) 648 | -10/Materials | Discovered new exit (range 16) 1136 | -10/Materials | Discovered new exit (range 15) 1188 | -10/Materials | Entered another Materials area 1188 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1638 | -9/Materials | Discovered new exit (range 16) 1811 | -9/Materials | Build established: Scavenger-Mutant 2234 | -9/Materials | Discovered new exit (range 16) 2325 | -9/Materials | Repaired Electrolaser 2462 | -9/Materials | Discovered new exit (range 8) 2667 | -9/Materials | Core integrity fell below 50% 2851 | -9/Materials | Discovered new exit (range 10) 3315 | -9/Materials | Entered Mines 3368 | -9/Mines | Found a hidden stash of uninstalled traps 3432 | -9/Mines | Assembled infested the area 3473 | -9/Mines | Build established: Mutant 3582 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3706 | -9/Mines | Discovered new exit (range 16) 3759 | -9/Mines | Core integrity fell below 20% 3878 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3932 | -9/Mines | Entered Materials 3932 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4746 | -8/Materials | Discovered new exit (range 7) 4784 | -8/Materials | Entered Factory 4784 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5063 | -7/Factory | Build established: Gunner 5168 | -7/Factory | Repaired Adv. Treads 5506 | -7/Factory | Identified exit to Lower Caves 5906 | -7/Factory | Cargo convoy interrupted 6423 | -7/Factory | Entered Lower Caves 6497 | -7/Lower Caves | Lost 3 parts (1u2w) 6732 | -7/Lower Caves | Build established: Scavenger-Gunner 6827 | -7/Lower Caves | Found Imp. Powered Armor 6840 | -7/Lower Caves | Found Imp. Powered Armor 6932 | -7/Lower Caves | Discovered new exit (range 6) 6994 | -7/Lower Caves | Entered another Lower Caves area 7056 | -7/Lower Caves | Spotted B-75 Beast 7220 | -7/Lower Caves | Learned location of Zion (-7) 7330 | -7/Lower Caves | Discovered new exit (range 8) 7341 | -7/Lower Caves | Entered Zion 7400 | -7/Zion | System corruption cleaned by Quarantine Array 7452 | -7/Zion | Discovered new exit (range 16) 7677 | -7/Zion | Learned location of Warlord (-4) 7748 | -7/Zion | Learned Factory terminal intel 7784 | -7/Zion | Found Prototype Device 7799 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 7841 | -7/Zion | Build established: Scavenger-Tank 8086 | -7/Zion | Given the Hacking Drone Bay 8585 | -7/Zion | Gained Derelict followers 8774 | -7/Zion | Visited the Megawrench Repair Shop 8774 | -7/Zion | Megawrench repaired 11 parts 9003 | -7/Zion | Discovered new exit (range 5) 9005 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9289 | -7/Zion | Entered Deep Caves 9289 | -7/Deep Caves | Accompanied by 5 allies 9291 | -7/Deep Caves | Met 5H-AD0 9326 | -7/Deep Caves | Found Surveybot 24 Chip 9332 | -7/Deep Caves | Found Surveybot 24 Scanner 9498 | -7/Deep Caves | Z-Facility disabled 9511 | -7/Deep Caves | Attacked by Z-Imprinter 9531 | -7/Deep Caves | Allies destroyed Z-Imprinter 9554 | -7/Deep Caves | Found Prototype Protection 9555 | -7/Deep Caves | Identified Zio. Weapon Casing 9562 | -7/Deep Caves | Found Zio. Weapon Casing 10109 | -7/Deep Caves | Build established: Scavenger-Mutant 10298 | -7/Deep Caves | Discovered new exit (range 6) 10310 | -7/Deep Caves | Entered Proximity Caves 10464 | -6/Proximity Caves | Spotted B-75 Beast 10559 | -6/Proximity Caves | Learned 4 Factory zone layouts 10665 | -6/Proximity Caves | Build established: Scavenger-Gunner 10680 | -6/Proximity Caves | Discovered new exit (range 14) 10702 | -6/Proximity Caves | Entered Factory 10702 | -6/Factory | Evolved 2 slots: Utility x2 10704 | -6/Factory | Loaded intel: 19 terminal locations 10725 | -6/Factory | Discovered new exit (range 24) 10770 | -6/Factory | Garrison activated, responded to threat 10970 | -6/Factory | Lost 3 parts (1n1u1w) 11184 | -6/Factory | Repaired Arm. Treads 11229 | -6/Factory | Repaired Hvy. Rocket Launcher 11491 | -6/Factory | Identified exit to Lower Caves 12084 | -6/Factory | Fabricated Biometal Medium Treads? 12183 | -6/Factory | Entered Lower Caves 12386 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12452 | -6/Lower Caves | Identified exit to Lower Caves 12486 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 12491 | -6/Lower Caves | Entered Data Miner 12491 | -6/Data Miner | Discovered new exit (range 6) 12508 | -6/Data Miner | Met Data Miner 12545 | -6/Data Miner | Learned location of Section 7 (-2) 12545 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12566 | -6/Data Miner | Received God Mode back door access code from Data Miner 12595 | -6/Data Miner | Entered Proximity Caves 12602 | -5/Proximity Caves | Learned Factory terminal intel 12640 | -5/Proximity Caves | Learned location of Armory (-3) 12692 | -5/Proximity Caves | Escorted by Enhanced Grunt 12886 | -5/Proximity Caves | Spotted B-75 Beast 13024 | -5/Proximity Caves | Destroyed B-75 Beast 13085 | -5/Proximity Caves | Discovered new exit (range 9) 13099 | -5/Proximity Caves | Entered Factory 13099 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13100 | -5/Factory | Loaded intel: 20 terminal locations 13432 | -5/Factory | Build established: Scavenger-Mutant 13533 | -5/Factory | Fabricated C-35 Carver (x3) 13932 | -5/Factory | Discovered new exit (range 4) 13960 | -5/Factory | Build established: Scout 14144 | -5/Factory | Repaired Lgt. Angular Momentum Engine 14347 | -5/Factory | Identified exit to Upper Caves 14347 | -5/Factory | Identified exit to Factory 14570 | -5/Factory | Fabricated Cmb. Gravmag System? 14599 | -5/Factory | First assault squad dispatched 14624 | -5/Factory | Incoming assault squad redirected 14689 | -5/Factory | Found Launcher Loader 14695 | -5/Factory | Entered Upper Caves 14748 | -5/Upper Caves | Encountered a Warlord checkpoint 14758 | -5/Upper Caves | Learned 4 Factory zone layouts 14793 | -5/Upper Caves | Learned Factory trap positions 14805 | -5/Upper Caves | Spotted B-75 Beast 14899 | -5/Upper Caves | Build established: Mutant 14961 | -5/Upper Caves | Discovered new exit (range 6) 14970 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14970 | -5/Upper Caves | Entered another Upper Caves area 15071 | -5/Upper Caves | Encountered a Warlord checkpoint 15074 | -5/Upper Caves | Discovered new exit (range 20) 15121 | -5/Upper Caves | Entered Zhirov 15121 | -5/Zhirov | Discovered new exit (range 3) 15135 | -5/Zhirov | Met Zhirov 15147 | -5/Zhirov | Learned location of Command (-1) 15147 | -5/Zhirov | Learned location of Testing (-2) 15147 | -5/Zhirov | Learned location of Quarantine (-3) 15153 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15165 | -5/Zhirov | Found Alien Artifact 15165 | -5/Zhirov | Identified Integrated Dissipator 15165 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15242 | -5/Zhirov | Found Alien Artifact 15275 | -5/Zhirov | Entered Proximity Caves 15294 | -4/Proximity Caves | Spotted B-86 Titan 15542 | -4/Proximity Caves | Discovered exit to Factory (range 14) 15589 | -4/Proximity Caves | Entered Factory 15589 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15591 | -4/Factory | Loaded intel: 81 trap records 15639 | -4/Factory | Found Mni. Smartbomb Launcher 15789 | -4/Factory | Local fabrication network quarantined 15805 | -4/Factory | Fabricated Enh. Nova Cannon (x1) 15941 | -4/Factory | Found Quantum Capacitor 15943 | -4/Factory | Found Prototype Slashing Weapon 15943 | -4/Factory | Identified Vibroblade 15951 | -4/Factory | Manually triggered Chute Trap 15951 | -4/Factory | Sucked down chute 15951 | -4/Factory | Entered Waste 15966 | -4/Waste | EMP discharged 15966 | -4/Waste | Spotted C-40 Crusher 15976 | -4/Waste | Spotted C-40 Crusher 15987 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15988 | -4/Waste | Spotted C-40 Crusher 15990 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15998 | -4/Waste | Spotted C-40 Crusher 16006 | -4/Waste | Spotted C-40 Crusher 16007 | -4/Waste | Spotted C-40 Crusher 16015 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16016 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 16018 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16019 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16021 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16025 | -4/Waste | Crushed by Compactor (1 part destroyed) 16030 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16031 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16034 | -4/Waste | Crushed by Compactor (1 part destroyed) 16037 | -4/Waste | Crushed by Compactor (1 part destroyed) 16041 | -4/Waste | Core integrity fell below 50% 16042 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16043 | -4/Waste | Crushed by Compactor (1 part destroyed) 16045 | -4/Waste | Crushed by Compactor (1 part destroyed) 16047 | -4/Waste | Self-destructed Last Messages --------------- Destabilizing: System interference. Adv. Target Analyzer temporarily disabled. Slammed into C-40 Crusher. Imp. Melee Analysis Suite crushed. Slammed into C-40 Crusher. Enh. Optical Array crushed. Slammed into C-40 Crusher. Adv. Target Analyzer permanently disabled. Destabilizing: Short circuit. Slammed into C-40 Crusher. Hvy. Pick permanently disabled. Destabilizing: Short circuit. Broken Hvy. Pick crushed. Gravmag Array destroyed. Slammed into C-40 Crusher. Broken Hvy. Pick crushed. Broken Adv. Target Analyzer crushed. Slammed into C-40 Crusher. Imp. Utility Shielding crushed. Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????# #??????????????????????????? | | ??????? ???????# #??????????????????????????? | | ?????# ???????# #??????????????????????????? | | ?????# ???????# #??????????????????????????? | | ?????# #??????# #??????????????????????????? | | ?????# #??????# #??????????????????????????? | | ?????# #??????# #??????????????????????????? | | ?????# #??????# #??????????????????????????? | | ?????# #??????# #??????????????????????????? | | ?????# #??????# #??????????????????????????? | | ?????# #??????# #??????????????????????????? | | ?????# #??????# #??????????????????????????? | | ###### #??????# #??????????????????????????? | | #??????# #??????????????????????????? | | #??????# #??????????????????????????? | | #??????# #??????????????????????????? | | #??????# #??????????????????????????? | | ###### #??????# #???????????#??????????????? | | ?????# #??????# #?????????? #??????????????? | | ?????# #??????# #????????? #??????????????? | | ?????# #??????# #???????? #??????????????? | | ###### ######## CC######## ###????????????? | | CC =/CC= #????????????? | | CCCCCC #????????????? | | CCCCCC #????????????? | | CC @CC #????????????? | | ###### ######## CC######## ###????????????? | | ?????# #??????# #???????? #??????????????? | | ?????# #??????# #????????? #??????????????? | | ?????# #??????# #?????????? #??????????????? | | ?????# #??????# #???????????#??????????????? | | ????? ??????######??????????????????????????? | | ???? ?????????????????????????????????????? | | ???# #????????????????????????????????????? | | ???# #????????????????????????????????????? | | ???# | #????????????????????????????????????? | | ???# #????????????????????????????????????? | | ???#! #????????????????????????????????????? | | ???# * #????????????????????????????????????? | | ???##########????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 80 Energy Generation 40 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 16 Additional Mass Support 12 Armor Coverage 600 Core Shielding 20 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 8 Core Analysis 8 Recoil Reduction 5 Offensive Hacking 14 Item Schematics ----------------- Imp. Utility Shielding | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Med. Reactive Plating | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Adv. Sensor Array | -5/Factory | Scanalyzed Hvy. Treads | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Biometal Medium Treads | x2 | -6/Factory | Preloaded C-35 Carver | x3 | -5/Factory | Preloaded Cmb. Gravmag System | x2 | -5/Factory Enh. Nova Cannon | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticMetafiberTrap Manual? 0 Play Time 02:14:12 Cumulative 369.8 hours Start 2021.10.10 @ 23:22:33 End 2021.10.11 @ 02:01:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 385 Rogue 385 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 79 Gallery% 91 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66bb059f-5090-4134-a5b0-1ce6598c45b3