Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.11 @ 21:09:08 Player: AnthonyDPS 2004 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (23) 115 Value Destroyed (1105) 1105 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (227) 227 TOTAL SCORE: 6847 Bonus ------- Pacifist 200 High Alert Combat Kills 27 Cogmind --------- Core Integrity 0/1150 Matter 259/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Particle Charger Advanced ECM Suite Phase Cannon Phase Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Hover Unit Airjet Gravmag System Gravmag System Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cooling System Small Storage Unit Improved Trap Scanner Enhanced Optical Array Advanced Sensor Array Improved Target Analyzer Energy Filter Improved Particle Charger Advanced ECM Suite Layered Light Armor Plating > --- WEAPON ----------- Variable Charge Gun Advanced Variable Charge Gun Phase Cannon > --- INVENTORY -------- Light Angular Momentum Engine Improved Heat Sink Improved Sensor Array Phase Cannon Phase Cannon Phase Cannon [Rating: 90] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Propulsion Gravmag System Treads Light Treads Wheel Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Protection Layered Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 2 . . 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . . 1 1 . . . 1 . . . Utility 8 | . . 2 . 1 2 . . 1 . . 2 Weapon 1 | . . . 1 . . . . . . . . Parts Attached 83 | 7 1 16 8 9 19 4 . 8 . . 11 Power 10 | 1 . 2 . 1 3 1 . . . . 2 Engine 8 | 1 . 2 . 1 1 1 . . . . 2 Core 2 | . . . . . 2 . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 14 | 2 . 2 4 1 1 . . 3 . . 1 Treads 3 | . . 2 1 . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . Hover 9 | . . . 3 1 1 . . 3 . . 1 Flight . | . . . . . . . . . . . . Utility 33 | 1 1 5 1 5 11 1 . 3 . . 5 Device 19 | . . 2 . 2 8 . . 2 . . 5 Storage 2 | 1 1 . . . . . . . . . . Processor 4 | . . . . 1 2 1 . . . . . Hackware . | . . . . . . . . . . . . Protection 8 | . . 3 1 2 1 . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 26 | 3 . 7 3 2 4 2 . 2 . . 3 Energy Gun 11 | . . 1 1 2 4 1 . . . . 2 Energy Cannon 5 | . . 2 . . . . . 2 . . 1 Ballistic Gun 6 | 3 . 2 1 . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . Launcher 2 | . . 2 . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . 1 Parts Lost 21 | . . 2 . . 4 . . . 1 . 14 Power 2 | . . . . . 1 . . . . . 1 Propulsion 7 | . . 1 . . 1 . . . . . 5 Utility 9 | . . 1 . . 2 . . . 1 . 5 Weapon 3 | . . . . . . . . . . . 3 Highest Loss Streak 12 | . . 1 . . 4 . . . 1 . 12 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 96 94 98 96 95 100 93 91 93 88 65 Engine 6 | . 14 11 9 7 3 3 6 5 5 5 3 Treads 2 | . . 7 22 . . . . . . . . Wheel 2 | . 28 12 . . . . . . . . . Hover 20 | . . . 3 30 26 26 26 26 29 29 17 Device 17 | . . 11 18 15 22 20 20 22 22 17 19 Storage 7 | . 25 11 9 7 6 6 6 5 5 5 3 Processor 6 | . . . . . 10 13 13 11 11 11 7 Protection 7 | . . 18 9 11 4 6 6 5 5 5 2 Energy Gun 10 | . . 2 11 15 15 19 13 1 . . 6 Energy Cannon 4 | . . 6 9 7 . . . 9 11 11 2 Ballistic Gun 2 | . 28 8 4 . . . . . . . . Peak Build Rating 90 | 6 7 14 29 40 59 60 60 70 67 64 90 Average Rating 42 | 4 6 11 18 36 50 59 55 64 66 64 59 On Entrance 38 | . 6 7 14 29 40 59 60 55 67 64 64 Naked Turns 45 | . . . . . . . . . . . 45 Heaviest Build 55 | 11 15 26 29 35 34 34 34 44 41 40 55 Greatest Support 63 | 10 10 43 63 35 35 34 34 41 41 41 45 Greatest Overweight (x) 2 | 1 1 2 2 . . . . 1 . . 2 Average Overweight (x) . | . 1 1 . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | 3 6 7 5 7 7 7 8 7 8 8 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 6 8 8 8 8 8 8 8 8 5 Class Distribution -------------------- 52% | Mutant 23% | Tank 20% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Mutant | -6/Factory Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Matter Collected 1140 | 205 . 182 69 185 231 169 13 . 80 . 6 Remotely . | . . . . . . . . . . . . Salvage Created 802 | . . 343 69 185 80 . . . . . 125 Parts 34 | . . 13 4 8 5 . . . . . 4 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Combat Hostiles Destroyed 19 | . . 11 1 4 1 . . . . . 2 Guns 7 | . . 2 1 3 1 . . . . . . Cannons 2 | . . 1 . 1 . . . . . . . AOE 10 | . . 8 . . . . . . . . 2 Classes Destroyed 7 | . . 3 1 1 1 . . . . . 1 Builder 1 | . . 1 . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . Watcher 2 | . . . . . 2 . . . . . . Grunt 10 | . . 8 1 . . . . . . . 1 Duelist 1 | . . . . . . . . . . . 1 Sentry 3 | . . 3 . . . . . . . . . Programmer 5 | . . . . 4 1 . . . . . . Best Kill Streak 6 | . . 6 1 1 1 . . . . . 2 Combat Bots Only 5 | . . 5 1 1 1 . . . . . 2 Max Kills in Single Turn 2 | . . 2 1 1 1 . . . . . 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Hostile Shots Fired 226 | . . 38 7 40 19 . 1 . 15 . 106 Missed 93 | . . 12 3 20 12 . . . 6 . 40 Damage Taken 3557 | . . 474 59 258 538 . . . 190 . 2038 Core 1334 | . . 13 14 60 46 . . . 37 . 1164 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 35 | . . . 11 24 . . . . . . . Regen/Repaired (Parts) 27 | . . . . . . . . 27 . . . Core Remaining (%) 96 | 100 100 96 97 91 . . 94 . . 96 . Volleys Fired 60 | . 1 21 5 16 8 6 2 . . . 1 Largest 3 | . 2 2 3 3 3 3 2 . . . 2 Hottest 223 | . 40 88 169 187 223 216 131 . . . 165 Shots Fired 147 | . 2 42 15 45 21 16 4 . . . 2 Gun 97 | . 2 17 8 29 21 15 4 . . . 1 Cannon 31 | . . 7 7 16 . . . . . . 1 Launcher 18 | . . 18 . . . . . . . . . Special 1 | . . . . . . 1 . . . . . Kinetic 23 | . 2 17 4 . . . . . . . . Thermal 98 | . . 7 10 40 20 15 4 . . . 2 Explosive 18 | . . 18 . . . . . . . . . Electromagnetic 7 | . . . 1 5 1 . . . . . . Robot Hit Streak 13 | . 1 11 13 6 5 2 1 . . . 1 Robot Miss Streak 3 | . 1 1 2 3 3 . 2 . . . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 82 | . 1 33 8 24 13 1 1 . . . 1 Core Hits 53 | . . 24 6 14 6 . 1 . . . 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . 1 . . . . Burn 1 | . . . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2597 | . 10 1130 128 418 413 . 23 . . . 475 Guns 836 | . 10 147 85 265 306 . 23 . . . . Cannons 352 | . . 126 43 153 . . . . . . 30 Explosions 1406 | . . 857 . . 107 . . . . . 442 Melee . | . . . . . . . . . . . . Ramming 3 | . . . . . . . . . . . 3 Kinetic 187 | . 10 147 30 . . . . . . . . Thermal 1475 | . . 126 80 393 381 . 23 . . . 472 Explosive 857 | . . 857 . . . . . . . . . Electromagnetic 75 | . . . 18 25 32 . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . 1 1 . . . 1 1 . Average Corruption 1 | . . . . 1 1 . . . 1 1 . Corruption Purged 1 | . . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 5 | . . . . 1 2 . . . . 2 . Matter Fused 3 | . . . . . 2 . . . . 1 . Data Loss (minor) 2 | . . . . 1 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 312 | . . . . 1 203 . . . . . 108 Projectiles 1 | . . . . 1 . . . . . . . Explosions 311 | . . . . . 203 . . . . . 108 Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 1 | . . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 782 | . . 102 . . 366 . . . . . 314 Shots 12 | . . 5 . . 4 . . . . . 3 Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 477 | . . 145 75 420 477 452 48 . . . 111 Average Temperature 133 | . . 67 39 130 196 189 27 . . . 31 Received Heat Transfer 382 | . . 180 18 . 18 . . . 45 . 121 Effects 3 | . . . . . 2 1 . . . . . Shutdowns 1 | . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . Damage (major) 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 8 | . . . 1 4 3 . . . . . . Heat Transferred 2219 | . . 222 185 703 672 . 150 . . . 287 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Peak Influence 468 | . 59 468 228 224 240 . . . . . 135 Initial 113 | . . 24 113 103 63 . . . . . 6 Average 115 | . 26 225 175 99 124 . . . . . 49 Maximum Alert Level 2 | . . 2 1 1 1 . . . . . . Low Security (%) 79 | 100 100 44 80 91 66 . . 100 . . 100 Level 1 17 | . . 31 19 8 33 . . . . . . Level 2 3 | . . 23 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . 1 1 . 3 8 . . . . . 3 Investigation 1 | . . 1 . . . . . . . . . Extermination 3 | . . . . 2 1 . . . . . . Reinforcement 12 | . 1 . . 1 7 . . . . . 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Distress Signals 5 | . . 3 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 74 | . 3 12 7 8 15 . 1 . 14 . 14 Peak Tracking Total 9 | . 3 7 3 2 8 . 1 . 9 . 8 Tactical Retreats 18 | . . 2 2 1 6 . . . 4 . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Traps Triggered 5 | . . 1 . 1 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Machines Disabled 12 | . . 1 1 1 6 . . . . . 3 Max in Single Turn 6 | . . 1 1 1 6 . . . . . 3 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Machines Accessed 23 | . 5 2 1 4 5 . . 1 1 . 4 Terminals 13 | . 4 . . 3 2 . . . . . 4 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . 1 1 . . 1 . . . Recycling Units 3 | . 1 1 . . 1 . . . . . . Scanalyzers 3 | . . 1 1 . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 50 | . 11 4 1 14 9 . . 4 1 . 6 Successful 35 | . 9 3 . 7 6 . . 4 1 . 5 Failed 15 | . 2 1 1 7 3 . . . . . 1 Catastrophic 1 | . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 28 | . 9 . . 11 2 . . . . . 6 Fabricators . | . . . . . . . . . . . . Repair Stations 9 | . . . . 3 2 . . 4 . . . Recycling Units 4 | . 2 1 . . 1 . . . . . . Scanalyzers 8 | . . 3 1 . 4 . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 19 | . 7 . . 5 1 . . . 1 . 5 Record 3 | . . . . 1 . . . . . . 2 Part Schematic 1 | . . . . . . . . . . . 1 Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 3 | . 1 . . . 1 . . . . . 1 Open Door 1 | . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . . 1 Alert Level 3 | . 1 . . 2 . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 7 | . . . . 2 1 . . 4 . . . Scan Component 4 | . . . . 1 1 . . 2 . . . Repair 3 | . . . . 1 . . . 2 . . . Recycling Unit Hacks 3 | . 2 1 . . . . . . . . . Process 1 | . . 1 . . . . . . . . . Retrieve Matter 2 | . 2 . . . . . . . . . . Scanalyzer 6 | . . 2 . . 4 . . . . . . Insert Component 3 | . . 1 . . 2 . . . . . . Analyze 3 | . . 1 . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 3 1 . 3 4 . . 1 . . 4 Full Trace Events 1 | . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . 1 . . 2 . . . . . 1 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . . . Time 114 | . . . . 38 . . . 76 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 69 | . . 69 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . 2 . . . . . . Part Schematics Acquired 3 | . . 1 . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Total Allies 3 | . . . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . . . 3 Highest-Rated Group 138 | . . . . . . . . . . . 138 Highest-Rated Ally 46 | . . . . . . . . . . . 46 Total Orders . | . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . . . 5 Total Damage 144 | . . . . . . . . . . . 144 Kills . | . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 3 . . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Turns Passed 4531 | 56 242 471 381 776 915 502 172 185 404 97 330 Spaces Moved 5602 | 45 245 285 249 970 977 902 345 208 766 219 391 Core 118 | 2 . . . . . . . . . . 116 Treads 257 | . . 82 175 . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 491 | 43 245 203 . . . . . . . . . Hover 4736 | . . . 74 970 977 902 345 208 766 219 275 Flight . | . . . . . . . . . . . . Fastest Speed 44 | 50 95 95 52 48 48 48 48 44 44 44 46 Average Speed 57 | 87 95 120 128 48 48 48 48 47 44 44 61 Slowest Speed 180 | 95 95 160 180 52 48 48 48 108 44 44 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 3 52 25 24 17 23 86 46 4 84 28 12 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . 1 . . 2 . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . 4 1 . 2 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 173 | . . 87 . . 47 . . . . . 39 Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 173 | . . 87 . . 47 . . . . . 39 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Total 6767 | 60 252 371 297 1248 1409 957 346 294 832 219 482 Wait 926 | . . 42 26 233 382 43 . 70 65 1 64 Move 5591 | 44 244 284 248 969 976 901 344 207 765 218 391 Hop . | . . . . . . . . . . . . Pick Up 47 | 8 4 2 4 9 11 1 . 4 1 . 3 Fast Attach 34 | 4 1 5 6 4 4 1 . 4 . . 5 Attach 30 | 3 . 5 1 1 10 . . 4 . . 6 Detach 5 | 1 . . . . 1 . . 1 . . 2 Swap 19 | . . 6 1 4 5 3 . . . . . Drop 54 | . 2 6 6 12 12 2 . 4 1 . 9 Fire 60 | . 1 21 5 16 8 6 2 . . . 1 Melee . | . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 13) 299 | -10/Materials | Entered another Materials area 299 | -9/Materials | Evolved 2 slots: Utility x2 331 | -9/Materials | Build established: Mutant 740 | -9/Materials | Discovered new exit (range 3) 770 | -9/Materials | Entered another Materials area 770 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1127 | -8/Materials | Build established: Tank 1134 | -8/Materials | Discovered new exit (range 14) 1151 | -8/Materials | Entered Factory 1151 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1926 | -7/Factory | Discovered new exit (range 4) 1927 | -7/Factory | Entered another Factory area 1927 | -6/Factory | Evolved 2 slots: Utility x2 2221 | -6/Factory | Build established: Mutant 2405 | -6/Factory | Lost 4 parts (1p1n2u) 2738 | -6/Factory | Build established: Skirmisher 2840 | -6/Factory | Discovered new exit (range 4) 2842 | -6/Factory | Entered Lower Caves 2902 | -6/Lower Caves | Learned Factory security intel 2925 | -6/Lower Caves | Learned Factory emergency access door positions 3033 | -6/Lower Caves | Encountered a Warlord checkpoint 3157 | -6/Lower Caves | Learned location of Zion (-6) 3297 | -6/Lower Caves | Discovered new exit (range 21) 3344 | -6/Lower Caves | Entered another Lower Caves area 3487 | -6/Lower Caves | Discovered new exit (range 5) 3516 | -6/Lower Caves | Entered Factory 3516 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3610 | -5/Factory | Discovered new exit (range 14) 3654 | -5/Factory | Repaired Airjet 3675 | -5/Factory | Build established: Mutant 3694 | -5/Factory | Repaired Airjet 3701 | -5/Factory | Entered Upper Caves 3702 | -5/Upper Caves | Encountered a Warlord checkpoint 3744 | -5/Upper Caves | Learned location of Warlord (-4) 3807 | -5/Upper Caves | Learned location of Armory (-3) 3832 | -5/Upper Caves | Attracted the attention of an 0b10 base 4097 | -5/Upper Caves | Discovered new exit (range 19) 4105 | -5/Upper Caves | Entered another Upper Caves area 4132 | -5/Upper Caves | Encountered a Warlord checkpoint 4195 | -5/Upper Caves | Discovered new exit (range 15) 4202 | -5/Upper Caves | Entered Factory 4202 | -4/Factory | Evolved 2 slots: Utility x2 4365 | -4/Factory | Spotted B-86 Titan 4486 | -4/Factory | Core integrity fell below 50% 4490 | -4/Factory | Lost 12 parts (4n5u3w) 4505 | -4/Factory | Core integrity fell below 20% 4532 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 04497_ Penetrated by Slug. 04497_ R-10 Processor collects Adv. Actuator Array. 04500_ U-05 Engineer builds a Wall. 04503_ Knocked back. 04503_ Slammed into U-05 Engineer. 04504_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 04504_ Knocked back. 04508_ Penetrated by Slug. 04508_ Neutrino Reactor explodes. 04508_ M-13 Machinist destroyed. 04508_ Door malfunctions. 04508_ T-07 Excavator destroyed. 04510_ U-05 Engineer lays Concrete. 04511_ Neutrino Reactor explodes. 04511_ Penetrated by Slug. 04511_ Slug penetrates Neutrino Reactor. 04522_ Slug penetrates Wall. 04532_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????##############??????????????????????? | | ???????????? u #??????????????????????? | | ????????????? #??????????????????????? | | ?????????????"" ##############?????????? | | ?????????????"" # #?????????? | | ??????????? """ # #?????????? | | ?????????? # #?????????? | | ?????????? # #?????????? | | ?????????? @# """ """ #?????????? | | ?????????? # """ """ #?????????? | | ?????????? ; """ """ #?????????? | | ????????? h # #?????????? | | ?????????? # """ """ #?????????? | | ??????????? #### #### # """ """ #?????????? | | ????????????????????# # """ """ #?????????? | | ????????????????????# # #?##??????? | | ????????????????????# ################"##????? | | ????????????????????# #???# ####?? | | ????????????????????# #???#""" "# #?? | | ????????????????????# #???#"R #?? | | ???????????########## #???#""" ##? | | ???????????# # #???# #? | | ???????????#""" # #???# #? | | ???????????#""" + #???# #? | | ???????????#""" # #???# % %#? | | ???????????# # #???# #? | | ???????????#""" # #???# ### | | ???????????#""" # #???# ! " | | ???????????#""" # ###########/######### | | ???????????# # ^ %= | | ??????????#####+##### % | | ??????????# # #???# """ ! % | | ??????????# # #???# """ !! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Corruption Containment 8 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 64 Target Analysis 6 Recoil Reduction 3 Energy Filtering 30 Particle Charging 20 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Imp. Sensor Array | -6/Factory | Scanalyzed Lightning Gun | -6/Factory | Scanalyzed Biometal Heavy Treads | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothBiometalShearcannon Manual? 0 Play Time 01:20:52 Cumulative 40.8 hours Start 2025.02.11 @ 19:35:41 End 2025.02.11 @ 21:09:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da92ae8f-18bb-49e5-9301-c8bdabf41bac