Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.26 @ 22:38:02 Player: Maleqai Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (867) 867 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2642 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 167/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Deuterium Engine Carbon-fiber Leg High-capacity Storage Unit Terrain Scanner Recoil Stabilizer Particle Charger Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Small Matter Pod Recoil Stabilizer Improved Power Shielding > --- WEAPON ----------- Heavy Particle Cannon Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Carbon-fiber Leg High-capacity Storage Unit Terrain Scanner Particle Charger Reflective Plating Shield Generator Shock Rifle Datajack [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Improved Power Shielding Device Shield Generator Storage Small Matter Pod Protection Improved Power Shielding Weapon Enhanced Autogun Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 38 | 6 4 13 15 Power 7 | 1 . 3 3 Engine 6 | 1 . 3 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 3 . 2 3 Treads . | . . . . Leg 7 | 3 . 2 2 Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 12 | . 3 4 5 Device 4 | . 1 1 2 Storage 4 | . 2 . 2 Processor . | . . . . Hackware . | . . . . Protection 4 | . . 3 1 Artifact . | . . . . Weapon 11 | 2 1 4 4 Energy Gun 5 | 1 . 2 2 Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . 1 . Parts Lost 14 | . . . 14 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 4 | . . . 4 Weapon 5 | . . . 5 Highest Loss Streak 8 | . . . 8 To Critical Strikes . | . . . . Average Backups 5 | . 3 4 8 Power . | . . . . Propulsion . | . . . 1 Utility 2 | . . 2 3 Weapon 1 | . 2 . 1 Tool/Special . | . . . . Unused Backups 7 | . 1 2 4 Power . | . . . . Propulsion 3 | . . 1 2 Utility 3 | . . 1 2 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 96 | . 95 98 94 Engine 18 | . 14 20 17 Leg 20 | . 28 21 15 Device 8 | . 8 6 10 Storage 7 | . 15 . 16 Protection 10 | . . 15 8 Energy Gun 10 | . 14 12 6 Energy Cannon 1 | . . . 4 Ballistic Gun 13 | . 2 16 13 Launcher 3 | . 11 3 . Peak Build Rating 29 | 5 7 22 29 Average Rating 17 | 3 6 17 24 On Entrance 8 | . 5 7 22 Avg Prop Armor Cover (%) 5 | . . 5 . Naked Turns . | . . . . Heaviest Build 68 | 6 11 27 68 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 14 | . . 4 14 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 5 5 5 20 Average Capacity 6 | 5 5 5 10 Most Carried 10 | 3 5 5 10 Average Carried 5 | . 3 4 8 Final Capacity 10 | 5 5 5 10 Final Carried 7 | 1 5 5 7 Class Distribution -------------------- 57% | Tank 23% | Mutant 13% | Scavenger-Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1037 | 250 48 337 402 Remotely . | . . . . Salvage Created 1006 | 37 117 428 424 Parts 68 | 2 10 33 23 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 24 | 1 . 14 9 Guns 18 | 1 . 10 7 Cannons 2 | . . . 2 AOE 4 | . . 4 . Classes Destroyed 8 | 1 2 3 2 Builder 2 | . . 1 1 Hauler 1 | . . . 1 Recycler 1 | . 1 . . Watcher 3 | . 2 1 . Swarmer 7 | . . 4 3 Grunt 12 | 1 . 7 4 Sentry 4 | . . 3 1 Hunter 1 | . . . 1 Best Kill Streak 4 | 1 2 4 3 Combat Bots Only 4 | 1 . 4 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 270 | 7 1 94 168 Missed 80 | 3 . 34 43 Hits 190 | 4 1 60 125 Melee 6 | . . . 6 Projectile 184 | 4 1 60 119 Critical Strikes 7 | . . 2 5 Actively Blocked 1 | . . . 1 Damage Taken 2624 | 46 34 747 1797 Core 689 | 12 7 118 552 Absorbed by Shields 161 | . . 33 128 Redirected to Shielding 102 | . . 36 66 Ignored by Resistances 56 | . . . 56 Regen/Repaired (Parts) 22 | . . 22 . Core Remaining (%) 85 | 95 92 70 . Volleys Fired 89 | 5 4 34 46 Largest 3 | 2 2 3 3 Hottest 156 | 70 80 130 156 Shots Fired 211 | 10 8 88 105 Gun 184 | 10 4 79 91 Cannon 14 | . . . 14 Launcher 13 | . 4 9 . Special . | . . . . Kinetic 92 | 5 . 38 49 Thermal 87 | 5 4 25 53 Explosive 13 | . 4 9 . Electromagnetic 19 | . . 16 3 Robot Hit Streak 11 | 5 4 7 11 Robot Miss Streak 6 | 1 1 6 5 Penetration Max . | . . . . Secondary Targets 5 | . . 2 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 123 | 7 4 49 63 Core Hits 51 | 2 4 25 20 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 1 2 Burn 3 | . . 1 2 Melee Attacks 2 | . . . 2 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2501 | 71 141 1115 1174 Guns 1644 | 71 38 611 924 Cannons 250 | . . . 250 Explosions 607 | . 103 504 . Melee . | . . . . Ramming . | . . . . Kinetic 729 | 34 . 248 447 Thermal 1024 | 37 38 259 690 Explosive 560 | . 103 457 . Electromagnetic 188 | . . 151 37 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 13 | . . 4 9 Projectiles 9 | . . . 9 Explosions 4 | . . 4 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 114 | . 22 92 . Shots 7 | . 2 5 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 610 | 108 54 347 610 Average Temperature 164 | 59 25 119 224 Received Heat Transfer 1068 | 24 9 251 784 Effects 22 | . . 7 15 Shutdowns 5 | . . . 5 Energy Bleed 3 | . . 2 1 Interference 6 | . . 4 2 Matter Decay 2 | . . . 2 Short Circuit 5 | . . 1 4 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | 2 . . 3 Heat Transferred 2492 | 111 111 753 1517 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 142 | 20 22 142 72 Initial 28 | . 6 5 28 Average 47 | 2 3 85 16 Influence Increases 777 | 20 41 465 251 Destroy 0b10 Robot/C 480 | 20 . 280 180 Destroy 0b10 Robot/NC 35 | . 15 10 10 Destroy Leader 128 | . 4 82 42 Successful Hack 8 | . . 8 . Disable Machine 30 | . . 15 15 Destroy Structure 66 | . 22 40 4 Lose Combat Pursuer 30 | . . 30 . Influence Decreases 777 | 10 37 410 320 Entered New Map 54 | . 4 9 41 Time Decay 667 | 10 33 401 223 Lost Part 56 | . . . 56 Squads Dispatched 5 | . . 3 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | 1 5 17 19 Peak Tracking Total 6 | 1 2 4 6 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . . 3 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . . 8 . Successful 7 | . . 7 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . . 4 . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 4 . Alert Level 4 | . . 4 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Refit 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 3 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 306 | . 148 158 . ECM 306 | . 148 158 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2129 | 150 237 1018 724 Spaces Moved 1033 | 118 178 508 229 Core 38 | 29 . . 9 Treads . | . . . . Legs 990 | 89 178 504 219 Wheels . | . . . . Hover 4 | . . 4 . Flight 1 | . . . 1 Fastest Speed 50 | 50 120 120 190 Average Speed 171 | 102 120 172 243 Slowest Speed 750 | 120 120 410 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 6 30 25 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 66 | . 18 45 3 Melee . | . . . . Projectile 3 | . . . 3 AOE 63 | . 18 45 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1252 | 138 193 599 322 Wait . | . . . . Move 1030 | 117 177 507 229 Hop . | . . . . Pick Up 51 | 8 7 21 15 Fast Attach . | . . . . Attach 15 | 5 2 2 6 Detach . | . . . . Swap 36 | 1 2 16 17 Drop 29 | 2 1 19 7 Fire 89 | 5 4 34 46 Melee 2 | . . . 2 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 109 | -11/Scrapyard | Discovered new exit (range 8) 151 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 11) 318 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 9) 388 | -10/Materials | Entered another Materials area 388 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 711 | -9/Materials | Build established: Tank 1191 | -9/Materials | Repaired Aluminum Leg 1387 | -9/Materials | Discovered new exit (range 9) 1406 | -9/Materials | Entered another Materials area 1406 | -8/Materials | Evolved 2 slots: Utility x2 2082 | -8/Materials | Lost 6 parts (2n1u3w) 2118 | -8/Materials | Core integrity fell below 50% 2124 | -8/Materials | Core integrity fell below 20% 2130 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Flight Unit. Broken Shield Generator destroyed. Reflective Plating destroyed. Jacked L-31 Rogue... Right-click on available options for more info. Keyboard players can use Shift-a~z. >>parse_system Reading system data... Flying robots can pass through spaces occupied by others, even hostile robots. Deuterium Engine destroyed. Sml. Matter Pod destroyed. Flight Unit destroyed. Lgt. Nuclear Core destroyed. Datajack destroyed. [Achievement: First Step to Greatness] Notice for Steam players: Cogmind player global achievement rates displayed by Steam are all underreported, in many cases by a huge margin, due to how they are calculated by Valve. 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Loot Pinata One Hack Too Far Organ Harvest Part-time Mechanic Resistances Are Futile Risk Taker Storm Trooper That Tickles There's More Where That Came From Uninvited Guest Well Done Challenges ------------ None Game ------ Seed EtherialOpticalCutter Manual? 0 Play Time 00:53:46 Cumulative 0.8 hours Start 2026.01.26 @ 21:37:17 End 2026.01.26 @ 22:38:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: af61b338-19fe-451e-a164-294613f5c72a