Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.28 @ 19:49:34 Player: WazdakkaGutsmek Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (68) 340 Value Destroyed (2501) 2501 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (6169) 6169 TOTAL SCORE: 17470 Bonus ------- High Alert Combat Kills 536 Follower Combat Kills 153 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 126 Met Warlord at Research 2000 Scanned by Researcher 500 Met Warlord at Command 2000 Friendly Fire -146 Cogmind --------- Core Integrity 0/1600 Matter 28/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Visual Processing Unit Advanced Signal Interpreter Advanced Target Analyzer Graphene Brace Hacking Suite Hacking Suite Hacking Suite Improved System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Utility Shielding Graphene Brace Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced ECM Suite Advanced Reaction Control System Improved Medium Armor Plating Graphene Brace Hacking Suite Hacking Suite Ghost Barrier Improved System Guard Improved System Guard > --- WEAPON ----------- Plasma Lance > --- INVENTORY -------- Diametric Drive Diametric Drive Advanced Target Analyzer Antimissile System Long-range Tractor Beam Hypervelocity EM Gauss Rifle Enhanced Nova Cannon Hellfire Missile Launcher [Rating: 155] Favorites ----------- Power Light Quantum Reactor Engine Backup Power III Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Field Propulsion Array Treads Light Treads Leg Myomer Leg Hover Unit Backup Propulsion III Flight Unit Field Propulsion Array Utility Visual Processing Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Vortex Driver Energy Gun Backup Laser III Energy Cannon Vortex Driver Ballistic Gun Coil Gun Launcher Hellfire Missile Launcher Slashing Weapon Phasing Sabre Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Slots Evolved 18 | . . . 2 . 2 2 2 2 . . . . 2 2 2 . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . 1 . 1 1 1 . . . . . . 2 . . . . Utility 11 | . . . 1 . 1 1 1 2 . . . . 1 . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 111 | . . 1 . . 13 . 7 2 2 1 16 2 22 5 7 5 20 8 Power 9 | . . . . . 2 . . . . . 2 . 1 . 1 1 2 . Engine 2 | . . . . . 2 . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . 1 . . . . . . . Reactor 6 | . . . . . . . . . . . 1 . 1 . 1 1 2 . Propulsion 34 | . . . . . 5 . . 1 . . 6 . 13 2 1 . 5 1 Treads 2 | . . . . . 2 . . . . . . . . . . . . . Leg 6 | . . . . . . . . . . . 6 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . . . . . . Flight 25 | . . . . . 3 . . . . . . . 13 2 1 . 5 1 Utility 37 | . . . . . 3 . 6 1 1 . 4 . 5 3 2 2 6 4 Device 17 | . . . . . 1 . 2 . 1 . 3 . 2 3 1 . 1 3 Storage 1 | . . . . . . . . . . . . . . . 1 . . . Processor 11 | . . . . . . . 4 1 . . 1 . 2 . . . 2 1 Hackware 4 | . . . . . . . . . . . . . 1 . . 2 1 . Protection 4 | . . . . . 2 . . . . . . . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 31 | . . 1 . . 3 . 1 . 1 1 4 2 3 . 3 2 7 3 Energy Gun 6 | . . . . . 2 . . . . . . . . . . 1 2 1 Energy Cannon 6 | . . . . . 1 . . . . . 2 1 1 . . 1 . . Ballistic Gun 4 | . . 1 . . . . . . . . 2 . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . . . . . . . . . . 1 . 5 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 1 1 . 1 1 . . . . . Piercing Weapon 2 | . . . . . . . 1 . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 9 | . . . . . 1 . . . . . 2 . 1 1 2 2 . . Parts Lost 36 | . . . . 2 3 . 1 2 2 . . . 1 . . 2 12 11 Power 3 | . . . . 1 . . . . . . . . . . . . 2 . Propulsion 15 | . . . . 1 1 . 1 1 . . . . . . . . 7 4 Utility 12 | . . . . . 1 . . 1 1 . . . . . . 2 2 5 Weapon 6 | . . . . . 1 . . . 1 . . . 1 . . . 1 2 Highest Loss Streak 6 | . . . . 2 3 . 1 1 3 . . . 1 . . 2 5 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 66 | . 85 85 66 42 51 15 40 47 29 29 61 97 84 80 79 81 78 60 Engine 2 | . 14 14 11 7 8 . . . . . 4 . . . . . . . Reactor 2 | . . . . . . . . . . . . 5 6 9 5 4 6 2 Leg 7 | . 28 28 22 14 . . . . . . 3 35 14 . . . . . Hover 1 | . . . . . . . . . . . 8 . . . . . . . Flight 8 | . . . . . 2 15 11 3 . . . . 12 23 21 21 19 9 Device 10 | . . . . . 2 . 7 9 4 5 7 14 12 18 20 19 13 12 Storage 2 | . 14 14 11 7 . . . . . . . . . . 2 4 3 . Processor 17 | . . . . . . . 14 25 23 23 26 29 27 19 17 17 13 14 Hackware 3 | . . . . . . . . . . . . . 1 4 4 4 12 15 Protection 1 | . . . . . 8 . . . . . . . . . . . 4 2 Energy Gun 2 | . 28 18 11 7 8 . . . . . 4 . . . . . . 1 Energy Cannon 1 | . . . . . 6 . . . . . 2 1 5 4 4 2 . . Ballistic Gun 1 | . . 9 11 7 . . . . . . . 8 1 . . . . . Piercing Weapon 1 | . . . . . . . 5 5 . . . . . . . 4 3 . Peak Build Rating 155 | . 6 7 6 6 15 2 26 30 22 22 89 89 112 125 137 138 155 119 Average Rating 69 | . 6 6 6 4 10 2 16 26 16 17 42 86 94 123 132 135 138 96 On Entrance 46 | 6 6 6 6 6 . 2 2 26 21 17 17 89 84 110 125 137 137 89 Naked Turns 118 | . . . . 112 6 . . . . . . . . . . . . . Heaviest Build 58 | 13 13 14 14 14 28 . 4 4 3 5 50 35 43 46 53 53 58 37 Greatest Support 118 | 20 20 20 20 20 40 8 8 4 3 3 118 53 53 60 61 61 61 44 Greatest Overweight (x) 5 | . . . . . . . . 1 . 1 1 . 4 . . . . 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 8 8 5 5 5 5 5 5 5 5 5 5 10 10 10 5 Average Capacity 6 | . 8 8 8 7 5 5 5 5 5 5 5 5 5 5 7 10 9 5 Most Carried 9 | . 6 7 6 6 5 3 5 5 5 5 5 5 5 5 6 8 9 4 Average Carried 5 | . 6 6 6 5 3 3 3 5 4 4 4 5 4 4 5 6 6 3 Final Capacity 10 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 10 10 5 5 Final Carried 6 | 6 6 6 6 5 3 3 5 5 5 5 5 5 5 5 6 6 4 2 Class Distribution -------------------- 25% | Mutant 13% | Scavenger-Ninja 12% | Scout 12% | Hacker-Ninja 9% | Scavenger-Skirmisher 9% | Scavenger-Scout 5% | Hacker-Scout 3% | Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Ninja | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Scout | -4/Factory Scavenger-Scout | -3/Research Scavenger-Scout | -2/Research Scavenger-Ninja | -2/Testing Hacker-Ninja | -1/Access Hacker-Scout | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Matter Collected 1751 | 200 . 28 . 37 103 . 22 70 20 26 192 148 128 . 267 10 270 230 Remotely 58 | . . . . . . . . . . . . . . . . . . 58 Salvage Created 1467 | . 26 17 . 29 181 . 100 84 . . . 163 343 . . 167 357 . Parts 101 | . 4 2 . 1 8 . 10 6 . . . 15 15 . . 11 29 . Haulers Intercepted 1 | . . . . . . . . . . . . . 1 . . . . . Recyclers Shooed 2 | . . . . . 1 . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . 1 . 17 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Combat Hostiles Destroyed 48 | . 2 1 . 2 5 . . . . . 1 6 4 . . 4 23 . Melee 4 | . . . . . . . . . . . . . 4 . . . . . Guns 15 | . 2 1 . 2 4 . . . . . 1 5 . . . . . . Cannons 6 | . . . . . 1 . . . . . . 1 . . . 4 . . AOE 23 | . . . . . . . . . . . . . . . . . 23 . Classes Destroyed 15 | . 1 . . 2 4 . . . . . 1 . 3 . . 2 2 . Worker 4 | . . . . 1 1 . . . . . . . . . . . 2 . Builder 2 | . . . . . 1 . . . . . . . . . . . 1 . Tunneler 2 | . . . . . . . . . . . . . . . . . 2 . Hauler 1 | . . . . . . . . . . . . . 1 . . . . . Recycler 1 | . . . . . . . . . . . . . 1 . . . . . Operator 1 | . . . . . . . . . . . . . 1 . . . . . Watcher 10 | . . . . . 1 . 3 3 . . . . 1 . . 1 1 . Swarmer 35 | . 2 1 . . 3 . . . . . . 5 4 . . . 20 . Grunt 2 | . . . . . 1 . . . . . . . . . . 1 . . Duelist 1 | . . . . . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . 1 . . Sentry 2 | . . . . . 1 . . . . . . 1 . . . . . . Demolisher 1 | . . . . . . . . . . . 1 . . . . . . . Programmer 5 | . . . . . . . . . . . . . . . . 3 2 . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . Best Kill Streak 7 | . 2 1 . 2 3 . 2 1 . . 1 5 2 . . 4 7 . Combat Bots Only 6 | . 2 1 . 2 3 . . . . . 1 5 2 . . 4 6 . Max Kills in Single Turn 6 | . 1 1 . 1 2 . 1 1 . . 1 1 1 . . 1 6 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . . . . . 5 . Melee 1 | . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Hostile Shots Fired 503 | . 8 17 . 10 73 14 6 4 3 9 . 33 19 14 6 26 207 54 Missed 235 | . 3 6 . 2 24 11 3 1 1 4 . 7 9 8 5 15 122 14 Damage Taken 6371 | . 40 91 . 288 634 30 58 208 62 71 34 416 244 149 29 217 2045 1755 Core 2264 | . 14 . . 86 77 30 18 163 40 71 . 38 44 30 . 51 623 979 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 91 | . . . . . . . . . . . . . . . . . 62 29 Regen/Repaired (Parts) 6 | . . . . . . . . . . . 6 . . . . . . . Core Remaining (%) 90 | 100 . 94 . 78 86 95 97 . . . . 68 96 97 . 96 . . Volleys Fired 147 | . 2 9 . 7 16 . . . . . 3 35 19 . . 18 20 18 Largest 2 | . 2 2 . 2 2 . . . . . 2 2 2 . . 1 1 1 Hottest 130 | . 90 70 . 70 130 . . . . . 60 130 130 . . 100 60 60 Shots Fired 187 | . 3 12 . 14 28 . . . . . 6 46 22 . . 18 20 18 Gun 117 | . 3 12 . 14 18 . . . . . 6 41 3 . . 1 7 12 Cannon 51 | . . . . . 10 . . . . . . 5 19 . . 17 . . Launcher 19 | . . . . . . . . . . . . . . . . . 13 6 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 66 | . . 9 . 7 . . . . . . 6 41 3 . . . . . Thermal 31 | . 3 3 . 7 18 . . . . . . . . . . . . . Explosive 19 | . . . . . . . . . . . . . . . . . 13 6 Electromagnetic 30 | . . . . . 10 . . . . . . . . . . 1 7 12 Entropic 41 | . . . . . . . . . . . . 5 19 . . 17 . . Robot Hit Streak 8 | . 2 3 . 4 4 . . . . . 8 5 3 . . 3 5 7 Robot Miss Streak 5 | . . 4 . 5 2 . . . . . 1 3 4 . . 2 3 1 Penetration Max 1 | . . . . . . . . . . . 1 . . . . 1 1 1 Secondary Targets 4 | . . . . . 1 . . . . . 1 2 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . 1 1 . . . . . . Shots Hit Robots 118 | . 2 5 . 8 17 . 5 3 . . 5 10 16 . 2 16 16 13 Core Hits 93 | . 2 1 . 5 10 . 3 3 . . 4 7 7 . . 6 30 15 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 18 | . . . . 2 1 . 1 . . . 2 2 3 . . 6 1 . Burn 3 | . . . . 2 1 . . . . . . . . . . . . . Destroy 2 | . . . . . . . . . . . 2 . . . . . . . Sever 1 | . . . . . . . . . . . . . 1 . . . . . Impale 2 | . . . . . . . 1 . . . . . . . . . 1 . Sunder 10 | . . . . . . . . . . . . 2 2 . . 6 . . Melee Attacks 64 | . . . . . . . 9 10 . 1 . 3 15 . 2 15 9 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 19 | . . . . . . . . . . 1 . 3 15 . . . . . Piercing 43 | . . . . . . . 9 10 . . . . . . . 15 9 . Sneak Attacks 5 | . . . . . . . . 1 . . . . 1 . 2 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 9459 | . 25 61 . 121 697 . 229 138 . . 133 379 859 . . 1516 4519 782 Guns 767 | . 25 58 . 101 193 . . . . . 133 197 48 . . . 8 4 Cannons 1746 | . . . . . 160 . . . . . . 182 341 . . 1063 . . Explosions 5432 | . . . . . 331 . . . . . . . . . . . 4323 778 Melee 1475 | . . . . . . . 229 138 . . . . 467 . . 453 188 . Ramming 39 | . . 3 . 20 13 . . . . . . . 3 . . . . . Kinetic 477 | . . 34 . 65 . . . . . . 133 197 48 . . . . . Thermal 365 | . 25 24 . 36 193 . . . . . . . . . . . 87 . Explosive 5345 | . . . . . 331 . . . . . . . . . . . 4236 778 Electromagnetic 172 | . . . . . 160 . . . . . . . . . . . 8 4 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 467 | . . . . . . . . . . . . . 467 . . . . . Piercing 1008 | . . . . . . . 229 138 . . . . . . . 453 188 . Entropic 1586 | . . . . . . . . . . . . 182 341 . . 1063 . . Highest Corruption 3 | . 3 3 . . . . . 3 3 3 3 . . . . . . . Average Corruption 2 | . 2 3 . . . . . 2 3 3 3 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . 1 . . Effects 14 | . 1 4 . . . . . 1 5 3 . . . . . . . . Message Errors 1 | . . . . . . . . . 1 . . . . . . . . . Matter Fused 7 | . . 2 . . . . . 1 1 3 . . . . . . . . Energy Discharges 2 | . . . . . . . . . 2 . . . . . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . 1 . . . . . . 1 . . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 763 | . . . . . 49 . 20 . . . . . 45 . . 215 434 . Projectiles 195 | . . . . . . . . . . . . . 19 . . 176 . . Explosions 453 | . . . . . 49 . . . . . . . . . . . 404 . Melee 115 | . . . . . . . 20 . . . . . 26 . . 39 30 . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 106 | . . . . 10 96 . . . . . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . . . . . Rammed 4 | . . . . 2 2 . . . . . . . . . . . . . Targets Rammed 6 | . . 1 . 2 2 . . . . . . . 1 . . . . . Kicked 2 | . . 1 . . . . . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 270 | . 30 18 . . 237 . 5 . . . . 2 132 . . 80 270 . Average Temperature 37 | . 17 8 . . 75 . 5 . . . . 2 52 . . 26 28 . Received Heat Transfer 399 | . . . . . 126 6 45 . 12 30 . 18 . 18 . . 99 45 Effects 1 | . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . . . . . . . . Heat Transferred 975 | . 74 74 . 259 518 . . . . . . . . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Peak Influence 1589 | . 65 99 38 45 384 210 325 216 . . . . 279 117 110 378 1589 1047 Initial 1016 | . . 25 38 14 17 165 102 158 . . . . 12 57 65 8 226 1016 Average 263 | . 20 30 38 19 153 171 194 194 . . . . 123 80 68 168 532 1021 Maximum Alert Level 4 | . . . . . 1 1 1 1 . . . . 1 . . 1 4 3 Low Security (%) 59 | . 100 100 100 100 59 98 60 39 . . . . 74 100 100 73 11 . Level 1 25 | . . . . . 40 1 39 60 . . . . 25 . . 26 49 . Level 2 . | . . . . . . . . . . . . . . . . . 4 . Level 3 11 | . . . . . . . . . . . . . . . . . 20 100 Level 4 2 | . . . . . . . . . . . . . . . . . 14 . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . . . . . . 1 . 2 . 1 . . 1 1 . 5 6 3 Investigation 6 | . . . . . . 1 . . . . . . . 1 . 1 2 1 Extermination 3 | . . . . . . . . 1 . . . . . . . 1 1 . Reinforcement 6 | . . . . . . . . 1 . . . . 1 . . 3 1 . Assault 5 | . . . . . . . . . . 1 . . . . . . 2 2 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Distress Signals 13 | . . . . . 2 . 1 . . . 1 . 1 . 2 . 6 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 218 | . 3 3 . 8 23 6 10 3 1 7 10 6 15 8 11 12 78 14 Peak Tracking Total 28 | . 3 3 . 9 11 5 5 1 1 12 5 5 5 7 4 7 28 10 Tactical Retreats 39 | . 1 . . 3 2 . 5 . 1 2 . . 6 . 2 1 14 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Traps Triggered 9 | . 2 . . . . 1 . 1 . . . . 1 . . 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . 8 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Machines Disabled 14 | . . . . . 2 . . . . 1 . . 5 . . 6 . . Max in Single Turn 1 | . . . . . 1 . . . . 1 . . 1 . . 1 . . Garrison Access 4 | . . . . . . . . . . . . . 2 . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Machines Accessed 35 | . . . . . 1 2 1 . . 1 3 . 8 1 1 1 13 3 Terminals 22 | . . . . . 1 1 . . . . . . 6 . . 1 10 3 Fabricators 2 | . . . . . . . 1 . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . . . . . . 2 1 1 . 2 . Total Hacks 58 | . . . . . 4 3 2 . . 1 9 . 13 2 1 1 17 5 Successful 29 | . . . . . 4 . . . . 1 9 . 6 . 1 . 7 1 Failed 29 | . . . . . . 3 2 . . . . . 7 2 . 1 10 4 Catastrophic 10 | . . . . . . . . . . . . . 2 1 . . 5 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 19 | . . . . . . 2 2 . . . . . 10 . . . 5 . Terminals 36 | . . . . . 4 2 . . . . . . 11 . . 1 13 5 Fabricators 3 | . . . . . . . 2 . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 1 . . . . . . 2 2 1 . 3 . Terminal Hacks 21 | . . . . . 4 . . . . 1 9 . 1 . . . 5 1 Record 13 | . . . . . 4 . . . . 1 8 . . . . . . . Open Door 4 | . . . . . . . . . . . 1 . . . . . 3 . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . 2 . 1 . 1 . Seal Access 4 | . . . . . . . . . . . . . 2 . 1 . 1 . Unauthorized Hacks 4 | . . . . . . . . . . . . . 3 . . . 1 . Terminals 4 | . . . . . . . . . . . . . 3 . . . 1 . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . Botnet 3 | . . . . . . . . . . . . . 2 . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . . . . . . 2 1 . . . . . 6 1 . 1 9 3 Full Trace Events 3 | . . . . . . 1 . . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . . . . 5 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . 2 . . . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . Combat 1 | . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . 2 . . . parse_system 2 | . . . . . . . . . . . . . . . 2 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Total Allies 10 | . . 1 . 5 . . . . . . . . 1 . . . 3 . Largest Group 4 | . . 1 1 4 2 . . . . . . . 1 1 . . 3 . Highest-Rated Group 138 | . . 31 31 71 38 . . . . . . . 26 26 . . 138 . Highest-Rated Ally 46 | . . 31 31 31 31 . . . . . . . 26 26 . . 46 . Total Orders 1 | . . . . . . . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . . . . . Ally Attacks 48 | . . 12 . 7 9 . . . . . . . . . . . 20 . Total Damage 692 | . . 106 . 86 125 . . . . . . . . . . . 375 . Kills 8 | . . 2 . 1 3 . . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 2 . . . . 1 1 . 2 . . . . . . Drone Launches 10 | . . . . . . . . . . . . 10 . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . 2 . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Turns Passed 6074 | . 58 333 9 340 277 72 373 325 226 144 849 474 534 114 408 352 871 315 Spaces Moved 9488 | 1 40 254 8 328 196 163 788 547 414 256 688 277 817 286 810 703 2507 405 Core 1131 | . . . . 199 7 . . 128 414 256 118 . . . . . . 9 Treads 110 | . . . . . 110 . . . . . . . . . . . . . Legs 928 | 1 40 254 8 129 . . . . . . 59 277 160 . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 511 | . . . . . . . . . . . 511 . . . . . . . Flight 6808 | . . . . . 79 163 788 419 . . . . 657 286 810 703 2507 396 Fastest Speed 18 | 120 120 120 120 50 37 37 37 40 50 50 50 100 18 24 27 29 21 29 Average Speed 45 | 120 120 120 120 77 106 37 37 42 50 54 95 100 38 26 28 29 27 36 Slowest Speed 390 | 120 120 120 120 120 160 37 40 100 50 100 180 100 390 27 29 29 37 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 66 | . . . . . 1 . . . . . . . 11 3 1 6 39 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 2 19 50 1 76 35 8 21 20 65 50 81 63 27 11 27 76 53 18 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . . . . Known Exits Taken 11 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 8 | . . . . 3 . . . . 2 2 . 1 . . . . . . Spaces Dug 72 | . . . . . . . 2 7 . . . 27 15 . . 7 14 . Terrain Destroyed 251 | . . . . . 62 . 2 7 . . . 32 27 . . 16 96 9 Melee 19 | . . . . . . . 2 7 . . . 3 2 . . 1 4 . Projectile 69 | . . . . . . . . . . . . 29 25 . . 15 . . AOE 162 | . . . . . 62 . . . . . . . . . . . 92 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Total 10836 | . 46 270 7 399 228 174 851 629 432 258 877 423 984 320 984 803 2605 546 Wait 1005 | . 5 4 . 63 1 1 43 69 16 . 155 106 99 27 161 65 72 118 Move 9347 | . 39 253 7 327 193 162 787 546 413 255 687 276 795 279 807 690 2435 396 Hop 57 | . . . . . 1 . . . . . . . 10 3 1 6 32 4 Pick Up 24 | . . 1 . . 2 . 4 . . . 2 . 3 2 1 2 7 . Fast Attach 64 | . . . . . 8 . 6 2 1 . 14 . 16 3 5 2 4 3 Attach 30 | . . 1 . . 4 . 1 . 1 1 1 . 2 1 1 2 12 3 Detach 12 | . . . . . . . . . 1 1 1 . 1 . 1 . 6 1 Swap 17 | . . . . . 1 . . . . . 1 2 4 1 1 1 4 2 Drop 52 | . . 1 . . . . 1 2 . . 13 1 19 4 4 2 4 1 Fire 147 | . 2 9 . 7 16 . . . . . 3 35 19 . . 18 20 18 Melee 64 | . . . . . . . 9 10 . 1 . 3 15 . 2 15 9 . Ram 2 | . . . . 2 . . . . . . . . . . . . . . Kick 2 | . . 1 . . . . . . . . . . 1 . . . . . Crush 2 | . . . . . 2 . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . 11 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low / [*Ext]) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Discovered new exit (range 9) 59 | -10/Materials | Entered Mines 100 | -10/Mines | Found a hidden stash of uninstalled traps 148 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 251 | -10/Mines | Received a Mining Laser from a helpful Derelict 300 | -10/Mines | Build established: Mutant 351 | -10/Mines | Discovered new exit (range 16) 392 | -10/Mines | Entered Materials 392 | -9/Materials | Accompanied by 1 ally 392 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 392 | -9/Materials | Discovered new exit (range 7) 401 | -9/Materials | Entered Mines 401 | -9/Mines | Accompanied by 1 ally 404 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 459 | -9/Mines | Assembled infested the area 485 | -9/Mines | Learned Materials emergency access door positions 554 | -9/Mines | Lost 4 allies 629 | -9/Mines | Released all parts (4) 713 | -9/Mines | Learned Materials garrison access intel 722 | -9/Mines | Discovered new exit (range 13) 741 | -9/Mines | Entered Materials 741 | -8/Materials | Accompanied by 2 allies 741 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 743 | -8/Materials | Loaded intel: 1 garrison access location 746 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 982 | -8/Materials | Released all parts (7) 1012 | -8/Materials | Discovered new exit (range 16) 1015 | -8/Materials | Lost 3 parts (1n1u1w) 1018 | -8/Materials | Entered Factory 1018 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1087 | -7/Factory | Discovered new exit (range 9) 1090 | -7/Factory | Entered another Factory area 1090 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1203 | -6/Factory | Discovered new exit (range 18) 1250 | -6/Factory | Discovered new exit (range 9) 1281 | -6/Factory | Discovered new exit (range 17) 1339 | -6/Factory | Identified exit to Lower Caves 1462 | -6/Factory | Identified exit to Factory 1463 | -6/Factory | Entered another Factory area 1463 | -5/Factory | Evolved 2 slots: Utility x2 1609 | -5/Factory | Build established: Scavenger-Ninja 1778 | -5/Factory | Discovered new exit (range 8) 1781 | -5/Factory | Identified exit to Upper Caves 1788 | -5/Factory | Entered Upper Caves 1804 | -5/Upper Caves | Spotted B-75 Beast 1828 | -5/Upper Caves | Learned 8 Factory zone layouts 1836 | -5/Upper Caves | Lost 3 parts (2u1w) 2008 | -5/Upper Caves | Discovered new exit (range 13) 2014 | -5/Upper Caves | Identified exit to Upper Caves 2014 | -5/Upper Caves | Entered another Upper Caves area 2022 | -5/Upper Caves | Spotted B-75 Beast 2030 | -5/Upper Caves | Discovered new exit (range 13) 2036 | -5/Upper Caves | Identified exit to Factory 2048 | -5/Upper Caves | Learned location of 2 exits from Factory 2123 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2152 | -5/Upper Caves | Discovered new exit (range 11) 2157 | -5/Upper Caves | Identified exit to Warlord 2158 | -5/Upper Caves | Entered Warlord 2188 | -5/Warlord | System corruption cleaned by Quarantine Array 2499 | -5/Warlord | Visited the Vortex Lab 2505 | -5/Warlord | Found Prototype Energy Cannon 2505 | -5/Warlord | Identified Vortex Driver 2509 | -5/Warlord | Found Vortex Driver 2515 | -5/Warlord | Found Vortex Driver 2518 | -5/Warlord | Warlord's base attacked by MAIN.C 2662 | -5/Warlord | Met Warlord 2708 | -5/Warlord | Found Prototype Device 2708 | -5/Warlord | Identified Minesniffer Drone Bay 2868 | -5/Warlord | Warlord forces counterattacked 2972 | -5/Warlord | Spotted Striker 2991 | -5/Warlord | Discovered new exit (range 15) 3006 | -5/Warlord | Identified exit to Proximity Caves 3007 | -5/Warlord | Entered Proximity Caves 3008 | -4/Proximity Caves | Lost 7 allies 3030 | -4/Proximity Caves | Learned Research stockpile data 3209 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 3400 | -4/Proximity Caves | Learned location of Armory (-4) 3420 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3466 | -4/Proximity Caves | Discovered exit to Factory (range 15) 3481 | -4/Proximity Caves | Entered Factory 3481 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3482 | -4/Factory | Identified exit to Upper Caves 4008 | -4/Factory | Discovered new exit (range 13) 4011 | -4/Factory | Identified exit to Research 4015 | -4/Factory | Build established: Scavenger-Scout 4015 | -4/Factory | Entered Research 4015 | -3/Research | Accompanied by 1 ally 4015 | -3/Research | Evolved 2 slots: Propulsion x2 4101 | -3/Research | Discovered new exit (range 18) 4128 | -3/Research | Identified exit to Research 4129 | -3/Research | Entered another Research area 4129 | -2/Research | Warlord forces began assault on 0b10 4129 | -2/Research | Evolved 2 slots: Utility x2 4177 | -2/Research | Found Prototype Launcher 4177 | -2/Research | Identified Hellfire Missile Launcher 4239 | -2/Research | Research machine network offline 4395 | -2/Research | Met up with Warlord 4400 | -2/Research | Spotted Executioner 4424 | -2/Research | Spotted Striker 4450 | -2/Research | Discovered new exit (range 9) 4501 | -2/Research | Identified exit to Testing 4512 | -2/Research | Spotted Executioner 4537 | -2/Research | Entered Testing 4550 | -2/Testing | Found Prototype Energy Gun 4550 | -2/Testing | Identified Hyp. EM Gauss Rifle 4558 | -2/Testing | Scanned by Researcher 4593 | -2/Testing | Spotted Striker 4639 | -2/Testing | Lost 3 allies 4704 | -2/Testing | Found Prototype Hackware 4747 | -2/Testing | Build established: Scavenger-Ninja 4757 | -2/Testing | Spotted PG-OLKH5598IX 4876 | -2/Testing | Discovered new exit (range 8) 4878 | -2/Testing | Identified exit to Access 4887 | -2/Testing | Identified Ghost Barrier 4889 | -2/Testing | Entered Access 4889 | -1/Access | Evolved 2 slots: Utility x2 5088 | -1/Access | Identified exit to Command 5107 | -1/Access | Spotted B-99 Colossus 5108 | -1/Access | Spotted B-99 Colossus 5185 | -1/Access | Build established: Hacker-Ninja 5400 | -1/Access | Spotted B-99 Colossus 5424 | -1/Access | Lost 3 parts (3n) 5624 | -1/Access | Allied Derelicts emerged from ambush trap array 5639 | -1/Access | First assault squad dispatched 5694 | -1/Access | Lost 3 parts (1p1n1u) 5716 | -1/Access | Spotted B-99 Colossus 5726 | -1/Access | Lost 3 allies 5760 | -1/Access | Entered Command 5767 | -1/Command | Lost 5 parts (1p3n1w) 5801 | -1/Command | Disengaged cave seal 5801 | -1/Command | Derelicts emerged from the dark tunnel 5801 | -1/Command | Welcomed Warlord to Command 5914 | -1/Command | Build established: Hacker-Scout 5951 | -1/Command | Warlord commented on Warlord statues 5976 | -1/Command | Spotted Combat Programmer 5979 | -1/Command | Spotted M Guard 5983 | -1/Command | Spotted Combat Programmer 5989 | -1/Command | Combat Programmer assimilated allied C0-MG1(K) 5991 | -1/Command | Spotted C0-MG1(K) 5991 | -1/Command | Spotted M Guard 6010 | -1/Command | First assault squad dispatched 6025 | -1/Command | Core integrity fell below 50% 6028 | -1/Command | Lost 3 allies 6030 | -1/Command | Lost 6 parts (2n3u1w) 6052 | -1/Command | Warlord destroyed during the assault 6061 | -1/Command | Core integrity fell below 20% 6075 | -1/Command | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 06052_ Warlord destroyed. 06053_ Penetrated by EMDS Slug. 06054_ The unstable cave ceiling collapses. 06054_ Penetrated by EMDS Slug. 06054_ Hellfire Missile Launcher destroyed. 06055_ Ghost Barrier destroyed. 06055_ E-15 Imp destroyed. 06057_ Penetrated by EMDS Slug. 06057_ Impulse Thruster Array destroyed. 06057_ Penetrated by EMDS Slug. 06058_ The unstable cave ceiling collapses. 06060_ Penetrated by EMDS Slug. 06061_ Antimissile System destroyed. 06062_ Penetrated by EMDS Slug. 06068_ EMDS Slug penetrates Combat Programmer. 06071_ The unstable cave ceiling collapses. 06072_ EMDS Slug penetrates Sealed Barrier. 06074_ The unstable cave ceiling collapses. 06074_ Combat Programmer resets G-73 Enforcer, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????##### | | ??????????????????????????????# ######???### # | | ??????????????????????????????# ## # ##### | | ??????????????????????????????# | | ???????????????????????#"""##?# # # | | ???????????????????????# @ ## # | | ???????????????????????# ## | | ???????????????????????# g ] | | ???????????????????????#Ygpp % | | ???????????????????????# ! | | ???????????????????????# /%* | | ???????????????????????# = | | ???????????????????????# # # | | ???????????????????????###### # # | | ????????????????????????????# # | | ????????????????????????????### | | ??????????????????????????????? % ## ######### | | ??????????????????????????????? #??#####???????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? #??????????????? | | ???????????????????????????????? ?#??????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 45 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Corruption Containment 24 Corruption Block 8 Armor Coverage 375 Utility Shielding 66 Point Defense Rating 240 Evasion (%) 76 Targeting Accuracy 8 Melee Accuracy 13 Target Analysis 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Exp. Matter Compressor | -2/Testing | Archive Com. Tesla Bomb Launcher | -2/Testing | Archive Hdn. Centrium Wheel | -2/Testing | Archive Helical Railgun | -2/Testing | Archive Adv. Kinecellerator | -2/Testing | Archive Robot Schematics ------------------ A-02 Transporter | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- All-out Warlord Challenges ------------ None Game ------ Seed TransportSpectralLoader Manual? 0 Play Time 01:41:00 Cumulative 158.8 hours Start 2024.11.28 @ 17:59:51 End 2024.11.28 @ 19:49:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 128 Adventurer 16 Explorer 3 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 39 Gallery% 70 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e75f157-d373-4676-90e5-0e7f51f086de