Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 19:48:04 Player: Alphabethead Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1110) 1110 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (29) 29 TOTAL SCORE: 3439 Bonus ------- High Alert Combat Kills 29 Cogmind --------- Core Integrity 435/550 Matter 268/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Seismic Detector Targeting Computer > --- WEAPON (3) ------- Assault Rifle Improved Assault Rifle Mining Laser > --- INVENTORY (20) --- Light Nuclear Core Small Storage Unit Machine Analyzer Improved Terrain Scanner Autogun Shotgun Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Pulse Rifle Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Small Storage Unit Improved Terrain Scanner Targeting Computer Assault Rifle Shotgun Rocket Launcher Mining Laser [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 1 . 1 Weapon 1 | . . . 1 . . Parts Attached 35 | 9 . 5 5 3 13 Power 5 | 1 . 1 2 . 1 Engine 3 | 1 . . 1 . 1 Core 2 | . . 1 1 . . Reactor . | . . . . . . Propulsion 9 | 3 . 1 . 1 4 Treads . | . . . . . . Leg . | . . . . . . Wheel 9 | 3 . 1 . 1 4 Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 3 . . 1 1 1 Device 3 | 2 . . 1 . . Storage 2 | 1 . . . 1 . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 2 . 3 2 1 7 Energy Gun 4 | . . 1 1 1 1 Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 . 1 1 . 4 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 2 | . . 1 . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 14 | . . 1 2 2 9 Power 1 | . . . 1 . . Propulsion 5 | . . . . 1 4 Utility 1 | . . . . . 1 Weapon 7 | . . 1 1 1 4 Highest Loss Streak 6 | . . 1 2 2 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 100 100 100 99 80 Engine 6 | . 14 1 1 11 9 Core 5 | . . 12 9 . . Wheel 23 | . 28 28 22 21 18 Device 17 | . 14 14 22 22 15 Storage 11 | . 14 14 11 11 9 Energy Gun 13 | . . 10 22 22 7 Ballistic Gun 15 | . 28 16 11 11 16 Naked Turns . | . . . . . . Heaviest Build 60 | 13 13 16 23 58 60 Greatest Support 36 | 26 20 20 20 20 36 Greatest Overweight (x) 19 | . . . 1 5 19 Average Overweight (x) . | . . . . 2 2 Largest Inventory Capacity 20 | 8 8 8 8 20 20 Average Capacity 12 | 7 8 8 8 18 20 Most Carried 9 | 5 8 8 7 7 9 Average Carried 6 | 2 6 7 6 6 6 Final Capacity 20 | 8 8 8 8 20 20 Final Carried 8 | 5 8 8 6 5 7 Class Distribution -------------------- 55% | Scavenger-Gunner 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 981 | 310 . 220 104 80 267 Remotely . | . . . . . . Salvage Created 1333 | 107 . 176 409 149 492 Parts 93 | 8 . 17 24 18 26 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 39 | . . 9 10 10 10 Guns 38 | . . 9 10 10 9 AOE 1 | . . . . . 1 Classes Destroyed 10 | 2 . 3 1 . 4 Worker 1 | . . . . . 1 Tunneler 3 | 2 . . . 1 . Recycler 5 | 1 . . 1 1 2 Watcher 1 | . . . . . 1 Swarmer 19 | . . 6 . 10 3 Grunt 11 | . . 2 7 . 2 Sentry 4 | . . . 3 . 1 Specialist 2 | . . . . . 2 Hunter 2 | . . . . . 2 Assembled 1 | . . 1 . . . Best Kill Streak 6 | 2 . 3 3 6 3 Combat Bots Only 6 | . . 3 2 6 3 Max Kills in Single Turn 3 | 1 . 2 1 1 3 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 193 | . . 38 24 29 102 Missed 52 | . . 7 6 4 35 Damage Taken 1579 | . . 322 234 203 820 Core 235 | . . 58 37 25 115 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 . 76 . 84 . Volleys Fired 110 | 16 . 27 19 15 33 Largest 3 | 2 . 2 3 3 3 Hottest 153 | 40 . 100 153 153 153 Shots Fired 267 | 32 . 45 57 45 88 Gun 254 | 32 . 37 57 45 83 Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special 12 | . . 8 . . 4 Kinetic 158 | 32 . 33 19 15 59 Thermal 108 | . . 12 38 30 28 Explosive 1 | . . . . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 10 | 10 . 4 10 5 9 Robot Miss Streak 11 | 3 . 5 4 11 6 Penetration Max . | . . . . . . Secondary Targets 7 | . . 3 . 4 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 186 | 22 . 26 44 29 65 Core Hits 150 | 4 . 14 55 29 48 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Burn 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2447 | 274 . 312 568 240 1053 Guns 2318 | 274 . 312 568 240 924 Cannons . | . . . . . . Explosions 129 | . . . . . 129 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1313 | 274 . 287 117 44 591 Thermal 1005 | . . 25 451 196 333 Explosive 129 | . . . . . 129 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 225 | . . 114 172 225 72 Average Temperature 58 | . . 43 58 83 29 Received Heat Transfer 255 | . . 75 117 . 63 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1417 | . . 30 575 245 567 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 421 | 15 31 213 351 421 421 Initial 163 | . 9 12 4 136 163 Average 186 | 5 21 130 191 278 275 Maximum Alert Level 2 | . . 1 1 2 2 Low Security (%) 46 | 100 100 52 49 25 22 Level 1 43 | . . 47 50 47 57 Level 2 9 | . . . . 26 19 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . 1 . 3 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 1 14 11 14 19 Peak Tracking Total 11 | . 1 11 4 4 5 Tactical Retreats 8 | . . 3 1 3 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 4 | . 1 1 2 . . Terminals 4 | . 1 1 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 2 1 11 . . Successful 11 | . 1 1 9 . . Failed 3 | . 1 . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 14 | . 2 1 11 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 1 1 9 . . Prototype ID Bank 1 | . . . 1 . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Dispatch Records 2 | . . . 2 . . Maintenance Status 1 | . . . 1 . . Security Status 1 | . . . 1 . . Patrol Status 1 | . . 1 . . . Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 1 2 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1977 | 138 129 567 292 373 478 Spaces Moved 1435 | 83 125 490 200 276 261 Core 2 | 1 . . . . 1 Treads . | . . . . . . Legs . | . . . . . . Wheels 1433 | 82 125 490 200 276 260 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 95 101 Average Speed 92 | 87 80 80 82 110 114 Slowest Speed 1000 | 90 80 80 95 155 1000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 6 21 87 19 60 16 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 12 | . . 8 . . 4 Terrain Destroyed 25 | . . 8 . . 17 Melee . | . . . . . . Projectile 12 | . . 8 . . 4 AOE 13 | . . . . . 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1825 | 112 155 605 285 309 359 Wait 208 | . 22 74 57 13 42 Move 1430 | 82 124 489 199 275 261 Hop . | . . . . . . Pick Up 29 | 5 6 5 3 2 8 Fast Attach 12 | 7 . . . . 5 Attach 12 | . . 1 5 2 4 Detach 1 | . . . 1 . . Swap 11 | 2 . 4 . 1 4 Drop 12 | . 3 5 1 1 2 Fire 110 | 16 . 27 19 15 33 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 8) 254 | -10/Materials | Identified exit to Mines 268 | -10/Materials | Entered Mines 288 | -10/Mines | Met a Derelict bent on vengeance 304 | -10/Mines | Build established: Mutant 417 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 458 | -10/Mines | Assembled infested the area 463 | -10/Mines | Assisted by a Guerilla fighting off Assembled 738 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 826 | -10/Mines | Discovered new exit (range 5) 835 | -10/Mines | Entered Materials 835 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1014 | -9/Materials | Discovered new exit (range 15) 1127 | -9/Materials | Build established: Scavenger-Gunner 1127 | -9/Materials | Entered Mines 1252 | -9/Mines | Learned Materials trap positions 1277 | -9/Mines | Discovered new exit (range 5) 1484 | -9/Mines | Discovered new exit (range 15) 1500 | -9/Mines | Entered Materials 1500 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1501 | -8/Materials | Loaded intel: 20 trap records 1861 | -8/Materials | Lost 6 parts (3n1u2w) 1978 | -8/Materials | Self-destructed Last Messages --------------- 01847_ Acquired 14 matter. 01847_ U-05 Engineer lays Concrete. 01848_ U-05 Engineer builds a Wall. 01850_ U-05 Engineer builds a Door. 01853_ U-05 Engineer builds a Wall. 01853_ U-05 Engineer lays Concrete. 01853_ Acquired Wheel. 01854_ U-05 Engineer lays Concrete. 01855_ U-05 Engineer builds a Wall. 01856_ Acquired 17 matter. 01857_ U-05 Engineer builds a Wall. 01857_ U-05 Engineer lays Concrete. 01861_ Acquired 50 matter. 01934_ R-06 Scavenger collects Particle Gun. 01938_ U-05 Engineer builds a Wall. 01946_ Acquired Machine Analyzer. 01948_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01956_ Acquired Autogun. 01958_ U-05 Engineer builds a Wall. 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