Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 01:59:20 Player: morimori Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (494) 2470 Value Destroyed (24090) 24090 Prototype IDs (50) 1000 Alien Tech Used (9) 1800 Bonus (15751) 15751 TOTAL SCORE: 57211 Bonus ------- Triggered High Security 500 High Alert Combat Kills 12328 Follower Combat Kills 238 Met Zhirov 300 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Friendly Fire -1115 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 0% +Membrane Temperature Cool (0) +ITN Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Experimental Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Advanced Matter Compressor (400) Long-range Tractor Beam Enhanced Hardcell Cannon Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor Vortex Chain Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Antigrav Array Antigrav Array > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Experimental Signal Interpreter Experimental Terrain Scan Processor Experimental Targeting Computer Precision Energy Filter Heavy Reactive Plating Experimental EM Shield Advanced Hardlight Generator Experimental Hacking Suite > --- WEAPON ----------- Improved Potential Cannon Sigix Broadsword > --- INVENTORY -------- Quantum Reactor Advanced Coolant Injector Advanced Coolant Injector Advanced Matter Compressor Experimental Targeting Computer Advanced Launcher Guidance Computer Core Analyzer Quantum Capacitor Experimental Weapon Cycler Graphene Brace Graphene Brace Long-range Tractor Beam Transdimensional Reconstructor Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Gamma Bomb Array Vortex Catalyst Activator [Rating: 234] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Gravmag System Treads Armored Heavy Treads Wheel Armored Wheel Hover Unit Gravmag System Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Heavy Reactive Plating Weapon Linear Accelerator Energy Gun Heavy Tesla Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Linear Accelerator Launcher Gamma Bomb Array Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . Propulsion 4 | . . . . . . . 2 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . 2 . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . 2 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Attached 209 | 8 16 . 16 5 . 1 11 21 . 7 2 1 15 . 12 1 1 17 1 2 4 . 4 . 6 . 2 1 . 6 . 16 9 9 2 2 9 2 Power 23 | 1 2 . 4 1 . . 2 1 . . . . 2 . 1 1 . 1 . 1 . . 1 . . . . . . 1 . 1 2 . . . 1 . Engine 8 | 1 2 . 2 . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Core 9 | . . . 2 1 . . 2 1 . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 2 . . . 1 . Propulsion 58 | 2 6 . . 3 . . 3 12 . 2 1 1 8 . 3 . . 3 1 1 . . 2 . 1 . . . . 2 . 2 . . . . 4 1 Treads 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 16 | 2 6 . . 3 . . 3 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 38 | . . . . . . . . 12 . 2 . . 8 . 3 . . 3 1 1 . . 2 . 1 . . . . 2 . 2 . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 74 | 2 3 . 3 . . 1 4 5 . 1 . . 4 . 5 . 1 11 . . . . 1 . 4 . 2 . . 2 . 9 3 6 . 2 4 1 Device 22 | 1 2 . . . . . 2 . . . . . 2 . . . . . . . . . 1 . . . . . . 2 . 2 3 4 . . 3 . Storage 5 | 1 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Processor 7 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 1 1 Hackware 33 | . . . . . . . . 3 . 1 . . 2 . 4 . 1 10 . . . . . . 3 . 2 . . . . 6 . 1 . . . . Protection 7 | . . . 2 . . 1 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | 3 5 . 9 1 . . 2 3 . 4 1 . 1 . 3 . . 2 . . 4 . . . 1 . . 1 . 1 . 4 4 3 2 . . . Energy Gun 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Cannon 8 | . . . . . . . . . . . . . 1 . 2 . . 1 . . . . . . . . . . . . . . 2 . 2 . . . Ballistic Gun 18 | 2 5 . 6 1 . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 10 | . . . . . . . 1 . . 1 . . . . . . . 1 . . 3 . . . . . . . . . . 2 . 2 . . . . Launcher 10 | . . . 1 . . . 1 . . 3 . . . . 1 . . . . . 1 . . . . . . . . . . 1 1 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 1 . . . 2 1 . 1 . . 1 . . . . . . . . . 2 . . . . . . 4 . 1 6 . 2 1 . . Parts Lost 43 | . 3 . 1 . . . 1 4 . 3 1 1 1 . 2 . . . . . . . . . . . 3 . . . . . 2 . 1 3 1 16 Power 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 16 | . 1 . . . . . 1 4 . 3 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 Utility 18 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 2 . 1 3 1 7 Weapon 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . 3 Highest Loss Streak 16 | . 1 . 1 . . . 1 2 . 1 1 1 1 . 2 . . . . . . . . . . . 2 . . . . . 2 . 1 3 1 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 3 11 14 14 15 15 15 14 12 14 13 14 13 13 14 13 14 14 18 19 18 19 18 19 19 19 20 19 19 19 19 18 20 21 22 21 18 18 18 Power 1 | 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . . . . . . . . . 1 2 1 1 2 2 3 2 Propulsion 1 | . 3 5 6 7 7 7 5 . 1 . . . 1 1 1 1 1 2 1 . 1 1 1 1 . 1 1 1 1 . . . . . . . . . Utility 9 | . 2 3 2 3 3 3 4 4 7 8 9 8 7 9 9 10 10 12 13 13 14 14 14 15 14 15 15 15 15 15 15 14 12 10 11 10 7 6 Weapon 4 | . 3 4 4 4 4 4 4 6 4 3 4 4 3 2 2 2 2 3 4 4 4 3 3 2 3 3 2 2 2 1 1 2 5 7 5 4 5 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . 9 . 7 1 . . 7 . 1 1 . 1 3 . 1 . . 5 . . . . . . . . . . . 1 . . 2 . 1 . 1 9 Power 9 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Propulsion 12 | . 3 . 3 . . . 5 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 11 | . 1 . 1 1 . . . . . . . 1 2 . 1 . . 3 . . . . . . . . . . . . . . . . . . 1 . Weapon 16 | . 3 . 2 . . . . . 1 1 . . 1 . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . 5 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 86 | . 94 100 96 100 100 100 97 90 100 99 95 94 95 93 85 86 86 76 76 76 76 76 79 83 77 87 81 79 84 84 89 89 82 80 78 71 65 59 Engine 1 | . 14 14 2 . . . . . . . . . 3 6 3 . . . . 3 5 5 2 . . 3 . . . 1 5 . . . . . . . Core 3 | . . . 8 11 11 11 9 7 7 7 7 7 2 . 2 6 6 4 5 1 . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 2 5 4 5 5 5 5 5 5 7 4 4 4 4 6 7 Wheel 5 | . 27 28 22 22 22 22 33 . . . 2 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . 31 38 37 30 26 31 26 20 20 20 16 17 17 16 17 20 23 20 21 20 21 21 21 21 19 19 17 17 17 2 . Device 8 | . 9 14 11 11 11 11 1 6 7 6 6 6 10 13 5 5 5 4 5 5 4 5 5 5 4 5 4 5 5 5 5 4 14 23 25 17 15 15 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 5 4 4 4 3 Processor 6 | . . . 11 11 11 11 17 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 9 8 8 10 10 9 Hackware 16 | . . . . . . . . 14 15 15 15 15 21 20 26 26 26 28 29 29 29 29 29 29 30 31 31 31 31 31 31 27 13 8 8 5 4 2 Protection 1 | . . . 7 11 11 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 3 Energy Cannon 2 | . . . . . . . . . . . . . 5 6 11 12 12 5 . . . . . . . . . . . . . . 2 1 2 3 4 3 Ballistic Gun 5 | . 27 28 19 11 22 16 10 10 15 9 8 3 4 6 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 5 . . 3 5 5 . . . . . . 5 5 3 5 5 5 4 5 5 5 5 4 5 12 4 . . . . . Peak Build Rating 234 | 7 13 13 22 23 21 22 33 56 57 58 54 55 75 73 77 78 80 96 101 102 114 114 122 122 132 135 137 132 133 145 145 177 214 232 230 218 234 230 Average Rating 100 | 5 9 13 18 21 21 21 29 47 56 56 53 50 70 73 73 76 78 89 95 101 105 108 111 117 124 134 131 129 132 136 144 166 193 220 221 211 222 210 On Entrance 95 | . 7 13 13 22 21 21 22 30 56 57 52 49 43 73 73 68 69 80 95 101 102 111 108 120 116 132 132 128 132 133 145 145 177 214 228 212 214 227 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 235 | 13 32 32 37 37 37 37 44 114 35 60 60 40 44 43 81 83 65 65 59 66 75 75 80 80 73 75 83 74 74 76 71 152 166 171 170 200 235 230 Greatest Support 180 | 26 32 24 24 26 26 26 50 45 45 45 45 36 55 51 52 52 52 60 66 66 72 72 74 74 74 74 74 74 74 78 78 90 78 78 90 78 180 180 Greatest Overweight (x) 6 | . 1 1 1 1 1 1 1 6 . 1 1 1 . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . 1 2 2 2 2 3 1 Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 2 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 25 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 18 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 23 25 25 25 25 25 23 Most Carried 25 | 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 20 20 20 20 20 20 20 20 20 20 19 20 20 20 25 25 25 25 25 25 23 Average Carried 17 | 3 11 14 14 14 15 15 14 12 14 14 15 14 14 15 14 15 15 18 19 18 19 19 19 19 19 20 19 19 19 19 19 22 23 24 24 22 21 20 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 5 Final Carried 25 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 20 20 20 19 20 19 20 20 20 19 19 20 20 20 24 25 25 25 20 20 5 Class Distribution -------------------- 31% | Hacker-Mutant 27% | Wizard-Mutant 13% | Mutant 7% | Machinist-Assassin 5% | Wizard-Skirmisher 4% | Generator-Mutant 4% | Machinist-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Waste Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Zhirov Wizard-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Waste Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Warlord Wizard-Mutant | -3/Proximity Caves Wizard-Skirmisher | -3/Research Wizard-Skirmisher | -3/Quarantine Machinist-Assassin | -2/Research Machinist-Assassin | -2/Testing Machinist-Mutant | -2/Section 7 Generator-Mutant | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Matter Collected 12442 | 334 819 40 633 248 . 20 590 821 96 598 295 614 241 . 245 317 105 200 44 36 378 86 192 112 186 286 955 208 279 . 216 538 1037 1105 247 104 203 14 Remotely 1123 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 949 174 . . . Salvage Created 21900 | 168 1111 128 919 307 . . 890 1166 128 316 94 350 239 . 338 129 . 256 70 . 451 . 183 55 107 180 616 74 71 . . 315 893 2382 993 186 3413 5372 Parts 875 | 11 81 6 55 20 . . 44 37 3 23 1 13 7 . 18 3 . 5 2 . 15 . . 2 8 8 24 . . . . 7 36 89 45 6 135 171 Haulers Intercepted 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 12 | . 5 . . . . . 2 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . 12 3 . . . 2 . . . . 9 . . . . . . . 2 . . . . . . . . . Prevented 14 | . . . . . . . . . . . 1 5 . . . . . . . . 8 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 362 | . 24 . 15 5 . . 13 10 . 6 2 8 . . 7 6 . . . . 9 . . 1 2 1 5 . . . . 2 10 34 16 4 55 127 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . Guns 52 | . 24 . 15 3 . . 4 3 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 92 | . . . . . . . 5 . . 3 1 1 . . 4 . . . . . 1 . . . . . 5 . . . . 2 . 10 8 3 27 22 AOE 177 | . . . . 2 . . 3 3 . 1 . 6 . . 3 6 . . . . 6 . . 1 2 . . . . . . . 2 14 3 1 23 101 Classes Destroyed 23 | 3 4 . 3 . . . 2 1 . . . 3 . . . . . . . . . . . 1 . 1 . . . . . . . . 1 1 1 2 Worker 37 | 2 1 . 1 1 . . 1 3 . . . . 1 . . . . 1 . . . . . . 3 . 1 . . . . . . 7 7 . 8 . Builder 15 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 3 . . 6 . Tunneler 14 | 2 4 . . 1 . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Hauler 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 26 | 1 2 1 2 2 . . 1 4 . 1 . . 1 . 1 . . 1 . . . . . . . . 3 . . . . 1 . 2 . . 3 . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Mechanic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Operator 6 | . 3 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher 23 | . 3 . 1 . . . 2 3 . . . . 3 . 2 . . 2 . . . . . . . . . . . . . 1 1 3 . . 1 1 Swarmer 65 | . 9 . 1 2 . . . . . . . 4 . . 5 6 . . . . 6 . . . 2 1 . . . . . . . 5 . . . 24 Cutter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Grunt 154 | . 15 . 9 3 . . 9 6 . 3 . 2 . . . . . . . . 2 . . . . . . . . . . . 5 10 6 . 20 64 Brawler 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Duelist 9 | . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 4 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 16 | . . . 5 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 4 1 Hunter 27 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 5 6 . . 11 4 Programmer 71 | . . . . . . . . 3 . 3 1 . . . 2 . . . . . . . . . . . 5 . . . . 1 . 11 7 2 18 18 S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Packrat 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 120 | 2 4 1 4 3 . . 9 6 . 2 1 4 2 . 4 3 . 1 . . 5 . . 1 4 1 3 . . . . 1 3 14 6 2 13 120 Combat Bots Only 117 | . 4 . 3 3 . . 7 4 . 1 1 4 . . 4 3 . . . . 5 . . 1 2 1 1 . . . . 1 3 9 4 2 11 117 Max Kills in Single Turn 22 | 1 2 1 1 2 . . 2 4 . 1 1 2 1 . 3 2 . 1 . . 2 . . 1 2 1 1 1 1 . . 1 1 3 3 1 3 22 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 22 | . . . . 1 . . 2 2 . 1 . 2 . . 3 2 . . . . 2 . . 1 1 . . . . . . . 1 3 1 1 2 22 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Hostile Shots Fired 1623 | . 83 . 75 13 . . 72 63 . 22 4 14 16 . 33 19 . 7 . 2 28 15 . . 13 . 114 1 2 . 4 6 34 160 104 41 139 539 Missed 519 | . 18 . 20 1 . . 24 27 . 7 2 4 8 . 11 10 . 5 . 2 12 10 . . 4 . 48 . 2 . 2 3 17 57 31 7 37 150 Hits 1104 | . 65 . 55 12 . . 48 36 . 15 2 10 8 . 22 9 . 2 . . 16 5 . . 9 . 66 1 . . 2 3 17 103 73 34 102 389 Projectile 1104 | . 65 . 55 12 . . 48 36 . 15 2 10 8 . 22 9 . 2 . . 16 5 . . 9 . 66 1 . . 2 3 17 103 73 34 102 389 AOE 6 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 Critical Strikes 53 | . . . . . . . 2 2 . . . . . . 1 . . . . . . . . . . . 3 . . . . . . 5 7 . 8 25 Actively Blocked 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 8 24 Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . 1 . Damage Taken 18093 | . 708 . 647 153 . . 643 542 . 517 32 223 355 . 631 126 . 44 . . 319 91 . . 251 . 1404 15 . . 41 85 172 1108 714 647 1603 7022 Core 2634 | . 110 . 140 . . . 75 135 . 59 . 11 50 . 55 29 . 44 . . . 18 . . 41 . 141 . . . 18 . 7 74 18 9 51 1549 Absorbed by Shields 1080 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128 496 216 120 120 . Reduced by Siege Mode 655 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 627 Redirected to Shielding 226 | . . . . . . . . . . . . . . . . . . . . . 62 . . . . . 164 . . . . . . . . . . . Ignored by Resistances 5643 | . . . . . . . 86 40 . . . 32 . . . . . . . . . . . . . . . . . . . 55 51 992 1055 347 1051 1934 Regen/Repaired (Parts) 2885 | . 114 . . . . . 30 35 . . . . . . . . . 68 . 246 . . . . 133 1 100 . . 167 . . 170 592 415 316 397 101 Core Remaining (%) 76 | 100 . 56 . . . 65 86 . . . . 70 . . . . 84 . . . . . . 93 . . . . . . 82 . 77 . . 52 . . Volleys Fired 1094 | 9 101 5 57 17 . . 53 59 2 54 3 49 31 . 53 13 1 137 3 6 25 15 7 7 42 . 39 3 . . 4 43 54 43 32 17 64 46 Largest 4 | 2 2 2 2 2 . . 2 2 2 2 2 1 2 . 2 2 2 2 1 1 2 1 1 1 1 . 2 1 . . 1 4 2 2 1 1 1 1 Hottest 300 | 40 46 46 46 46 . . 73 64 56 78 76 48 113 . 183 183 183 183 54 54 108 54 54 54 54 . 108 54 . . 54 233 300 300 300 200 200 200 Shots Fired 1475 | 18 202 10 113 30 . . 97 83 4 71 6 48 40 . 83 18 2 145 3 6 26 15 7 7 42 . 58 5 1 . 4 59 57 54 34 17 64 46 Gun 531 | 18 202 10 112 26 . . 60 52 4 22 4 . 11 . . . . . . . . . . . . . . . . . . 10 . . . . . . Cannon 806 | . . . . . . . 31 10 . 47 1 33 29 . 82 11 2 145 3 6 14 15 7 5 39 . 58 5 1 . 4 49 37 19 29 17 64 43 Launcher 138 | . . . 1 4 . . 6 21 . 2 1 15 . . 1 7 . . . . 12 . . 2 3 . . . . . . . 20 35 5 . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 877 | 18 202 10 112 26 . . 91 62 4 69 5 33 11 . . . . . 3 6 14 15 7 5 39 . 58 5 1 . 4 49 16 8 . 4 . . Thermal 450 | . . . . . . . . . . . . . 29 . 82 11 2 145 . . . . . . . . . . . . . . 21 11 29 13 64 43 Explosive 30 | . . . 1 4 . . . . . 2 . 3 . . 1 7 . . . . . . . . . . . . . . . . . 12 . . . . Electromagnetic 114 | . . . . . . . 6 21 . . 1 12 . . . . . . . . 12 . . 2 3 . . . . . . 10 20 23 4 . . . Entropic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Robot Hit Streak 32 | 5 15 18 12 26 . . 32 10 6 5 10 5 6 . 6 2 . 4 2 . 5 . 8 2 3 . 6 1 . . . 6 6 9 7 5 17 12 Robot Miss Streak 9 | 2 4 1 5 . . . 5 9 2 8 5 3 4 . 3 3 . 2 1 . 2 . 1 . 3 . 5 2 . . . 2 8 5 2 3 2 2 Penetration Max 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Secondary Targets 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 86 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 43 Shots Hit Robots 680 | 11 118 9 68 24 . . 59 45 2 27 5 12 11 . 22 4 . 14 2 . 10 . 6 1 11 8 32 1 1 . . 14 10 40 21 8 50 34 Core Hits 715 | 6 54 3 34 13 . . 34 54 4 21 5 20 7 . 11 8 . 7 1 . 10 . 3 2 9 5 11 1 . . . 6 34 101 25 6 68 152 Critical Kills 24 | . 1 . . . . . 1 . . 4 1 . . . 1 . . . . . . . . . . . . . . . . . . 5 4 . 5 2 Critical Parts Destroyed 21 | . . . . . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . 7 8 . . . Critical Strikes 50 | . 1 . . . . . 1 . . 7 1 3 . . 1 . . . . . . . . . 1 . 1 . . . . 1 . 14 12 . 5 2 Meltdown 8 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 5 2 Destroy 39 | . 1 . . . . . 1 . . 7 1 3 . . . . . . . . . . . . . . . . . . . . . 14 12 . . . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Melee Attacks 134 | . . . 21 2 . 3 2 . . . . . . . . . . . . . . . . . 6 8 31 2 3 1 . 1 3 20 23 . 8 . Impact 33 | . . . 21 2 . 3 2 . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . . Slashing 99 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 8 31 . . . . . 3 20 23 . 8 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Sneak Attacks 19 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 8 5 . 1 . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 84990 | 140 1616 139 1113 542 . . 1756 1929 26 724 241 874 299 . 1256 663 . 477 88 . 649 . 272 167 795 525 1743 46 103 . . 623 1348 8941 6838 2054 17336 31667 Guns 5318 | 140 1616 139 977 356 . . 657 775 26 268 69 . 80 . . . . . . . . . . . . . . . . . . 215 . . . . . . Cannons 28157 | . . . . . . . 482 . . 234 12 170 219 . 729 121 . 477 88 . 110 . 272 47 269 . 1096 46 . . . 340 47 3371 3984 1244 8936 5863 Explosions 48926 | . . . . 186 . . 617 1134 . 163 160 704 . . 513 542 . . . . 539 . . 120 252 . . . . . . . 1301 5143 2538 810 8400 25804 Melee 2425 | . . . 136 . . . . . . . . . . . . . . . . . . . . . 274 525 576 . 103 . . 68 . 427 316 . . . Ramming 164 | . . . . . . . . 20 . 59 . . . . 14 . . . . . . . . . . . 71 . . . . . . . . . . . Kinetic 8487 | 140 1616 139 977 356 . . 1139 775 26 502 81 170 80 . . . . . 88 . 110 . 272 47 269 . 1096 46 . . . 340 47 171 . . . . Thermal 53551 | . . . . . . . . . . 60 123 . 219 . 729 121 . 477 . . . . . . . . . . . . . . . 3400 5667 2054 17077 23624 Explosive 4477 | . . . . 186 . . . . . 103 . 297 . . 513 542 . . . . . . . . 76 . . . . . . . . 2501 . . 259 . Electromagnetic 7520 | . . . . . . . 617 1134 . . 37 407 . . . . . . . . 539 . . 120 176 . . . . . . 215 1301 2442 532 . . . Impact 239 | . . . 136 . . . . . . . . . . . . . . . . . . . . . . . . . 103 . . . . . . . . . Slashing 2118 | . . . . . . . . . . . . . . . . . . . . . . . . . 274 525 576 . . . . . . 427 316 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 8434 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 . . 323 . . 8043 Highest Corruption 8 | . . . . . . . 1 2 2 5 6 7 5 8 5 5 5 . . . . . . . 1 1 5 5 5 5 . . 1 2 5 5 . . Average Corruption 3 | . . . . . . . 1 1 2 3 5 6 2 6 4 5 5 . . . . . . . 1 1 2 5 5 5 . . 1 1 3 5 . . Corruption Purged 12 | . . . . . . . . . . . . . 8 3 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 292 | . . . . . . . 2 13 3 30 30 59 6 3 36 24 10 . . . . . . . 2 2 16 8 12 . . . 6 8 22 . . . Message Errors 72 | . . . . . . . 1 . 1 6 7 17 2 . 11 10 3 . . . . . . . 1 2 3 1 1 . . . 4 . 2 . . . Matter Fused 68 | . . . . . . . . 4 1 6 10 13 2 1 6 2 3 . . . . . . . 1 . 3 2 3 . . . . 4 7 . . . Heat Flow Errors 33 | . . . . . . . . 1 . 7 2 5 . . 3 5 1 . . . . . . . . . 2 1 2 . . . 1 . 3 . . . Energy Discharges 42 | . . . . . . . . 5 . 1 4 13 1 1 1 4 1 . . . . . . . . . 3 . 2 . . . . 3 3 . . . Parts Rejected 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 4 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . 1 . . . Data Loss (minor) 38 | . . . . . . . . 2 1 6 6 6 . 1 4 1 . . . . . . . . . . 2 2 3 . . . . 1 3 . . . Data Loss (major) 12 | . . . . . . . . . . 3 . 2 1 . 4 1 1 . . . . . . . . . . . . . . . . . . . . . Misfires 14 | . . . . . . . . . . 1 . 1 . . 4 . . . . . . . . . . . 2 2 1 . . . 1 . 2 . . . Alerts 3 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 4 | . . . . . . . 1 . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 11720 | . . . 29 7 . . 43 11 . 63 . . . . 81 59 . 22 . . 41 . 90 28 108 45 260 . 100 . . 3 17 1549 1662 108 3553 3841 Projectiles 6832 | . . . . . . . 28 . . . . . . . 20 32 . 22 . . 41 . 90 . 44 . 87 . . . . 3 17 1185 1290 . 2500 1473 Explosions 4182 | . . . . 7 . . 15 11 . 44 . . . . 61 27 . . . . . . . 28 . . . . . . . . . 244 216 108 1053 2368 Melee 706 | . . . 29 . . . . . . 19 . . . . . . . . . . . . . . 64 45 173 . 100 . . . . 120 156 . . . Knockbacks 26 | . . . . . . . 3 1 . 2 . 1 . . . . . . . . 1 . 2 . 3 . 9 . 1 . . 3 . . . . . . Impact 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic 23 | . . . . . . . 3 . . 1 . 1 . . . . . . . . 1 . 2 . 3 . 9 . . . . 3 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1052 | . . . . 8 . . 23 20 . 72 . 96 . . 209 . . . . . 45 . . . 16 . 35 . . . . . 17 67 35 . 269 140 Shots 24 | . . . . 1 . . 2 3 . 1 . 3 . . 2 . . . . . 2 . . . 1 . . . . . . . 2 2 1 . 3 1 Rammed 7 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . 1 Targets Rammed 7 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 329 | . 30 6 32 32 . . 101 267 . 241 185 222 99 . 278 275 108 306 3 12 30 9 4 . . . 145 169 142 . . 99 208 291 329 256 253 253 Average Temperature 77 | . 11 4 7 15 . . 27 92 . 72 86 88 28 . 84 107 55 55 3 6 4 2 4 . . . 80 87 81 . . 50 41 81 115 143 155 160 Received Heat Transfer 2130 | . 312 . 258 72 . . 333 36 . 63 . 9 72 . 18 . . 9 . . 63 9 . . . . 105 . . . 9 . 6 47 54 89 116 450 Effects 8 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 4 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Interference 5 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 Siege Activations 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 1 Total Turns 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 18 Longest Duration 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 18 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 34 | . . . 1 . . . 1 4 . 1 . 1 . . . . . . . . 2 . . . . . . . 1 . . 1 8 10 4 . . . Combat Hostiles 29 | . . . . . . . 1 4 . . . 1 . . . . . . . . 2 . . . . . . . . . . . 8 9 4 . . . Parts Fried 68 | . . . 3 . . . 2 10 . 3 . 3 . . . . . . . . 6 . . 2 . . . . . . . 2 14 20 3 . . . Impact Corruptions 7 | . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Robots Melted 10 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 5 4 Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 Parts Melted 31 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 3 . 13 13 Heat Transferred 35121 | . . . . . . . . . . 50 150 . 259 . 957 148 . 698 . . . . . . . . . . . . . . . 150 1715 1200 10150 19644 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Maximum Alert Level 5 | . . . . . . . 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 4 3 5 5 Low Security (%) 78 | 100 100 100 100 100 . 100 79 71 100 100 . . 100 100 94 . . 100 100 100 . . . . 100 100 100 . . . . 100 100 42 . . . . Level 1 4 | . . . . . . . 20 9 . . . . . . 5 . . . . . . . . . . . . . . . . . . 23 . . 14 . Level 2 6 | . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . 1 39 1 41 . Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 44 98 10 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 16 . 12 19 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 40 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 4839 | 10 156 36 135 101 . 2 265 462 151 99 . . 114 . 275 . . 62 8 4 . . . . 150 93 161 . . . . 60 142 1133 1262 810 2400 4839 Initial 1525 | . 6 26 . . . . . . 151 63 . . 114 . . . . . 8 . . . . . 150 45 22 . . . . . . 74 635 699 480 1525 Average 211 | 1 64 2 41 38 . . 65 120 122 29 . . 41 . 67 . . 8 1 . . . . . 34 43 37 . . . . 5 61 381 843 741 985 2104 Influence Increases 16685 | 25 713 15 609 264 . 2 464 684 . 444 110 510 237 . 651 185 . 396 2 10 275 60 10 5 435 170 578 . . . . 242 530 1525 1028 281 2476 3749 Destroy 0b10 Robot/C 7360 | . 480 . 360 100 . . 260 200 . 120 40 160 . . 140 120 . . . . 180 . . . 40 20 100 . . . . 40 200 680 340 80 1120 2580 Destroy 0b10 Robot/NC 680 | 25 65 15 50 20 . . 40 60 . 20 . . 25 . 15 . . 20 . . . . 10 5 15 . 25 . . . . 10 10 75 35 5 105 30 Destroy Leader 1124 | . 106 . 120 20 . . 56 56 . 30 10 20 6 . 34 20 . 4 . . 20 . . . . . 40 . . . . 12 12 146 50 10 232 120 Allied During Kill 33 | . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Successful Hack 498 | . 15 . 20 12 . . 11 66 . 36 . . 23 . 71 . . 51 . . . . . . 6 . . . . . . 31 22 33 15 18 26 42 Disable Machine 735 | . . . 15 15 . . 15 75 . 75 . . . . 45 . . . . . . . . . 75 . . . . . . . 135 60 90 30 105 . Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 3495 | . 2 . 25 37 . 2 7 2 . 43 . . 18 . 91 . . 216 2 10 . . . . 74 150 98 . . . . 74 106 516 483 138 693 708 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . Partial Spotted 105 | . . . . . . . . 15 . . . . . . . . . . . . . . . . 45 . 30 . . . . . . . . . 15 . Lose Combat Pursuer 2355 | . 45 . . 60 . . 75 210 . 120 60 330 165 . 255 45 . 105 . . 75 60 . . 30 . 285 . . . . 75 45 15 15 . 30 255 Influence Decreases 11831 | 15 654 84 609 206 58 2 464 251 342 506 139 328 419 . 628 141 67 373 25 10 275 8 62 5 305 268 518 92 . . . 242 397 528 915 724 892 1279 Entered New Map 2990 | . 4 43 . . 58 . . . 282 28 11 . 68 . . 9 13 . 15 . . . 52 . . 85 10 35 . . . . . 59 495 544 320 859 Time Decay 7048 | 15 524 41 421 206 . 2 219 241 60 406 118 318 250 . 438 132 54 309 10 10 275 8 10 5 177 110 289 57 . . . 242 370 469 410 150 562 140 Lost Part 386 | . 25 . 1 . . . 10 10 . 30 10 10 10 . 20 . . . . . . . . . . . 30 . . . . . 20 . 10 30 10 160 Lost Ally 301 | . . . 60 . . . . . . . . . 1 . 20 . . 10 . . . . . . 10 73 . . . . . . 7 . . . . 120 Purge Threat 1106 | . 101 . 127 . . . 235 . . 42 . . 90 . 150 . . 54 . . . . . . 118 . 189 . . . . . . . . . . . Squads Dispatched 115 | . 5 . 3 . . . 1 10 . 9 . 1 6 . 6 . . 12 . 1 . . . . 5 . 8 . . . . 6 2 12 7 1 15 5 Investigation 36 | . 2 . 1 . . . . 4 . 1 . . 4 . 2 . . 6 . . . . . . 3 . 3 . . . . 2 . 3 3 . 2 . Extermination 44 | . . . . . . . . 4 . 5 . . 1 . 4 . . 5 . 1 . . . . 2 . 3 . . . . 3 2 5 3 1 5 . Reinforcement 19 | . 3 . 2 . . . 1 2 . 3 . . 1 . . . . 1 . . . . . . . . 2 . . . . 1 . 2 . . 1 . Assault 15 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 . 6 5 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Distress Signals 36 | . 6 . 2 . . . 2 1 . 2 . . 1 . . . . 3 . . . . . . 2 . 3 . . . . 2 2 1 . . 6 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 662 | . 42 . 26 8 . . 26 34 . 13 5 19 17 6 28 7 . 12 1 1 12 8 . 1 14 4 36 2 1 8 2 10 21 32 23 4 62 177 Peak Tracking Total 87 | . 4 . 5 3 . . 8 4 . 4 4 5 8 6 7 4 . 3 1 1 3 5 . 1 4 2 9 4 . 10 5 6 3 7 6 2 8 87 Tactical Retreats 74 | . 3 . . 2 . . 1 6 . 5 1 9 5 . 9 2 . 6 . . 3 2 . . 2 . 7 . . . . 2 3 1 1 . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Traps Triggered 33 | . 2 . 1 . . . . 4 . . . . 4 . 3 . . 4 . . . . . . 4 . 3 . . . . 2 1 2 . . 2 1 Indirectly 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Disabled 56 | . . . 1 1 . . 1 5 . 5 . 1 . . 3 . . . . . . . 1 . 5 . . . . 1 . . 9 4 9 2 8 . Max in Single Turn 5 | . . . . 1 . . 1 2 . 4 . 1 . . 2 . . . . . . . 1 . 5 . . . . 1 . . 3 1 2 1 1 . Garrison Access 14 | . . . . . . . 1 1 . . . . 3 . 1 . . 3 . . . . . . 1 . 1 . . . . . 1 . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Accessed 200 | . 8 . 8 1 4 . 9 15 . 8 . 1 22 . 17 . . 29 . 2 . 1 4 . 14 . 11 1 . 3 . 10 8 5 8 1 8 2 Terminals 112 | . 5 . 7 1 . . 5 5 . 5 . . 12 . 9 . . 15 . 1 . 1 . . 8 . 6 . . . . 9 6 3 5 1 6 2 Fabricators 28 | . . . . . . . . 4 . 1 . . 6 . 2 . . 6 . . . . . . 3 . 2 . . . . 1 . 1 2 . . . Repair Stations 9 | . 1 . . . . . 1 2 . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . 1 . . . . . Recycling Units 17 | . 2 . 1 . . . 2 1 . . . . 1 . 5 . . 3 . . . . . . 1 . 1 . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . 2 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Garrison Access 15 | . . . . . . . 1 1 . . . . 3 . 1 . . 3 . . . . . . 1 . 1 . . . . . 1 . 1 . 2 . Total Hacks 594 | . 24 . 23 3 49 . 24 41 . 17 . 1 61 . 49 . . 93 . 7 . 1 17 . 51 . 30 1 . 6 . 37 13 12 16 1 14 3 Successful 416 | . 13 . 10 2 49 . 10 26 . 6 . 1 27 . 31 . . 73 . 5 . 1 17 . 49 . 28 1 . 6 . 31 9 6 8 1 4 2 Failed 177 | . 11 . 13 1 . . 14 15 . 11 . . 34 . 18 . . 20 . 2 . . . . 2 . 2 . . . . 5 4 6 8 . 10 1 Catastrophic 35 | . 2 . 2 . . . 6 2 . 4 . . 4 . 4 . . 3 . . . . . . . . . . . . . . . 4 1 . 3 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Manual 252 | . 12 . 16 1 . . 13 18 . 3 . . 34 . 21 . . 50 . 3 . . . . 27 . 19 . . . . 20 5 2 7 . . 1 Terminals 331 | . 15 . 22 3 . . 15 18 . 11 . . 37 . 30 . . 55 . 3 . 1 . . 36 . 20 . . . . 24 10 6 10 1 11 3 Fabricators 101 | . . . . . . . . 11 . 1 . . 15 . 11 . . 27 . . . . . . 9 . 4 . . . . 13 . 5 5 . . . Repair Stations 32 | . 7 . . . . . 4 6 . . . . . . . . . 2 . 4 . . . . 4 . 3 . . . . . 2 . . . . . Recycling Units 23 | . 2 . 1 . . . 3 1 . . . . 1 . 7 . . 5 . . . . . . 1 . 2 . . . . . . . . . . . Scanalyzers 11 | . . . . . . . . 4 . 5 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Garrison Access 22 | . . . . . . . 2 1 . . . . 8 . 1 . . 3 . . . . . . 1 . 1 . . . . . 1 . 1 . 3 . Terminal Hacks 215 | . 4 . 7 1 49 . 3 6 . 3 . 1 10 . 12 . . 26 . . . 1 17 . 25 . 16 1 . 6 . 14 4 2 1 1 4 1 Record 57 | . . . . . 49 . . . . . . . . . . . . . . . . 1 5 . . . . . . . . . 2 . . . . . Part Schematic 27 | . 1 . 1 . . . . 2 . . . . 1 . 1 . . 7 . . . . 4 . 5 . 1 . . . . 4 . . . . . . Robot Analysis 9 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . 4 . . . . . . . . . . . Prototype ID Bank 11 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . 1 . . 4 . . . . . . . . Open Door 8 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 2 . 1 . . . . 3 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 5 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . 1 . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . Terminal Index 5 | . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Index 7 | . . . . . . . . 1 . 1 . . . . 2 . . 1 . . . . . . . . . . . . . 1 . . . . 1 . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 14 | . 1 . 2 . . . 2 . . 1 . . 2 . 1 . . 1 . . . . . . 1 . 3 . . . . . . . . . . . Locate Traps 24 | . 1 . 2 . . . . . . . . . 3 . . . . 4 . . . . . . 7 . 2 . . . . 2 1 1 1 . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Extermination 14 | . . . . . . . . . . 1 . . 1 . 2 . . 4 . . . . . . 1 . 1 . . . . 3 1 . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 24 | . 1 . 1 1 . . . 1 . . . . 2 . 4 . . 7 . . . . . . 5 . 2 . . . . . . . . . . . Fabricator Hacks 62 | . . . . . . . . 5 . . . . 5 . 6 . . 20 . . . . . . 5 . 2 . . . . 12 . 3 4 . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 40 | . . . . . . . . 4 . . . . 4 . 4 . . 13 . . . . . . 3 . 2 . . . . 6 . 2 2 . . . Build 21 | . . . . . . . . 1 . . . . . . 2 . . 7 . . . . . . 2 . . . . . . 6 . 1 2 . . . Repair Station Hacks 26 | . 4 . . . . . 3 4 . . . . . . . . . 2 . 4 . . . . 4 . 3 . . . . . 2 . . . . . Scan Component 14 | . 2 . . . . . 2 2 . . . . . . . . . 1 . 2 . . . . 2 . 2 . . . . . 1 . . . . . Repair 12 | . 2 . . . . . 1 2 . . . . . . . . . 1 . 2 . . . . 2 . 1 . . . . . 1 . . . . . Recycling Unit Hacks 18 | . 2 . 1 . . . 1 1 . . . . 1 . 5 . . 4 . . . . . . 1 . 2 . . . . . . . . . . . Process 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 15 | . 2 . 1 . . . 1 1 . . . . 1 . 5 . . 4 . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . 3 . 3 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Insert Component 6 | . . . . . . . . 2 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Analyze 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . . . . 1 1 . . . . 3 . 1 . . 3 . . . . . . 1 . 1 . . . . . 1 . 1 . . . Seal Access 13 | . . . . . . . 1 1 . . . . 3 . 1 . . 3 . . . . . . 1 . 1 . . . . . 1 . 1 . . . Unauthorized Hacks 74 | . 3 . 2 1 . . 2 6 . . . . 8 . 7 . . 17 . 1 . . . . 13 . 4 . . . . 5 2 . 2 . . 1 Terminals 49 | . 3 . 2 1 . . 2 3 . . . . 4 . 4 . . 10 . 1 . . . . 9 . 2 . . . . 4 2 . 1 . . 1 Track 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . . . Assimilate 8 | . . . . . . . . . . . . . 1 . 2 . . 2 . . . . . . 1 . . . . . . 1 1 . . . . . Botnet 28 | . 2 . 1 . . . 1 2 . . . . 3 . 2 . . 6 . 1 . . . . 5 . 2 . . . . 2 1 . . . . . Disrupt 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operators 7 | . 1 . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . Fabricators 25 | . . . . . . . . 3 . . . . 4 . 3 . . 7 . . . . . . 4 . 2 . . . . 1 . . 1 . . . Prioritize 6 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 2 . . . . . . 1 . . 1 . . . Recompile 19 | . . . . . . . . 3 . . . . 4 . 2 . . 6 . . . . . . 2 . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 129 | . 6 . 7 1 . . 6 10 . 8 . . 16 . 10 . . 14 . 1 . . . . 8 . 9 . . . . 8 6 4 7 . 6 2 Full Trace Events 10 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 2 3 . 2 . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . 1 . 1 . . . . 3 . 1 . . 1 . 1 . . 7 . . . . 4 . 5 . 1 . . . . 4 . . . . . . Parts Built 25 | . . . . . . . . 1 . . . . . . 2 . . 8 . . . . . . 2 . . . . . . 8 . 1 3 . . . Authchips 19 | . . . . . . . . 1 . . . . . . 2 . . 7 . . . . . . 2 . . . . . . 6 . 1 . . . . Time 1365 | . . . . . . . . 17 . . . . . . 79 . . 218 . . . . . . 169 . . . . . . 644 . 74 164 . . . Total Part Build Rating 164 | . . . . . . . . 1 . . . . . . 12 . . 50 . . . . . . 12 . . . . . . 61 . 9 19 . . . Parts Repaired 12 | . 2 . . . . . 1 2 . . . . . . . . . 1 . 2 . . . . 2 . 1 . . . . . 1 . . . . . Time 583 | . 52 . . . . . 36 66 . . . . . . . . . 50 . 163 . . . . 148 . 34 . . . . . 34 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . Retrieved Matter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . Retrieved Components 48 | . 20 . 3 . . . 1 10 . . . . 2 . 8 . . 4 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total Allies 37 | . . 6 . . . . . . . . . . 1 . 2 . . 1 . . . . . . 1 19 . . . . . . 1 . . . . 6 Largest Group 19 | . . 5 5 . . . . . . . . . 1 . 2 . . 1 . . . . . . 1 19 . . . . . . 1 . . . . 3 Highest-Rated Group 702 | . . 81 81 . . . . . . . . . 26 . 20 . . 26 . . . . . . 10 702 . . . . . . 45 . . . . 40 Highest-Rated Ally 50 | . . 31 31 . . . . . . . . . 26 . 10 . . 26 . . . . . . 10 50 . . . . . . 45 . . . . 15 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 133 | . . . 31 . . . . . . . . . . . . . . . . . . . . . . 97 . . . . . . . . . . . 5 Total Damage 4494 | . . . 317 . . . . . . . . . . . . . . . . . . . . . . 3985 . . . . . . . . . . . 192 Kills 13 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Active Infowar (turns) 30434 | 48 1203 639 1257 687 471 297 836 1833 133 1426 1139 2142 787 100 1158 764 599 2206 127 285 916 557 130 348 1114 320 1245 493 467 296 168 1333 1102 1739 973 307 789 . Optics 3558 | . . . 1257 687 471 297 836 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sensors 24919 | . . . . . . . 30 1804 133 1426 1139 2142 787 100 1158 764 599 2206 127 285 916 557 130 348 1114 320 1245 493 467 296 168 1333 1044 1739 953 307 789 . Terrain 3265 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 906 1422 654 159 . . Seismic 4622 | 48 1203 639 1257 687 471 297 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 75 | . . . . . . . 53 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 9 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . 4 . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 1 . . . . . . 2 2 . . . 2 1 . . . 2 1 . 1 . . . 1 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Turns Passed 33553 | 112 1818 639 1257 687 471 297 836 2077 133 1494 1157 2154 787 100 1286 792 603 2413 127 285 1019 557 133 348 1131 320 1351 493 467 301 168 1412 1137 1739 994 307 1674 477 Spaces Moved 33396 | 70 1179 554 816 441 449 257 563 2360 278 1737 1122 1874 1325 131 1516 922 981 2552 225 401 1156 779 194 490 1738 300 1878 1034 856 552 307 1024 802 926 623 156 622 206 Core 60 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 Treads 610 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 462 148 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4327 | 68 1179 554 816 441 449 257 563 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 28399 | . . . . . . . . 2360 278 1737 1122 1874 1325 131 1516 922 981 2552 225 401 1156 779 194 490 1738 300 1878 1034 856 552 307 1024 802 926 623 156 160 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 33 | 50 90 105 105 100 105 105 85 44 44 44 48 53 40 50 50 58 58 52 52 52 52 52 43 43 40 43 43 43 43 43 43 33 93 93 83 143 142 50 Average Speed 71 | 88 99 105 105 104 105 105 89 57 44 45 90 100 45 50 57 58 58 56 52 52 52 52 48 49 42 71 46 45 50 43 43 80 103 128 121 143 224 193 Slowest Speed 416 | 90 110 105 105 105 105 105 101 416 44 108 113 122 62 50 114 114 114 102 52 52 102 102 106 93 90 93 93 95 95 93 43 106 143 143 143 143 250 250 Overloaded Moves 70 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . 19 . . 36 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Exploration Rate (%) 61 | 6 99 99 65 48 80 65 57 44 96 29 97 90 46 75 43 96 95 62 87 10 93 84 60 62 42 94 46 90 82 80 42 21 66 24 67 6 27 15 Regions Visited 38 Branch Regions 20 Pre-discovered Areas 8 | . . 1 . 1 1 . . . . . 1 . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . Known Exits Taken 22 | . . . . . . . 1 . . 1 1 1 . . 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 32 | . . 2 . 1 . 1 . . . . 3 4 . . . 2 5 . . . 3 4 . 3 . . . 2 2 . . . . . . . . . Spaces Dug 412 | . . . 9 11 . 2 4 1 . 13 . 6 11 . 30 4 2 80 . 4 4 8 . 3 20 . 30 2 2 . 2 31 46 29 51 . 7 . Terrain Destroyed 1823 | . . . 21 44 . 2 7 1 . 44 7 44 22 . 109 91 2 127 1 6 10 12 . 4 38 . 49 6 3 . 4 39 65 233 194 58 270 310 Melee 76 | . . . 9 2 . 2 2 . . . . . . . . . . . . . . . . . . . 17 2 2 . . . 3 17 13 . 7 . Projectile 587 | . . . . . . . 5 1 . 20 . 16 22 . 56 7 2 127 1 6 10 12 . 4 31 . 32 4 1 . 4 39 62 52 58 4 4 7 AOE 1160 | . . . 12 42 . . . . . 24 7 28 . . 53 84 . . . . . . . . 7 . . . . . . . . 164 123 54 259 303 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total 41239 | 98 1643 604 1084 629 448 277 800 2990 286 2354 1254 2101 1472 165 1847 1151 1007 3378 232 470 1541 914 224 585 2073 395 2240 1049 884 612 338 1559 1039 1382 778 217 849 270 Wait 5680 | 4 310 42 138 152 . 16 132 492 1 529 119 154 70 33 234 201 20 622 . 58 342 119 1 87 265 86 258 10 25 34 26 448 124 313 58 28 122 7 Move 33363 | 69 1178 553 815 440 448 256 562 2360 277 1736 1121 1873 1325 130 1515 921 980 2552 224 400 1155 778 193 489 1738 299 1878 1033 855 551 306 1023 801 925 622 155 621 206 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 191 | 7 16 2 11 1 . . 13 13 2 4 . 2 10 1 6 . 1 24 2 2 1 . 4 . 4 . 5 . 1 4 1 13 10 14 6 1 7 3 Fast Attach 82 | 7 5 . 2 . . . 1 5 . 2 1 1 7 . 7 . . 5 . 1 . . 6 . 2 . 1 1 . 2 . 5 6 4 4 4 3 . Attach 111 | . . . 1 . . . 2 11 . 3 . 5 3 . 7 . . 11 1 . 3 . 3 . 8 . 5 . . 1 . 9 4 14 6 7 4 3 Detach 61 | . . . . . . . . 4 . 1 . 5 . . 6 . . 7 . 1 1 1 . 1 5 . 3 . . 1 . 3 6 8 3 2 3 . Swap 307 | 1 13 . 21 13 . 2 20 33 1 21 9 8 9 . 12 15 5 6 . 1 13 1 3 1 3 . 16 . . 7 . 9 19 26 12 . 6 1 Drop 204 | 1 20 2 18 4 . . 15 12 3 3 1 4 17 1 6 1 . 14 2 1 1 . 7 . . 2 2 . . 11 1 5 12 15 12 3 7 1 Fire 1094 | 9 101 5 57 17 . . 53 59 2 54 3 49 31 . 53 13 1 137 3 6 25 15 7 7 42 . 39 3 . . 4 43 54 43 32 17 64 46 Melee 134 | . . . 21 2 . 3 2 . . . . . . . . . . . . . . . . . 6 8 31 2 3 1 . 1 3 20 23 . 8 . Ram 6 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves (discovered 2 exits: *Low / [*Zio]) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / Upp x2 / Arm) -4/Waste -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: Acc / *Tes) -2/Testing (discovered 3 exits: Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Repaired Assault Rifle 327 | -10/Materials | Build established: Mutant 333 | -10/Materials | Repaired Assault Rifle 582 | -10/Materials | Discovered new exit (range 15) 1026 | -10/Materials | Discovered new exit (range 15) 1287 | -10/Materials | Discovered new exit (range 15) 1926 | -10/Materials | Discovered new exit (range 6) 1931 | -10/Materials | Entered Mines 1980 | -10/Mines | Discovered new exit (range 8) 2084 | -10/Mines | Received a Mining Laser from a helpful Derelict 2142 | -10/Mines | Discovered new exit (range 14) 2455 | -10/Mines | Learned location of Storage (-9) 2470 | -10/Mines | Discovered new exit (range 10) 2483 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2570 | -10/Mines | Entered Materials 2570 | -9/Materials | Accompanied by 5 allies 2570 | -9/Materials | Evolved 2 slots: Utility x2 2576 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2869 | -9/Materials | Discovered new exit (range 8) 3030 | -9/Materials | Discovered new exit (range 12) 3287 | -9/Materials | Build established: Scavenger-Mutant 3380 | -9/Materials | Discovered new exit (range 18) 3541 | -9/Materials | Discovered new exit (range 5) 3638 | -9/Materials | Build established: Mutant 3827 | -9/Materials | Entered Mines 3843 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3844 | -9/Mines | Discovered new exit (range 5) 3846 | -9/Mines | Met a Derelict bent on vengeance 3865 | -9/Mines | Discovered new exit (range 10) 3907 | -9/Mines | Discovered new exit (range 6) 3927 | -9/Mines | Learned location of 1 exit from Materials 4267 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4269 | -9/Mines | Found Prototype Device 4514 | -9/Mines | Entered Exiles 4528 | -9/Exiles | Discovered new exit (range 15) 4541 | -9/Exiles | Met 8R-AWN 4558 | -9/Exiles | Met EX-HEX 4610 | -9/Exiles | Met EX-DEC 4634 | -9/Exiles | Visited The Gauntlet 4680 | -9/Exiles | Build established: Scavenger-Mutant 4703 | -9/Exiles | Learned location of Zion (-6) 4734 | -9/Exiles | Met EX-BIN 4968 | -9/Exiles | Discovered new exit (range 15) 4985 | -9/Exiles | Entered Mines 5273 | -8/Mines | Discovered new exit (range 10) 5282 | -8/Mines | Entered Materials 5282 | -8/Materials | Evolved 2 slots: Propulsion x2 5283 | -8/Materials | Identified exit to Factory 5302 | -8/Materials | Identified Exp. Sensor Array 5757 | -8/Materials | Build established: Mutant 5794 | -8/Materials | Repaired Broken Wheel 5953 | -8/Materials | Destroyed 7 combat bots 6118 | -8/Materials | Entered Factory 6118 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6246 | -7/Factory | Repaired Exp. Sensor Array 6312 | -7/Factory | Discovered new exit (range 15) 6318 | -7/Factory | Identified exit to Factory 6422 | -7/Factory | Build established: Hacker-Mutant 6939 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 7340 | -7/Factory | Repaired Adv. EMP Blaster 8195 | -7/Factory | Manually triggered Chute Trap 8195 | -7/Factory | Sucked down chute 8195 | -7/Factory | Entered Waste 8195 | -7/Waste | The area was eerily silent 8221 | -7/Waste | Found Quantum Capacitor 8313 | -7/Waste | Discovered new exit (range 12) 8318 | -7/Waste | Identified exit to Factory 8328 | -7/Waste | Entered Factory 8367 | -7/Factory | Noticed a derelict Sapper rigging charges 8788 | -7/Factory | Discovered new exit (range 14) 8789 | -7/Factory | Discovered exit to Factory (range 8) 8804 | -7/Factory | Identified exit to Lower Caves 9326 | -7/Factory | Found Prototype Launcher 9326 | -7/Factory | Identified Rocket Array 9737 | -7/Factory | Cargo convoy interrupted 9785 | -7/Factory | Lost 3 allies 9822 | -7/Factory | Entered Lower Caves 9841 | -7/Lower Caves | Encountered a Warlord checkpoint 9931 | -7/Lower Caves | Learned 4 Factory zone layouts 10159 | -7/Lower Caves | P-60 Hacker assimilated allied 9P-J6F(g) 10460 | -7/Lower Caves | Entered a destroyed Warlord outpost 10525 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10797 | -7/Lower Caves | Discovered new exit (range 13) 10872 | -7/Lower Caves | Identified exit to Lower Caves 10979 | -7/Lower Caves | Entered another Lower Caves area 11079 | -7/Lower Caves | Discovered exit to Factory (range 7) 11169 | -7/Lower Caves | Encountered a Warlord checkpoint 11213 | -7/Lower Caves | Learned Factory stockpile data 11424 | -7/Lower Caves | Learned Factory terminal intel 12089 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12920 | -7/Lower Caves | Discovered new exit (range 12) 12932 | -7/Lower Caves | Identified exit to Data Miner 13133 | -7/Lower Caves | Entered Factory 13133 | -6/Factory | Evolved 2 slots: Utility x2 13136 | -6/Factory | Loaded intel: 25 terminal locations 13608 | -6/Factory | Discovered new exit (range 14) 13751 | -6/Factory | Discovered new exit (range 11) 13920 | -6/Factory | Sucked down chute 13920 | -6/Factory | Entered Waste 13932 | -6/Waste | Spotted C-40 Crusher 13935 | -6/Waste | EMP discharged 13941 | -6/Waste | Spotted C-40 Crusher 13941 | -6/Waste | Spotted C-40 Crusher 13943 | -6/Waste | Spotted C-40 Crusher 13979 | -6/Waste | Spotted C-40 Crusher 14012 | -6/Waste | Spotted C-40 Crusher 14013 | -6/Waste | Discovered new exit (range 16) 14020 | -6/Waste | Identified exit to Factory 14020 | -6/Waste | Entered Factory 14466 | -6/Factory | Identified exit to Lower Caves 14854 | -6/Factory | Fabricated Adv. Hacking Suite? 14943 | -6/Factory | Fabricated Adv. Hacking Suite? 15306 | -6/Factory | Entered Lower Caves 15325 | -6/Lower Caves | Encountered a Warlord checkpoint 15944 | -6/Lower Caves | Learned Factory terminal intel 15989 | -6/Lower Caves | Discovered new exit (range 16) 15991 | -6/Lower Caves | Learned Factory garrison access intel 16000 | -6/Lower Caves | Found DCF Scrap (9 items) 16093 | -6/Lower Caves | Identified exit to Lower Caves 16098 | -6/Lower Caves | Entered another Lower Caves area 16288 | -6/Lower Caves | Discovered new exit (range 9) 16293 | -6/Lower Caves | Identified exit to Factory 16422 | -6/Lower Caves | Encountered a Warlord checkpoint 16541 | -6/Lower Caves | Discovered new exit (range 11) 16701 | -6/Lower Caves | Entered Factory 16701 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16702 | -5/Factory | Loaded intel: 27 terminal locations 16703 | -5/Factory | Loaded intel: 4 garrison access locations 16755 | -5/Factory | Identified exit to Upper Caves 16755 | -5/Factory | Identified exit to Extension 16788 | -5/Factory | Discovered new exit (range 4) 16791 | -5/Factory | Identified exit to Factory 16990 | -5/Factory | Build established: Wizard-Mutant 17295 | -5/Factory | Fabricated Exp. Hacking Suite (x1) 17332 | -5/Factory | Fabricated Exp. Hacking Suite? 17373 | -5/Factory | Fabricated Exp. Targeting Computer (x1) 17399 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 17420 | -5/Factory | Fabricated Graphene Brace (x2) 17450 | -5/Factory | Fabricated Prc. Energy Filter (x1) 17480 | -5/Factory | Fabricated Prc. Energy Filter (x1) 18254 | -5/Factory | Repaired Gravmag Array 18698 | -5/Factory | Discovered exit to Factory (range 4) 18755 | -5/Factory | Found Prototype Launcher 18761 | -5/Factory | Identified Tesla Bomb Launcher 19114 | -5/Factory | Manually triggered Chute Trap 19114 | -5/Factory | Sucked down chute 19114 | -5/Factory | Entered Waste 19114 | -5/Waste | The area was eerily silent 19206 | -5/Waste | Discovered new exit (range 12) 19234 | -5/Waste | A Compactor rumbled back to life 19234 | -5/Waste | Spotted C-40 Crusher 19240 | -5/Waste | Identified exit to Factory 19241 | -5/Waste | Entered Factory 19416 | -5/Factory | Repaired Broken Antigrav Array 19444 | -5/Factory | Discovered exit to Upper Caves (range 6) 19486 | -5/Factory | Repaired Antigrav Array 19526 | -5/Factory | Entered Upper Caves 19679 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19907 | -5/Upper Caves | Learned 8 Factory zone layouts 20360 | -5/Upper Caves | Spotted B-75 Beast 20369 | -5/Upper Caves | Learned 4 Factory zone layouts 20382 | -5/Upper Caves | Discovered new exit (range 14) 20541 | -5/Upper Caves | Identified exit to Upper Caves 20545 | -5/Upper Caves | Entered another Upper Caves area 20549 | -5/Upper Caves | Learned Factory interactive machine intel 20551 | -5/Upper Caves | Discovered exit to Factory (range 14) 20654 | -5/Upper Caves | Encountered a Warlord checkpoint 21095 | -5/Upper Caves | Discovered new exit (range 13) 21101 | -5/Upper Caves | Identified exit to Zhirov 21102 | -5/Upper Caves | Entered Zhirov 21102 | -5/Zhirov | Discovered new exit (range 4) 21112 | -5/Zhirov | Met Zhirov 21123 | -5/Zhirov | Learned location of Quarantine (-3) 21123 | -5/Zhirov | Learned location of Testing (-2) 21123 | -5/Zhirov | Learned location of Command (-1) 21126 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21198 | -5/Zhirov | Found Alien Artifact 21198 | -5/Zhirov | Identified Integrated Dissipator 21198 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21214 | -5/Zhirov | Found Alien Artifact 21231 | -5/Zhirov | Identified exit to Proximity Caves 21235 | -5/Zhirov | Entered Proximity Caves 21303 | -4/Proximity Caves | Spotter reported a threat 21583 | -4/Proximity Caves | Entered Factory 21583 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 21584 | -4/Factory | Identified exit to Upper Caves 21585 | -4/Factory | Loaded intel: 53 interactive machine locations 21678 | -4/Factory | Identified exit to Armory 21774 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 21886 | -4/Factory | Fabricated Exp. Targeting Computer (x1) 22208 | -4/Factory | Discovered new exit (range 14) 22247 | -4/Factory | Discovered new exit (range 14) 22451 | -4/Factory | Repaired Exp. Utility Shielding 22520 | -4/Factory | Repaired Antigrav Array? 22714 | -4/Factory | Manually triggered Chute Trap 22714 | -4/Factory | Sucked down chute 22714 | -4/Factory | Entered Waste 22721 | -4/Waste | Spotted C-40 Crusher 22729 | -4/Waste | Spotted C-40 Crusher 22739 | -4/Waste | Warlord forces began an assault 22812 | -4/Waste | Lost 4 allies 22857 | -4/Waste | Spotted C-40 Crusher 22879 | -4/Waste | Allies destroyed C-40 Crusher 22900 | -4/Waste | Spotted C-40 Crusher 22945 | -4/Waste | Discovered new exit (range 15) 23029 | -4/Waste | Murdered 3 allies 23034 | -4/Waste | Identified exit to Factory 23034 | -4/Waste | Entered Factory 23608 | -4/Factory | Repaired Antigrav Array 23698 | -4/Factory | Discovered new exit (range 5) 23702 | -4/Factory | Identified exit to Research 24385 | -4/Factory | Entered Upper Caves 24459 | -4/Upper Caves | Learned location of 2 exits from Research 24675 | -4/Upper Caves | Encountered a Warlord checkpoint 24863 | -4/Upper Caves | Discovered new exit (range 8) 24877 | -4/Upper Caves | Identified exit to Upper Caves 24878 | -4/Upper Caves | Entered another Upper Caves area 24986 | -4/Upper Caves | Discovered exit to Research (range 9) 25247 | -4/Upper Caves | Learned Research terminal intel 25327 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 25341 | -4/Upper Caves | Discovered new exit (range 8) 25344 | -4/Upper Caves | Identified exit to Warlord 25345 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25345 | -4/Upper Caves | Entered Warlord 25360 | -4/Warlord | System corruption cleaned by Quarantine Array 25486 | -4/Warlord | Visited the Vortex Lab 25489 | -4/Warlord | Found Prototype Piercing Weapon 25489 | -4/Warlord | Identified Vortex Lance 25493 | -4/Warlord | Found Prototype Launcher 25507 | -4/Warlord | Warlord's base attacked by MAIN.C 25604 | -4/Warlord | Found Prototype Reactor 25606 | -4/Warlord | Found Prototype Device 25606 | -4/Warlord | Identified System Purifier 25625 | -4/Warlord | Opened side exit 25643 | -4/Warlord | Discovered new exit (range 9) 25646 | -4/Warlord | Identified exit to Proximity Caves 25646 | -4/Warlord | Entered Proximity Caves 25814 | -3/Proximity Caves | Entered Research 25814 | -3/Research | Evolved 2 slots: Weapon x2 25815 | -3/Research | Identified exit to Research 25815 | -3/Research | Identified exit to Quarantine 25816 | -3/Research | Loaded intel: 23 terminal locations 25816 | -3/Research | Identified Vortex Catalyst Activator 26133 | -3/Research | Found Gamma Bomb Array 26138 | -3/Research | Found Fusion Bomb Launcher 26184 | -3/Research | Central database locked down 26260 | -3/Research | Build established: Wizard-Skirmisher 26382 | -3/Research | Fabricated Exp. EM Shield (x1) 26443 | -3/Research | Fabricated Adv. Hardlight Generator? 26649 | -3/Research | Fabricated Exp. Terrain Scanner (x1) 26752 | -3/Research | Fabricated Exp. Terrain Scan Processor? 26848 | -3/Research | Fabricated Adv. Coolant Injector (x2) 26972 | -3/Research | Fabricated Thermal Barrier? 27226 | -3/Research | Entered Quarantine 27272 | -3/Quarantine | Found Alien Energy Cannon 27320 | -3/Quarantine | Found Alien Artifact 27414 | -3/Quarantine | Found Alien Artifact 27416 | -3/Quarantine | Identified Subatomic Replicator 27416 | -3/Quarantine | Used Subatomic Replicator to replicate Prototype Reactor 27419 | -3/Quarantine | Identified Vortex Chain Reactor 27579 | -3/Quarantine | Cryocooling Duct disabled 27594 | -3/Quarantine | Ambient heat levels rising (+20) 27594 | -3/Quarantine | Non-combat units ordered to evacuate 27672 | -3/Quarantine | Identified Core Cannon 27906 | -3/Quarantine | Found Alien Slashing Weapon 27906 | -3/Quarantine | Identified Sigix Broadsword 27964 | -3/Quarantine | Found Alien Artifact 27964 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 27964 | -3/Quarantine | Warped through subspace 27991 | -3/Quarantine | Repaired Linear Accelerator? 28109 | -3/Quarantine | Found Alien Artifact 28109 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 28109 | -3/Quarantine | Warped through subspace 28214 | -3/Quarantine | Build established: Machinist-Assassin 28256 | -3/Quarantine | Discovered exit to Research (range 27) 28268 | -3/Quarantine | Found Alien Reactor 28363 | -3/Quarantine | Entered Research 28363 | -2/Research | Evolved 2 slots: Utility x2 28370 | -2/Research | Discovered new exit (range 28) 28407 | -2/Research | Identified Matter Drive 28618 | -2/Research | Fabricated Exp. Weapon Cycler (x1) 29312 | -2/Research | Discovered new exit (range 28) 29581 | -2/Research | Destroyed 9 combat bots 29613 | -2/Research | First assault squad dispatched 29933 | -2/Research | Destroyed 7 combat bots 30100 | -2/Research | Identified exit to Testing 30102 | -2/Research | Entered Testing 30303 | -2/Testing | Fabricated Quantum Capacitor? 30422 | -2/Testing | Discovered new exit (range 28) 30502 | -2/Testing | Found Prototype Energy Cannon 30502 | -2/Testing | Identified Cld. Nova Cannon 30523 | -2/Testing | Found Prototype Energy Cannon 30574 | -2/Testing | Spotted PP-EHX8CJ8EJ0 30597 | -2/Testing | Destroyed PP-EHX8CJ8EJ0 30660 | -2/Testing | Identified Imp. Potential Cannon 30673 | -2/Testing | Fabricated Hvy. Reactive Plating (x1) 30852 | -2/Testing | First assault squad dispatched 30871 | -2/Testing | Build established: Machinist-Mutant 31014 | -2/Testing | Spotted Fortress 31061 | -2/Testing | Discovered new exit (range 25) 31090 | -2/Testing | Discovered new exit (range 6) 31094 | -2/Testing | Identified exit to Section 7 31096 | -2/Testing | Entered Section 7 31102 | -2/Section 7 | Identified exit to Access 31102 | -2/Section 7 | Identified Core Reset Matrix 31102 | -2/Section 7 | Identified Vortex Chain Reactor 31102 | -2/Section 7 | Used Core Reset Matrix 31106 | -2/Section 7 | Detected hypermatrix surge 31106 | -2/Section 7 | Sensed 19 artifacts in vicinity 31133 | -2/Section 7 | Spotted S7 Guard 31158 | -2/Section 7 | Destroyed S7 Guard 31180 | -2/Section 7 | Found Core Membrane 31180 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 31219 | -2/Section 7 | Spotted S7 Guard 31231 | -2/Section 7 | Found Integrated Thermoelectric Network 31231 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 31279 | -2/Section 7 | Destroyed S7 Guard 31298 | -2/Section 7 | Lost 3 parts (3u) 31338 | -2/Section 7 | Discovered exit to Access (range 8) 31403 | -2/Section 7 | Entered Access 31403 | -1/Access | Evolved 2 slots: Power x2 32324 | -1/Access | Build established: Generator-Mutant 32653 | -1/Access | First assault squad dispatched 32754 | -1/Access | Destroyed 8 combat bots 32831 | -1/Access | Garrison activated, responded to threat 32864 | -1/Access | Destroyed 11 combat bots 33062 | -1/Access | Discovered new exit (range 7) 33077 | -1/Access | Entered Command 33327 | -1/Command | First assault squad dispatched 33359 | -1/Command | High security lockdown imminent 33439 | -1/Command | High security lockdown engaged 33527 | -1/Command | Core integrity fell below 50% 33529 | -1/Command | Emitted hypermatrix ping 33531 | -1/Command | Core integrity fell below 20% 33534 | -1/Command | Assembled emerged from beneath the floor 33541 | -1/Command | Destroyed 117 combat bots 33554 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 33529_ Emitted hypermatrix ping. 33529_ Penetrated by Slug. 33529_ Slug penetrates H-88 Terminator. 33530_ Slug penetrates Wall. 33531_ Detected hypermatrix ping. 33534_ Assembled emerge from beneath the floor. 33534_ as-20414 sneak attacks. 33534_ E-15 Imp destroyed. 33534_ Slug penetrates as-20414. 33534_ Slug penetrates as-80716. 33534_ Slug penetrates as-20414. 33534_ Slug penetrates Wall. 33534_ as-02240 destroyed. 33534_ as-75283 destroyed. 33535_ Slug penetrates as-20414. 33535_ as-20414 destroyed. 33539_ Detected hypermatrix ping. 33547_ Slammed into R-10 Processor. 33551_ Graphene Brace destroyed. [Achievement: Rambo] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????? ???????????????????????? | | ??????????????????? ???????????????????????? | | ??????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? #??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????# ##########?????????????? | | ????????????????????# # """T""" #?????????? | | ????????????????????# # """ """ #?????????? | | ????????????????????# @# #?????????? | | ???????????########## # #?????????? | | ???????????# ## + #?????????? | | ???????????# ## # "" ??????????? | | ???????????# ## ss """" ???????????? | | ???????????# ## # """"????????????? | | ???????????# ## + "" ????????????? | | ???????????# ## s # #?????????? | | ???????????# ## ss # #?????????? | | ???????????####+#####ss # #?????????? | | ?????????????# #???# ##################?????????? | | ?????????????# #???#s#??????????????????????????? | | ?????????????# #???#s#??????????????????????????? | | ?????????????# #???#%#########??????????????????? | | ?????????????# ##### #??????????????????? | | ###??????????# #??????????????????? | | %%"##????????# #??????????????????? | | %%" #???????# #??????????????????? | | %%" ##??????# !!! =[[ ##??????????????????? | | %%" #??????# !!! =[[ #???????????????????? | | %%" #??????# !! =[ #???????????????????? | | % " #??????# #???????????????????? | | ##?????# +???????????????????? | | #????## ##############???????????????????? | | #???##" " #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 200 Energy Generation 105 Energy Capacity 1300 Matter Stores 700 Matter Capacity 700 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 1010 Cloak Strength 3 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 50 Resistance: EM 75 Utility Shielding 90 Weapon Cycling 30 Evasion (%) 58 Targeting Accuracy 24 Core Analysis 6 Recoil Reduction 6 Energy Filtering 75 Offensive Hacking 85 Defensive Hacking 21 Authchip Count 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Exp. Hacking Suite | x1 | -5/Factory | Authchip Exp. Hacking Suite | x1 | -5/Factory | Authchip Exp. Targeting Computer | x1 | -5/Factory | Authchip Exp. Utility Shielding | x1 | -5/Factory | Authchip Graphene Brace | x2 | -5/Factory | Authchip Prc. Energy Filter | x1 | -5/Factory | Authchip Prc. Energy Filter | x1 | -5/Factory | Authchip Exp. Signal Interpreter | x1 | -4/Factory | Authchip Exp. Targeting Computer | x1 | -4/Factory | Authchip Exp. EM Shield | x1 | -3/Research | Authchip Adv. Hardlight Generator | x2 | -3/Research | Authchip Exp. Terrain Scanner | x1 | -3/Research | Authchip Exp. Terrain Scan Processor | x1 | -3/Research | Authchip Adv. Coolant Injector | x2 | -3/Research | Authchip Thermal Barrier | x1 | -3/Research | Authchip Exp. Weapon Cycler | x1 | -2/Research | Authchip Quantum Capacitor | x2 | -2/Testing Hvy. Reactive Plating | x1 | -2/Testing Repaired ---------- Assault Rifle | 35% | -10/Materials Assault Rifle | 51% | -10/Materials Wheel | 25% | -8/Materials | Broken Exp. Sensor Array | 62% | -7/Factory Adv. EMP Blaster | 73% | -7/Factory Gravmag Array | 62% | -5/Factory Antigrav Array | 69% | -5/Factory | Broken Antigrav Array | 8% | -5/Factory Exp. Utility Shielding | 58% | -4/Factory Antigrav Array | 64% | -4/Factory Antigrav Array | 50% | -4/Factory Linear Accelerator | 24% | -3/Quarantine Alien Tech Used ----------------- Integrated Dissipator Subatomic Replicator Core Cannon Sigix Broadsword High-powered Transdimensional Reconstructor Transdimensional Reconstructor Core Reset Matrix Core Membrane Integrated Thermoelectric Network Achievements -------------- Boltbath Great Explorer Killing Spree Rambo Challenges ------------ None Game ------ Seed ZhirovIonicSpear Manual? 0 Play Time 07:42:32 Cumulative 366.5 hours Start 2025.05.23 @ 23:40:45 End 2025.05.25 @ 01:59:20 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 65 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7f8ae83-b9f4-44c3-a283-409a2f249a40