Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 17:46:06 Player: Akl Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (762) 762 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2907 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (350) Ox6 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Treads Light Treads Carbon-fiber Leg Improved Heat Sink Recoil Stabilizer Drone Bay (2/2) Drone Bay (2/2) Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Terrain Scan Processor ECM Suite > --- WEAPON ----------- EM Shotgun Light Assault Rifle Flak Cannon > --- INVENTORY -------- Light Treads Light Treads Carbon-fiber Leg Improved Heat Sink Recoil Stabilizer Drone Bay Drone Bay Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility ECM Suite Device ECM Suite Storage Large Storage Unit Processor Visual Processing Unit Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 2 | . . 1 . 1 . Weapon 1 | . . 1 . . . Parts Attached 31 | 5 3 5 1 7 10 Power 3 | 1 . . . 1 1 Engine 3 | 1 . . . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 1 . . 2 4 Treads 4 | . . . . . 4 Leg 5 | 2 1 . . 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 1 2 1 2 . Device 1 | . . 1 . . . Storage 3 | 1 . 1 1 . . Processor 3 | . 1 . . 2 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 1 1 3 . 2 5 Energy Gun 2 | . . 2 . . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 3 | 1 . . . 1 1 Ballistic Cannon 2 | . . 1 . . 1 Launcher 3 | . 1 . . . 2 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 19 | . . . . 7 12 Power 3 | . . . . 2 1 Propulsion 4 | . . . . 2 2 Utility 1 | . . . . . 1 Weapon 11 | . . . . 3 8 Highest Loss Streak 7 | . . . . 3 7 To Critical Strikes 1 | . . . . . 1 Average Backups 8 | 2 6 8 10 10 7 Power . | . 1 1 1 . . Propulsion 2 | . 2 2 2 2 2 Utility 1 | . . . 1 1 2 Weapon 4 | . 2 4 5 5 2 Tool/Special . | . . . . . . Unused Backups 11 | . 1 . 2 . 8 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 4 | . . . . . 4 Weapon 6 | . 1 . 2 . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 87 99 100 89 78 Engine 8 | . 14 11 11 11 2 Treads 4 | . . . . . 16 Leg 15 | . 28 22 22 17 . Device 8 | . . 11 11 9 8 Storage 10 | . 14 11 11 9 9 Processor 14 | . 4 11 11 17 18 Energy Gun 6 | . . 9 11 6 2 Energy Cannon 2 | . . . . 2 5 Ballistic Gun 7 | . 14 11 11 4 3 Ballistic Cannon 3 | . . . . 7 5 Launcher 7 | . 12 11 11 3 4 Peak Build Rating 23 | 5 8 12 12 21 23 Average Rating 14 | 4 6 11 12 17 17 On Entrance 8 | . 5 8 12 12 15 Avg Prop Armor Cover (%) 16 | . . . . 12 18 Naked Turns . | . . . . . . Heaviest Build 39 | 12 15 25 35 39 35 Greatest Support 40 | 20 20 20 20 24 40 Greatest Overweight (x) 10 | . . 1 1 9 10 Average Overweight (x) 1 | . . . 1 1 2 Largest Inventory Capacity 15 | 8 8 10 15 15 15 Average Capacity 12 | 7 8 9 11 15 15 Most Carried 13 | 5 7 10 10 13 12 Average Carried 8 | 2 6 8 9 10 7 Final Capacity 15 | 8 8 10 15 15 15 Final Carried 12 | 5 7 10 10 12 10 Class Distribution -------------------- 41% | Skirmisher 32% | Gunner 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 979 | 195 80 41 160 204 299 Remotely . | . . . . . . Salvage Created 908 | . 131 60 26 254 437 Parts 58 | . 12 6 6 10 24 Haulers Intercepted 3 | . . . . 1 2 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 20 | . 4 1 3 5 7 Guns 4 | . . . . 3 1 Cannons 4 | . . . . 2 2 AOE 12 | . 4 1 3 . 4 Classes Destroyed 10 | . 4 1 . 4 1 Worker 1 | . . . . 1 . Builder 3 | . 1 . . . 2 Hauler 3 | . . . . 1 2 Recycler 2 | . 1 . . . 1 Swarmer 6 | . 3 . 3 . . Grunt 6 | . 1 . . 2 3 Duelist 1 | . . . . 1 . Sentry 4 | . . 1 . . 3 Specialist 2 | . . . . 2 . Hunter 1 | . . . . . 1 Best Kill Streak 5 | . 5 1 3 3 5 Combat Bots Only 4 | . 3 1 3 2 4 Max Kills in Single Turn 3 | . 2 1 3 2 2 Gunslinging . | . . . . . . Exploded 3 | . 1 1 3 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 281 | . 19 8 4 70 180 Missed 87 | . 8 4 . 22 53 Hits 194 | . 11 4 4 48 127 Melee 3 | . . . . 3 . Projectile 191 | . 11 4 4 45 127 AOE 1 | . . . . 1 . Critical Strikes 8 | . . 2 . 3 3 Damage Taken 2812 | . 87 79 33 833 1780 Core 593 | . 9 29 . 119 436 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 100 96 . 92 . . Volleys Fired 52 | . 9 4 1 21 17 Largest 3 | . 2 2 3 3 3 Hottest 120 | . 50 65 95 120 102 Shots Fired 111 | . 18 8 3 50 32 Gun 59 | . 9 8 2 26 14 Cannon 34 | . . . . 22 12 Launcher 18 | . 9 . 1 2 6 Special . | . . . . . . Kinetic 65 | . 9 4 1 37 14 Thermal . | . . . . . . Explosive 18 | . 9 . 1 2 6 Electromagnetic 28 | . . 4 1 11 12 Robot Hit Streak 11 | . 1 7 . 11 7 Robot Miss Streak 3 | . 3 1 . 3 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 70 | . 3 8 . 39 20 Core Hits 61 | . 11 2 3 20 25 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . 1 . Blast 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2537 | . 506 144 116 859 912 Guns 539 | . 12 91 15 334 87 Cannons 481 | . . . . 282 199 Explosions 1515 | . 494 53 101 243 624 Melee . | . . . . . . Ramming 2 | . . . . . 2 Kinetic 669 | . 12 34 15 467 141 Thermal 147 | . . 53 . 60 34 Explosive 1368 | . 494 . 101 183 590 Electromagnetic 351 | . . 57 . 149 145 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 42 | . 33 . . 9 . Projectiles 9 | . . . . 9 . Explosions 33 | . 33 . . . . Melee . | . . . . . . Knockbacks 8 | . . . . 4 4 Impact . | . . . . . . Kinetic 8 | . . . . 4 4 Secondary . | . . . . . . Self-Inflicted Damage 95 | . . 19 . . 76 Shots 3 | . . 1 . . 2 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 186 | . . 57 24 186 129 Average Temperature 47 | . . 38 12 43 59 Received Heat Transfer 936 | . . 63 . 252 621 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 150 | . . 50 . 100 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . 1 . 2 1 Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 144 | . 144 51 77 40 109 Initial 48 | . . 48 7 . . Average 22 | . 53 34 13 6 35 Influence Increases 736 | . 173 33 77 155 298 Destroy 0b10 Robot/C 400 | . 80 20 60 100 140 Destroy 0b10 Robot/NC 45 | . 10 . . 10 25 Destroy Leader 116 | . 20 10 10 22 54 Successful Hack 18 | . . . . . 18 Destroy Structure 112 | . 33 3 7 23 46 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 30 | . 15 . . . 15 Influence Decreases 736 | . 59 126 98 155 298 Entered New Map 80 | . . 66 14 . . Time Decay 516 | . 59 60 84 105 208 Lost Part 140 | . . . . 50 90 Squads Dispatched 6 | . 1 . . 3 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 5 | . 1 . . 3 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 4 | . . . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 5 1 3 9 23 Peak Tracking Total 12 | . 4 1 3 3 12 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 6 | . 1 . . 3 2 Terminals 6 | . 1 . . 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 4 . . 6 4 Successful 12 | . 4 . . 5 3 Failed 2 | . . . . 1 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 14 | . 4 . . 6 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 4 . . 5 3 Record 8 | . 3 . . 3 2 Open Door 1 | . . . . . 1 Emergency Access Points 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Investigation Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . . 2 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 1116 | . . 137 513 466 . Optics 465 | . . . . 465 . ECM 1116 | . . 137 513 466 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 1992 | 72 206 137 513 517 547 Spaces Moved 885 | 54 142 69 266 182 172 Core 69 | 6 . . . 15 48 Treads 124 | . . . . . 124 Legs 692 | 48 142 69 266 167 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 180 170 Average Speed 193 | 112 120 160 190 215 277 Slowest Speed 550 | 120 120 190 190 500 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 3 28 9 53 26 38 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 127 | . 51 2 7 22 45 Melee . | . . . . . . Projectile . | . . . . . . AOE 127 | . 51 2 7 22 45 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1058 | 63 159 86 273 263 214 Wait 45 | . . 2 1 41 1 Move 880 | 53 141 68 265 181 172 Hop . | . . . . . . Pick Up 26 | 5 4 5 2 5 5 Fast Attach 8 | 5 1 . . 1 1 Attach 18 | . 1 2 . 5 10 Detach 2 | . . . . . 2 Swap 16 | . 1 4 1 8 2 Drop 8 | . 2 1 3 . 2 Fire 52 | . 9 4 1 21 17 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 11) 279 | -10/Materials | Entered another Materials area 279 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 316 | -9/Materials | Discovered new exit (range 16) 416 | -9/Materials | Entered Mines 426 | -9/Mines | Discovered new exit (range 8) 480 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 568 | -9/Mines | Build established: Gunner 630 | -9/Mines | Learned location of Zion (-6) 729 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 914 | -9/Mines | Discovered new exit (range 5) 929 | -9/Mines | Entered Materials 929 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1195 | -8/Materials | Lost 3 parts (1p1n1w) 1232 | -8/Materials | Build established: Skirmisher 1369 | -8/Materials | Lost 3 parts (1p2w) 1430 | -8/Materials | Discovered new exit (range 4) 1446 | -8/Materials | Entered Storage 1806 | -8/Storage | Lost 3 parts (3w) 1939 | -8/Storage | Core integrity fell below 50% 1989 | -8/Storage | Core integrity fell below 20% 1993 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01858_ U-05 Engineer builds a Wall. 01863_ U-05 Engineer lays Concrete. 01880_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 01885_ Acquired Drone Bay. 01905_ K-01 Serf cleans the Compression Vault. 01926_ W-25 Informer sends out distress signal. 01930_ Lgt. Ion Engine destroyed. 01931_ Critical hit (Burn: +37). 01940_ EM Shotgun destroyed. 01943_ Critical hit (Destroy). 01943_ Arm. Treads destroyed. 01950_ Slammed into S-10 Pest. 01950_ Transport Mainframe disabled. 01973_ Arm. Treads destroyed. 01975_ Slammed into G-47 Trooper. 01980_ Flak Cannon destroyed. 01985_ Lgt. Assault Rifle destroyed. 01987_ ECM Suite destroyed. 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