Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 00:26:23 Player: FloorSandwich Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (108) 540 Value Destroyed (3043) 3043 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5943 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 240/300 Energy 150/150 System Corruption 8% Temperature Cool (0) Movement Rolling (80) Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- Wheel Wheel Wheel > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink (fused) Signal Interpreter Advanced ECM Suite Improved Medium Armor Plating > --- WEAPON (3) ------- High-powered Shotgun Flak Gun Mini Grenade Launcher > --- INVENTORY (5) ---- Light Nuclear Core Wheel ECM Suite Particle Gun Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Signal Interpreter Advanced ECM Suite Improved Medium Armor Plating > --- WEAPON ----------- Shock Rifle Flak Gun Mini Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core ECM Suite Particle Gun [Rating: 36] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Wheel Wheel Utility Signal Interpreter Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 3 | . . 1 . 2 Weapon 1 | . . 1 . . Parts Attached 72 | 6 11 15 21 19 Power 15 | 1 1 3 5 5 Engine 7 | 1 1 3 2 . Core 8 | . . . 3 5 Reactor . | . . . . . Propulsion 18 | 2 4 3 4 5 Treads . | . . . . . Leg . | . . . . . Wheel 18 | 2 4 3 4 5 Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 2 3 5 5 Device 4 | . . . . 4 Storage 1 | 1 . . . . Processor 3 | . 2 . 1 . Hackware 1 | . . . 1 . Protection 7 | . . 3 3 1 Artifact . | . . . . . Weapon 23 | 2 4 6 7 4 Energy Gun 9 | 2 1 . 5 1 Energy Cannon . | . . . . . Ballistic Gun 11 | . 2 4 2 3 Ballistic Cannon 2 | . 1 1 . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 32 | . 5 4 13 10 Power 6 | . 1 1 3 1 Propulsion 8 | . 2 . 3 3 Utility 4 | . . . 3 1 Weapon 14 | . 2 3 4 5 Highest Loss Streak 6 | . 3 2 6 5 To Critical Strikes . | . . . . . Average Backups 3 | 2 4 3 3 3 Power 1 | . 1 1 1 1 Propulsion . | . 1 . . . Utility . | . . . . . Weapon 1 | . . 2 2 1 Tool/Special . | . . . . . Unused Backups 5 | . 1 2 1 1 Power 4 | . . 2 1 1 Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 96 93 87 81 Engine 8 | . 13 10 9 1 Core 4 | . . . 4 12 Wheel 22 | . 25 22 24 17 Device 3 | . . . . 12 Storage 1 | . 8 . . . Processor 14 | . 19 22 12 7 Hackware 2 | . . . 4 3 Protection 4 | . . 8 6 2 Energy Gun 10 | . 16 1 12 12 Ballistic Gun 10 | . 5 19 10 5 Ballistic Cannon 3 | . 5 9 2 . Peak Build Rating 36 | 6 9 16 21 36 Average Rating 16 | 3 7 13 17 26 On Entrance 10 | . 6 9 16 20 Naked Turns . | . . . . . Heaviest Build 32 | 12 16 22 27 32 Greatest Support 44 | 20 20 28 44 44 Greatest Overweight (x) 7 | . 2 . 1 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 6 6 5 5 5 Most Carried 7 | 5 7 5 5 5 Average Carried 3 | 2 4 3 3 3 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 1 3 5 3 4 Class Distribution -------------------- 28% | Scavenger-Tank 26% | Scavenger-Mutant 25% | Scavenger-Gunner 12% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2123 | 255 211 546 703 408 Remotely . | . . . . . Salvage Created 3686 | . 546 1065 1280 795 Parts 221 | . 34 77 64 46 Haulers Intercepted 4 | . . 2 1 1 Recyclers Shooed 4 | . 1 . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 70 | . 12 26 19 13 Guns 52 | . 9 16 14 13 Cannons 17 | . 2 10 5 . AOE 1 | . 1 . . . Classes Destroyed 11 | . 6 2 1 2 Worker 12 | . 3 2 2 5 Builder 8 | . 1 1 1 5 Hauler 4 | . . 2 1 1 Recycler 8 | . 1 1 5 1 Mechanic 1 | . . . . 1 Operator 1 | . . . 1 . Watcher 4 | . 1 2 1 . Swarmer 13 | . 3 10 . . Grunt 42 | . 9 10 15 8 Sentry 11 | . . 6 4 1 Programmer 4 | . . . . 4 Best Kill Streak 10 | . 4 7 6 10 Combat Bots Only 6 | . 3 6 5 3 Max Kills in Single Turn 5 | . 2 1 1 5 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 438 | . 74 98 147 119 Missed 108 | . 15 29 34 30 Hits 330 | . 59 69 113 89 Projectile 330 | . 59 69 113 89 AOE 1 | . . . 1 . Critical Strikes 9 | . . 1 7 1 Part Disruptions 2 | . . . 1 1 Damage Taken 4977 | . 763 719 1847 1648 Core 1509 | . 244 110 455 700 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 95 | . . . 95 . Core Remaining (%) 47 | 100 2 72 17 . Volleys Fired 230 | . 47 58 75 50 Largest 3 | . 2 3 3 3 Hottest 195 | . 95 115 121 195 Shots Fired 524 | . 87 137 194 106 Gun 437 | . 69 100 165 103 Cannon 84 | . 18 37 29 . Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 347 | . 47 131 133 36 Thermal 150 | . 23 6 61 60 Explosive 3 | . . . . 3 Electromagnetic 24 | . 17 . . 7 Robot Hit Streak 11 | . 8 10 11 7 Robot Miss Streak 4 | . 3 4 4 4 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 333 | . 58 84 126 65 Core Hits 194 | . 27 44 67 56 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 13 | . 5 1 6 1 Burn 5 | . 2 . 2 1 Destroy 2 | . . . 2 . Blast 6 | . 3 1 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6230 | . 906 1364 1902 2058 Guns 4180 | . 614 886 1525 1155 Cannons 1043 | . 196 470 377 . Explosions 989 | . 94 . . 895 Melee . | . . . . . Ramming 18 | . 2 8 . 8 Kinetic 3646 | . 385 1325 1306 630 Thermal 1494 | . 365 31 596 502 Explosive 895 | . . . . 895 Electromagnetic 177 | . 154 . . 23 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 24 | . . . . 24 Message Errors 1 | . . . . 1 Matter Fused 10 | . . . . 10 Heat Flow Errors 1 | . . . . 1 Energy Discharges 3 | . . . . 3 Parts Fused 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 2 | . . . . 2 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 42 | . 7 4 . 31 Projectiles 4 | . . 4 . . Explosions 38 | . 7 . . 31 Melee . | . . . . . Knockbacks 11 | . 4 3 4 . Impact . | . . . . . Kinetic 11 | . 4 3 4 . Secondary . | . . . . . Self-Inflicted Damage 128 | . 73 3 . 52 Shots 4 | . 2 . . 2 Rammed 4 | . 1 2 . 1 Targets Rammed 4 | . 1 2 . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 799 | . 410 192 799 718 Average Temperature 131 | . 106 33 158 196 Received Heat Transfer 1713 | . 357 186 855 315 Effects 40 | . 3 . 24 13 Shutdowns 15 | . 1 . 9 5 Energy Bleed 3 | . . . 2 1 Interference 4 | . . . 4 . Matter Decay 4 | . . . 3 1 Short Circuit 5 | . 1 . 2 2 Damage (minor) 2 | . 1 . 1 . Damage (major) 1 | . . . . 1 Damage (core) 6 | . . . 3 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . 2 . 4 2 Heat Transferred 3813 | . 927 74 1591 1221 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 60 | 100 100 59 19 71 Level 1 39 | . . 40 80 28 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 365 | . 133 347 305 365 Initial 141 | . . 33 141 76 Average 149 | . 60 176 234 113 Influence Increases 2513 | . 396 752 639 726 Destroy 0b10 Robot/C 1400 | . 240 520 380 260 Destroy 0b10 Robot/NC 190 | . 30 40 55 65 Destroy Leader 366 | . 62 138 84 82 Successful Hack 67 | . 14 19 22 12 Disable Machine 285 | . 15 . 15 255 Destroy Structure 70 | . 5 5 8 52 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 120 | . 15 30 75 . Influence Decreases 2182 | . 316 497 806 563 Entered New Map 333 | . . 47 194 92 Time Decay 1549 | . 266 410 482 391 Lost Part 300 | . 50 40 130 80 Squads Dispatched 24 | . 3 4 9 8 Investigation 11 | . 2 2 4 3 Extermination 3 | . . . . 3 Reinforcement 6 | . 1 2 2 1 Assault . | . . . . . Garrison 4 | . . . 3 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 2 3 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 117 | . 18 36 30 33 Peak Tracking Total 11 | . 4 7 4 11 Tactical Retreats 7 | . 1 2 4 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 3 | . . 3 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 19 | . 1 . 1 17 Max in Single Turn 10 | . 1 . 1 10 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 16 | . 4 5 4 3 Terminals 11 | . 4 4 1 2 Fabricators . | . . . . . Repair Stations 4 | . . 1 2 1 Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 52 | . 14 18 12 8 Successful 28 | . 8 8 10 2 Failed 24 | . 6 10 2 6 Catastrophic 7 | . 1 2 1 3 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 37 | . 14 15 3 5 Fabricators . | . . . . . Repair Stations 12 | . . 3 6 3 Recycling Units 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . 8 7 2 1 Prototype ID Bank 1 | . 1 . . . Emergency Access Points 2 | . 1 1 . . Alert Level 1 | . . . . 1 Locate Traps 1 | . 1 . . . Disarm Traps 2 | . . 2 . . Security Status 1 | . . . 1 . Transport Status 1 | . 1 . . . Hauler Manifests 4 | . 2 1 1 . Registered Components 2 | . 1 1 . . Zone Layout 3 | . 1 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . 1 5 1 Scan Component 6 | . . 1 4 1 Repair 1 | . . . 1 . Recycling Unit Hacks 3 | . . . 3 . Recycle Component 1 | . . . 1 . Process 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 4 4 4 3 Full Trace Events 11 | . 3 2 3 3 Feedback Events 2 | . . . . 2 Corruption 2 | . . . . 2 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled 1 | . . . 1 . Recycled Matter 17 | . . . 17 . Retrieved Matter 17 | . . . 17 . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2027 | . 382 999 264 382 Optics 1645 | . 382 999 264 . ECM 382 | . . . . 382 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4349 | 63 900 999 1247 1140 Spaces Moved 3112 | 73 761 710 879 689 Core 69 | 26 16 . . 27 Treads . | . . . . . Legs . | . . . . . Wheels 3043 | 47 745 710 879 662 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 85 80 Average Speed 91 | 69 83 88 92 106 Slowest Speed 400 | 80 150 95 105 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 75 56 25 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 9 | . . . . 9 Terrain Destroyed 60 | . 5 2 2 51 Melee . | . . . . . Projectile 4 | . . 2 2 . AOE 56 | . 5 . . 51 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4164 | 84 941 973 1160 1006 Wait 639 | . 104 158 159 218 Move 3108 | 72 760 709 878 689 Hop . | . . . . . Pick Up 73 | 6 13 18 17 19 Fast Attach 5 | 1 . . 4 . Attach 50 | 5 7 8 17 13 Detach 2 | . . 1 1 . Swap 25 | . 4 9 3 9 Drop 28 | . 5 10 6 7 Fire 230 | . 47 58 75 50 Melee . | . . . . . Ram 4 | . 1 2 . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 316 | -10/Materials | Identified exit to Mines 543 | -10/Materials | Lost 3 parts (1p2w) 595 | -10/Materials | Discovered new exit (range 16) 621 | -10/Materials | Identified exit to Materials 648 | -10/Materials | Discovered exit to Mines (range 19) 720 | -10/Materials | Core integrity fell below 50% 813 | -10/Materials | Build established: Scavenger-Mutant 885 | -10/Materials | Core integrity fell below 20% 912 | -10/Materials | Discovered exit to Materials (range 17) 964 | -10/Materials | Entered another Materials area 964 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1505 | -9/Materials | Discovered new exit (range 13) 1603 | -9/Materials | Build established: Scavenger-Tank 1909 | -9/Materials | Discovered new exit (range 18) 1962 | -9/Materials | Identified exit to Materials 1963 | -9/Materials | Entered another Materials area 1963 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2026 | -8/Materials | Garrison activated, responded to threat 2229 | -8/Materials | Core integrity fell below 50% 2317 | -8/Materials | Repaired Arm. Wheel 2438 | -8/Materials | Lost 6 parts (2p1n2u1w) 2580 | -8/Materials | Discovered new exit (range 16) 2594 | -8/Materials | Identified exit to Factory 2772 | -8/Materials | Lost 6 parts (1p2n3w) 2957 | -8/Materials | Core integrity fell below 20% 3210 | -8/Materials | Entered Factory 3210 | -7/Factory | Evolved 2 slots: Utility x2 3254 | -7/Factory | Build established: Scavenger-Gunner 3567 | -7/Factory | Core integrity fell below 50% 3604 | -7/Factory | Garrison activated, responded to threat 3845 | -7/Factory | Core integrity fell below 20% 3878 | -7/Factory | Lost 5 parts (1n1u3w) 4348 | -7/Factory | Cargo convoy interrupted 4350 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Time: 13 ALERT: Suspicious activity at Repair Station F003. Dispatching Investigation squad. System corrupted: Energy discharge (-66). System corrupted: Matter fused (-5). Acquired Hpw. Shotgun. C-30 ARC bursts open, deploying its payload. P-60 Hacker unfolds itself. H-55 Commando unfolds itself. M-28 Smith unfolds itself. Penetrated by Slug. Slug penetrates H-55 Commando. C-30 ARC bursts open, deploying its payload. P-60 Hacker unfolds itself. H-55 Commando unfolds itself. P-60 Hacker unfolds itself. H-55 Commando unfolds itself. I-36 Angel unfolds itself. ALERT: Cargo convoy interrupted, initiating access lockdown. Slug penetrates Wall. Mic. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????# ?? "????# | | ???????????????????????????????# """ """ #????# | | ???????????????????????????????# """ """ #????# | | ???????????????????????????????# """ """ #????# | | ???????????????????????????????# ###### | | ???????????????????????????????# """ """ | | ???????????????????????????????# """ """ | | ???????????????????????????????# """ """ | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# ##########+## | | ???????????????????????????????# ## # | | ???????????????????????????????# ## # | | ???????????????????????????????# ## # | | ???????????????????????????????# ## # | | ??????????????????????##???##### ## " # | | ??????????????????????# """""" # ## " # | | ??????????????????????# """""" # ## " # | | ??????????????????????# """""" # ## " # | | ??????????????????????# """""" # ## " # | | ??????????????????????# # ## " ! # | | ??????????????????????# # ## " # | | ??????????????????????# + ## " " "" # | | ??????????????????????# # ## " "R"" # | | ??????????????????????# # ## """ # | | ?????????????????########@###### ## # | | ?????????? % pp #????# ############# | | ?????????? % A #????# #???????????? | | ?????????? h #????# #???????????? | | ??????????? """ """ """ #????# #???????????? | | ???????????????? """ """ #????# #???????????? | | ?????????????????""" """ #????# #???????????? | | ?????????????????i #????# #???????????? | | ??????????????????""?""" ???? #???????????? | | ?????????????????????""" ???? #???????????? | | ??????????????????????"" ??? #???????????? | | ??????????????????????? ??? #???????????? | | ??????????????????????? ??? #???????????? | | ???????????????????????###+????######????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 375 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 5% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed SigixHackingWheel Manual? 0 Play Time 00:33:46 Cumulative 8.2 hours Start 2025.05.10 @ 23:52:30 End 2025.05.11 @ 00:26:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 56x25 Zoom Use 97% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9a7feccd-0337-4e51-bf65-760487e44b28