Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.28 @ 17:27:42 Player: BionicBot Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (1) 5 Value Destroyed (1) 1 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (4085) 4085 TOTAL SCORE: 9211 Bonus ------- Pacifist 4085 Cogmind --------- Core Integrity 0/1300 Matter 80/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Plasma Cutter Maul Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Enhanced Armored Medium Treads Biometal Leg Compact Wheel > --- UTILITY ---------- Enhanced Optical Array Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Fission Core Plasma Cutter Maul [Rating: 25] Favorites ----------- Power Light Fission Core Power Core Light Fission Core Propulsion Cesium-ion Thruster Treads Light Treads Leg Biometal Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Hacking Suite Processor Enhanced Optical Array Hackware Hacking Suite Weapon Maul Impact Weapon Maul Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power . | . . . . . . . . . Propulsion 9 | . . 2 . 1 1 1 2 2 Utility 5 | . . . 2 1 1 1 . . Weapon . | . . . . . . . . . Parts Attached 24 | 2 2 4 3 4 1 1 1 6 Power 1 | . . . . . 1 . . . Engine . | . . . . . . . . . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 16 | 2 2 2 1 4 . . 1 4 Treads 7 | 2 . 2 . . . . 1 2 Leg 1 | . . . . . . . . 1 Wheel 1 | . . . . . . . . 1 Hover . | . . . . . . . . . Flight 7 | . 2 . 1 4 . . . . Utility 6 | . . 2 2 . . . . 2 Device . | . . . . . . . . . Storage . | . . . . . . . . . Processor 1 | . . . . . . . . 1 Hackware 5 | . . 2 2 . . . . 1 Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 1 | . . . . . . 1 . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 19 | . . 1 4 1 1 2 1 9 Power . | . . . . . . . . . Propulsion 13 | . . 1 4 1 1 1 . 5 Utility 6 | . . . . . . 1 1 4 Weapon . | . . . . . . . . . Highest Loss Streak 4 | . . 1 4 1 1 2 1 4 To Critical Strikes 1 | . . 1 . . . . . . Average Slot Usage (%) 29 | . 28 46 49 52 44 29 23 14 Treads 5 | . 21 22 6 . . . 3 2 Flight 8 | . 7 22 13 21 18 5 5 . Hackware 13 | . . 2 30 30 26 21 14 4 Peak Build Rating 25 | 2 4 12 14 23 23 23 20 25 Average Rating 14 | 1 2 6 13 19 20 14 16 17 On Entrance 11 | . 2 4 11 12 21 23 12 17 Naked Turns 43 | . 1 . . . . . . 42 Heaviest Build 7 | . . . . . 7 7 . . Greatest Support 28 | 3 8 8 8 14 10 10 5 28 Greatest Overweight (x) . | . . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 4 4 3 1 1 3 5 5 Average Carried 2 | . . 2 2 1 1 2 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 4 2 1 1 3 5 3 Class Distribution -------------------- 60% | Hacker-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 120 | 35 . . . . . . . 85 Remotely . | . . . . . . . . . Salvage Created 24 | . . . . . . . . 24 Parts 3 | . . . . . . . . 3 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed . | . . . . . . . . . Classes Destroyed 1 | . . . . . . . . 1 Worker 1 | . . . . . . . . 1 Best Kill Streak 1 | . . . . . . . . 1 Combat Bots Only . | . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . . . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 396 | . 5 96 32 34 8 34 12 175 Missed 197 | . 1 60 12 20 3 20 4 77 Damage Taken 3676 | . 60 323 251 130 71 375 183 2283 Core 2105 | . 30 79 154 75 42 342 73 1310 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 85 | 100 88 80 72 89 95 65 93 . Volleys Fired . | . . . . . . . . . Largest . | . . . . . . . . . Hottest . | . . . . . . . . . Shots Fired . | . . . . . . . . . Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak . | . . . . . . . . . Robot Miss Streak . | . . . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots . | . . . . . . . . . Core Hits 2 | . . . . . . . . 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 2 | . . . . . . 2 . . Impact 2 | . . . . . . 2 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 38 | . . . . . . . . 38 Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 38 | . . . . . . . . 38 Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . . . . 10 Average Corruption 3 | . . . . . . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . . . . . . . 5 Message Errors 1 | . . . . . . . . 1 Matter Fused 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 17 | . . . . . . . . 17 Shots . | . . . . . . . . . Rammed 5 | . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . 5 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature . | . . . . . . . . . Average Temperature . | . . . . . . . . . Received Heat Transfer 243 | . 33 51 99 24 . 9 27 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 322 | . 15 5 71 115 109 322 195 167 Initial 157 | . . 5 . 32 56 53 157 102 Average 101 | . 4 4 30 58 75 163 168 114 Maximum Alert Level 1 | . . . . . . 1 . . Low Security (%) 93 | 100 100 100 100 100 100 67 100 100 Level 1 6 | . . . . . . 32 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . . . 2 1 . 4 . 1 Investigation 3 | . . . 1 . . 2 . . Extermination . | . . . . . . . . . Reinforcement 5 | . . . 1 1 . 2 . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 4 | . . . 1 . . 1 . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 79 | . 3 11 14 6 5 21 2 17 Peak Tracking Total 13 | . 3 9 13 5 4 6 4 12 Tactical Retreats 13 | . . . 2 1 1 5 . 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 1 | . . . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 10 | . . . 2 1 1 3 2 1 Terminals 10 | . . . 2 1 1 3 2 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 22 | . . . 4 2 1 10 4 1 Successful 7 | . . . 1 1 1 1 3 . Failed 15 | . . . 3 1 . 9 1 1 Catastrophic 4 | . . . 2 . . 1 . 1 Database Lockouts . | . . . . . . . . . Manual 17 | . . . 4 2 1 9 . 1 Terminals 22 | . . . 4 2 1 10 4 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . . . 1 1 1 1 3 . Open DSF 1 | . . . . . . 1 . . Level Access Points 4 | . . . 1 1 1 . 1 . Patrol Status 1 | . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . . . 2 . . 2 2 1 Full Trace Events 3 | . . . 1 . . 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked 1 | . . . . . . 1 . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 859 | 12 41 88 58 74 43 175 115 253 Spaces Moved 1780 | 18 73 114 116 195 121 478 194 471 Core 483 | 18 66 . 4 1 . . . 394 Treads . | . . . . . . . . . Legs 1 | . . . . . . . . 1 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1296 | . 7 114 112 194 121 478 194 76 Fastest Speed 29 | 50 32 52 32 29 32 32 35 50 Average Speed 44 | 50 48 71 46 35 34 34 48 50 Slowest Speed 110 | 50 50 72 52 50 35 35 55 110 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 17 | . . 5 5 5 1 1 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 13 | 3 19 18 27 10 6 18 6 17 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug 2 | . . . . . . 2 . . Terrain Destroyed 2 | . . . . . . 2 . . Melee 2 | . . . . . . 2 . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 1815 | 19 78 114 113 193 120 482 214 482 Wait . | . . . . . . . . . Move 1741 | 17 72 105 105 185 118 475 193 471 Hop 14 | . . 3 5 4 1 1 . . Pick Up 7 | . 2 2 . . . 1 2 . Fast Attach 16 | 2 2 2 1 3 1 . 1 4 Attach 8 | . . 2 2 1 . 1 . 2 Detach 4 | . 2 . . . . 2 . . Swap . | . . . . . . . . . Drop . | . . . . . . . . . Fire . | . . . . . . . . . Melee 2 | . . . . . . 2 . . Ram 5 | . . . . . . . . 5 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 18 | . . . . . . . 18 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / [*Ext]) -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 12) 13 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Discovered new exit (range 10) 54 | -10/Materials | Entered another Materials area 54 | -9/Materials | Evolved 2 slots: Propulsion x2 129 | -9/Materials | Discovered new exit (range 10) 142 | -9/Materials | Entered another Materials area 142 | -8/Materials | Evolved 2 slots: Utility x2 175 | -8/Materials | Identified exit to Factory 200 | -8/Materials | Entered Factory 200 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 229 | -7/Factory | Lost 4 parts (4n) 237 | -7/Factory | Identified exit to Factory 274 | -7/Factory | Entered another Factory area 274 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 289 | -6/Factory | Identified exit to Factory 317 | -6/Factory | Entered another Factory area 317 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 362 | -5/Factory | Discovered new exit (range 10) 453 | -5/Factory | Build established: Hacker-Mutant 457 | -5/Factory | Spotted B-75 Beast 489 | -5/Factory | Discovered new exit (range 9) 492 | -5/Factory | Entered another Factory area 492 | -4/Factory | Evolved 2 slots: Propulsion x2 505 | -4/Factory | Identified exit to Research 607 | -4/Factory | Entered Research 607 | -3/Research | Evolved 2 slots: Propulsion x2 697 | -3/Research | Lost 4 parts (2n2u) 819 | -3/Research | Core integrity fell below 50% 841 | -3/Research | Core integrity fell below 20% 845 | -3/Research | System corruption reached 10% 849 | -3/Research | Lost 3 parts (2n1u) 860 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 00806_ Penetrated by Slug. 00806_ Biometal Leg destroyed. 00807_ Slammed into K-01 Serf. 00807_ Enh. Optical Array destroyed. 00807_ System corrupted by crushing effect (+3). 00808_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 00809_ W-44 Eye sends out distress signal. 00810_ Penetrated by Slug. 00810_ Knocked back. 00811_ ZC N/5P4DGO4UNERUF Q0E 00823_ W-44 Eye sends out distress signal. 00837_ Knocked back. 00856_ Drone sends a signal. 00859_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ??????????????? k???????????????????????????????? | | ???????????????? ######?????????????????????????? | | ???????????????? ?????????????????????????? | | ????????????????? ????????????????????????? | | ?????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ?????????????????#### ########################+ | | ?????????????????# | | ?????????????????# | | ?????????????????# @ | | ?????????????????# c c p | | ?????????????????#+###+############ ##########+ | | ??????????????????????????????????# #?????????? | | ??????????????????????????????????# #?????????? | | ??????????????????????????????????# #?????????? | | ??????????????????????????????????# #?????????? | | ??????????????????????????????????# ?????????? | | ??????????????????????????????????# ????????? | | ??????????????????????????????????# ???????? | | ??????????????????????????????????# #??????? | | ?????????????????????????????????? #???#### | | ?????????????????????????????????? #???# | | ????????????????????????????????? ???+ | | ????????????????????????????????? ###???# | | ????????????????????????????????? #?????# | | ????????????????????????#####???? ?????+ | | ????????????????????????[ ??????? ??????# | | ???????????????????????? ??????????????????# | | ???????????????????????? !??????????????????# | | ???????????????????????? ???????????????????# | | ???????????????????????? ???????????????????#### | | ????????????????????????# #????????????????????#?? | | ????????????????????????# #???????????????????""" | | ????????????#######??####=###???????????????""T"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 18 Energy Capacity 160 Matter Stores 115 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 1 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipIntegratedAutopenetrator Manual? 0 Play Time 00:22:51 Cumulative 174.5 hours Start 2024.09.28 @ 17:02:06 End 2024.09.28 @ 17:27:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0 Lore% 44 Gallery% 58 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec789f6b-eafe-4585-8577-d0cae4b73442