Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.07 @ 14:32:52 Player: k1ll3rb0t Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (70) 350 Value Destroyed (2488) 2488 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 10498 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 0/1300 Matter 170/300 Energy 180/180 System Corruption 19% Temperature Cool (1) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (2) -------- Light Particle Reactor > --- PROPULSION (6) --- Q-thruster > --- UTILITY (9) ------ Coolant Network Advanced Weight Redist. System Terrain Scanner Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Siege Treads Terrain Scanner Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Medium Storage Unit Experimental Matter Compressor Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Improved Thermal Shield Advanced Hardlight Generator > --- WEAPON ----------- Gamma Rifle Gamma Rifle > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Flexi-carbon Leg Improved VSS Leg Improved VSS Leg Advanced Weight Redist. System Terrain Scanner Advanced Field Recycling Unit Advanced Datajack [Rating: 134] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Improved VSS Leg Hover Unit Antigrav Array Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Great Axe Energy Gun Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Improved Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Fac Ext Cet Fac DSF Res Slots Evolved 14 | . . 2 . 2 2 2 . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 4 | . . 2 . . 1 . . . . 1 . . . . . Utility 7 | . . . . 2 . 2 . . . . . . 1 . 2 Weapon 2 | . . . . . 1 . . . . 1 . . . . . Parts Attached 246 | 7 11 17 17 22 20 23 4 8 6 11 19 . 1 5 75 Power 24 | 1 . 1 1 1 2 4 . . . 2 1 . . . 11 Engine 9 | 1 . 1 1 1 1 1 . . . 2 . . . . 1 Core 5 | . . . . . 1 3 . . . . 1 . . . . Reactor 10 | . . . . . . . . . . . . . . . 10 Propulsion 65 | 2 3 5 2 5 10 1 1 . 1 2 6 . . 2 25 Treads 15 | 2 1 . 1 . 2 . . . . . 3 . . 2 4 Leg 8 | . 1 . . . . . . . . . . . . . 7 Wheel . | . . . . . . . . . . . . . . . . Hover 8 | . . . . . 1 . . . . 1 . . . . 6 Flight 34 | . 1 5 1 5 7 1 1 . 1 1 3 . . . 8 Utility 95 | 2 . 2 7 11 6 16 1 5 2 2 12 . . 3 26 Device 70 | 1 . 1 6 10 3 14 1 3 2 2 7 . . 2 18 Storage 7 | 1 . 1 1 . . . . . . . . . . 1 3 Processor 8 | . . . . 1 1 . . . . . 2 . . . 4 Hackware 3 | . . . . . . 1 . 1 . . . . . . 1 Protection 7 | . . . . . 2 1 . 1 . . 3 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 62 | 2 8 9 7 5 2 2 2 3 3 5 . . 1 . 13 Energy Gun 17 | 1 5 4 1 . . . . . . . . . . . 6 Energy Cannon 1 | . . . . . . . . . . . . . 1 . . Ballistic Gun 9 | 1 1 2 1 . . . . . . . . . . . 4 Ballistic Cannon 4 | . . . . . . . . . . 1 . . . . 3 Launcher 3 | . . . . 1 . . . . 2 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 16 | . 2 3 5 2 . 1 . 1 . 2 . . . . . Slashing Weapon 12 | . . . . 2 2 1 2 2 1 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . 1 . . . 2 1 2 . . . . . . . 2 Parts Lost 82 | . . . 4 4 4 3 . . 1 1 12 . . 11 42 Power 12 | . . . 1 2 . 1 . . 1 . . . . 1 6 Propulsion 36 | . . . 2 2 3 1 . . . 1 6 . . 5 16 Utility 17 | . . . . . . . . . . . 4 . . 3 10 Weapon 17 | . . . 1 . 1 1 . . . . 2 . . 2 10 Highest Loss Streak 37 | . . . 3 3 2 2 . . 1 1 7 . . 11 37 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 82 | . 99 100 88 95 82 97 98 89 93 93 84 58 54 47 48 Engine 4 | . 14 11 10 8 2 . . . . 5 4 . . . . Core 1 | . . . . . 2 5 6 6 6 . . 5 5 2 . Treads 4 | . 28 . . . 6 . . . . . 3 . . 4 . Hover 1 | . . . . . 1 . . . . 1 2 . . . 3 Flight 20 | . . 44 34 32 16 33 33 33 33 33 22 17 15 7 3 Device 13 | . 14 11 11 20 9 12 18 14 13 11 14 11 10 9 13 Storage 7 | . 14 11 11 9 7 6 6 6 6 5 4 . . 3 5 Processor 4 | . . . . 5 7 6 6 6 6 5 5 17 15 13 5 Hackware 1 | . . . . . . 6 6 6 6 5 2 . . . . Protection 1 | . . . . . 4 6 . 4 6 5 2 . . . . Energy Gun 2 | . 14 10 2 . . . . . . . . . . . 2 Ballistic Gun 2 | . 10 5 1 . . . . . . . . . . . 2 Impact Weapon 6 | . 2 6 18 14 7 9 11 . . 4 5 5 5 2 . Slashing Weapon 4 | . . . . 3 13 6 6 9 11 11 9 . . . . Peak Build Rating 134 | 8 10 21 22 32 51 60 70 73 71 79 82 47 53 70 134 Average Rating 45 | 5 8 18 19 28 34 56 60 63 70 78 69 47 49 41 66 On Entrance 39 | . 8 9 21 21 28 51 59 70 71 61 79 47 47 53 1 Naked Turns 1 | . . . . . . . . . . . . . . 1 . Heaviest Build 65 | 15 17 23 27 29 39 35 31 34 32 41 53 9 18 33 65 Greatest Support 110 | 40 40 25 25 24 40 39 30 39 39 33 84 27 27 56 110 Greatest Overweight (x) 11 | . . 1 2 1 11 1 1 . . 1 3 . . 3 5 Average Overweight (x) . | . . . 1 . . . . . . 1 . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 5 5 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 10 10 10 10 9 5 5 8 8 Most Carried 10 | 8 8 10 10 10 10 10 10 10 10 10 10 5 5 5 10 Average Carried 8 | 5 7 8 9 9 9 9 9 9 10 8 9 5 5 4 6 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 8 8 10 10 9 10 10 10 10 10 10 5 5 5 5 3 Class Distribution -------------------- 52% | Mutant 18% | Gladiator 16% | Sprinter 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Gladiator | -9/Mines Mutant | -8/Materials Gladiator | -7/Factory Mutant | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/DSF Mutant | -5/Factory Gladiator | -5/Extension Gladiator | -5/Cetus Sprinter | -4/Factory Mutant | -4/DSF Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Fac Ext Cet Fac DSF Res Matter Collected 2663 | 275 82 237 199 109 287 210 60 69 53 160 177 . . . 745 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2898 | 52 121 275 249 179 324 304 . 69 83 160 288 . . 79 715 Parts 136 | 11 4 12 7 10 11 7 . 3 12 13 8 . . . 38 Haulers Intercepted 8 | . . 2 . 1 . 1 . . . . 3 . . . 1 Recyclers Shooed 4 | . . 2 . . 1 . . . . . . . . . 1 Parts Field Recycled 1 | . . . . . . . . . . . . . . . 1 Retrieved Matter 8 | . . . . . . . . . . . . . . . 8 Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Fac Ext Cet Fac DSF Res Combat Hostiles Destroyed 52 | . 5 5 8 4 5 4 . 1 4 3 . . . 1 12 Melee 20 | . . . 4 3 5 3 . 1 1 3 . . . . . Guns 19 | . 5 5 . . . . . . . . . . . . 9 Cannons 2 | . . . . . . . . . . . . . . . 2 AOE 4 | . . . 1 . . . . . 3 . . . . . . Classes Destroyed 13 | 1 2 1 1 2 1 1 . . 2 . . . . . 2 Builder 1 | . . . . . . . . . . . . . . . 1 Tunneler 7 | 3 . . 4 . . . . . . . . . . . . Hauler 8 | . . 2 . 1 . 1 . . . . 3 . . . 1 Recycler 1 | . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . Swarmer 13 | . 3 . 4 3 . . . . . . . . . . 3 Cutter 3 | . . . . . . . . . 3 . . . . . . Grunt 17 | . 2 5 3 . 2 2 . . . 1 . . . . 2 Duelist 1 | . . . 1 . . . . . . . . . . . . Sentry 7 | . . . . 1 3 1 . 1 . . . . . . 1 Specialist 2 | . . . . . . . . . 1 . . . . 1 . Hunter 2 | . . . . . . . . . . . . . . . 2 Programmer 7 | . . . . . . 1 . . . 2 . . . . 4 Best Kill Streak 5 | 1 3 5 4 3 2 1 . 1 4 2 1 . . 1 5 Combat Bots Only 5 | . 3 4 4 3 2 1 . 1 4 2 . . . 1 5 Max Kills in Single Turn 2 | 1 1 1 1 1 1 1 . 1 2 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . 1 . . . . . 2 . . . . . . Melee 1 | . . . 1 1 1 1 . 1 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Fac Ext Cet Fac DSF Res Hostile Shots Fired 1210 | . 24 19 50 74 111 55 . . 22 13 95 2 . 324 421 Missed 447 | . 2 8 12 23 33 22 . . 7 4 28 . . 167 141 Damage Taken 11449 | . 221 146 484 519 720 472 . . 491 186 1627 57 . 1562 4964 Core 3327 | . 20 20 91 179 196 116 . . 162 . 323 57 . 859 1304 Absorbed by Shields 904 | . . . . . . . . . . . . . . . 904 Ignored by Resistances 78 | . . . . . . . . . . . . . . . 78 Regen/Repaired (Parts) 139 | . . . . . . 51 . 88 . . . . . . . Core Remaining (%) 69 | 100 92 . 72 67 72 . . . 67 . . 62 . 25 . Volleys Fired 137 | 5 14 17 3 2 . . . . 3 5 . . . 9 79 Largest 4 | 1 2 2 2 1 . . . . 1 1 . . . 1 4 Hottest 198 | 20 85 121 70 36 . . . . 36 48 . . . 98 198 Shots Fired 246 | 5 28 32 4 2 . . . . 3 5 . . . 9 158 Gun 205 | 5 28 32 4 . . . . . . . . . . . 136 Cannon 36 | . . . . . . . . . . 5 . . . 9 22 Launcher 5 | . . . . 2 . . . . 3 . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 117 | 5 14 11 1 . . . . . . 5 . . . . 81 Thermal 112 | . 14 20 . . . . . . . . . . . 9 69 Explosive 5 | . . . . 2 . . . . 3 . . . . . . Electromagnetic 12 | . . 1 3 . . . . . . . . . . . 8 Robot Hit Streak 13 | 5 8 13 9 . . . . . 1 . . . . 5 10 Robot Miss Streak 6 | . 3 3 . . . . . . 2 . . . . 1 6 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 Shots Hit Robots 266 | 5 18 23 25 12 29 18 . 1 5 6 22 . . 7 95 Core Hits 99 | 3 7 11 5 3 9 6 . 1 10 4 2 . . 2 36 Critical Kills 3 | . . . 1 . . . . . . . . . . 1 1 Critical Parts Destroyed 7 | . . . 2 2 . . . . . . 1 . . . 2 Critical Strikes 28 | . . 3 3 2 4 2 . . 2 1 5 . . 1 5 Burn 4 | . . 2 . . . . . . . . . . . . 2 Meltdown 1 | . . . . . . . . . . . . . . 1 . Destroy 3 | . . . . . . . . . . . . . . . 3 Corrupt 1 | . . 1 . . . . . . . . . . . . . Smash 6 | . . . 3 2 . . . . . . 1 . . . . Sever 13 | . . . . . 4 2 . . 2 1 4 . . . . Melee Attacks 177 | . 11 . 28 30 34 31 . 3 6 8 26 . . . . Impact 81 | . 11 . 28 22 4 8 . . . 2 6 . . . . Slashing 96 | . . . . 8 30 23 . 3 6 6 20 . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 17 | . 1 . 4 2 2 1 . 1 . . 6 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Follow-up Attacks 36 | . . . 4 4 10 7 . . 2 2 7 . . . . Damage Inflicted 10044 | 56 279 433 1072 655 1158 860 . 70 501 356 1635 . . 233 2736 Guns 2968 | 56 236 350 67 . . . . . . . . . . . 2259 Cannons 620 | . . . . . . . . . . . . . . 233 387 Explosions 617 | . . 83 98 36 . 115 . . 285 . . . . . . Melee 5749 | . 43 . 907 619 1158 745 . 70 216 356 1635 . . . . Ramming 90 | . . . . . . . . . . . . . . . 90 Kinetic 1661 | 56 95 79 13 . . . . . . . . . . . 1418 Thermal 2078 | . 141 334 98 . . 115 . . . . . . . 233 1157 Explosive 321 | . . . . 36 . . . . 285 . . . . . . Electromagnetic 145 | . . 20 54 . . . . . . . . . . . 71 Impact 2123 | . 43 . 907 430 157 165 . . . 52 369 . . . . Slashing 3626 | . . . . 189 1001 580 . 70 216 304 1266 . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . 2 . . . . 2 2 . . . 19 Average Corruption 7 | . . . . . 2 . . . . 1 1 . . . 11 Corruption Purged 2 | . . . . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 29 | . . . . . . . . . . 2 2 . . . 25 Message Errors 5 | . . . . . . . . . . . . . . . 5 Matter Fused 3 | . . . . . . . . . . . 1 . . . 2 Heat Flow Errors 4 | . . . . . . . . . . . . . . . 4 Energy Discharges 6 | . . . . . . . . . . 1 1 . . . 4 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . . . 1 . . . . 5 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1119 | . . 7 395 195 123 182 . . . 15 202 . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 166 | . . 7 23 . . 136 . . . . . . . . . Melee 953 | . . . 372 195 123 46 . . . 15 202 . . . . Knockbacks 13 | . . . 5 1 1 1 . . . . . . . . 5 Impact 9 | . . . 5 1 1 1 . . . . . . . . 1 Kinetic 3 | . . . . . . . . . . . . . . . 3 Secondary 1 | . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 268 | . . 25 50 33 . 97 . . 63 . . . . . . Shots 6 | . . 1 1 1 . 1 . . 2 . . . . . . Rammed 7 | . . . . . . . . . . . . . . . 7 Targets Rammed 18 | . . . . . . . . . . . . . . . 18 Kicked 11 | . . . . . . . . . . . . . . . 11 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 393 | . 124 330 57 8 393 9 32 . . 17 5 . . . 197 Average Temperature 72 | . 43 100 32 6 193 4 10 . . 9 5 . . . 90 Received Heat Transfer 1047 | . 96 69 63 72 312 117 . . . . 153 9 . . 156 Effects 1 | . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . 6 2 . 1 . . . . . . . . . Combat Hostiles 5 | . . . 3 1 . 1 . . . . . . . . . Parts Fried 14 | . . . 9 4 . 1 . . . . . . . . . Impact Corruptions 28 | . . . 15 8 1 1 . . . . 3 . . . . Robots Melted 3 | . . . . . . . . . . . . . . 1 2 Combat Hostiles 2 | . . . . . . . . . . . . . . 1 1 Parts Melted 6 | . . 1 . . . . . . . . . . . 2 3 Heat Transferred 3794 | . 333 890 100 . . 50 . . . . . . . 350 2071 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Fac Ext Cet Fac DSF Res Peak Influence 284 | 15 97 238 284 224 204 184 11 105 219 182 94 2 16 75 255 Initial 114 | . 9 37 92 59 53 1 11 7 73 114 9 2 . 11 42 Average 90 | 5 48 141 159 151 99 83 11 70 123 111 51 2 12 14 96 Maximum Alert Level 1 | . . 1 1 1 1 . . . 1 . . . . . 1 Low Security (%) 92 | 100 100 86 79 49 99 100 100 100 79 100 100 100 100 100 98 Level 1 7 | . . 13 20 50 . . . . 20 . . . . . 1 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 12 | . 3 . . 1 1 . . . 2 1 . . . 1 3 Investigation 1 | . 1 . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . 1 . . . . 1 Reinforcement 9 | . 2 . . 1 1 . . . 2 . . . . 1 2 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Fac Ext Cet Fac DSF Res Distress Signals 7 | . . 1 . 2 . . . . . . 2 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 162 | . 9 10 11 24 6 5 1 . 8 3 25 4 . 11 45 Peak Tracking Total 15 | . 4 4 4 11 2 2 1 . 5 2 15 5 . 7 9 Tactical Retreats 19 | . . 1 1 2 . . . . 1 . 4 . . 1 9 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Fac Ext Cet Fac DSF Res Traps Triggered 7 | . 1 . . . 1 1 . . 2 . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Fac Ext Cet Fac DSF Res Machines Disabled 5 | . . . 1 . . 2 . . . . . . . . 2 Max in Single Turn 2 | . . . 1 . . 2 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Fac Ext Cet Fac DSF Res Machines Accessed 19 | . 4 2 . 2 1 3 . 3 . 2 . . 2 . . Terminals 16 | . 4 2 . 2 1 2 . 2 . 1 . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 49 | . 10 4 . 9 1 12 . 7 . 3 . . 3 . . Successful 28 | . 3 2 . 4 . 8 . 6 . 3 . . 2 . . Failed 21 | . 7 2 . 5 1 4 . 1 . . . . 1 . . Catastrophic 5 | . 1 1 . 1 1 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 5 | . 1 2 . 2 . . . . . . . . . . . Terminals 40 | . 10 4 . 9 1 9 . 3 . 1 . . 3 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . 3 . 4 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 19 | . 3 2 . 3 . 6 . 2 . 1 . . 2 . . Record 3 | . . . . . . 3 . . . . . . . . . Open DSF 3 | . . . . . . . . 1 . 1 . . 1 . . Branch Access Points 2 | . . 1 . . . 1 . . . . . . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . . Locate Traps 4 | . 2 . . 1 . 1 . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . Registered Components 3 | . . 1 . . . 1 . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . 2 . 4 . . . . . . . Scan Component 3 | . . . . . . 1 . 2 . . . . . . . Repair 3 | . . . . . . 1 . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . . . . . Terminals 1 | . . . . 1 . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 13 | . 4 1 . 2 1 2 . 2 . . . . 1 . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 1 . 2 . . . . . . . Time 172 | . . . . . . 22 . 150 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Fac Ext Cet Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Fac Ext Cet Fac DSF Res Total Allies 1 | . . . . 1 . . . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . . . Highest-Rated Group 10 | . . . . 10 . . . . . . . . . . . Highest-Rated Ally 10 | . . . . 10 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Fac Ext Cet Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Fac Ext Cet Fac DSF Res Turns Passed 5834 | 206 665 222 533 480 418 551 131 263 64 472 484 17 50 169 1109 Spaces Moved 4647 | 117 340 229 290 397 183 486 259 264 64 326 515 56 160 123 838 Core 381 | 10 . . . . 1 . . . . . . . . 74 296 Treads 592 | 107 340 . . . 62 . . . . . 31 . . 24 28 Legs 73 | . . . . . . . . . . . . . . . 73 Wheels . | . . . . . . . . . . . . . . . . Hover 326 | . . . . . . . . . . . . . . . 326 Flight 3275 | . . 229 290 397 120 486 259 264 64 326 484 56 160 25 115 Fastest Speed 23 | 50 160 31 31 27 23 23 24 25 25 84 24 30 30 30 40 Average Speed 78 | 150 160 48 112 85 119 78 25 25 25 84 55 30 30 92 77 Slowest Speed 600 | 160 160 103 177 107 600 94 92 25 25 84 229 30 30 200 360 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 11 | . . 3 . 3 . . 1 . 1 . 1 . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 5 42 20 49 37 6 11 93 7 46 8 52 23 3 89 23 Regions Visited 15 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . 1 . . . . . 1 . . . . 1 . . Unknown Exits Taken 8 | 1 1 . 1 1 1 . . . . 1 1 1 . . . Scrap Searched 3 | . . . 3 . . . . . . . . . . . . Spaces Dug 45 | . 4 . . 32 1 2 . 2 . 4 . . . . . Terrain Destroyed 108 | . 4 . 2 32 1 29 . 2 29 4 . . . 1 4 Melee 16 | . 4 . . 6 1 2 . 2 . 1 . . . . . Projectile 8 | . . . . . . . . . . 3 . . . 1 4 AOE 84 | . . . 2 26 . 27 . . 29 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Fac Ext Cet Fac DSF Res Total 6327 | 141 411 302 445 488 336 612 323 452 95 509 675 55 160 168 1155 Wait 920 | . 25 27 109 21 101 60 52 174 . 145 84 . . 27 95 Move 4612 | 116 339 223 289 390 182 486 256 263 61 325 512 55 159 122 834 Hop 10 | . . 2 . 3 . . 1 . 1 . 1 . . . 2 Pick Up 104 | 13 5 8 3 12 4 10 4 1 . 11 10 . . 2 21 Fast Attach 68 | 2 1 . 1 2 9 3 1 3 . . 6 . 1 2 37 Attach 76 | 5 . 5 3 5 4 5 . 1 . 6 5 . . 2 35 Detach 31 | . . 1 1 1 2 1 . 1 . 1 4 . . . 19 Swap 103 | . 10 12 13 15 7 16 3 4 6 5 8 . . 1 3 Drop 80 | . 6 7 3 14 5 8 6 2 . 6 8 . . 3 12 Fire 137 | 5 14 17 3 2 . . . . 3 5 . . . 9 79 Melee 130 | . 11 . 20 23 22 23 . 3 4 5 19 . . . . Ram . | . . . . . . . . . . . . . . . . Kick 11 | . . . . . . . . . . . . . . . 11 Crush 7 | . . . . . . . . . . . . . . . 7 Escape Stasis 38 | . . . . . . . . . 20 . 18 . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory -6/DSF -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Cetus -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 207 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 867 | -10/Materials | Discovered new exit (range 4) 872 | -10/Materials | Entered another Materials area 872 | -9/Materials | Evolved 2 slots: Propulsion x2 988 | -9/Materials | Identified exit to Mines 988 | -9/Materials | Identified exit to Storage 1094 | -9/Materials | Entered Mines 1307 | -9/Mines | Lost 3 parts (2n1w) 1411 | -9/Mines | Discovered new exit (range 9) 1519 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1627 | -9/Mines | Entered Materials 1627 | -8/Materials | Evolved 2 slots: Utility x2 2092 | -8/Materials | Discovered new exit (range 10) 2107 | -8/Materials | Entered Factory 2107 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2132 | -7/Factory | Lost 3 parts (1p2n) 2491 | -7/Factory | Discovered new exit (range 6) 2525 | -7/Factory | Entered another Factory area 2525 | -6/Factory | Evolved 2 slots: Utility x2 2757 | -6/Factory | Identified exit to Lower Caves 2845 | -6/Factory | Repaired Great Axe 3076 | -6/Factory | Sucked down chute 3076 | -6/Factory | Entered Waste 3076 | -6/Waste | The area was eerily silent 3196 | -6/Waste | A Compactor rumbled back to life 3196 | -6/Waste | Spotted C-40 Crusher 3201 | -6/Waste | Discovered new exit (range 10) 3207 | -6/Waste | Entered Factory 3384 | -6/Factory | Build established: Sprinter 3420 | -6/Factory | Repaired Broken Centrium Greatsword 3448 | -6/Factory | Repaired Seismic Detector 3470 | -6/Factory | Identified exit to DSF 3470 | -6/Factory | Entered DSF 3503 | -6/DSF | Discovered new exit (range 12) 3519 | -6/DSF | Additional patrols routed to DSF 3534 | -6/DSF | Entered Factory 3534 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3730 | -5/Factory | Discovered new exit (range 19) 4006 | -5/Factory | Entered Extension 4111 | -5/Extension | Warlord forces began an assault 4129 | -5/Extension | Spotted B-75 Beast 4350 | -5/Extension | Spotted B-75 Beast 4371 | -5/Extension | Lost 13 allies 4431 | -5/Extension | Lost 7 parts (5n1u1w) 4481 | -5/Extension | Disrupted transfer network 4483 | -5/Extension | Discovered new exit (range 16) 4484 | -5/Extension | Discovered new exit (range 14) 4490 | -5/Extension | Entered Cetus 4495 | -5/Cetus | Spotted Cetus Guard 4495 | -5/Cetus | Spotted Cetus Guard 4496 | -5/Cetus | Spotted Cetus Guard 4502 | -5/Cetus | Discovered new exit (range 15) 4507 | -5/Cetus | Entered Factory 4507 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4514 | -4/Factory | Identified exit to DSF 4519 | -4/Factory | Lost 3 parts (2u1w) 4557 | -4/Factory | Entered DSF 4608 | -4/DSF | Additional patrols routed to DSF 4695 | -4/DSF | Core integrity fell below 50% 4700 | -4/DSF | Lost 11 parts (1p5n3u2w) 4717 | -4/DSF | Discovered new exit (range 15) 4726 | -4/DSF | Entered Research 4726 | -3/Research | Evolved 2 slots: Utility x2 4889 | -3/Research | Found Hvy. Reflective Plating 4891 | -3/Research | Found Hvy. Reflective Plating 4927 | -3/Research | Build established: Mutant 5459 | -3/Research | System corruption reached 10% 5521 | -3/Research | Core integrity fell below 50% 5589 | -3/Research | Lost 37 parts (5p16n7u9w) 5602 | -3/Research | Spotted B-86 Titan 5608 | -3/Research | Core integrity fell below 20% 5826 | -3/Research | Spotted B-86 Titan 5835 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 05780_ System corrupted: Energy discharge (-33). 05795_ YBNB7GQA6>,M6OKOFJ%TTXSK1J 05821_ Slug penetrates Wall. 05821_ Penetrated by Slug. 05822_ Slammed into G-67 Veteran. 05826_ System corrupted: Structural Scanner rejected. 05827_ Dropped Biometal Medium Treads. 05832_ Drone sends a signal. 05832_ H-77 Assassin retrieves Drone. 05834_ Critical hit (Burn: +37). 05834_ Slug penetrates H-77 Assassin. 05834_ Critical hit (Burn: +50). 05835_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ????? ##################################### | | ??? ############################################ | | ??? wA k @ | | ?? h | | ?? u w g | | ?? k g g hA | | ??????#####;;;;##+#############+### ########### | | ????????###### ### # k # # | | ???????????? # =! ##????????? # # # | | ???????????? # ##????????? # + # | | ???????????? # ##????????? # # # | | ???????????? # ##????? ??? # # # | | ???????????? # ##????????? # # # | | ???????????? # ##????????? # # # | | ???????????? # ##???? ???? # # # | | ???????????? # #######????## #####+##### | | ???????????? ################??#?## ##### ##### | | ??? ???????? ####### ??? ##### ##### | | ???????#??????????## ??????? #####+##### | | ## ####### ##???????### # | | +###########+####### ##??????? # # | | ##???????? # # """ """ | | ##???????? # # """ """ | | ##??#????? / # """ """ | | #####"???? # # | | ####################+#+#####T ??????? + | | ####### ! #"???????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 100 Energy Generation 37 Energy Capacity 390 Matter Stores 347 Matter Capacity 800 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 450 Resistance: TH 25 Phase Shifting 10 Evasion (%) 65 Melee Accuracy 16 Target Analysis 12 Core Analysis 9 Recoil Reduction 3 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Centrium Greatsword | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up GoHome() Challenges ------------ None Game ------ Seed PoweredPiercingSlayer Manual? 0 Play Time 02:35:27 Cumulative 58.9 hours Start 2025.03.07 @ 09:41:07 End 2025.03.07 @ 14:32:52 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 888267e0-6329-4c5c-8672-e5c93f428bd0