Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.06.30 @ 15:52:47 Player: WayneKnight Result: Destroyed by AK-XME(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (718) 718 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1453 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 254/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Battle Rifle Barrage Gun > --- INVENTORY (15) --- Reinforced Ion Engine Meta Core Aluminum Leg Improved Aluminum Leg Heat Sink Medium Storage Unit Targeting Computer Light Armor Plating Makeshift Armor Plating Makeshift Hacking Suite Beam Rifle Assault Rifle Assault Rifle Subdweller Machine Gun Slug Cannon Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Makeshift Armor Plating > --- WEAPON ----------- Battle Rifle Barrage Gun > --- INVENTORY -------- Reinforced Ion Engine Meta Core Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Heat Sink Medium Storage Unit Signal Interpreter Targeting Computer Makeshift Hacking Suite Beam Rifle Assault Rifle Assault Rifle Subdweller Machine Gun Slug Cannon [Rating: 19] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Targeting Computer Storage Large Storage Unit Processor Targeting Computer Protection Makeshift Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Build | -11 -10 -10 ------- Run | Jun Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 2 10 8 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 4 1 Treads 2 | 2 . . Leg 5 | . 4 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 2 2 Device . | . . . Storage 1 | . 1 . Processor 2 | . 1 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 8 | . 3 5 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 6 | . 2 4 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 14 | . 14 14 Treads 9 | . 15 . Leg 18 | . 12 28 Storage 14 | . 14 14 Processor 11 | . 13 8 Protection 2 | . . 5 Energy Gun 4 | . 6 2 Ballistic Gun 23 | . 21 25 Naked Turns . | . . . Heaviest Build 39 | 13 35 39 Greatest Support 40 | 40 40 26 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 8 10 15 Most Carried 15 | 6 12 15 Average Carried 10 | 6 8 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 12 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Jun Mat Sub Matter Collected 822 | 196 286 340 Remotely . | . . . Salvage Created 1060 | . 403 657 Parts 84 | . 31 53 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Sub Combat Hostiles Destroyed 23 | . 11 12 Guns 23 | . 11 12 Classes Destroyed 6 | . 4 2 Hauler 1 | . 1 . Watcher 3 | . 3 . Swarmer 8 | . 6 2 Grunt 5 | . 5 . Sentry 1 | . . 1 Subdweller 9 | . . 9 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Sub Damage Taken 1157 | . 378 779 Core 269 | . 92 177 Absorbed by Shields . | . . . Regen/Repaired (Parts) 125 | . 125 . Core Remaining (%) 100 | 100 . . Volleys Fired 86 | . 38 48 Largest 2 | . 2 2 Hottest 76 | . 76 76 Shots Fired 170 | . 76 94 Gun 169 | . 76 93 Cannon 1 | . . 1 Launcher . | . . . Special . | . . . Kinetic 147 | . 57 90 Thermal 23 | . 19 4 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 15 | . 15 9 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 118 | . 53 65 Core Hits 53 | . 25 28 Critical Kills 2 | . 1 1 Critical Parts Destroyed . | . . . Critical Strikes 6 | . 4 2 Burn 3 | . 3 . Destroy 3 | . 1 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1680 | . 730 950 Guns 1658 | . 708 950 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 22 | . 22 . Kinetic 1417 | . 513 904 Thermal 241 | . 195 46 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 4 | . 4 . Kicked 3 | . 3 . Crushed . | . . . Highest Temperature 162 | . 162 4 Average Temperature 54 | . 55 4 Received Heat Transfer 186 | . 126 60 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 814 | . 703 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Sub Peak Influence 196 | . 196 . Initial . | . . . Average 54 | . 54 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 17 15 Peak Tracking Total 3 | . 3 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Jun Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Sub Machines Accessed 10 | . 8 2 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 45 | . 35 10 Successful 27 | . 17 10 Failed 18 | . 18 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 18 | . 18 . Terminals 27 | . 27 . Fabricators . | . . . Repair Stations 7 | . 7 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 16 | . 6 10 Record 9 | . . 9 Robot Analysis 2 | . 2 . Branch Access Points 1 | . 1 . Locate Traps 1 | . 1 . Recall Reinforcements 1 | . 1 . Hauler Manifests 1 | . 1 . Derelict Proto ID Bank 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 6 | . 6 . Scan Component 3 | . 3 . Repair 3 | . 3 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 3 . Time 90 | . 90 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Sub Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Sub Turns Passed 4815 | 5 2834 1976 Spaces Moved 1724 | 2 776 946 Core . | . . . Treads 252 | 2 250 . Legs 1472 | . 526 946 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 160 120 190 Average Speed 182 | 160 174 190 Slowest Speed 190 | 160 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 52 | 2 99 56 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 8 | . . 8 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Sub Total 3225 | 3 2183 1039 Wait 1359 | . 1332 27 Move 1722 | 1 775 946 Hop . | . . . Pick Up 17 | . 12 5 Fast Attach 10 | . 7 3 Attach 1 | . . 1 Detach 1 | . . 1 Swap 9 | 2 3 4 Drop 16 | . 12 4 Fire 86 | . 38 48 Melee . | . . . Ram . | . . . Kick 3 | . 3 . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Mat) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 1) 6 | -11/Junkyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 6) 314 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 12) 401 | -10/Materials | Identified exit to Mines 479 | -10/Materials | Discovered new exit (range 5) 2028 | -10/Materials | Discovered new exit (range 12) 2256 | -10/Materials | Discovered new exit (range 15) 2612 | -10/Materials | Repaired Imp. Aluminum Leg 2646 | -10/Materials | Repaired Imp. Aluminum Leg 2673 | -10/Materials | Repaired Assault Rifle 2840 | -10/Materials | Entered Subcaves 2846 | -10/Subcaves | Learned location of Zion (-6) 3229 | -10/Subcaves | Visited 4L-MR0's lab 3281 | -10/Subcaves | Found Meta Core 3443 | -10/Subcaves | Discovered new exit (range 13) 3663 | -10/Subcaves | Core integrity fell below 50% 3739 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4155 | -10/Subcaves | Discovered new exit (range 8) 4185 | -10/Subcaves | Identified exit to Materials 4293 | -10/Subcaves | Visited Clippyterm 4797 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 4803 | -10/Subcaves | Core integrity fell below 20% 4816 | -10/Subcaves | Destroyed by AK-XME(R) with Subdweller Shrapnel Launcher Last Messages --------------- 04218_ 5J-OX5(R) destroyed. 04225_ Acquired 14 matter. 04268_ A thin wall crumbles away, revealing a door. 04293_ The door opens automatically. 04299_ Connecting with Clippyterm... >>Record! "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 04299_ Connecting with Clippyterm... 04447_ 8U-X8J(u) tweaks Twisted Machinery. 04483_ 9Z-WBG(R) destroyed. 04490_ Acquired 7 matter. 04622_ R4-RKL(R) destroyed. 04632_ Acquired 40 matter. 04797_ D0-5AO(R) emerges from the Twisted Machinery. 04803_ DJ-7I0(R) destroyed. 04814_ Imp. Aluminum Leg destroyed. 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R @ ;??????????## | | ?????????????"R #???????????# | | ?????????????#" ## ## #??????????## # ## | | ?????????????##" #??# ?## #???????????#######? | | ??????????????##????# ???###??????????????????? | | ????????????????????## #????????????????????????? | | ?????????????????????###?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatDefenseWings Manual? 0 Play Time 00:22:31 Cumulative 31.6 hours Start 2023.06.30 @ 15:20:08 End 2023.06.30 @ 15:52:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 24 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01988828-e8b8-4640-8518-784d30f8fb3e