Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.05 @ 16:15:07 Player: bossic002 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (812) 812 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 2140 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 213/400 Matter 224/300 Energy 202/265 System Corruption 0% Temperature Cool (0) Movement Flying (117) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Medium Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Medium Storage Unit Sensor Array Signal Interpreter ECM Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Medium Storage Unit ECM Suite > --- WEAPON ----------- Assault Rifle Datajack > --- INVENTORY -------- Light Ion Engine Hover Unit Hover Unit Flight Unit Medium Storage Unit Sensor Array Signal Interpreter Hacking Suite [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Hackware Hacking Suite Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 35 | 8 10 10 7 Power 5 | 1 2 1 1 Engine 5 | 1 2 1 1 Core . | . . . . Reactor . | . . . . Propulsion 16 | 2 5 7 2 Treads . | . . . . Leg 5 | 2 3 . . Wheel . | . . . . Hover 9 | . 2 7 . Flight 2 | . . . 2 Utility 5 | 2 2 . 1 Device 2 | 1 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 9 | 3 1 2 3 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 6 | 2 . 2 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . 1 . 1 Unidentified Prototypes . | . . . . Parts Lost 19 | . 3 8 8 Power 2 | . 1 . 1 Propulsion 8 | . . 5 3 Utility 1 | . 1 . . Weapon 8 | . 1 3 4 Highest Loss Streak 9 | . 1 3 9 Average Slot Usage (%) 93 | . 98 89 58 Engine 12 | . 13 11 7 Leg 14 | . 20 . . Hover 13 | . 7 36 6 Device 13 | . 14 11 11 Storage 13 | . 14 11 11 Ballistic Gun 21 | . 25 13 11 Special Melee Weapon 2 | . 1 5 . Naked Turns . | . . . . Heaviest Build 19 | 12 15 19 18 Greatest Support 24 | 20 20 24 18 Greatest Overweight (x) 3 | 2 1 2 3 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 6 8 8 8 Average Capacity 6 | 5 6 8 8 Most Carried 8 | 4 7 8 8 Average Carried 6 | 1 5 7 7 Final Capacity 8 | 6 8 8 8 Final Carried 8 | 4 5 8 6 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 870 | 260 422 135 53 Remotely . | . . . . Salvage Created 1044 | 69 621 301 53 Parts 70 | 5 37 23 5 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 29 | . 14 11 4 Guns 29 | . 14 11 4 Classes Destroyed 9 | 2 6 1 . Worker 1 | . 1 . . Builder 1 | . 1 . . Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Operator 2 | . 1 1 . Watcher 4 | . 3 1 . Swarmer 14 | . 3 7 4 Grunt 14 | . 11 3 . Sentry 1 | . . 1 . Best Kill Streak 7 | 2 4 7 4 Combat Bots Only 6 | . 2 6 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1547 | . 590 559 398 Core 272 | . 85 100 87 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 66 . . Volleys Fired 140 | 5 53 58 24 Largest 2 | 2 2 2 2 Hottest 40 | 40 40 40 40 Shots Fired 211 | 10 99 71 31 Gun 211 | 10 99 71 31 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 211 | 10 99 71 31 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | 3 9 9 4 Robot Miss Streak 6 | 1 6 3 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 128 | 5 60 46 17 Core Hits 62 | 3 33 21 5 Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks 2 | . . 2 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . 2 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1451 | 63 802 448 138 Guns 1451 | 63 802 448 138 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1451 | 63 802 448 138 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 13 | . 5 13 5 Average Temperature 3 | . 2 3 2 Received Heat Transfer 405 | . 282 123 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 598 | 10 264 598 327 Initial 232 | . 6 107 232 Average 169 | 7 127 319 304 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 62 | 100 70 46 . Level 1 28 | . 29 11 100 Level 2 8 | . . 41 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 2 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 23 30 13 Peak Tracking Total 8 | . 4 8 4 Tactical Retreats 8 | . 2 4 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . . 6 . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 7 | . 6 1 . Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 13 3 . Successful 10 | . 7 3 . Failed 6 | . 6 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 5 | . 5 . . Terminals 13 | . 10 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 5 3 . Record 1 | . 1 . . Locate Traps 1 | . . 1 . Reprogram Traps 2 | . . 2 . Dispatch Records 1 | . 1 . . Hauler Manifests 2 | . 2 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 6 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked 1 | . . 1 . Non-combat 1 | . . 1 . Combat . | . . . . Robot Hacks Applied 1 | . . 1 . no_distress 1 | . . 1 . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1737 | 129 1132 348 128 Spaces Moved 968 | 84 701 137 46 Core 9 | 8 . . 1 Treads . | . . . . Legs 510 | 76 434 . . Wheels . | . . . . Hover 417 | . 267 137 13 Flight 32 | . . . 32 Fastest Speed 48 | 50 56 48 52 Average Speed 111 | 118 109 103 149 Slowest Speed 200 | 150 120 180 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 93 25 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1422 | 100 969 275 78 Wait 244 | . 183 61 . Move 965 | 83 700 136 46 Hop . | . . . . Pick Up 21 | 4 10 6 1 Fast Attach 17 | 7 2 5 3 Attach 9 | . 3 3 3 Detach . | . . . . Swap 9 | 1 5 2 1 Drop 15 | . 13 2 . Fire 140 | 5 53 58 24 Melee 2 | . . 2 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 697 | -10/Materials | Discovered new exit (range 10) 978 | -10/Materials | Discovered new exit (range 7) 1247 | -10/Materials | Discovered new exit (range 10) 1262 | -10/Materials | Entered another Materials area 1262 | -9/Materials | Evolved 2 slots: Propulsion x2 1484 | -9/Materials | Lost 3 parts (2n1w) 1602 | -9/Materials | Discovered new exit (range 3) 1610 | -9/Materials | Entered Mines 1689 | -9/Mines | Lost 9 parts (1p5n3w) 1738 | -9/Mines | Self-destructed Last Messages --------------- 01620_ S-10 Pest destroyed. 01622_ Acquired 11 matter. 01623_ Acquired Lgt. Assault Rifle. 01626_ Lgt. Assault Rifle destroyed. 01628_ Hover Unit destroyed. 01631_ S-10 Pest destroyed. 01634_ Acquired 14 matter. 01637_ Acquired Lgt. Assault Rifle. 01637_ Imp. Ion Engine destroyed. 01638_ Hover Unit destroyed. 01653_ Lgt. Assault Rifle destroyed. 01657_ Destroyed Flight Unit. 01658_ Hover Unit destroyed. 01658_ S-10 Pest destroyed. 01673_ Acquired Flight Unit. 01677_ Acquired 10 matter. 01680_ Acquired Lgt. Ion Engine. 01693_ Acquired 18 matter. 01728_ Lgt. Assault Rifle destroyed. 01738_ Datajack destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ????????????????????#?????????? | | ??????????????????? ###???????? | | ?????????????????? ????????? | | ?????????????????? #?????????? | | ????????????????? #?????????? | | ???????????????? ##????????? | | ??????????????? ????????? | | ????########### """ ????????? | | ????# """ ???????? | | ????# ## """ ???????? | | ????#*## #### #???????? | | ????# ## #???# ##???????? | | ????# ## #????# #????????? | | ??### ##= ###??? ??????? | | ?## ## ##??? ####?????? | | ?# @ss #???? ##????????? | | ?# s #?????##?????????? | | ?## #????????????????? | | ??##### #????????????????? | | ??????## ##????????????????? | | ???????## ##?????????????????? | | ????????####??????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 298 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassAerolevSteel Manual? 0 Play Time 00:25:11 Cumulative 26.7 hours Start 2022.03.05 @ 15:51:03 End 2022.03.05 @ 16:15:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 30 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c6008ce-4222-43f7-96f1-7b890b97ab31