Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.31 @ 18:14:25 Player: LandRaider Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (74) 370 Value Destroyed (1779) 1779 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 3755 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 0/550 Matter 15/300 Energy 16/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Terrain Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Deuterium Engine Medium Treads Cooling System Structural Scanner Machine Analyzer Improved Terrain Scan Processor Transport Network Coupler Hacking Suite System Shield Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scanner Light Armor Plating > --- WEAPON ----------- Autogun Autogun High-powered Shotgun > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Medium Treads Cooling System Structural Scanner Machine Analyzer Terrain Scanner Transport Network Coupler Shield Generator Hacking Suite System Shield Particle Gun Missile Launcher Missile Launcher Datajack [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Terrain Scanner Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 47 | 7 8 10 22 Power 6 | 1 1 2 2 Engine 4 | 1 1 2 . Core 2 | . . . 2 Reactor . | . . . . Propulsion 17 | 3 3 3 8 Treads 8 | . 2 3 3 Leg 7 | 1 1 . 5 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 2 2 6 Device 6 | . 1 1 4 Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 13 | 2 2 3 6 Energy Gun 5 | 1 1 . 3 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 1 2 Ballistic Cannon 1 | . . 1 . Launcher 3 | . 1 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 23 | . 3 3 17 Power 4 | . 1 1 2 Propulsion 5 | . 1 1 3 Utility 4 | . . . 4 Weapon 10 | . 1 1 8 Highest Loss Streak 14 | . 3 2 14 To Critical Strikes 1 | . . . 1 Average Backups 16 | 1 12 19 16 Power . | . 1 . 1 Propulsion 2 | 1 2 2 2 Utility 6 | . 3 8 8 Weapon 5 | . 4 6 4 Tool/Special . | . . . . Unused Backups 22 | . . 3 19 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 11 | . . . 11 Weapon 5 | . . 3 2 Tool/Special 1 | . . . 1 Average Slot Usage (%) 96 | . 91 99 95 Engine 10 | . 13 10 4 Treads 26 | . 19 32 19 Leg 1 | . . . 5 Wheel 1 | . 5 . . Device 16 | . 9 19 18 Storage 11 | . 14 11 9 Protection 2 | . . 2 8 Energy Gun 10 | . 14 9 9 Ballistic Gun 8 | . 12 3 15 Ballistic Cannon 4 | . . 8 . Peak Build Rating 33 | 6 9 15 33 Average Rating 14 | 4 7 14 27 On Entrance 7 | . 6 9 15 Avg Prop Armor Cover (%) 7 | 10 . . 4 Naked Turns . | . . . . Heaviest Build 99 | 11 88 97 99 Greatest Support 84 | 26 46 69 84 Greatest Overweight (x) 5 | . 5 1 2 Average Overweight (x) 1 | . 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 6 22 25 19 Most Carried 25 | 6 16 23 25 Average Carried 16 | 2 12 19 16 Final Capacity 25 | 8 25 25 15 Final Carried 23 | 6 14 23 10 Class Distribution -------------------- 83% | Mutant 8% | Skirmisher 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1235 | 268 208 532 227 Remotely . | . . . . Salvage Created 1695 | . 377 660 658 Parts 126 | . 33 51 42 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 3 | . . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 49 | . 13 21 15 Guns 29 | . 8 10 11 Cannons 7 | . . 7 . AOE 13 | . 5 4 4 Classes Destroyed 12 | . 6 3 3 Worker 2 | . . 2 . Builder 8 | . 1 4 3 Hauler 2 | . 1 1 . Recycler 1 | . . 1 . Operator 3 | . 1 2 . Watcher 9 | . 2 4 3 Swarmer 20 | . 6 11 3 Grunt 21 | . 7 6 8 Duelist 1 | . . . 1 Sentry 5 | . . 4 1 Specialist 1 | . . . 1 Hunter 1 | . . . 1 Best Kill Streak 8 | . 6 8 6 Combat Bots Only 5 | . 5 4 5 Max Kills in Single Turn 3 | . 2 3 3 Gunslinging 1 | . 1 . 1 Exploded 2 | . 1 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 382 | . 48 128 206 Missed 111 | . 16 35 60 Hits 271 | . 32 93 146 Melee 1 | . . . 1 Projectile 270 | . 32 93 145 Critical Strikes 8 | . 1 1 6 Damage Taken 3705 | . 401 996 2308 Core 724 | . 54 112 558 Absorbed by Shields 12 | . . . 12 Core Remaining (%) 83 | 100 78 72 . Volleys Fired 172 | . 48 79 45 Largest 3 | . 2 2 3 Hottest 131 | . 70 83 131 Shots Fired 341 | . 94 152 95 Gun 244 | . 83 77 84 Cannon 69 | . . 69 . Launcher 28 | . 11 6 11 Special . | . . . . Kinetic 161 | . 36 79 46 Thermal 125 | . 35 67 23 Explosive 28 | . 11 6 11 Electromagnetic 27 | . 12 . 15 Robot Hit Streak 10 | . 7 10 10 Robot Miss Streak 6 | . 4 6 3 Penetration Max . | . . . . Secondary Targets 6 | . 2 1 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 207 | . 53 90 64 Core Hits 118 | . 30 45 43 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 14 | . 3 11 . Burn 11 | . 3 8 . Blast 3 | . . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5220 | . 1158 2060 2002 Guns 2119 | . 519 651 949 Cannons 761 | . . 761 . Explosions 2340 | . 639 648 1053 Melee . | . . . . Ramming . | . . . . Kinetic 1546 | . 185 831 530 Thermal 1194 | . 260 581 353 Explosive 2254 | . 639 648 967 Electromagnetic 226 | . 74 . 152 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 20 | . . 20 . Message Errors 5 | . . 5 . Matter Fused 3 | . . 3 . Heat Flow Errors 2 | . . 2 . Energy Discharges 2 | . . 2 . Data Loss (minor) 2 | . . 2 . Data Loss (major) 1 | . . 1 . Misfires 2 | . . 2 . Alerts 1 | . . 1 . Weapon Failures 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 139 | . 5 63 71 Projectiles 5 | . . 5 . Explosions 134 | . 5 58 71 Melee . | . . . . Knockbacks 7 | . . 7 . Impact . | . . . . Kinetic 6 | . . 6 . Secondary 1 | . . 1 . Self-Inflicted Damage 266 | . 67 52 147 Shots 8 | . 3 1 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 529 | . 120 390 529 Average Temperature 72 | . 33 61 167 Received Heat Transfer 975 | . 159 210 606 Effects 7 | . . 2 5 Shutdowns 1 | . . . 1 Energy Bleed 3 | . . 1 2 Short Circuit 2 | . . 1 1 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 2 . Heat Transferred 4035 | . 999 2294 742 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . 1 2 1 Low Security (%) 74 | 100 84 75 56 Level 1 18 | . 15 10 43 Level 2 6 | . . 13 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 479 | . 249 479 301 Initial 198 | . . 14 198 Average 127 | . 122 108 197 Influence Increases 1759 | . 452 797 510 Destroy 0b10 Robot/C 980 | . 260 420 300 Destroy 0b10 Robot/NC 125 | . 25 70 30 Destroy Leader 262 | . 56 130 76 Successful Hack 13 | . 9 . 4 Disable Machine 120 | . 30 60 30 Destroy Structure 169 | . 72 42 55 Lose Combat Pursuer 90 | . . 75 15 Influence Decreases 1483 | . 418 360 705 Entered New Map 293 | . . 20 273 Time Decay 960 | . 388 310 262 Lost Part 230 | . 30 30 170 Squads Dispatched 9 | . 1 5 3 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 6 | . . 4 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 11 | . 1 5 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 81 | . 19 38 24 Peak Tracking Total 7 | . 3 6 7 Tactical Retreats 6 | . . 5 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 8 | . 2 4 2 Max in Single Turn 2 | . 1 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 3 1 2 Terminals 5 | . 3 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 9 2 8 Successful 10 | . 6 1 3 Failed 9 | . 3 1 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 10 | . 5 2 3 Terminals 15 | . 9 2 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . . . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 . 1 Record 4 | . 4 . . Locate Traps 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 2 1 1 Terminals 4 | . 2 1 1 Botnet 4 | . 2 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 1 2 Full Trace Events 3 | . 1 1 1 Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2118 | . . 1543 575 Terrain 2094 | . . 1543 551 Structural 244 | . . . 244 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3118 | 53 946 1544 575 Spaces Moved 1165 | 39 390 531 205 Core 4 | 4 . . . Treads 937 | . 235 531 171 Legs 41 | 7 . . 34 Wheels 183 | 28 155 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 240 160 Average Speed 210 | 90 197 240 181 Slowest Speed 260 | 120 240 240 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 3 71 37 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 215 | . 89 47 79 Melee . | . . . . Projectile 4 | . . 4 . AOE 211 | . 89 43 79 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1527 | 53 481 650 343 Wait 40 | 1 13 6 20 Move 1162 | 38 389 530 205 Hop . | . . . . Pick Up 60 | 6 16 17 21 Fast Attach 8 | 6 . 1 1 Attach 31 | 1 6 6 18 Detach 3 | 1 1 1 . Swap 17 | . 4 5 8 Drop 34 | . 4 5 25 Fire 172 | . 48 79 45 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 35 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 16) 189 | -10/Materials | Lost 3 parts (1p1n1w) 301 | -10/Materials | Build established: Mutant 712 | -10/Materials | Discovered new exit (range 8) 915 | -10/Materials | Discovered new exit (range 10) 1000 | -10/Materials | Entered another Materials area 1000 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1677 | -9/Materials | Discovered new exit (range 3) 1993 | -9/Materials | Discovered new exit (range 6) 2544 | -9/Materials | Entered another Materials area 2544 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3090 | -8/Materials | Core integrity fell below 50% 3106 | -8/Materials | Core integrity fell below 20% 3119 | -8/Materials | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- 03093_ Autogun destroyed. 03094_ Y-45 Defender destroyed. 03096_ G-47 Trooper heat damages Lgt. Nuclear Core. 03097_ U-05 Engineer lays Concrete. 03098_ U-05 Engineer builds a Wall. 03099_ Critical hit (Burn: +37). 03099_ R-06 Scavenger collects Visual Processing Unit. 03101_ The unstable cave ceiling collapses. 03101_ Critical hit (Burn: +37). 03101_ Shield Generator destroyed. 03102_ The unstable cave ceiling collapses. 03103_ R-06 Scavenger collects Imp. Hover Unit. 03104_ Med. Treads destroyed. 03109_ Particle Gun destroyed. 03113_ Hpw. Shotgun destroyed. 03113_ R-06 Scavenger collects Heat Sink. 03116_ Destroyed Lgt. Nuclear Core. 03116_ G-47 Trooper destroyed. 03119_ Imp. Heat Sink destroyed. 03119_ Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | ??????????????#? ?????### ########### ????? | | ??????????????????? ???## ## # ?????? | | ???????????????????????###### ## """ # ????? | | ????????????????? ?????##### # """ # ?????? | | ??????????????????????????## # """ # ?#???? | | ???????????????????? #######! + != # ?????? | | ?????????########+##+####### #=*! """ # ?????? | | ????????? #=!! """ # ?????? | | ????????? #####/##### ##== """ # #????? | | ??????????""" ?### ! ## ## # ####?? | | ???????" """ ?#?#= ## ########### ?? | | ?????""" """ ??#= *## % ?? | | ???? ### ## ?? | | ???? + + ?? | | ???? # ## % ?? | | ???? ^ ##########+######## % ??? | | ?????### ^ + !% ##?# ####??? | | ???????################### #?## ###???? | | ???????????????#?????????# #### # #???? | | ????????????????????????## [% ## ?#??? | | ???????????????????????## ## #?????? | | ????????????????????#??## #### #?#???? | | ???????????????? ??????# u #?????? | | ???????????????????????# = r #####+######?? | | ????????????????? ?#######g[ # # #?? | | ?????????????"?????# ""@% x # # """ #?? | | ???????????? ??? ??# *% # # """" #?? | | ???????????????????# = # """" % #?# | | ?????????? ?? ? ??# * ## """" #?? | | ??????????? ???? ??# % # ### "" #?? | | ??????????? ???????### % #####?### ##? | | ?????????????????????# #####???# ! #?? | | ??????????? ? ???????# #??##???#########/#?? | | ?????????????????????# % #?#??#???? # #?? | | ?????????????????????## #########?#? ? # #?? | | ?????????????? ????#??## ## #????? # #?? | | ??????????????????????# # ##? ? ? # #?? | | ?????????????????? ???# t# ]#?????? # #?? | | ??????????????????????# " / ########+## #?? | | ?????????????????????## # ![ / #?? | | ???????????????????#??# # [! ########### #?? | | ??????????????????????### ##########?????????# #?? | | ????????????????#??????## #??#???????????????# +?? | | ???????????????????????## #???????#?????????## #?? | | ?????????????????????#??# #?????????????????? #?? | | ????????????????????????# ??????????? ??????? +?? | | ????????????????????????# ???????????????????###?? | | ????????????????????????# ???????????????????????? | | ????????????????????????# ?????? ????????????????? | | ????????????????????????# ???? ???????#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 45 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- You Again Challenges ------------ None Game ------ Seed OpticalShrapnelWyrmplate Manual? 0 Play Time 00:36:12 Cumulative 23.7 hours Start 2026.07.31 @ 17:39:32 End 2026.07.31 @ 18:14:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 19 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 277033d5-8189-4a19-82d1-4523bf52cf0b