Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.20 @ 16:24:12 Player: Jefffff Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (517) 517 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1222 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 200/400 System Corruption 4% Temperature Cool (5) Movement Walking (350) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1+1) ------ Ion Engine Ion Engine (+) > --- PROPULSION (2) --- Makeshift Leg > --- UTILITY (2) ------ High-capacity Storage Unit ECM Suite > --- WEAPON (2) ------- Powered Cannon > --- INVENTORY (20) --- Subdweller Monowheel Subdweller Monowheel Signal Interpreter Light Armor Plating Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Field Recycling Unit (0) Heavy Riot Gun Subdweller Laser Particle Cannon Subdweller Beam Cannon Battle Cannon Scrap Shield Fragment (49) Scrap Shield Fragment (49) Scrap Shield Fragment (46) Scrap Shield Fragment (46) Scrap Shield Fragment (43) Scrap Shield Fragment (39) Scrap Shield Fragment (39) Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Makeshift Leg Makeshift Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Powered Cannon > --- INVENTORY -------- Signal Interpreter ECM Suite Light Armor Plating Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Field Recycling Unit Heavy Riot Gun Subdweller Laser Particle Cannon Subdweller Beam Cannon Battle Rifle Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Powered Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 7 8 9 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 8 | 2 3 3 Treads . | . . . Leg 6 | . 3 3 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device 3 | . 2 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 3 1 4 Energy Gun 2 | . 1 1 Energy Cannon 3 | . . 3 Ballistic Gun 3 | 3 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 5 | . 2 3 Power 1 | . 1 . Propulsion 2 | . 1 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 94 91 Engine 16 | . 13 17 Leg 24 | . 18 26 Wheel 2 | . 9 . Device 12 | . 10 12 Storage 13 | . 14 12 Energy Gun 7 | . 10 6 Energy Cannon 6 | . . 8 Ballistic Gun 8 | . 17 4 Naked Turns . | . . . Heaviest Build 61 | 10 50 61 Greatest Support 40 | 26 26 40 Greatest Overweight (x) 4 | . 4 2 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 13 20 Most Carried 20 | 5 13 20 Average Carried 15 | . 8 18 Final Capacity 20 | 8 20 20 Final Carried 20 | . 13 20 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 467 | 225 147 95 Remotely . | . . . Salvage Created 514 | . 186 328 Parts 29 | . 10 19 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 12 | . . 12 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 13 | . 5 8 Guns 7 | . 5 2 Cannons 6 | . . 6 Classes Destroyed 2 | . 1 1 Grunt 7 | . 5 2 Subdweller 6 | . . 6 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 64 | . 35 29 Missed 20 | . 11 9 Damage Taken 876 | . 224 652 Core 285 | . 56 229 Absorbed by Shields . | . . . Ignored by Resistances 176 | . 71 105 Core Remaining (%) 100 | 100 . . Volleys Fired 74 | . 21 53 Largest 2 | . 2 2 Hottest 140 | . 85 140 Shots Fired 110 | . 42 68 Gun 62 | . 42 20 Cannon 48 | . . 48 Launcher . | . . . Special . | . . . Kinetic 37 | . 32 5 Thermal 63 | . 10 53 Explosive . | . . . Electromagnetic 10 | . . 10 Robot Hit Streak 33 | . 26 33 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 65 | . 38 27 Core Hits 27 | . 16 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1054 | . 383 671 Guns 572 | . 383 189 Cannons 482 | . . 482 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 250 | . 222 28 Thermal 715 | . 161 554 Explosive . | . . . Electromagnetic 89 | . . 89 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 53 | . 53 16 Average Temperature 14 | . 20 6 Received Heat Transfer 273 | . 180 93 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 703 | . 370 333 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 120 | . 120 . Initial . | . . . Average 32 | . 35 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 8 9 Peak Tracking Total 4 | . 4 2 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 3 2 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 8 10 Successful 15 | . 5 10 Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 9 | . 5 4 Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 1 10 Record 9 | . . 9 Prototype ID Bank 1 | . 1 . Derelict Proto ID Bank 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Assimilate 1 | . 1 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2595 | 66 697 1832 Spaces Moved 1135 | 60 350 725 Core 11 | 7 4 . Treads . | . . . Legs 933 | . 208 725 Wheels 191 | 53 138 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 200 Average Speed 197 | 83 161 225 Slowest Speed 280 | 90 260 280 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 29 | 3 40 46 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug 12 | . . 12 Terrain Destroyed 13 | . . 13 Melee . | . . . Projectile 13 | . . 13 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1398 | 76 450 872 Wait 94 | . 46 48 Move 1133 | 59 349 725 Hop . | . . . Pick Up 47 | 8 17 22 Fast Attach 5 | . 5 . Attach 12 | 6 . 6 Detach . | . . . Swap 7 | 1 3 3 Drop 26 | 2 9 15 Fire 74 | . 21 53 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 377 | -10/Materials | Discovered new exit (range 10) 605 | -10/Materials | Build established: Scavenger-Mutant 722 | -10/Materials | Discovered new exit (range 8) 764 | -10/Materials | Entered Subcaves 802 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 807 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 811 | -10/Subcaves | Discovered new exit (range 5) 1056 | -10/Subcaves | Disturbed a concealed Subdweller 1629 | -10/Subcaves | Visited 4L-MR0's lab 1651 | -10/Subcaves | Found Prototype Energy Cannon 1653 | -10/Subcaves | Identified Powered Cannon 1654 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 1721 | -10/Subcaves | Build established: Mutant 2412 | -10/Subcaves | Visited Clippyterm 2493 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2597 | -10/Subcaves | Crushed by falling debris 2597 | -10/Subcaves | Smashed by cave-in Last Messages --------------- 02412_ The door opens automatically. 02418_ Connecting with Clippyterm... >>Record "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 02444_ Dropped Battle Rifle. 02445_ Acquired Battle Cannon. A swath of the cavern ceiling suddenly collapses. 02555_ 58-5GJ(u) tweaks Twisted Machinery. 02587_ 58-5GJ(u) builds Twisted Machinery. 02597_ The unstable cave ceiling collapses. 02597_ Crushed by falling debris. 02597_ Mak. Leg destroyed. 02597_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ??????# ## ### ##?## ###??????# | | ??????# #### ###???## ##????????# ### # | | ????### ### ##??????####?????????####??#### | | ????# ### #?????????????????????????????# | | ????## ##?????????????????????????????# | | ?????## #??????????????????????????????# | | ??????### #??????????????????????????????# | | ????????# %#### ##??????????????????????????????# | | ????????# ##??## #???????????????????????????????# | | ????????###????###???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????####??????????????## | | ?????????????????????????????##""#?????????????## | | ???????????????????????????###""#??????????????# | | ?????????????????????????###"" "######????#####?# | | ????????????????????????## ##""""### ###### ### | | ????????????????????????# u""#"# " " """" ## | | ????????????????????????#"###"""##"###"####### | | ????????????????????????# #?#"#"###"#"##""## # | | ????????????????????????# ###"#"#??##" #" " % | | ????????????????????????#@;## "#"???## #"# | | ????????????????????????### ? ??# #"## ## ## | | ???????????????????????????? # ?#"?######? | | ????????????????????????????? ## ;;;?? ???????? | | ?????????????????????????????#???# ?; ???????? | | ?????????????????????????????????# ???## ????????? | | ?????????????????????????????????#?????# ????????? | | ??????????????????????????????????????? ????????? | | ??????????????????????????????????????? ????????? | | ???????????????????????????????????????#?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferDamperCharge Manual? 0 Play Time 00:18:33 Cumulative 50.7 hours Start 2024.07.20 @ 15:43:56 End 2024.07.20 @ 16:24:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 80 Rogue 0 Adventurer 80 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 90% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8eabb99-de1c-4eea-8af0-240eab39b118