Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 03:40:08 Player: MORONI274 Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (1558) 1558 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4893 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 242/300 Energy 76/100 System Corruption 3% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Improved Heat Sink Improved Signal Interpreter Transmission Jammer Tractor Beam Tractor Beam Tractor Beam Beam Cannon Heavy Particle Cannon Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Transmission Jammer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Greatsword > --- INVENTORY -------- Light Deuterium Engine Heat Sink Improved Signal Interpreter Improved Signal Interpreter Transport Network Coupler Transmission Jammer Hacking Suite System Shield System Restoration Module Tractor Beam Arc Projector Arc Projector Small Laser Field Laser Beam Cannon Beam Cannon Heavy Particle Cannon Datajack Datajack Improved Datajack Heavy Hammer Heavy Hammer Mining Claw Greatsword [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Heavy Hammer Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . 1 2 . . Weapon 2 | . . 1 . 1 . Parts Attached 57 | 6 3 12 21 1 14 Power 7 | 1 1 3 2 . . Engine 5 | 1 . 3 1 . . Core 2 | . 1 . 1 . . Reactor . | . . . . . . Propulsion 11 | 2 . 3 4 . 2 Treads 4 | 2 . 1 1 . . Leg 2 | . . . . . 2 Wheel 3 | . . 2 1 . . Hover 1 | . . . 1 . . Flight 1 | . . . 1 . . Utility 18 | 1 1 2 10 . 4 Device 5 | . . . 5 . . Storage 3 | 1 . 1 1 . . Processor 4 | . 1 . 1 . 2 Hackware 3 | . . 1 1 . 1 Protection 3 | . . . 2 . 1 Artifact . | . . . . . . Weapon 21 | 2 1 4 5 1 8 Energy Gun 5 | 1 . . 1 1 2 Energy Cannon 3 | . . 2 . . 1 Ballistic Gun 5 | 1 . 1 1 . 2 Ballistic Cannon 1 | . 1 . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . 2 . . Slashing Weapon 4 | . . 1 1 . 2 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 2 | . . . 2 . . Corrupted Parts 1 | . . . 1 . . System Corruption 8 | . . . 8 . . Parts Lost 32 | . . 3 14 . 15 Power 4 | . . 1 2 . 1 Propulsion 7 | . . . 4 . 3 Utility 10 | . . . 6 . 4 Weapon 11 | . . 2 2 . 7 Highest Loss Streak 6 | . . 1 6 . 6 To Critical Strikes . | . . . . . . Average Backups 17 | 5 7 17 22 22 18 Power . | . 1 1 . . . Propulsion 1 | 3 2 2 1 . . Utility 5 | . . 5 8 9 8 Weapon 6 | . 2 5 8 10 7 Tool/Special . | . . . . . . Unused Backups 20 | . 6 2 5 . 7 Power 1 | . 1 . . . . Propulsion 2 | . 2 . . . . Utility 9 | . . 2 2 . 5 Weapon 3 | . 1 . 2 . . Tool/Special 5 | . 2 . 1 . 2 Average Slot Usage (%) 87 | . 93 96 86 76 54 Engine 7 | . 5 8 7 7 2 Core 2 | . 8 1 . . . Treads 12 | . 28 11 7 7 2 Wheel 4 | . . 10 3 . . Device 6 | . . . 13 7 3 Storage 10 | . 14 11 9 7 7 Processor 5 | . 7 11 3 . . Hackware 8 | . . 11 11 15 11 Protection 2 | . . . 5 . . Energy Gun 2 | . 2 . 2 7 8 Energy Cannon 4 | . . 12 3 . . Ballistic Gun 9 | . 14 12 5 . 5 Ballistic Cannon 3 | . 11 5 . . . Impact Weapon 2 | . . . 5 15 3 Slashing Weapon 2 | . . . 4 . 1 Peak Build Rating 35 | 6 10 18 35 31 31 Average Rating 18 | 4 7 14 27 29 19 On Entrance 15 | . 6 10 18 28 31 Avg Prop Armor Cover (%) 8 | . . 10 2 5 4 Naked Turns . | . . . . . . Heaviest Build 130 | 11 14 95 130 99 99 Greatest Support 40 | 40 40 40 28 20 24 Greatest Overweight (x) 31 | 3 . 7 31 4 30 Average Overweight (x) 2 | . . 4 3 4 8 Largest Inventory Capacity 25 | 8 8 25 25 25 25 Average Capacity 20 | 7 8 22 25 25 25 Most Carried 25 | 8 8 25 25 23 22 Average Carried 17 | 5 7 17 22 22 19 Final Capacity 25 | 8 8 25 25 25 25 Final Carried 23 | 6 8 23 23 22 10 Class Distribution -------------------- 31% | Mutant 29% | Scavenger-Mutant 24% | Gunner 7% | Scavenger-Gunner 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 1312 | 203 287 323 403 . 96 Remotely 102 | . . . 57 . 45 Salvage Created 2020 | . 442 771 683 . 124 Parts 128 | . 39 43 40 . 6 Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 37 | . 11 13 11 . 2 Melee 3 | . . . 3 . . Guns 10 | . 2 2 4 . 2 Cannons 22 | . 9 10 3 . . Classes Destroyed 13 | . 7 3 2 . 1 Worker 2 | . 1 . 1 . . Builder 2 | . 1 . 1 . . Tunneler 1 | . . . 1 . . Hauler 2 | . . 1 1 . . Recycler 4 | . 1 2 1 . . Mechanic 1 | . . 1 . . . Operator 6 | . 2 3 1 . . Watcher 4 | . 2 . 2 . . Swarmer 8 | . 5 . 3 . . Grunt 18 | . 6 9 3 . . Sentry 7 | . . 4 3 . . Specialist 2 | . . . . . 2 Hunter 2 | . . . 2 . . Best Kill Streak 10 | . 10 2 5 . 2 Combat Bots Only 5 | . 4 2 5 . 2 Max Kills in Single Turn 2 | . 2 2 2 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 376 | . 52 51 159 . 114 Missed 102 | . 15 16 38 . 33 Hits 274 | . 37 35 121 . 81 Melee 21 | . . . . . 21 Projectile 253 | . 37 35 121 . 60 AOE 2 | . . . . . 2 Critical Strikes 27 | . 1 1 8 . 17 Damage Taken 4351 | . 360 467 1659 . 1865 Core 1164 | . 77 98 278 . 711 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 69 75 49 . . Volleys Fired 175 | . 40 44 82 . 9 Largest 3 | . 2 3 3 . 2 Hottest 158 | . 50 135 158 . 100 Shots Fired 324 | . 80 111 115 . 18 Gun 167 | . 40 42 68 . 17 Cannon 157 | . 40 69 47 . 1 Launcher . | . . . . . . Special . | . . . . . . Kinetic 207 | . 80 59 60 . 8 Thermal 117 | . . 52 55 . 10 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 20 | . 6 20 9 . 3 Robot Miss Streak 6 | . 6 4 6 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 203 | . 45 70 77 . 11 Core Hits 95 | . 28 33 30 . 4 Critical Kills 2 | . 1 1 . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 8 | . 3 1 3 . 1 Meltdown 1 | . . 1 . . . Destroy 2 | . 1 . . . 1 Blast 2 | . 2 . . . . Smash 1 | . . . 1 . . Sever 2 | . . . 2 . . Melee Attacks 16 | . . . 14 . 2 Impact 8 | . . . 8 . . Slashing 7 | . . . 6 . 1 Piercing . | . . . . . . Sneak Attacks 4 | . . . 4 . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . 1 . . Damage Inflicted 3900 | . 660 1221 1874 . 145 Guns 1272 | . 183 268 677 . 144 Cannons 1893 | . 477 953 463 . . Explosions . | . . . . . . Melee 734 | . . . 734 . . Ramming 1 | . . . . . 1 Kinetic 1796 | . 660 439 610 . 87 Thermal 1369 | . . 782 530 . 57 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 370 | . . . 370 . . Slashing 364 | . . . 364 . . Piercing . | . . . . . . Highest Corruption 12 | . . . 12 . 3 Average Corruption 9 | . . . 9 . 3 Corruption Purged 5 | . . . 5 . . Corruption Blocked . | . . . . . . Effects 24 | . . . 24 . . Message Errors 7 | . . . 7 . . Matter Fused 3 | . . . 3 . . Heat Flow Errors 4 | . . . 4 . . Energy Discharges 2 | . . . 2 . . Data Loss (minor) 4 | . . . 4 . . Misfires 2 | . . . 2 . . Alerts 1 | . . . 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 239 | . . 4 235 . . Projectiles 9 | . . 4 5 . . Explosions . | . . . . . . Melee 230 | . . . 230 . . Knockbacks 3 | . 2 . 1 . . Impact 1 | . . . 1 . . Kinetic 2 | . 2 . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 374 | . 50 374 308 . . Average Temperature 71 | . 13 89 82 . . Received Heat Transfer 912 | . 81 201 630 . . Effects 5 | . . 4 1 . . Energy Bleed 2 | . . 1 1 . . Interference 3 | . . 3 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . 2 . . Combat Hostiles 1 | . . . 1 . . Parts Fried . | . . . . . . Impact Corruptions 4 | . . . 4 . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 3 | . . 3 . . . Heat Transferred 2530 | . . 1480 925 . 125 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 161 | . 161 84 101 . 30 Initial 37 | . . 37 22 . . Average 34 | . 77 37 20 . 9 Influence Increases 1197 | . 324 379 414 . 80 Destroy 0b10 Robot/C 740 | . 220 260 220 . 40 Destroy 0b10 Robot/NC 110 | . 35 35 40 . . Destroy Leader 222 | . 54 82 76 . 10 Destroy Structure 20 | . . 2 18 . . Lose Combat Pursuer 105 | . 15 . 60 . 30 Influence Decreases 1182 | . 234 415 468 . 65 Entered New Map 85 | . . 53 32 . . Time Decay 961 | . 234 342 385 . . Lost Part 136 | . . 20 51 . 65 Squads Dispatched 8 | . 1 3 2 . 2 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 7 | . 1 3 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 3 | . 1 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 18 20 22 . 6 Peak Tracking Total 5 | . 5 3 5 . 4 Tactical Retreats 7 | . 1 . 4 . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 5 | . . 3 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 6 | . 1 2 2 1 . Terminals 4 | . 1 2 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 13 | . 1 3 7 2 . Successful 10 | . 1 2 6 1 . Failed 3 | . . 1 1 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . 2 . . . Terminals 6 | . 1 3 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 5 | . . . 5 . . Garrison Access 2 | . . . 2 . . Terminal Hacks 4 | . 1 2 . 1 . Robot Analysis 1 | . 1 . . . . Open DSF 1 | . . . . 1 . Alert Level 1 | . . 1 . . . Investigation Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . . 5 . . Insert Component 2 | . . . 2 . . Analyze 3 | . . . 3 . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Active Infowar (turns) 1037 | . . . 1025 . 12 T.N.C. 12 | . . . . . 12 Machine Analysis 264 | . . . 264 . . Jamming 761 | . . . 761 . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 3669 | 114 744 941 1570 17 283 Spaces Moved 1277 | 73 385 431 350 4 34 Core 45 | 37 . . 2 . 6 Treads 720 | 36 385 78 195 4 22 Legs 6 | . . . . . 6 Wheels 506 | . . 353 153 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 140 135 480 360 Average Speed 226 | 136 160 175 340 480 633 Slowest Speed 1600 | 200 160 320 1600 480 1550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 30 | 5 61 29 24 . 32 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 16 | . . 1 15 . . Melee . | . . . . . . Projectile 16 | . . 1 15 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 1732 | 86 443 525 607 5 66 Wait 116 | . . 3 109 . 4 Move 1272 | 72 384 430 349 3 34 Hop . | . . . . . . Pick Up 61 | 8 9 25 19 . . Fast Attach 17 | 4 1 4 5 . 3 Attach 37 | 2 . 9 14 1 11 Detach 1 | . . . 1 . . Swap 15 | . 2 5 5 1 2 Drop 22 | . 7 5 10 . . Fire 175 | . 40 44 82 . 9 Melee 15 | . . . 13 . 2 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 725 | -10/Materials | Discovered new exit (range 8) 859 | -10/Materials | Entered another Materials area 859 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1164 | -9/Materials | Build established: Gunner 1197 | -9/Materials | Discovered new exit (range 16) 1800 | -9/Materials | Entered another Materials area 1800 | -8/Materials | Evolved 2 slots: Utility x2 2123 | -8/Materials | Lost 6 parts (1p2n2u1w) 2368 | -8/Materials | Build established: Scavenger-Mutant 2740 | -8/Materials | Discovered new exit (range 15) 2946 | -8/Materials | Lost 3 parts (1n1u1w) 2953 | -8/Materials | System corruption reached 10% 3043 | -8/Materials | Core integrity fell below 50% 3063 | -8/Materials | Lost 3 parts (1p2u) 3370 | -8/Materials | Entered Factory 3370 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3383 | -7/Factory | Identified exit to DSF 3387 | -7/Factory | Entered DSF 3442 | -7/DSF | Additional patrols routed to DSF 3505 | -7/DSF | Core integrity fell below 50% 3535 | -7/DSF | Lost 6 parts (1p2n3w) 3614 | -7/DSF | Lost 5 parts (4u1w) 3648 | -7/DSF | Crushed by falling debris 3662 | -7/DSF | Core integrity fell below 20% 3670 | -7/DSF | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 03646_ VSS Leg severed. 03646_ Jacked C-17 Slicer... 03647_ Sml. Laser destroyed. 03648_ The unstable cave ceiling collapses. 03648_ Crushed by falling debris. 03648_ VSS Leg destroyed. 03648_ System corrupted by crushing effect (+1). 03648_ Datajack destroyed. 03648_ System corrupted by crushing effect (+2). 03648_ Hvy. Assault Rifle crushed. 03649_ Slug penetrates Wall. 03650_ Hpw. Shotgun severed. 03652_ Hvy. Hammer severed. 03652_ Mining Claw severed. 03655_ Beam Cannon severed. 03655_ Arc Projector severed. 03657_ Slammed into C-17 Slicer. [Achievement: For Emergencies Only] 03664_ Imp. Signal Interpreter severed. 03667_ Transport Network Coupler severed. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????#"??????????? | | ????????????????????#"??????????? | | ???????????????????##"####??????? | | ???????????#???###?#"""""#??????? | | ??????? //#===#==##"""""#??????? | | ??????? ^^ ""##"#???? | | ??????? ^ ^ """""#???? | | ??????????##===#==## ""###????? | | ???????????????#???## ###??????? | | ??????????????????### ##???????? | | ??????????????????#== =#???????? | | ??????????????????#== =#???????? | | ??????????????????### ##???????? | | ??????????????????#== #???????? | | ??????????????????#== #???????? | | ??????????????????#==[ #???????? | | ???????????#???###### ###??????? | | ???????????#!!?# ?# ###????? | | ??????? ##!!!# ## # #????? | | ?????? ]##???? | | ?????? H cc[#???? | | ?????? [ c@*###??? | | ??????????##!!!# ## [#[![#??? | | ???????????#!??# ?# [#####??? | | ???????????????###### [###??????? | | ??????????????????# !#???????? | | ??????????????????# % !#???????? | | ??????????????????# !#???????? | | ??????????????????### ##???????? | | ???????????????????? !????????? | | ???????????????????? !????????? | | ???????????????????## #????????? | | ????????????????????# #????????? | | ???????????????????? "????????? | | ???????????????????? "????????? | | ???????????????????? "????????? | | ????????????????????""""????????? | | ????????????????????"""?????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Greatsword | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me DATA ERROR: Steam Global Achievement% Ew, Corruption For Emergencies Only Heavy Suspicion Organ Harvest Overwhelming There's More Where That Came From Throw Away The Key Challenges ------------ None Game ------ Seed ShockReflectiveTorch Manual? 0 Play Time 00:36:26 Cumulative 13.2 hours Start 2025.10.22 @ 02:26:10 End 2025.10.22 @ 03:40:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e6fcbcb-c65b-434d-baf0-fcd44eb2bdc8