Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 21:15:05 Player: Velocity Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (477) 477 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2167 Bonus ------- None Cogmind --------- Core Integrity 532/550 Matter 290/300 Energy 170/170 System Corruption 0% Temperature Warm (186) Movement Rolling (110) Location -8/Materials Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (4) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (4) ------ Advanced Visual Processing Unit Scrap Shield > --- WEAPON (2) ------- Subdweller Laser Subdweller Beam Cannon > --- INVENTORY (5) ---- Light Ion Engine Neutrino Core Flight Unit Improved Heat Sink Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Advanced Visual Processing Unit Scrap Shield > --- WEAPON ----------- Subdweller Laser Subdweller Beam Cannon > --- INVENTORY -------- Light Ion Engine Neutrino Core Flight Unit Improved Heat Sink Subdweller Shrapnel Launcher [Rating: 20] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Neutrino Core Propulsion Subdweller Monowheel Treads Light Treads Wheel Subdweller Monowheel Utility Scrap Shield Device Improved Heat Sink Storage Small Storage Unit Processor Transport Network Coupler Protection Scrap Shield Weapon Subdweller Beam Cannon Energy Gun Heavy Riot Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Flamer Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 33 | 7 1 24 1 Power 4 | 1 . 3 . Engine 3 | 1 . 2 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads 2 | 2 . . . Leg . | . . . . Wheel 4 | . . 4 . Hover . | . . . . Flight . | . . . . Utility 9 | 2 1 5 1 Device 3 | 1 . 2 . Storage 1 | 1 . . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 14 | 2 . 12 . Energy Gun 3 | . . 3 . Energy Cannon 1 | . . 1 . Ballistic Gun 6 | 2 . 4 . Ballistic Cannon 2 | . . 2 . Launcher 1 | . . 1 . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 4 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 2 | . . 2 . Highest Loss Streak 3 | . . 3 . To Critical Strikes . | . . . . Average Backups 4 | 2 6 4 5 Power 1 | . 1 1 2 Propulsion 1 | 1 2 1 1 Utility . | . . . 1 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 7 | . 1 4 2 Power 1 | . . . 1 Propulsion 4 | . 1 2 1 Utility . | . . . . Weapon 2 | . . 2 . Tool/Special . | . . . . Average Slot Usage (%) 80 | . 99 79 55 Engine 13 | . 14 13 9 Treads 6 | . 28 2 . Wheel 20 | . . 24 18 Device 3 | . 2 3 . Storage 2 | . 14 . . Processor 2 | . 11 . 1 Protection 4 | . . 4 9 Energy Gun 5 | . . 6 9 Energy Cannon 9 | . . 11 9 Ballistic Gun 10 | . 28 7 . Ballistic Cannon 1 | . . 2 . Peak Build Rating 20 | 7 7 19 20 Average Rating 13 | 5 6 14 17 On Entrance 7 | . 7 7 17 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 34 | 12 12 34 34 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | 1 . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 5 | 7 8 5 5 Most Carried 7 | 4 7 7 5 Average Carried 4 | 2 6 4 5 Final Capacity 8 | 8 8 5 5 Final Carried 7 | 4 7 5 5 Class Distribution -------------------- 40% | Mutant 36% | Scavenger-Mutant 23% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Subdweller-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 696 | 253 17 426 . Remotely . | . . . . Salvage Created 638 | 74 105 342 117 Parts 46 | 8 10 21 7 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 15 | . . 15 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 13 | . 3 8 2 Guns 6 | . 3 3 . Cannons 7 | . . 5 2 Classes Destroyed 7 | 2 2 2 1 Worker 1 | 1 . . . Tunneler 3 | 3 . . . Hauler 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 3 | . . 2 1 Sentry 1 | . . . 1 Subdweller 6 | . . 6 . Best Kill Streak 4 | 4 3 2 1 Combat Bots Only 3 | . 3 2 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 95 | . 29 56 10 Missed 25 | . 11 13 1 Hits 70 | . 18 43 9 Projectile 70 | . 18 43 9 Critical Strikes 2 | . . 2 . Damage Taken 1144 | . 143 849 152 Core 172 | . 53 101 18 Absorbed by Shields . | . . . . Core Remaining (%) 69 | 100 . 38 . Volleys Fired 57 | 5 17 29 6 Largest 2 | 2 2 2 2 Hottest 140 | 40 40 140 140 Shots Fired 105 | 10 34 49 12 Gun 82 | 10 34 32 6 Cannon 23 | . . 17 6 Launcher . | . . . . Special . | . . . . Kinetic 71 | 10 34 27 . Thermal 29 | . . 17 12 Explosive . | . . . . Electromagnetic 5 | . . 5 . Robot Hit Streak 25 | 3 10 25 10 Robot Miss Streak 3 | 1 3 2 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 74 | 5 18 44 7 Core Hits 29 | 4 5 17 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1343 | 69 226 877 171 Guns 791 | 69 226 437 59 Cannons 552 | . . 440 112 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 663 | 69 226 368 . Thermal 611 | . . 440 171 Explosive . | . . . . Electromagnetic 69 | . . 69 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 225 | . . 163 225 Average Temperature 95 | . . 81 108 Received Heat Transfer 207 | . . 135 72 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 815 | . . 592 223 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 79 | 10 60 . 79 Initial 22 | . 3 . 22 Average 19 | 2 21 . 39 Influence Increases 231 | 20 84 50 77 Destroy 0b10 Robot/C 140 | . 60 40 40 Destroy 0b10 Robot/NC 25 | 20 5 . . Destroy Leader 42 | . 12 10 20 Successful Hack 7 | . 7 . . Disable Machine 15 | . . . 15 Destroy Structure 2 | . . . 2 Influence Decreases 152 | 15 75 20 42 Entered New Map 31 | . 2 7 22 Time Decay 121 | 15 73 13 20 Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 5 21 7 Peak Tracking Total 9 | . 5 9 6 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed 1 | . . 1 . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 2 | . 1 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 1 3 . Successful 4 | . 1 3 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 3 . Record 3 | . . 3 . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 2 | . . 2 . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 233 | 14 203 9 7 Optics 9 | . . 2 7 Seismic 39 | 14 25 . . T.N.C. 185 | . 178 7 . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1429 | 103 204 1066 56 Spaces Moved 947 | 50 95 769 33 Core 6 | 6 . . . Treads 190 | 44 95 51 . Legs . | . . . . Wheels 751 | . . 718 33 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 110 110 Average Speed 119 | 151 160 113 110 Slowest Speed 160 | 160 160 160 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 4 24 34 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 16 | . . 16 . Spaces Dug . | . . . . Terrain Destroyed 3 | . . 1 2 Melee . | . . . . Projectile 3 | . . 1 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1139 | 65 117 917 40 Wait 54 | . . 54 . Move 944 | 49 94 768 33 Hop . | . . . . Pick Up 10 | 4 3 3 . Fast Attach 36 | 7 1 27 1 Attach . | . . . . Detach 4 | . 1 3 . Swap . | . . . . Drop 30 | . 1 29 . Fire 57 | 5 17 29 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 1 | . . 1 . Miscellaneous 3 | . . 3 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 104 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Identified exit to Mines 286 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Build established: Mutant 308 | -10/Materials | Entered Subcaves 376 | -10/Subcaves | Learned Materials stockpile data 449 | -10/Subcaves | Ambushed by swarm of Subdwellers 451 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 451 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 504 | -10/Subcaves | Lost 3 parts (1n1u1w) 519 | -10/Subcaves | Core integrity fell below 50% 715 | -10/Subcaves | Learned location of 1 exit from Materials 743 | -10/Subcaves | Visited Clippyterm 746 | -10/Subcaves | Learned Research machine intel 1133 | -10/Subcaves | Build established: Scavenger-Mutant 1205 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1216 | -10/Subcaves | Discovered new exit (range 5) 1228 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1322 | -10/Subcaves | Discovered new exit (range 12) 1374 | -10/Subcaves | Entered Materials 1374 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1375 | -8/Materials | Identified exit to Factory 1391 | -8/Materials | Garrison activated, responded to threat 1430 | -8/Materials | Self-destructed Last Messages --------------- 01347_ Hvy. Riot Gun destroyed. 01348_ G-47 Trooper destroyed. 01354_ G-34 Mercenary destroyed. 01357_ Particle Gun fries itself beyond repair. 01362_ Acquired Sub. Laser. 01366_ Aluminum Leg fries itself beyond repair. 01366_ Acquired 10 matter. 01370_ Heat Sink fries itself beyond repair. PARAMETERS=PROPULSION+2,UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Materials exit... Loading Materials stockpile data (x12)... 01387_ W-25 Informer sends out distress signal. 01391_ W-25 Informer calls for garrison support. 01391_ ALERT: Activating Garrison Access M001. 01401_ Terminal disabled. 01401_ Y-45 Defender destroyed. 01423_ Acquired Adv. Visual Processing Unit. 01424_ G-47 Trooper destroyed. 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