Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.18 @ 14:38:29 Player: Kinga Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (98) 490 Value Destroyed (3241) 3241 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8231 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 177/300 Energy 88/100 System Corruption 0% Temperature Cool (18) Movement Core (750) Ox14 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Compact Ion Cannon > --- INVENTORY (20) --- Airjet Improved Cryofiber Web High-capacity Matter Pod (200) Enhanced Optical Array Transmission Jammer Hardlight Generator Hacking Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Tactical Coordination Suite Target Analyzer > --- WEAPON ----------- Cooled Plasma Cannon Compact Ion Cannon > --- INVENTORY -------- Medium Treads Armored Wheel Armored Huge Wheel Airjet Improved Cryofiber Web High-capacity Matter Pod Enhanced Optical Array Transmission Jammer Improved Light Armor Plating Improved Heavy Armor Plating Makeshift Kinetic Plating Hardlight Generator Hacking Suite Compact Ion Cannon Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle [Rating: 62] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Launcher Improved Grenade Launcher Special Weapon Plasma Flamer Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Dee Slots Evolved 8 | . . 2 2 2 . . 2 . . . . Power 1 | . . . . 1 . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . Utility 5 | . . 2 2 1 . . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 94 | 6 2 12 17 6 2 14 13 3 3 2 14 Power 9 | 1 1 1 1 1 1 1 . 1 . . 1 Engine 9 | 1 1 1 1 1 1 1 . 1 . . 1 Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 18 | 2 . 5 3 . . 2 3 . . . 3 Treads 11 | 2 . 4 3 . . . 1 . . . 1 Leg . | . . . . . . . . . . . . Wheel 5 | . . . . . . 1 2 . . . 2 Hover 1 | . . . . . . 1 . . . . . Flight 1 | . . 1 . . . . . . . . . Utility 38 | 1 1 4 9 1 1 6 5 2 1 2 5 Device 8 | . . 1 2 . 1 . 3 . . 1 . Storage 5 | 1 . 2 . . . . 1 . . 1 . Processor 12 | . 1 1 5 . . 3 1 1 . . . Hackware 1 | . . . . . . 1 . . . . . Protection 12 | . . . 2 1 . 2 . 1 1 . 5 Artifact . | . . . . . . . . . . . . Weapon 29 | 2 . 2 4 4 . 5 5 . 2 . 5 Energy Gun 6 | 2 . . . 2 . 2 . . . . . Energy Cannon 17 | . . 2 3 2 . 1 4 . 2 . 3 Ballistic Gun 2 | . . . . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . 1 . . 1 . . . . . Special Weapon 2 | . . . . . . 1 1 . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 2 2 . . 2 . . . . Corrupted Parts 1 | . . . . . . . . 1 . . . System Corruption 3 | . . . . . . . . 3 . . . Parts Lost 46 | . . 1 6 . 1 15 . . 3 . 20 Power 5 | . . . 1 . . 2 . . . . 2 Propulsion 9 | . . . 2 . . 2 . . . . 5 Utility 21 | . . . 2 . 1 8 . . 1 . 9 Weapon 11 | . . 1 1 . . 3 . . 2 . 4 Highest Loss Streak 20 | . . 1 5 . 1 11 . . 3 . 20 To Critical Strikes 1 | . . . . . . 1 . . . . . Average Slot Usage (%) 89 | . 99 100 99 92 92 77 63 76 79 80 57 Engine 9 | . 14 11 9 15 15 8 . 2 6 6 2 Treads 13 | . 28 22 17 15 15 12 2 . . . . Wheel 3 | . . . . . . . 6 13 13 13 7 Device 11 | . . 11 15 15 15 12 12 13 6 9 6 Storage 8 | . 14 11 9 7 7 6 3 6 6 6 6 Processor 19 | . 13 22 18 15 15 14 18 23 26 26 18 Protection 4 | . . . 10 6 7 6 . 1 5 2 3 Energy Gun 3 | . 28 5 . . . . 1 . . . . Energy Cannon 13 | . . 16 17 14 15 12 9 13 12 13 8 Naked Turns . | . . . . . . . . . . . . Heaviest Build 91 | 14 19 60 74 91 91 91 41 50 50 68 68 Greatest Support 56 | 40 40 40 46 46 46 46 56 56 56 56 56 Greatest Overweight (x) 14 | 2 . 1 1 1 1 1 3 1 . 1 14 Average Overweight (x) . | . . . 1 1 1 . . . . . 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 15 15 15 20 20 Average Capacity 16 | 7 8 13 20 20 20 17 10 15 15 19 20 Most Carried 20 | 4 8 12 20 18 18 18 11 15 15 20 20 Average Carried 14 | 2 7 9 18 16 17 13 6 13 13 17 15 Final Capacity 20 | 8 8 20 20 20 20 5 15 15 15 20 20 Final Carried 20 | 4 8 12 15 17 18 5 11 15 15 20 7 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Dee Matter Collected 1307 | 182 98 120 156 52 20 54 117 79 338 44 47 Remotely . | . . . . . . . . . . . . Salvage Created 4238 | . 198 972 1192 339 118 427 186 57 678 . 71 Parts 210 | . 8 46 72 17 12 29 4 1 19 . 2 Haulers Intercepted 8 | . 1 3 3 . . . 1 . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 68 | . . . . . 12 29 . 3 21 3 . Prevented 1 | . . . . . . . . 1 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Dee Combat Hostiles Destroyed 77 | . 4 18 20 5 4 11 1 . 12 . 2 Guns 11 | . 4 7 . . . . . . . . . Cannons 57 | . . 11 16 5 4 7 1 . 11 . 2 AOE 2 | . . . . . . 2 . . . . . Classes Destroyed 19 | . 4 2 7 1 1 2 . . . . 2 Worker 1 | . . . 1 . . . . . . . . Builder 1 | . . . 1 . . . . . . . . Hauler 8 | . 1 3 3 . . . 1 . . . . Recycler 2 | . . 1 1 . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . Operator 1 | . . . 1 . . . . . . . . Watcher 8 | . 2 2 2 2 . . . . . . . Swarmer 23 | . 3 4 6 . 3 5 . . 2 . . Grunt 28 | . 1 10 7 3 . 3 . . 4 . . Brawler 3 | . . . . 1 . . . . 2 . . Duelist 1 | . . . . . . 1 . . . . . Sentry 10 | . . 4 2 1 . . 1 . 2 . . Specialist 2 | . . . 2 . . . . . . . . Hunter 5 | . . . 2 . . 1 . . 2 . . Programmer 1 | . . . . . 1 . . . . . . Heavy 1 | . . . 1 . . . . . . . . Behemoth 1 | . . . . . . 1 . . . . . Z-Light 1 | . . . . . . . . . . . 1 Decomposer 2 | . . . . . . . . 2 . . . Assembled 1 | . . . . . . . . . . . 1 Best Kill Streak 9 | . 2 5 5 4 3 5 1 . 9 . 1 Combat Bots Only 9 | . 2 5 4 4 3 5 1 . 9 . 1 Max Kills in Single Turn 2 | . 1 2 2 1 1 2 1 1 2 . 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Dee Hostile Shots Fired 724 | . 47 70 91 60 11 131 58 . 84 . 172 Missed 220 | . 19 21 20 24 4 27 19 . 23 . 63 Damage Taken 9190 | . 226 574 1228 209 86 2055 357 . 928 . 3527 Core 1696 | . 17 96 219 12 8 490 60 . 119 . 675 Absorbed by Shields 484 | . . . 148 144 20 172 . . . . . Regen/Repaired (Parts) 188 | . . . . . . . . . . 188 . Core Remaining (%) 71 | 100 93 76 60 . . 27 . . . . . Volleys Fired 268 | . 23 64 66 21 7 25 6 2 21 5 28 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 Hottest 180 | . 100 136 136 60 90 180 180 70 125 125 125 Shots Fired 509 | . 46 128 132 42 13 47 12 4 43 6 36 Gun 114 | . 46 48 . . . 1 . . . . 19 Cannon 389 | . . 80 132 42 13 40 12 4 43 6 17 Launcher 1 | . . . . . . 1 . . . . . Special 5 | . . . . . . 5 . . . . . Kinetic 19 | . . . . . . . . . . . 19 Thermal 489 | . 46 128 132 42 13 46 12 4 43 6 17 Explosive 1 | . . . . . . 1 . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 23 | . 7 17 18 13 3 10 21 23 20 . 14 Robot Miss Streak 7 | . 7 4 2 2 2 2 . . 2 . 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 343 | . 29 88 97 27 5 27 11 2 31 . 26 Core Hits 145 | . 10 29 39 10 4 22 4 1 18 . 8 Critical Kills 5 | . . . 3 . . 2 . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . 4 Critical Strikes 21 | . 5 5 3 . . 3 . . . . 5 Burn 11 | . 5 5 . . . 1 . . . . . Meltdown 5 | . . . 3 . . 2 . . . . . Destroy 5 | . . . . . . . . . . . 5 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7894 | . 371 1565 2261 766 167 922 340 62 1080 . 360 Guns 943 | . 371 436 . . . 18 . . . . 118 Cannons 6610 | . . 1129 2234 754 167 602 340 62 1080 . 242 Explosions 250 | . . . . . . 250 . . . . . Melee . | . . . . . . . . . . . . Ramming 39 | . . . 27 12 . . . . . . . Kinetic 118 | . . . . . . . . . . . 118 Thermal 7487 | . 371 1565 2234 754 167 672 340 62 1080 . 242 Explosive 250 | . . . . . . 250 . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 20 | . . . . . 1 20 . 3 3 3 . Average Corruption 3 | . . . . . 1 3 . 3 3 3 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 27 | . . . . . 1 10 . 7 9 . . Message Errors 10 | . . . . . 1 4 . 3 2 . . Matter Fused 4 | . . . . . . 3 . 1 . . . Heat Flow Errors 2 | . . . . . . 1 . 1 . . . Energy Discharges 4 | . . . . . . . . . 4 . . Data Loss (minor) 5 | . . . . . . 2 . 2 1 . . Misfires 2 | . . . . . . . . . 2 . . Overload Shots 9 | . . . . . 1 4 . . . 4 . Overflow Damage 88 | . . 4 13 7 1 3 18 24 4 . 14 Projectiles 88 | . . 4 13 7 1 3 18 24 4 . 14 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 8 | . . . 6 2 . . . . . . . Targets Rammed 8 | . . . 6 2 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 304 | . 278 180 151 11 20 304 138 125 2 32 35 Average Temperature 68 | . 126 42 37 11 15 122 67 83 2 16 12 Received Heat Transfer 2410 | . 9 261 125 112 . 703 78 . 141 . 981 Effects 3 | . 2 . . . . 1 . . . . . Energy Bleed 2 | . 1 . . . . 1 . . . . . Interference 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 10 | . 1 1 5 . . 2 . . 1 . . Combat Hostiles 7 | . . . 4 . . 2 . . 1 . . Parts Melted 45 | . 7 10 14 2 . 3 3 . 6 . . Heat Transferred 13944 | . 1480 3663 3737 1036 222 1267 498 100 1674 . 267 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Dee Peak Influence 356 | . 101 356 296 148 . . 144 . . . . Initial 117 | . . 33 51 117 . . 84 . . . . Average 147 | . 37 180 183 117 . . 109 . . . . Maximum Alert Level 1 | . . 1 1 . . . . . . . . Low Security (%) 65 | 100 100 50 46 100 . . 100 . . . . Level 1 34 | . . 49 53 . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . . 2 4 . . 1 2 . 1 . . Investigation 1 | . . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 7 | . . 1 4 . . . 2 . . . . Assault 2 | . . . . . . 1 . . 1 . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Dee Distress Signals 4 | . . 3 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 122 | . 10 28 27 8 3 22 5 . 13 . 6 Peak Tracking Total 11 | . 4 6 5 4 2 10 6 . 11 . 3 Tactical Retreats 9 | . 1 . 1 . . 3 . . 4 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Dee Traps Triggered 1 | . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Dee Machines Disabled 7 | . . . 1 1 1 . . . . 3 1 Max in Single Turn 1 | . . . 1 1 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Dee Machines Accessed 17 | . 1 6 3 2 1 1 2 1 . . . Terminals 9 | . 1 5 2 . . . 1 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 1 | . . . . 1 . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 35 | . 2 19 5 2 1 1 4 1 . . . Successful 16 | . 1 6 3 1 1 1 2 1 . . . Failed 19 | . 1 13 2 1 . . 2 . . . . Catastrophic 6 | . 1 3 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 12 | . 1 10 1 . . . . . . . . Terminals 24 | . 2 16 3 . . . 3 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 1 | . . . . 1 . . . . . . . Recycling Units 3 | . . 3 . . . . . . . . . Scanalyzers 3 | . . . 2 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 11 | . 1 5 1 . 1 1 1 1 . . . Record 1 | . . . . . 1 . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . Prototype ID Bank 4 | . 1 2 1 . . . . . . . . Open Door 2 | . . . . . . 1 . 1 . . . Branch Access Points 1 | . . 1 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . 1 . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 12 | . 1 6 2 2 . . 1 . . . . Full Trace Events 3 | . . 3 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . . . . . 15 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Dee Total Allies 3 | . . . . . . . . . . 3 . Largest Group 3 | . . . . . . . . . . 3 3 Highest-Rated Group 90 | . . . . . . . . . . 90 90 Highest-Rated Ally 51 | . . . . . . . . . . 51 51 Total Orders . | . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . . . 11 Total Damage 249 | . . . . . . . . . . . 249 Kills 5 | . . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Dee Robot Analysis Total 1 | . . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 . . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Dee Turns Passed 7455 | 74 516 1341 1347 541 895 738 215 449 423 690 226 Spaces Moved 3838 | 44 274 552 449 192 364 382 164 397 336 595 89 Core 100 | 10 . . . . . 89 . . . . 1 Treads 2092 | 34 274 552 449 192 364 224 . . . . 3 Legs . | . . . . . . . . . . . . Wheels 1507 | . . . . . . . 94 397 336 595 85 Hover 139 | . . . . . . 69 70 . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 240 50 65 100 100 100 115 Average Speed 164 | 141 160 195 240 240 240 164 89 109 100 113 127 Slowest Speed 750 | 160 160 240 240 240 240 240 135 115 100 115 750 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 3 48 49 37 8 58 40 6 70 50 79 29 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . 1 . Known Exits Taken 1 | . . . . . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 13 | . . . . . 2 1 . 3 5 2 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 37 | . . . 5 3 . 13 . 1 9 1 5 Melee . | . . . . . . . . . . . . Projectile 26 | . . . 5 3 . 5 . 1 9 1 2 AOE 8 | . . . . . . 8 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Dee Total 4462 | 53 308 694 583 229 373 442 217 407 385 607 164 Wait 144 | . 1 43 16 1 . 13 24 . 14 . 32 Move 3827 | 43 273 551 448 191 363 381 163 396 335 594 89 Hop . | . . . . . . . . . . . . Pick Up 66 | 4 6 11 15 4 1 5 5 4 7 4 . Fast Attach 31 | 6 1 3 5 2 . 1 9 2 . 1 1 Attach 42 | . . 3 8 3 1 11 2 . 3 . 11 Detach 10 | . . 1 1 2 . 1 4 . . 1 . Swap 22 | . 1 6 5 1 1 2 2 1 . 1 2 Drop 44 | . 3 12 13 2 . 3 2 2 5 1 1 Fire 268 | . 23 64 66 21 7 25 6 2 21 5 28 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 8 | . . . 6 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 16) 591 | -10/Materials | Entered another Materials area 591 | -9/Materials | Evolved 2 slots: Utility x2 808 | -9/Materials | Discovered new exit (range 12) 926 | -9/Materials | Discovered new exit (range 15) 1436 | -9/Materials | Identified exit to Mines 1927 | -9/Materials | Discovered new exit (range 3) 1932 | -9/Materials | Entered another Materials area 1932 | -8/Materials | Evolved 2 slots: Utility x2 3231 | -8/Materials | Discovered new exit (range 10) 3279 | -8/Materials | Entered Factory 3279 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3286 | -7/Factory | Lost 5 parts (1p2n2u) 3782 | -7/Factory | Discovered new exit (range 12) 3820 | -7/Factory | Entered Lower Caves 4243 | -7/Lower Caves | Identified exit to Lower Caves 4348 | -7/Lower Caves | Learned 12 Factory zone layouts 4715 | -7/Lower Caves | Entered another Lower Caves area 4972 | -7/Lower Caves | Spotted B-75 Beast 5012 | -7/Lower Caves | Destroyed B-75 Beast 5317 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5345 | -7/Lower Caves | System corruption reached 10% 5354 | -7/Lower Caves | Core integrity fell below 50% 5384 | -7/Lower Caves | Lost 11 parts (2n7u2w) 5439 | -7/Lower Caves | Discovered new exit (range 10) 5453 | -7/Lower Caves | Entered Factory 5453 | -6/Factory | Evolved 2 slots: Propulsion x2 5636 | -6/Factory | Discovered new exit (range 13) 5668 | -6/Factory | Entered Lower Caves 5884 | -6/Lower Caves | Encountered a Warlord checkpoint 6025 | -6/Lower Caves | Spotted B-75 Beast 6076 | -6/Lower Caves | Discovered new exit (range 15) 6117 | -6/Lower Caves | Entered another Lower Caves area 6200 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6258 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6325 | -6/Lower Caves | Destroyed 9 combat bots 6328 | -6/Lower Caves | Lost 3 parts (1u2w) 6489 | -6/Lower Caves | Discovered new exit (range 8) 6540 | -6/Lower Caves | Entered Zion 6571 | -6/Zion | Given the Hacking Drone Bay 6580 | -6/Zion | System corruption cleaned by Quarantine Array 6584 | -6/Zion | Build established: Scavenger-Mutant 6685 | -6/Zion | Learned location of Quarantine (-2) 6692 | -6/Zion | Gained Derelict followers 6903 | -6/Zion | Build established: Mutant 7222 | -6/Zion | Discovered new exit (range 4) 7224 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7230 | -6/Zion | Entered Deep Caves 7230 | -6/Deep Caves | Accompanied by 3 allies 7316 | -6/Deep Caves | Z-Facility disabled 7322 | -6/Deep Caves | Attacked by Z-Imprinter 7391 | -6/Deep Caves | Core integrity fell below 50% 7438 | -6/Deep Caves | Core integrity fell below 20% 7456 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 07370_ Adv. Targeting Computer destroyed. 07372_ HV Slug penetrates Z-Imprinter. 07377_ Mak. Kinetic Plating destroyed. 07377_ HV Slug penetrates Z-Imprinter. 07381_ Hyp. Gauss Rifle destroyed. 07382_ Target Analyzer destroyed. 07389_ Arm. Huge Wheel destroyed. 07394_ Acquired Lgt. Ion Engine. 07397_ Lgt. Ion Engine destroyed. 07397_ Mak. Light Armor Plating destroyed. 07404_ Destroyed Prototype Protection. 07404_ P1-H6F(z) destroyed. 07419_ 6B-5BI(z) destroyed. 07420_ Mak. Light Armor Plating destroyed. 07423_ Cld. Plasma Cannon destroyed. 07427_ Arm. Wheel destroyed. 07433_ Com. Ion Cannon destroyed. 07440_ 4O-GFA(o) destroyed. 07444_ Acquired 17 matter. 07446_ Med. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????###########?????????????????? | | ???????????????????? #????????????????? | | ???????????????????? ?????###????????? | | ????????????????????? ###### ##?????### | | ????????????????????? ## # #???### | | ????????????????????? ##### | | ??????????????????????? | | ??????????????????????? | | ???????????????????????? | | ???????????????????????? | | ???????????????????????"""""" | | ???????????????????????"""""" | | ??????????????????????""""""" | | ?????????????????????"""""""" | | ????????????????????"""""" | | ????????????????????"""""""" | | ????????????????????""""""""" ! !! %/ | | ????????????????????"""" !%*! | | ???????????????????""""" = %[ | | ???????????????????""""" / ! | | ???????????????????""""""%= = [%[ | | ???????????????????""""" @ ! | | ???????????????????""""""o | | ???????????????????"""""" | | ???????????????????"""""" | | ????????????????????"""""""" % | | ?????????????????????" = | | ?????????????????????" """ | | ?????????????????????" """"" | | ?????????????????????" """"""" | | ?????????????????????" """"""" | | ?????????????????????" ???"""" | | ?????????????????????"?????"" | | ???????????????????????????? | | ??????????????????????????? | | ??????????????????????????""" | | ??????????????????????????? | | ???????????????????????????? ? | | ???????????????????????????? ??? | | ?????????????????????????????? ?????? | | ???????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 10 Evasion (%) 52 Targeting Accuracy 16 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Adv. Melee Analysis Suite | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Mass Driver | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Signs Are For Wimps Challenges ------------ None Game ------ Seed TacticalInertialSaw Manual? 0 Play Time 00:57:33 Cumulative 59.7 hours Start 2024.06.18 @ 13:41:31 End 2024.06.18 @ 14:38:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 76 Adventurer 0 Explorer 2 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 31 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0386d19-0385-4716-8268-0cbc5413fa4f