Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.17 @ 21:56:36 Player: thingamajigger Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (1710) 1710 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5575 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 490/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (-100) Movement Core (1400) Ox27 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Cryofiber Web Huge Storage Unit Improved Targeting Computer Propulsion Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Humpback Lightpack 2.0 High-capacity Matter Pod (200) Improved Signal Interpreter Propulsion Shielding Improved Light Armor Plating Improved Medium Armor Plating System Backup Module Heavy EM Shotgun Beam Rifle Beam Rifle Beam Rifle Electrolaser Heavy Particle Gun Heavy Particle Gun Advanced Beam Rifle Light Assault Rifle Missile Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Propulsion Shielding Hardened Light Armor Plating System Shield System Backup Module > --- WEAPON ----------- Electrolaser Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Deuterium Engine Cryofiber Web Humpback Lightpack 2.0 High-capacity Matter Pod Improved Signal Interpreter Propulsion Shielding Hardened Light Armor Plating Improved Light Armor Plating Heavy EM Shotgun Beam Rifle Beam Rifle Beam Rifle Heavy Particle Gun Heavy Particle Gun Advanced Beam Rifle Light Assault Rifle Missile Launcher Scythe [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Launcher Missile Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 4 | . . . . . 2 2 Weapon 1 | . . . . . 1 . Parts Attached 59 | 6 9 3 . 5 24 12 Power 4 | 1 . . . 1 1 1 Engine 4 | 1 . . . 1 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 3 . . 1 6 . Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel 10 | . 3 . . 1 6 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 4 1 . 1 8 5 Device 6 | . 1 . . 1 1 3 Storage 3 | 1 2 . . . . . Processor 1 | . . . . . 1 . Hackware 1 | . . . . . 1 . Protection 9 | . 1 1 . . 5 2 Artifact . | . . . . . . . Weapon 23 | 2 2 2 . 2 9 6 Energy Gun 18 | 1 2 2 . 1 7 5 Energy Cannon . | . . . . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . 1 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . . 2 2 Parts Lost 28 | . 2 3 . 2 10 11 Power 4 | . . . . 1 1 2 Propulsion 10 | . 1 . . 1 5 3 Utility 6 | . . 1 . . 3 2 Weapon 8 | . 1 2 . . 1 4 Highest Loss Streak 6 | . 2 3 . 1 5 6 Average Slot Usage (%) 94 | . 92 97 100 97 96 86 Engine 10 | . 14 14 14 12 8 6 Treads 4 | . 16 . . . . . Wheel 19 | . 11 28 28 27 25 10 Device 5 | . 1 . . 13 9 3 Storage 11 | . 14 14 14 14 9 7 Processor 2 | . . . . . 4 7 Hackware 2 | . . . . . 3 7 Protection 9 | . 5 14 14 . 9 18 Energy Gun 22 | . 17 25 28 27 26 20 Ballistic Gun 3 | . 10 . . . . . Naked Turns . | . . . . . . . Heaviest Build 106 | 14 92 96 96 96 103 106 Greatest Support 48 | 40 40 32 32 32 48 48 Greatest Overweight (x) 33 | 1 5 2 2 5 3 33 Average Overweight (x) 1 | . . 2 2 2 1 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 22 | 6 16 25 25 25 25 25 Most Carried 25 | 3 24 23 25 25 25 24 Average Carried 18 | 1 10 21 22 24 22 22 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 3 23 20 25 24 24 21 Class Distribution -------------------- 60% | Mutant 29% | Skirmisher 6% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1242 | 148 432 33 . 134 415 80 Remotely . | . . . . . . . Salvage Created 2073 | . 582 44 . 152 909 386 Parts 105 | . 29 6 . 8 45 17 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 41 | . 10 3 . 6 17 5 Guns 35 | . 10 3 . 3 15 4 AOE 4 | . . . . 3 1 . Classes Destroyed 12 | . 4 1 . 1 4 2 Worker 3 | . 1 . . . 2 . Hauler 1 | . . . . . 1 . Recycler 3 | . 1 . . . 1 1 Operator 2 | . . . . . 1 1 Watcher 7 | . 3 . . . 4 . Swarmer 10 | . . 3 . 3 4 . Grunt 17 | . 10 . . 2 5 . Brawler 2 | . . . . 1 1 . Sentry 7 | . . . . . 5 2 Specialist 1 | . . . . . . 1 Hunter 2 | . . . . . 2 . Programmer 2 | . . . . . . 2 Best Kill Streak 4 | . 3 4 . 3 4 1 Combat Bots Only 4 | . 3 3 . 3 4 1 Max Kills in Single Turn 3 | . 1 1 . 3 2 1 Gunslinging . | . . . . . . . Exploded 3 | . . . . 3 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 3540 | . 701 202 . 136 1300 1201 Core 555 | . 112 67 . . 166 210 Absorbed by Shields . | . . . . . . . Core Remaining (%) 65 | 100 . . . 28 69 . Volleys Fired 150 | . 52 11 . 8 62 17 Largest 3 | . 2 2 . 2 3 3 Hottest 192 | . 90 96 . 112 185 192 Shots Fired 337 | . 104 18 . 14 152 49 Gun 326 | . 104 18 . 13 142 49 Cannon . | . . . . . . . Launcher 11 | . . . . 1 10 . Special . | . . . . . . . Kinetic 39 | . 39 . . . . . Thermal 268 | . 56 16 . 13 142 41 Explosive 11 | . . . . 1 10 . Electromagnetic 19 | . 9 2 . . . 8 Robot Hit Streak 23 | . 11 3 . 3 14 23 Robot Miss Streak 5 | . 5 5 . 2 4 3 Penetration Max . | . . . . . . . Secondary Targets 6 | . 4 . . . 2 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 228 | . 72 8 . 8 94 46 Core Hits 101 | . 28 3 . 7 48 15 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 11 | . . . . 2 7 2 Burn 11 | . . . . 2 7 2 Melee Attacks 12 | . . . . . . 12 Impact . | . . . . . . . Slashing 12 | . . . . . . 12 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4413 | . 917 123 . 257 2049 1067 Guns 3585 | . 917 123 . 104 1678 763 Cannons . | . . . . . . . Explosions 524 | . . . . 153 371 . Melee 304 | . . . . . . 304 Ramming . | . . . . . . . Kinetic 315 | . 315 . . . . . Thermal 3053 | . 492 111 . 104 1678 668 Explosive 524 | . . . . 153 371 . Electromagnetic 217 | . 110 12 . . . 95 Impact . | . . . . . . . Slashing 304 | . . . . . . 304 Piercing . | . . . . . . . Highest Corruption 3 | . 3 3 3 3 . 2 Average Corruption 2 | . 1 3 3 3 . 1 Corruption Purged 2 | . . . . . . 2 Effects 19 | . 5 . 7 7 . . Message Errors 8 | . 1 . 3 4 . . Matter Fused 3 | . . . 2 1 . . Heat Flow Errors 1 | . . . 1 . . . Energy Discharges 4 | . 3 . . 1 . . Data Loss (minor) 2 | . 1 . 1 . . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 77 | . . . . . . 77 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 77 | . . . . . . 77 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 85 | . . . . . 85 . Shots 5 | . . . . . 5 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 432 | . 294 303 189 420 376 432 Average Temperature 124 | . 75 141 99 207 124 162 Received Heat Transfer 1047 | . 420 . . 36 459 132 Effects 15 | . 2 1 . 3 5 4 Shutdowns 3 | . . . . 1 1 1 Energy Bleed 4 | . . 1 . 1 1 1 Interference 6 | . 2 . . 1 1 2 Matter Decay 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . 1 1 Combat Hostiles 2 | . . . . . 1 1 Parts Melted 20 | . 2 1 . 1 12 4 Heat Transferred 7185 | . 1396 248 . 407 3848 1286 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 296 | . 240 88 . 120 296 195 Initial 80 | . . 48 . . 46 80 Average 109 | . 87 79 . 77 141 115 Maximum Alert Level 1 | . 1 . . . 1 . Low Security (%) 92 | 100 93 100 . 100 85 100 Level 1 7 | . 6 . . . 14 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 5 . . . 1 3 Investigation 4 | . 4 . . . . . Extermination 1 | . . . . . . 1 Reinforcement 3 | . 1 . . . 1 1 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 4 | . . . . . 3 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 61 | . 18 2 . 6 26 9 Peak Tracking Total 4 | . 3 2 . 3 4 3 Tactical Retreats 2 | . . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 6 | . 4 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 3 | . . . . . 2 1 Max in Single Turn 1 | . . . . . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 12 | . 2 . 2 . 7 1 Terminals 9 | . 2 . . . 6 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 34 | . 6 . 2 . 24 2 Successful 16 | . 3 . 2 . 11 . Failed 18 | . 3 . . . 13 2 Catastrophic 2 | . . . . . 1 1 Database Lockouts . | . . . . . . . Manual 30 | . 6 . 1 . 21 2 Terminals 28 | . 6 . . . 20 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . . 4 . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 3 . 2 . 3 . Record 1 | . . . 1 . . . Robot Analysis 4 | . 2 . . . 2 . Prototype ID Bank 1 | . 1 . . . . . Terminal Index 1 | . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . . 4 . Insert Component 2 | . . . . . 2 . Analyze 2 | . . . . . 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . . . . . 4 . Terminals 4 | . . . . . 4 . Track 2 | . . . . . 2 . Botnet 1 | . . . . . 1 . Operators 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 2 . . . 6 1 Full Trace Events 1 | . 1 . . . . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 4 | . 2 . . . 2 . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 3950 | 77 1155 47 411 335 1374 551 Spaces Moved 2180 | 48 626 12 315 233 710 236 Core 14 | 12 . . . . . 2 Treads 374 | 36 338 . . . . . Legs . | . . . . . . . Wheels 1792 | . 288 12 315 233 710 234 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 130 130 130 130 115 115 Average Speed 138 | 138 146 130 130 131 124 176 Slowest Speed 1700 | 160 175 130 130 175 145 1700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 4 81 3 70 49 55 7 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 58 | . . . . 8 49 1 Melee 1 | . . . . . . 1 Projectile . | . . . . . . . AOE 57 | . . . . 8 49 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 2803 | 56 763 25 316 246 1083 314 Wait 314 | . 40 . . . 246 28 Move 2174 | 47 625 11 314 232 709 236 Hop . | . . . . . . . Pick Up 66 | 3 28 . 2 1 27 5 Fast Attach 12 | 6 3 . . . 3 . Attach 32 | . 4 3 . 2 17 6 Detach . | . . . . . . . Swap 15 | . 2 . . 3 4 6 Drop 28 | . 9 . . . 15 4 Fire 150 | . 52 11 . 8 62 17 Melee 12 | . . . . . . 12 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 16) 576 | -10/Materials | Discovered new exit (range 13) 1107 | -10/Materials | Discovered new exit (range 16) 1233 | -10/Materials | Entered Mines 1238 | -10/Mines | Core integrity fell below 50% 1275 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1275 | -10/Mines | Discovered new exit (range 5) 1280 | -10/Mines | Entered Exiles 1293 | -10/Exiles | Lost 3 parts (1u2w) 1313 | -10/Exiles | Met 8R-AWN 1334 | -10/Exiles | Met EX-HEX 1394 | -10/Exiles | Met EX-DEC 1482 | -10/Exiles | Learned location of Zion (-6) 1505 | -10/Exiles | Met EX-BIN 1525 | -10/Exiles | Aligned with FarCom system 1526 | -10/Exiles | Given EX-Vault access code 1557 | -10/Exiles | Opened EX-Vault 1567 | -10/Exiles | Found Lightpack 2.0 1597 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1680 | -10/Exiles | Discovered new exit (range 10) 1691 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1691 | -10/Exiles | Entered Mines 1828 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1999 | -9/Mines | Learned location of 1 exit from Materials 2020 | -9/Mines | Discovered new exit (range 6) 2026 | -9/Mines | Entered Materials 2026 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2027 | -8/Materials | Identified exit to Factory 2394 | -8/Materials | Build established: Skirmisher 2588 | -8/Materials | Discovered exit to Factory (range 15) 2755 | -8/Materials | Lost 4 parts (2n2u) 2816 | -8/Materials | Lost 5 parts (1p2n1u1w) 3400 | -8/Materials | Entered Factory 3400 | -7/Factory | Evolved 2 slots: Utility x2 3901 | -7/Factory | Garrison activated, responded to threat 3951 | -7/Factory | Self-destructed Last Messages --------------- 03893_ R-06 Scavenger collects System Shield. 03895_ R-06 Scavenger collects Hrd. Light Armor Plating. 03897_ Com. Wheel destroyed. 03901_ X-57 Shotgunner calls for garrison reinforcements. 03901_ ALERT: Activating Garrison Access F002. 03914_ X-57 Shotgunner destroyed. 03918_ R-06 Scavenger collects Nuclear Core. 03922_ K-01 Serf collects debris. 03922_ R-06 Scavenger collects VSS Leg. 03926_ K-01 Serf collects debris. 03944_ Lgt. Deuterium Engine destroyed. 03946_ Hrd. Light Armor Plating destroyed. 03948_ Fusion Modulator explodes. 03948_ Scythe destroyed. 03948_ Adv. Beam Rifle destroyed. 03948_ Imp. Spread Laser destroyed. 03948_ P-60 Hacker destroyed. 03948_ G-47 Trooper destroyed. 03948_ K-01 Serf destroyed. 03950_ System Shield destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#####???????????????????????????????????????????? | | ?# #????????????????######?????????????????????? | | ?# #??????????????###;;;;##????????????????????? | | ?# [#??????????????# ;###??????????????????? | | ?# #?????????????## ; #??????????????????? | | ?# #?????????????#; ; #??????????????????? | | ?# ###############; ;;;#######????????????? | | ?# # # #; ; #????????????? | | ?###+# #= * #; @g! #????????????? | | ???# + # ! ##;;;;;!; #????????????? | | ???# # # + %%; #????????????? | | #### # # ##;#;;!=; #????????????? | | + # "" ##?####%# +????????????? | | ###### # " #?????#*# #????????????? | | ?????# # "" #?????# #? #????????????? | | ?????# # #?????#r#? #????????????? | | ?????#########"#####?????# #??#######????????????? | | ????????????#] #??????#r#?????????????????????? | | ????????????# #??????# #?????????????????????? | | ????????????# """ #??????? r?????????????????????? | | ????????????# """ #??????? ?????????????????????? | | ????????????# """ #???????![?????????????????????? | | ????????????# +???????[!?????????????????????? | | ????????????# " #???????[ ?????????????????????? | | ????????????# """ #??????? ??????????????????????? | | ????????????# G #???????"??????????????????????? | | ????????????# ??? #??????????????????????????????? | | ????????????# ??? #??????????????????????????????? | | ????????????#???? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Humpback | -8/Materials | Scanalyzed System Backup Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingShrapnelNeutralizer Manual? 0 Play Time 00:22:46 Cumulative 138.6 hours Start 2021.12.17 @ 04:40:04 End 2021.12.17 @ 21:56:36 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 232 Rogue 215 Adventurer 4 Explorer 13 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 64 Gallery% 82 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5153b09-3f2d-4c90-a9d1-f22c838bd22b