Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.26 @ 22:52:31 Player: aloola Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (58) 290 Value Destroyed (1620) 1620 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (230) 230 TOTAL SCORE: 5320 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 250 Friendly Fire -53 Cogmind --------- Core Integrity 0/700 Matter 2/300 Energy 100/100 System Corruption 6% Temperature Cool (12) Movement Rolling (90) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (5) ------ Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Aluminum Leg ECM Suite Shock Absorption System Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Targeting Computer Shield Generator > --- WEAPON ----------- Heavy EM Shotgun Improved Heavy Laser Guided Missile Launcher > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Heavy Deuterium Engine Improved Aluminum Leg Improved Heat Sink Structural Scanner Advanced Visual Processing Unit Particle Gun Mini Grenade Launcher [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Targeting Computer Device Shield Generator Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Katana Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Slots Evolved 6 | . . 2 . 2 . 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 3 | . . 2 . 1 . . . . Weapon 2 | . . . . 1 . 1 . . Parts Attached 69 | 6 4 17 3 9 11 16 2 1 Power 12 | 1 2 2 . 1 2 4 . . Engine 10 | 1 2 2 . . 1 4 . . Core 2 | . . . . 1 1 . . . Reactor . | . . . . . . . . . Propulsion 11 | 2 1 2 . 1 2 2 . 1 Treads . | . . . . . . . . . Leg 10 | 2 1 2 . 1 2 2 . . Wheel 1 | . . . . . . . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 1 1 6 2 5 1 4 1 . Device 9 | . . 3 1 2 1 2 . . Storage 2 | 1 . . 1 . . . . . Processor 6 | . 1 . . 2 . 2 1 . Hackware 1 | . . . . 1 . . . . Protection 3 | . . 3 . . . . . . Artifact . | . . . . . . . . . Weapon 25 | 2 . 7 1 2 6 6 1 . Energy Gun 9 | 1 . . 1 1 2 3 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | 1 . 1 . . . 1 . . Ballistic Cannon 2 | . . . . 1 . 1 . . Launcher 7 | . . 3 . . 3 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . 3 . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . . Parts Lost 24 | . . 5 . 1 2 11 5 . Power 3 | . . . . . . 3 . . Propulsion 7 | . . 2 . . 1 2 2 . Utility 7 | . . 2 . 1 . 3 1 . Weapon 7 | . . 1 . . 1 3 2 . Highest Loss Streak 5 | . . 2 . 1 1 4 5 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 99 96 100 99 95 65 63 12 Engine 7 | . 14 11 11 3 . 5 4 . Core 1 | . . . . 5 8 1 . . Leg 17 | . 28 19 22 18 17 9 10 . Device 14 | . . 10 22 18 18 10 7 . Storage 9 | . 14 11 11 9 9 4 . . Processor 13 | . 13 11 11 13 18 15 22 7 Protection 2 | . . 10 . . . . . . Energy Gun 9 | . 14 11 11 9 8 6 . . Ballistic Gun 1 | . 14 1 . . . 1 4 . Ballistic Cannon 1 | . . . . 9 2 4 4 . Launcher 2 | . . 7 . . 5 3 4 . Slashing Weapon 5 | . . 2 11 9 8 . . . Peak Build Rating 37 | 6 7 15 17 24 30 37 30 5 Average Rating 17 | 5 6 11 16 22 27 25 22 4 On Entrance 14 | . 6 7 15 17 24 30 30 3 Naked Turns . | . . . . . . . . . Heaviest Build 38 | 14 14 24 25 30 33 38 23 . Greatest Support 34 | 20 20 23 23 32 32 34 25 12 Greatest Overweight (x) 3 | . . 1 1 1 1 3 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 5 5 Average Capacity 8 | 7 8 8 9 10 10 7 5 5 Most Carried 10 | . 8 8 8 10 10 10 3 3 Average Carried 7 | . 7 7 7 9 9 6 2 1 Final Capacity 10 | 8 8 8 10 10 10 5 5 5 Final Carried 10 | . 8 7 8 10 10 3 1 3 Class Distribution -------------------- 49% | Scavenger-Mutant 41% | Mutant 5% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Scavenger-Gunner | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Matter Collected 1171 | 158 176 277 56 90 191 178 45 . Remotely . | . . . . . . . . . Salvage Created 1720 | . 176 544 115 111 333 441 . . Parts 112 | . 11 39 4 4 29 25 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 5 | . . 5 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Combat Hostiles Destroyed 37 | . 4 11 4 2 9 7 . . Melee 7 | . . 2 1 1 3 . . . Guns 15 | . 4 6 2 . 1 2 . . Cannons 2 | . . . . 1 . 1 . . AOE 13 | . . 3 1 . 5 4 . . Classes Destroyed 11 | . 2 6 . . . 3 . . Worker 4 | . . 1 . . 1 2 . . Builder 9 | . . 3 . . 3 3 . . Recycler 2 | . . . . . . 2 . . Operator 2 | . . 2 . . . . . . Watcher 4 | . 1 2 . . 1 . . . Swarmer 6 | . . 4 2 . . . . . Grunt 17 | . 4 5 2 . 4 2 . . Brawler 2 | . . 1 . 1 . . . . Sentry 9 | . . 1 . 1 5 2 . . Hunter 2 | . . . . . . 2 . . Programmer 1 | . . . . . . 1 . . Best Kill Streak 9 | . 2 6 2 1 5 9 . . Combat Bots Only 3 | . 2 3 2 1 2 2 . . Max Kills in Single Turn 2 | . 1 2 1 1 2 2 . . Gunslinging . | . . . . . . . . . Exploded 1 | . . 1 1 . 1 1 . . Melee 1 | . . 1 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Hostile Shots Fired 396 | . 17 98 14 9 56 180 4 18 Missed 138 | . 3 25 2 1 11 87 . 9 Damage Taken 3499 | . 153 832 75 117 672 1319 189 142 Core 1065 | . 21 143 15 15 131 499 136 105 Absorbed by Shields 146 | . . 9 30 22 70 15 . . Core Remaining (%) 81 | 100 91 . 60 . 73 . . . Volleys Fired 126 | . 15 47 12 4 22 24 2 . Largest 3 | . 2 2 1 2 3 2 1 . Hottest 154 | . 70 83 45 104 154 115 65 . Shots Fired 196 | . 30 73 12 8 27 44 2 . Gun 138 | . 30 64 12 4 5 21 2 . Cannon 26 | . . . . 4 6 16 . . Launcher 32 | . . 9 . . 16 7 . . Special . | . . . . . . . . . Kinetic 60 | . 15 17 . 4 6 18 . . Thermal 78 | . 15 47 . 1 2 11 2 . Explosive 23 | . . . . . 16 7 . . Electromagnetic 35 | . . 9 12 3 3 8 . . Robot Hit Streak 17 | . 11 17 7 4 12 11 1 . Robot Miss Streak 6 | . 3 3 4 6 1 2 1 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 154 | . 22 50 8 7 31 35 1 . Core Hits 101 | . 8 27 6 3 30 26 1 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . . 4 . . 3 1 . . Burn 5 | . . 4 . . . 1 . . Sever 3 | . . . . . 3 . . . Melee Attacks 22 | . . 4 1 3 14 . . . Impact . | . . . . . . . . . Slashing 22 | . . 4 1 3 14 . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4682 | . 283 1016 289 192 1552 1324 26 . Guns 1525 | . 283 574 133 33 95 381 26 . Cannons 393 | . . . . 66 60 267 . . Explosions 2191 | . . 381 120 . 1014 676 . . Melee 573 | . . 61 36 93 383 . . . Ramming . | . . . . . . . . . Kinetic 760 | . 157 188 . 66 60 289 . . Thermal 1215 | . 126 448 120 . 84 411 26 . Explosive 1479 | . . . . . 982 497 . . Electromagnetic 655 | . . 319 133 33 43 127 . . Impact . | . . . . . . . . . Slashing 573 | . . 61 36 93 383 . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . 2 2 2 . . 1 6 6 Average Corruption 2 | . 2 1 2 . . 1 5 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 27 | . 5 4 12 . . 1 1 4 Message Errors 6 | . 3 . 2 . . . . 1 Matter Fused 8 | . . 2 4 . . . . 2 Heat Flow Errors 2 | . 1 . . . . . 1 . Energy Discharges 1 | . . . 1 . . . . . Parts Rejected 1 | . . 1 . . . . . . Data Loss (minor) 3 | . . . 2 . . . . 1 Data Loss (major) 5 | . 1 1 3 . . . . . Misfires 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 125 | . . 24 . 28 11 62 . . Projectiles 3 | . . . . . . 3 . . Explosions 94 | . . 24 . . 11 59 . . Melee 28 | . . . . 28 . . . . Knockbacks 4 | . . . . . . 4 . . Impact . | . . . . . . . . . Kinetic 4 | . . . . . . 4 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 267 | . . 57 . . 20 190 . . Shots 11 | . . 6 . . 2 3 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 361 | . 241 361 6 52 162 153 191 . Average Temperature 69 | . 49 91 6 28 51 50 101 . Received Heat Transfer 865 | . 84 249 6 43 243 216 . 24 Effects 4 | . . 4 . . . . . . Shutdowns 1 | . . 1 . . . . . . Energy Bleed 1 | . . 1 . . . . . . Matter Decay 1 | . . 1 . . . . . . Damage (minor) 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . 1 . . . 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 1 1 . . . . . Heat Transferred 2855 | . 370 1593 100 . 124 594 74 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . 1 1 . 1 2 . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Peak Influence 447 | . 112 288 268 235 447 312 109 77 Initial 196 | . . 46 70 45 98 196 109 62 Average 145 | . 52 127 107 139 269 218 100 62 Maximum Alert Level 2 | . . 1 1 1 2 1 . . Low Security (%) 73 | 100 100 84 95 87 22 37 100 100 Level 1 24 | . . 15 4 12 63 62 . . Level 2 1 | . . . . . 13 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 1 1 . . 1 4 . . Investigation . | . . . . . . . . . Extermination 1 | . . . . . . 1 . . Reinforcement 6 | . 1 1 . . 1 3 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Distress Signals 3 | . 1 1 . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 82 | . 7 24 12 5 16 12 5 1 Peak Tracking Total 5 | . 3 5 4 3 3 3 5 1 Tactical Retreats 8 | . . 3 2 1 1 1 . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Traps Triggered 5 | . 1 . . . 2 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 4 | . . . 4 . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Machines Disabled 6 | . . 2 . . 1 3 . . Max in Single Turn 2 | . . 1 . . 1 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Machines Accessed 18 | . 3 6 . 1 5 2 . 1 Terminals 16 | . 3 6 . 1 4 1 . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 42 | . 7 18 . 3 10 3 . 1 Successful 16 | . . 7 . 2 5 1 . 1 Failed 26 | . 7 11 . 1 5 2 . . Catastrophic 5 | . 2 . . 1 2 . . . Database Lockouts . | . . . . . . . . . Manual 16 | . 5 8 . 2 . 1 . . Terminals 38 | . 7 18 . 3 8 1 . 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . Garrison Access . | . . . . . . . . . Terminal Hacks 14 | . . 7 . 2 4 . . 1 Record 1 | . . . . 1 . . . . Robot Analysis 2 | . . 1 . . 1 . . . Open Door 2 | . . . . . 2 . . . Open DSF 1 | . . . . . . . . 1 Level Access Points 1 | . . 1 . . . . . . Branch Access Points 1 | . . 1 . . . . . . Emergency Access Points 1 | . . 1 . . . . . . Terminal Index 1 | . . 1 . . . . . . Zone Layout 4 | . . 2 . 1 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . Scan Component 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . Insert Component 1 | . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 3 6 . 1 3 2 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Total Allies 3 | . . . 3 . . . . . Largest Group 3 | . . . 3 3 2 . . . Highest-Rated Group 40 | . . . 40 40 32 . . . Highest-Rated Ally 16 | . . . 16 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 53 | . . . 23 16 14 . . . Total Damage 508 | . . . 167 142 199 . . . Kills 13 | . . . 6 4 3 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Robot Analysis Total 2 | . . 1 . . 1 . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Turns Passed 3985 | 127 305 837 984 324 532 669 98 109 Spaces Moved 2431 | 101 192 441 582 204 311 355 98 147 Core 150 | 6 . . . . . 21 54 69 Treads . | . . . . . . . . . Legs 2203 | 95 192 441 582 204 311 334 44 . Wheels 78 | . . . . . . . . 78 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 100 50 50 Average Speed 134 | 115 120 142 157 131 123 153 83 71 Slowest Speed 260 | 120 120 190 190 190 190 260 190 90 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 6 39 33 98 17 45 12 74 5 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 4 | . . . 4 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 246 | . . . 3 1 159 83 . . Melee . | . . . . . . . . . Projectile 3 | . . . . 1 . 2 . . AOE 243 | . . . 3 . 159 81 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Total 2907 | 108 237 564 638 248 413 438 111 150 Wait 191 | 2 14 47 31 15 38 34 10 . Move 2424 | 100 191 440 581 203 310 355 97 147 Hop . | . . . . . . . . . Pick Up 38 | . 9 5 3 9 6 4 . 2 Fast Attach 17 | 6 1 5 . . 1 3 . 1 Attach 23 | . . 3 . 3 3 12 2 . Detach 2 | . . . . . . 2 . . Swap 29 | . 3 9 3 6 7 1 . . Drop 26 | . 4 4 3 5 7 3 . . Fire 126 | . 15 47 12 4 22 24 2 . Melee 22 | . . 4 1 3 14 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . Rewire . | . . . . . . . . . Trap 4 | . . . 4 . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 9) 433 | -10/Materials | Entered another Materials area 433 | -9/Materials | Evolved 2 slots: Utility x2 680 | -9/Materials | Identified exit to Materials 831 | -9/Materials | Identified exit to Mines 1270 | -9/Materials | Entered Mines 1276 | -9/Mines | Met a Derelict bent on vengeance 1370 | -9/Mines | Build established: Scavenger-Mutant 1573 | -9/Mines | Found a hidden stash of uninstalled traps 1621 | -9/Mines | Discovered exit to Materials (range 8) 1671 | -9/Mines | Discovered exit to Materials (range 4) 1690 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2254 | -9/Mines | Entered Materials 2254 | -8/Materials | Accompanied by 3 allies 2254 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2424 | -8/Materials | Discovered new exit (range 16) 2482 | -8/Materials | Identified exit to Storage 2538 | -8/Materials | Discovered exit to Storage (range 7) 2578 | -8/Materials | Entered Storage 2578 | -8/Storage | Accompanied by 2 allies 2579 | -8/Storage | Identified exit to Recycling 2914 | -8/Storage | Found Prototype Launcher 2922 | -8/Storage | Identified Gui. Missile Launcher 3078 | -8/Storage | Discovered new exit (range 15) 3100 | -8/Storage | Identified exit to Factory 3110 | -8/Storage | Entered Factory 3110 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3279 | -7/Factory | Lost 4 parts (1p1n1u1w) 3401 | -7/Factory | Core integrity fell below 50% 3418 | -7/Factory | Lost 4 parts (1p1n2w) 3533 | -7/Factory | Build established: Mutant 3779 | -7/Factory | Sucked down chute 3779 | -7/Factory | Entered Waste 3794 | -7/Waste | EMP discharged 3799 | -7/Waste | Spotted C-40 Crusher 3834 | -7/Waste | Spotted C-40 Crusher 3840 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3843 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3844 | -7/Waste | Spotted C-40 Crusher 3853 | -7/Waste | Spotted C-40 Crusher 3853 | -7/Waste | Spotted C-40 Crusher 3862 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3863 | -7/Waste | Core integrity fell below 20% 3866 | -7/Waste | Spotted C-40 Crusher 3867 | -7/Waste | Discovered new exit (range 20) 3873 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3877 | -7/Waste | Entered Factory 3886 | -7/Factory | Identified exit to DSF 3904 | -7/Factory | Lost 5 parts (2n1u2w) 3986 | -7/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE |PE5=KLMG%J9U%H=,XIQKTWA8G&1DK Connecting with DSF Access... Current location identified: Factory >>Open(DSF) DSF access unlocked. EXIT=UNLOCKED: DSF K-01 Serf collects debris. System corrupted: Matter fused (-10). Acquired Arm. Wheel. K-01 Serf collects debris. Acquired Shock Absorption System. System corrupted: Matter fused (-10). K-01 Serf collects debris. System corrupted: Component data lost. Acquired ECM Suite. ALERT: All DSF locations entering lockdown mode. Fusion Modulator explodes. Y-54 Guardian destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? 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Oops Challenges ------------ None Game ------ Seed StructuralPotentialBank Manual? 0 Play Time 01:32:13 Cumulative 10.5 hours Start 2024.12.21 @ 22:44:44 End 2024.12.26 @ 22:52:31 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1059d5f3-3197-4d7e-93bc-ad241da8913d