Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 16:07:01 Player: Goofy__J Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (32) 160 Value Destroyed (1076) 1076 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 5576 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 293/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Cooled Airjet Cooled Airjet > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- Shock Rifle Field Laser Field Laser Field Laser > --- INVENTORY -------- (None) [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Utility Heat Sink Device Heat Sink Storage Large Battery Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Gar Slots Evolved 8 | . . 2 2 . 2 2 . . Power 1 | . . 1 . . . . . . Propulsion 3 | . . 1 . . 1 1 . . Utility 2 | . . . 1 . . 1 . . Weapon 2 | . . . 1 . 1 . . . Parts Attached 59 | 5 4 23 4 2 21 . . . Power 11 | 1 2 3 1 1 3 . . . Engine 10 | 1 2 2 1 1 3 . . . Core 1 | . . 1 . . . . . . Reactor . | . . . . . . . . . Propulsion 21 | 2 . 9 2 . 8 . . . Treads 4 | 2 . . 2 . . . . . Leg . | . . . . . . . . . Wheel 5 | . . 2 . . 3 . . . Hover 12 | . . 7 . . 5 . . . Flight . | . . . . . . . . . Utility 12 | . 2 5 . 1 4 . . . Device 9 | . 1 4 . 1 3 . . . Storage 2 | . 1 1 . . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 15 | 2 . 6 1 . 6 . . . Energy Gun 10 | . . 4 1 . 5 . . . Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 3 | 2 . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . . . Parts Lost 43 | . 2 7 9 6 5 . 11 3 Power 10 | . 1 2 3 1 1 . 1 1 Propulsion 12 | . 1 3 2 . 2 . 3 1 Utility 10 | . . 1 2 3 . . 3 1 Weapon 11 | . . 1 2 2 2 . 4 . Highest Loss Streak 11 | . 2 4 8 6 2 . 11 3 To Critical Strikes . | . . . . . . . . . Average Backups 2 | 1 2 4 3 . . . . . Power . | . 1 . 1 . . . . . Propulsion . | . . . . . . . . . Utility . | . . 1 1 . . . . . Weapon . | . 1 2 1 . . . . . Tool/Special . | . . . . . . . . . Unused Backups . | . . . . . . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 58 | . 90 71 79 29 33 93 59 12 Engine 7 | . 14 4 13 5 5 13 9 2 Core 1 | . . 3 . . . . . . Treads 4 | . 27 . 10 . . . . . Wheel 3 | . . 4 . . 8 . . . Hover 9 | . . 17 7 . 5 26 17 4 Device 10 | . 10 14 16 9 3 20 14 4 Storage 3 | . 9 4 9 6 . . . . Energy Gun 12 | . . 18 23 9 8 26 13 . Ballistic Gun 3 | . 28 1 . . . . . . Peak Build Rating 47 | 5 7 16 14 11 44 47 47 12 Average Rating 13 | 3 6 10 11 6 20 47 29 7 On Entrance 14 | . 5 6 11 3 . 44 47 12 Naked Turns 78 | . . . . 48 3 . . 27 Heaviest Build 43 | 8 11 18 26 16 42 43 43 16 Greatest Support 56 | 40 40 21 40 3 56 22 22 8 Greatest Overweight (x) 7 | 1 . 1 3 5 7 1 2 1 Average Overweight (x) . | . . . . 1 . 1 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 2 5 4 3 3 . . . Average Carried 2 | 1 1 4 3 . 1 . . . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 1 5 4 . 1 . . . Class Distribution -------------------- 66% | Mutant 10% | Scavenger-Gunner 6% | Scavenger-Mutant 6% | Scavenger-Tank 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Scavenger-Tank | -6/Factory Mutant | -6/DSF Mutant | -6/Garrison Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Gar Matter Collected 923 | 229 210 237 65 . 182 . . . Remotely . | . . . . . . . . . Salvage Created 1116 | . 197 394 206 . 319 . . . Parts 70 | . 16 23 13 . 18 . . . Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Gar Combat Hostiles Destroyed 27 | . 6 13 3 . 5 . . . Melee 1 | . . . . . 1 . . . Guns 25 | . 6 12 3 . 4 . . . Cannons 1 | . . 1 . . . . . . Classes Destroyed 8 | . 2 2 2 . 2 . . . Tunneler 1 | . . . 1 . . . . . Hauler 1 | . . . . . 1 . . . Mechanic 1 | . . . 1 . . . . . Watcher 2 | . . 1 1 . . . . . Swarmer 4 | . 2 2 . . . . . . Grunt 17 | . 4 8 2 . 3 . . . Sentry 5 | . . 3 1 . 1 . . . Programmer 1 | . . . . . 1 . . . Best Kill Streak 3 | . 2 3 2 . 3 . . . Combat Bots Only 3 | . 2 3 2 . 2 . . . Max Kills in Single Turn 1 | . 1 1 1 . 1 . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Gar Hostile Shots Fired 683 | . 46 88 84 74 221 . 97 73 Missed 233 | . 10 27 32 30 67 . 46 21 Hits 450 | . 36 61 52 44 154 . 51 52 Projectile 450 | . 36 61 52 44 154 . 51 52 Critical Strikes 10 | . 2 1 . 2 1 . 3 1 Damage Taken 6080 | . 525 862 829 530 1846 . 706 782 Core 2346 | . 96 280 152 346 612 . 248 612 Absorbed by Shields 251 | . . . . 124 . . 105 22 Core Remaining (%) 42 | 100 61 30 . 9 12 . . . Volleys Fired 100 | . 26 42 17 . 15 . . . Largest 4 | . 2 2 3 . 4 . . . Hottest 252 | . 40 133 186 . 252 . . . Shots Fired 208 | . 52 72 47 . 37 . . . Gun 190 | . 52 58 47 . 33 . . . Cannon 14 | . . 14 . . . . . . Launcher . | . . . . . . . . . Special 4 | . . . . . 4 . . . Kinetic 52 | . 52 . . . . . . . Thermal 152 | . . 72 47 . 33 . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 11 | . 7 10 5 . 11 . . . Robot Miss Streak 10 | . 3 6 10 . 2 . . . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 151 | . 31 63 32 . 25 . . . Core Hits 138 | . 12 64 33 . 23 . . 6 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . . 1 . 1 . . . Burn 2 | . . . 1 . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2078 | . 328 831 339 . 562 . . 18 Guns 1780 | . 328 665 339 . 448 . . . Cannons 166 | . . 166 . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 132 | . . . . . 114 . . 18 Kinetic 328 | . 328 . . . . . . . Thermal 1618 | . . 831 339 . 448 . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . 8 . . 4 Average Corruption 4 | . . . . . 4 . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 10 | . . . . . 9 . . 1 Message Errors 3 | . . . . . 3 . . . Matter Fused 3 | . . . . . 2 . . 1 Heat Flow Errors 1 | . . . . . 1 . . . Energy Discharges 1 | . . . . . 1 . . . Parts Rejected 1 | . . . . . 1 . . . Data Loss (major) 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . Impact 1 | . . . . . 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 50 | . . . . . 44 . . 6 Shots . | . . . . . . . . . Rammed 72 | . . . . . 61 . . 11 Targets Rammed 72 | . . . . . 61 . . 11 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 608 | . 27 608 239 1 423 . . . Average Temperature 144 | . 11 172 81 1 185 . . . Received Heat Transfer 1823 | . 252 279 396 193 549 . 82 72 Effects 17 | . . 14 . . 3 . . . Shutdowns 6 | . . 5 . . 1 . . . Interference 3 | . . 3 . . . . . . Matter Decay 1 | . . 1 . . . . . . Short Circuit 1 | . . 1 . . . . . . Damage (minor) 3 | . . 1 . . 2 . . . Damage (major) 1 | . . 1 . . . . . . Damage (core) 2 | . . 2 . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . 1 . . 4 . . . Heat Transferred 2768 | . . 1141 628 . 999 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Gar Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 100 | . 80 100 75 . 64 26 19 15 Initial 26 | . . 16 13 . . 26 4 11 Average 26 | . 25 46 32 . 22 17 3 6 Influence Increases 917 | . 140 347 142 . 243 . 30 15 Destroy 0b10 Robot/C 540 | . 120 260 60 . 100 . . . Destroy 0b10 Robot/NC 25 | . . 5 15 . 5 . . . Destroy Leader 116 | . 20 52 22 . 22 . . . Successful Hack 26 | . . . . . 26 . . . Disable Machine 15 | . . . 15 . . . . . Partial Spotted 15 | . . . 15 . . . . . Lose Combat Pursuer 180 | . . 30 15 . 90 . 30 15 Influence Decreases 902 | . 100 356 173 . 188 49 21 15 Entered New Map 77 | . . 24 18 . . 29 2 4 Time Decay 598 | . 80 262 88 . 148 20 . . Lost Part 227 | . 20 70 67 . 40 . 19 11 Squads Dispatched 9 | . 1 1 2 1 3 . 1 . Investigation . | . . . . . . . . . Extermination 1 | . . . . . 1 . . . Reinforcement 7 | . 1 1 1 1 2 . 1 . Assault . | . . . . . . . . . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Gar Distress Signals 4 | . . 2 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 80 | . 10 19 16 5 13 . 3 14 Peak Tracking Total 13 | . 4 6 8 6 5 . 2 13 Tactical Retreats 7 | . . 1 1 . 2 . 2 1 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Gar Traps Triggered 9 | . 1 . . 3 2 . 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Gar Machines Disabled 1 | . . . 1 . . . . . Max in Single Turn 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Gar Machines Accessed 10 | . 1 3 . . 4 2 . . Terminals 10 | . 1 3 . . 4 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 26 | . 2 11 . . 10 3 . . Successful 10 | . . 4 . . 4 2 . . Failed 16 | . 2 7 . . 6 1 . . Catastrophic 5 | . . 2 . . 2 1 . . Database Lockouts . | . . . . . . . . . Manual 13 | . 2 5 . . 6 . . . Terminals 26 | . 2 11 . . 10 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . . 4 . . 4 2 . . Record 3 | . . 2 . . . 1 . . Part Schematic 1 | . . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . . Alert Level 1 | . . 1 . . . . . . Locate Traps 1 | . . . . . 1 . . . Recall Reinforcements 1 | . . . . . 1 . . . Hauler Manifests 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 1 3 . . 4 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac DSF Gar Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . Non-combat . | . . . . . . . . . Combat 1 | . . . . . 1 . . . Robot Hacks Applied 2 | . . . . . 2 . . . parse_system 2 | . . . . . 2 . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Gar Active Infowar (turns) 698 | . 198 153 . 91 127 51 78 . Structural 410 | . 198 153 . 59 . . . . Jamming 347 | . . . . 91 127 51 78 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Gar Turns Passed 2161 | 63 254 634 246 140 558 51 120 95 Spaces Moved 1428 | 32 104 410 132 127 373 47 97 106 Core 277 | 9 . 2 36 127 57 . . 46 Treads 201 | 23 104 17 57 . . . . . Legs . | . . . . . . . . . Wheels 314 | . . 91 . . 223 . . . Hover 636 | . . 300 39 . 93 47 97 60 Flight . | . . . . . . . . . Fastest Speed 48 | 50 160 52 100 50 50 108 48 50 Average Speed 99 | 133 160 64 140 86 111 108 111 69 Slowest Speed 400 | 160 160 160 240 300 400 108 170 110 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 3 33 37 14 28 11 1 88 27 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Gar Total 1970 | 50 144 701 157 156 480 47 108 127 Wait 236 | 12 10 208 . . 6 . . . Move 1420 | 31 103 409 131 126 372 46 96 106 Hop . | . . . . . . . . . Pick Up 13 | 2 . 7 1 . 3 . . . Fast Attach 44 | 5 3 16 3 . 17 . . . Attach 14 | . 1 3 2 4 3 1 . . Detach 1 | . . 1 . . . . . . Swap 7 | . . 5 . . 2 . . . Drop 15 | . 1 10 3 . 1 . . . Fire 100 | . 26 42 17 . 15 . . . Melee . | . . . . . . . . . Ram 72 | . . . . . 61 . . 11 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 48 | . . . . 26 . . 12 10 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -6/DSF -6/Garrison History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Entered another Materials area 318 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 339 | -9/Materials | Build established: Mutant 537 | -9/Materials | Core integrity fell below 50% 668 | -9/Materials | Lost 4 parts (1p1n1u1w) 948 | -9/Materials | Discovered new exit (range 7) 952 | -9/Materials | Entered another Materials area 952 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1116 | -8/Materials | Garrison activated, responded to threat 1179 | -8/Materials | Discovered new exit (range 16) 1198 | -8/Materials | Entered Storage 1216 | -8/Storage | Lost 8 parts (2p2n2u2w) 1277 | -8/Storage | Core integrity fell below 50% 1290 | -8/Storage | Core integrity fell below 20% 1321 | -8/Storage | Lost 6 parts (1p3u2w) 1330 | -8/Storage | Discovered new exit (range 15) 1338 | -8/Storage | Entered Factory 1338 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1627 | -7/Factory | Core integrity fell below 50% 1729 | -7/Factory | Core integrity fell below 20% 1846 | -7/Factory | Discovered new exit (range 14) 1896 | -7/Factory | Entered another Factory area 1896 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1947 | -6/Factory | Identified exit to DSF 1947 | -6/Factory | Entered DSF 1976 | -6/DSF | Additional patrols routed to DSF 2045 | -6/DSF | Discovered new exit (range 16) 2056 | -6/DSF | Lost 11 parts (1p3n3u4w) 2067 | -6/DSF | Entered Garrison 2104 | -6/Garrison | Triggered checkpoint 2123 | -6/Garrison | Triggered checkpoint 2129 | -6/Garrison | Core integrity fell below 50% 2151 | -6/Garrison | Triggered checkpoint 2152 | -6/Garrison | Core integrity fell below 20% 2162 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Field strength at 12. Field strength at 5. Stasis field depleted. Beams of light sweep through the air. An alarm sounds. Slammed into S-27 Virus. Destabilizing: System interference. Imp. Heat Sink temporarily disabled. Slammed into S-27 Virus. Destabilizing: System corrupted (+2). Slammed into S-27 Virus. Imp. Heat Sink destroyed. Slammed into S-27 Virus. Slammed into G-50 Soldier. Destabilizing: System corrupted (+2). Cld. Airjet destroyed. Slammed into G-50 Soldier. System corrupted: Matter fused (-7). Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ?????????????# ?# ?# #???????# #???????????? | | ????????????## ## ## ##??????# ????????????? | | ????????????# ######## #???????????? | | ????????? #???????????? | | ????????? #???????????? | | ??????????### ## ## ###########???????????? | | ????????????# ## ## #?????????????????????? | | ????????????" "?????????????????????? | | ????????????" "?????????????????????? | | ????????????" 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"?????????????????????? | | ????????????# ## ## #?????????????????????? | | ??????????### ## ## #?????????????????????? | | ????????? #?????????????????????? | | ????????? #?????????????????????? | | ????????????# #?????????????????????? | | ????????????######""""## #?????????????????????? | | ???????????????????????#s #?????????????????????? | | ???????????????????????#s #?????????????????????? | | ???????????????????????#s #?????????????????????? | | ???????????????????????#s #?????????????????????? | | ???????????????????????#s #?????????????????????? | | ???????????????????????#s #############?????????? | | ???????????????????????# ????????? | | ???????????????????????# ????????? | | ???????????????????????# @ ????????? | | ???????????????????????################??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 27 Energy Capacity 615 Matter Stores 360 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 54 Recoil Reduction 2 Item Schematics ----------------- Adv. Plasma Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Fist Fight Challenges ------------ None Game ------ Seed TerrainIntegratedPrototype Manual? 0 Play Time 00:28:20 Cumulative 10.5 hours Start 2025.05.30 @ 15:39:07 End 2025.05.30 @ 16:07:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 4 Adventurer 5 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Cog Map View 25x24 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3fb3c762-6d47-4f18-a7c5-f4ab7c2cc897