Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.19 @ 19:54:04 Player: Robbedoes Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (92) 460 Value Destroyed (2012) 2012 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1035) 1035 TOTAL SCORE: 6807 Bonus ------- High Alert Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 286/300 Energy 34/100 System Corruption 7% Temperature Cool (27) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Advanced Signal Interpreter Modified TNC Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Heavy Armor Plating Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Modified TNC Melee Analysis Suite > --- WEAPON ----------- Precision Shock Rifle Minigun Enhanced Autogun > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Nuclear Core Wheel Armored Wheel High-capacity Storage Unit Signal Interpreter Advanced Signal Interpreter Transport Network Coupler Core Analyzer Minigun EMP Blaster EMP Blaster Heavy Mace Heavy Mace Heavy Mace Heavy Mace [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon Heavy Mace Energy Gun Improved Medium Laser Ballistic Gun Minigun Launcher EMP Blaster Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion 1 | . . 1 . . . . . . Utility 4 | . . 1 . . . 1 2 . Weapon 1 | . . . . . . 1 . . Parts Attached 74 | 3 10 12 . 1 . 27 18 3 Power 6 | . 1 1 . . . 2 2 . Engine 6 | . 1 1 . . . 2 2 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 22 | 3 2 5 . . . 6 6 . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 22 | 3 2 5 . . . 6 6 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 9 | . 2 2 . . . 3 2 . Device . | . . . . . . . . . Storage 3 | . 1 1 . . . 1 . . Processor 6 | . 1 1 . . . 2 2 . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 37 | . 5 4 . 1 . 16 8 3 Energy Gun 16 | . 5 4 . 1 . 4 2 . Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | . . . . . . 8 . 1 Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . . . . . 4 . 1 Special Weapon . | . . . . . . . . . Impact Weapon 7 | . . . . . . . 6 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 2 2 . Parts Lost 29 | . 1 8 . . . 10 4 6 Power 6 | . 1 1 . . . 1 2 1 Propulsion 12 | . . 3 . . . 4 2 3 Utility . | . . . . . . . . . Weapon 11 | . . 4 . . . 5 . 2 Highest Loss Streak 7 | . 1 7 . . . 7 2 6 Average Slot Usage (%) 96 | . 99 96 100 99 100 91 99 90 Engine 8 | . 14 10 11 11 11 6 6 5 Wheel 26 | . 28 30 33 33 33 25 22 19 Storage 14 | . 14 11 11 11 11 17 15 13 Processor 22 | . 13 22 22 22 22 18 30 30 Energy Gun 10 | . 12 21 22 21 22 9 . . Ballistic Gun 5 | . 15 . . . . 8 1 . Launcher 1 | . . . . . . 4 . . Impact Weapon 5 | . . . . . . . 20 20 Naked Turns . | . . . . . . . . . Heaviest Build 80 | 10 25 43 43 43 43 80 80 80 Greatest Support 48 | 26 32 48 42 42 42 42 32 30 Greatest Overweight (x) 7 | . . 1 1 1 1 3 7 3 Average Overweight (x) 1 | . . . 1 1 1 1 2 1 Largest Inventory Capacity 20 | 6 10 12 12 12 12 20 20 20 Average Capacity 15 | 6 6 11 12 12 12 19 20 18 Most Carried 20 | 6 7 12 12 12 12 20 20 20 Average Carried 14 | 3 5 9 11 11 12 16 19 18 Final Capacity 20 | 6 10 12 12 12 12 20 20 4 Final Carried 20 | 5 7 9 12 12 12 20 20 4 Class Distribution -------------------- 27% | Hauler-Skirmisher 25% | Hauler-Assassin 24% | Mutant 13% | Scavenger-Mutant 4% | Hauler-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Assassin | -7/Factory Hauler-Assassin | -7/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Matter Collected 1473 | 250 266 105 10 . . 568 274 . Remotely . | . . . . . . . . . Salvage Created 3764 | 109 785 726 42 . . 1443 602 57 Parts 195 | 3 34 48 5 . . 75 28 2 Haulers Intercepted 10 | . 2 3 . . . 4 1 . Recyclers Shooed 8 | 1 2 . . . . 5 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 50 | . 11 14 . . . 17 7 1 Melee 7 | . . . . . . . 6 1 Guns 34 | . 11 14 . . . 9 . . AOE 7 | . . . . . . 7 . . Classes Destroyed 13 | 2 4 3 . . . 3 1 . Worker 6 | . . 1 2 . . . 3 . Builder 3 | . . . . . . 2 1 . Tunneler 2 | 1 . . . . . . 1 . Hauler 10 | . 2 3 . . . 4 1 . Recycler 11 | 1 3 1 . . . 5 1 . Operator 4 | . 1 2 . . . 1 . . Watcher 6 | . . 2 . . . 3 1 . Swarmer 15 | . 2 7 . . . 6 . . Grunt 23 | . 9 6 . . . 4 3 1 Duelist 1 | . . . . . . 1 . . Sentry 7 | . . 1 . . . 5 1 . Hunter 1 | . . . . . . 1 . . Programmer 3 | . . . . . . . 3 . Best Kill Streak 7 | 1 4 7 2 . . 5 3 1 Combat Bots Only 6 | . 4 6 . . . 4 3 1 Max Kills in Single Turn 4 | 1 1 2 1 . . 4 1 1 Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . . . . . . 3 . . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Damage Taken 4097 | . 396 725 . . . 1299 623 1054 Core 1169 | . 39 207 . . . 222 156 545 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 72 | 100 84 . . . 48 59 . . Volleys Fired 217 | 5 61 48 2 . . 92 7 2 Largest 3 | 2 2 2 2 . . 3 3 1 Hottest 135 | 40 90 112 112 . . 135 105 33 Shots Fired 453 | 10 122 95 4 . . 207 13 2 Gun 435 | 10 122 95 4 . . 190 13 1 Cannon . | . . . . . . . . . Launcher 18 | . . . . . . 17 . 1 Special . | . . . . . . . . . Kinetic 195 | 10 87 . . . . 91 6 1 Thermal 117 | . 7 39 4 . . 67 . . Explosive 1 | . . . . . . 1 . . Electromagnetic 140 | . 28 56 . . . 48 7 1 Robot Hit Streak 18 | 4 11 15 3 . . 18 3 1 Robot Miss Streak 7 | 1 3 4 1 . . 7 4 4 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 2 1 . . . 2 . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . Shots Hit Robots 337 | 7 86 72 2 . . 120 42 8 Core Hits 140 | 3 31 36 2 . . 52 13 3 Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 69 | . . . . . . . 59 10 Impact 69 | . . . . . . . 59 10 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 8 | . . . . . . . 8 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 9 | . . . . . . . 6 3 Damage Inflicted 5976 | 88 924 1028 32 . . 1879 1783 242 Guns 3529 | 88 924 956 32 . . 1391 138 . Cannons . | . . . . . . . . . Explosions 603 | . . 72 . . . 488 . 43 Melee 1838 | . . . . . . . 1645 193 Ramming 6 | . . . . . . . . 6 Kinetic 1279 | 88 630 . . . . 523 38 . Thermal 1331 | . 74 550 32 . . 675 . . Explosive 74 | . . . . . . 74 . . Electromagnetic 1448 | . 220 478 . . . 607 100 43 Impact 1838 | . . . . . . . 1645 193 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . . . 7 7 Average Corruption 4 | . . . . . . . 4 7 Corruption Purged . | . . . . . . . . . Effects 24 | . . . . . . . 16 8 Message Errors 4 | . . . . . . . 3 1 Matter Fused 5 | . . . . . . . 4 1 Heat Flow Errors 5 | . . . . . . . 4 1 Energy Discharges 1 | . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 2 1 Targeting Errors 5 | . . . . . . . 2 3 Overload Shots . | . . . . . . . . . Overflow Damage 301 | . . . . . . 23 278 . Projectiles . | . . . . . . . . . Explosions 23 | . . . . . . 23 . . Melee 278 | . . . . . . . 278 . Knockbacks 3 | . . . . . . . 3 . Impact 3 | . . . . . . . 3 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 149 | . . 33 . . . 107 . 9 Shots 7 | . . 1 . . . 5 . 1 Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 502 | . 132 421 42 . . 202 502 180 Average Temperature 73 | . 42 95 25 . . 53 156 96 Received Heat Transfer 957 | . 180 204 . . . 189 117 267 Effects 2 | . . 2 . . . . . . Shutdowns 1 | . . 1 . . . . . . Energy Bleed 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 13 | . . 1 . . . 3 9 . Impact Corruptions 15 | . . . . . . . 15 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 1 . . . 1 . . Heat Transferred 2792 | . 185 1186 74 . . 1347 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | . . 2 . . . 5 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Peak Influence 515 | 10 318 515 154 . . 365 185 24 Initial 144 | . 6 92 144 . . . 128 14 Average 117 | 5 165 278 153 . . 108 65 12 Maximum Alert Level 2 | . 1 2 . . . 1 . . Low Security (%) 76 | 100 46 35 100 . 100 73 100 100 Level 1 21 | . 53 45 . . . 26 . . Level 2 2 | . . 19 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 2 2 . . . 1 4 . Investigation 1 | . . . . . . . 1 . Extermination 3 | . . . . . . . 3 . Reinforcement 5 | . 2 2 . . . 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . 1 . . . 1 . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Distress Signals 4 | . 1 2 . . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 104 | . 27 29 . . . 27 8 13 Peak Tracking Total 11 | . 5 6 . . . 4 3 11 Tactical Retreats 9 | . 2 3 . . . 4 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Traps Triggered 4 | . 1 . . . . . 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Machines Disabled 3 | . . . . . . 3 . . Max in Single Turn 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Machines Accessed 19 | . 4 2 . . . 8 5 . Terminals 15 | . 3 2 . . . 7 3 . Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 38 | . 6 4 . . . 20 8 . Successful 21 | . 6 3 . . . 10 2 . Failed 17 | . . 1 . . . 10 6 . Catastrophic 4 | . . 1 . . . 1 2 . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . 1 . . . . Terminals 28 | . 5 4 . . . 13 6 . Fabricators 1 | . . . . . . . 1 . Repair Stations 7 | . . . . . . 7 . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 13 | . 5 3 . . . 4 1 . Prototype ID Bank 3 | . 2 . . . . 1 . . Emergency Access Points 1 | . . 1 . . . . . . Terminal Index 2 | . . 1 . . . . 1 . Alert Level 1 | . 1 . . . . . . . Locate Traps 3 | . 1 . . . . 2 . . Hauler Manifests 1 | . . 1 . . . . . . Zone Layout 2 | . 1 . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . . . . 6 . . Scan Component 3 | . . . . . . 3 . . Repair 3 | . . . . . . 3 . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . 1 . . Used . | . . . . . . . . . Hacking Detections 17 | . 3 2 . . . 8 4 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . . . 3 . . Time 90 | . . . . . . 90 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Gar Used RIF Installer 1 | . . . . . . . . 1 Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . Programmers 4 | . . . . . . . 4 . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Turns Passed 5040 | 64 628 568 233 416 206 1476 1297 152 Spaces Moved 3540 | 46 447 328 211 402 199 917 880 110 Core 19 | . . . . . . . . 19 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 3521 | 46 447 328 211 402 199 917 880 91 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 80 80 100 103 103 103 96 100 50 Average Speed 100 | 85 90 102 103 103 103 103 101 91 Slowest Speed 150 | 90 100 110 103 103 103 110 150 110 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 4 70 35 59 92 54 54 19 34 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 6 | . . . . . . . 6 . Terrain Destroyed 46 | . . 6 . . . 34 6 . Melee 6 | . . . . . . . 6 . Projectile . | . . . . . . . . . AOE 40 | . . 6 . . . 34 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Total 4506 | 62 558 466 222 404 200 1272 1177 145 Wait 496 | 2 24 63 7 . 2 195 195 8 Move 3532 | 45 446 327 210 401 198 916 879 110 Hop . | . . . . . . . . . Pick Up 76 | 3 7 13 3 1 . 31 17 1 Fast Attach 10 | . 6 . . . . 3 1 . Attach 36 | . 2 10 . 1 . 14 7 2 Detach . | . . . . . . . . . Swap 28 | 3 2 2 . . . 10 10 1 Drop 49 | 4 10 3 . 1 . 11 15 5 Fire 217 | 5 61 48 2 . . 92 7 2 Melee 53 | . . . . . . . 46 7 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 2) 65 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 13) 672 | -10/Materials | Discovered new exit (range 18) 693 | -10/Materials | Entered another Materials area 693 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1131 | -9/Materials | Lost 7 parts (1p3n3w) 1188 | -9/Materials | Core integrity fell below 50% 1249 | -9/Materials | Discovered new exit (range 7) 1261 | -9/Materials | Entered Mines 1306 | -9/Mines | Learned location of Recycling (-9) 1400 | -9/Mines | Found a hidden stash of uninstalled traps 1490 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1490 | -9/Mines | Discovered new exit (range 5) 1494 | -9/Mines | Entered Exiles 1509 | -9/Exiles | Discovered new exit (range 15) 1519 | -9/Exiles | Build established: Scavenger-Mutant 1521 | -9/Exiles | Met 8R-AWN 1538 | -9/Exiles | Met EX-HEX 1585 | -9/Exiles | Met EX-DEC 1609 | -9/Exiles | Visited The Gauntlet 1757 | -9/Exiles | Met EX-BIN 1774 | -9/Exiles | Aligned with FarCom system 1775 | -9/Exiles | Given EX-Vault access code 1799 | -9/Exiles | Opened EX-Vault 1805 | -9/Exiles | Found Prototype Processor 1828 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1895 | -9/Exiles | Discovered new exit (range 15) 1910 | -9/Exiles | Left Exiles lab with Modified TNC 1910 | -9/Exiles | Entered Mines 2004 | -8/Mines | Discovered new exit (range 8) 2116 | -8/Mines | Entered Materials 2116 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2116 | -8/Materials | Identified Modified TNC 2424 | -8/Materials | Build established: Hauler-Skirmisher 2913 | -8/Materials | Lost 7 parts (1p3n3w) 3322 | -8/Materials | Discovered new exit (range 18) 3470 | -8/Materials | Repaired Minigun 3499 | -8/Materials | Repaired Wheel 3526 | -8/Materials | Repaired Wheel 3592 | -8/Materials | Entered Factory 3592 | -7/Factory | Evolved 2 slots: Utility x2 4054 | -7/Factory | Build established: Hauler-Assassin 4858 | -7/Factory | Identified exit to Garrison 4889 | -7/Factory | Entered Garrison 4894 | -7/Garrison | Installed Relay Interface Framework 4986 | -7/Garrison | Triggered checkpoint 5026 | -7/Garrison | Core integrity fell below 50% 5034 | -7/Garrison | Core integrity fell below 20% 5041 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04997_ G-47 Trooper destroyed. 05002_ Acquired Hvy. Mace. 05007_ System corrupted: Hvy. Mace targeting data glitched. 05011_ Imp. Ion Engine destroyed. 05011_ System corrupted: Hvy. Mace targeting data glitched. 05011_ Hvy. Mace follow-up attack on G-47 Trooper. 05019_ IP2TCUF03MOKZCYMR7XB=A 05019_ Hvy. Mace follow-up attack on G-47 Trooper. 05020_ Wheel destroyed. Garrison Door activated. 05024_ Y-54 Guardian shuts down. 05024_ G-47 Trooper IFF system glitched. 05025_ EMP Blaster destroyed. 05027_ Slug penetrates Reinforced Barrier. 05029_ Dropped Hcp. Storage Unit. 05030_ Dropped Flak Gun. 05030_ Wheel destroyed. 05031_ Dropped Hvy. Mace. 05036_ Slug penetrates Wall. 05038_ Hvy. Mace destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ##??????????????????????? #????????????????????? | | #??????????????????????? #????????????????????? | | #??????????????????????? ????????????????????? | | #??????????????????????? g ????????????????????? | | #???????????????????????g #????????????????????? | | #??????????????????????# gg#????????????????????? | | #??????????????????????# #??????Y?????????????? | | #??????????????????????# #??????Y?????????????? | | #??????????????????????# #????????????????????? | | #??????????????????????# #????????????????????? | | #######????????????????# #????????????????????? | | #????????????????# #????????????????????? | | #????????????????# #????????????????????? | | ##### #????????????????# #????????????????????? | | ????# #????????????????# #????????????????????? | | ????# #????????????????# #????????????????????? | | ????# #????????????????#@ #????????????????????? | | ????# #????????????????# #????????????????????? | | ????# #######??????????# #????????????????????? | | ????# ##!*!=#??????????# ^ #????????????????????? | | ???## ##!![=############ ^ #????????????????????? | | #### [!*!/ g #????????????????????? | | Y*!= #????????????????????? | | / sss s #????????????????????? | | #### ## ## ###########????????????????????? | | ???# ## ## #??????????????????????????????? | | ?? g?????????????????????????????? | | ?# h " #????????????????????????????? | | ?# " "g#????????????????????????????? | | ?# " "g#????????????????????????????? | | ?#?# ## ## #??????????????????????????????? | | ???# ## ## #??????????????????????????????? | | ?? ?????????????????????????????? | | ? ????????????????????????????? | | #### ####???????????????????????????? | | ???## ##""""######??????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# ^??????????????????????????????????????????? | | ????? ??????????????????????????????????????????? | | ????? ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Evasion (%) 50 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcCouplerCloak Manual? 0 Play Time 01:05:22 Cumulative 17.2 hours Start 2021.03.19 @ 18:30:22 End 2021.03.19 @ 19:54:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5e303bc-95d9-40df-aac7-4b303b0a67fe