Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.16 @ 18:50:50 Player: AngelSpirit Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (272) 1360 Value Destroyed (9183) 9183 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1728) 1728 TOTAL SCORE: 16951 Bonus ------- High Alert Combat Kills 1355 Follower Combat Kills 126 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -253 Cogmind --------- Core Integrity 0/700 Matter 283/300 Energy 150/150 System Corruption 13% Temperature Cool (-91) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Cryofiber Web Large Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- Gauss Cannon Impact Mace > --- INVENTORY (15) --- Light Nuclear Core High-capacity Storage Unit High-capacity Battery (250) Improved Signal Interpreter Improved Medium Armor Plating Hardlight Generator Trap Extractor (4/4 Blade) Improved Trap Extractor (0/6) Splice Drone Bay (6/6) Cooled Pulse Rifle Minigun Long-range Missile Launcher Remote Datajack Field Lobotomy Kit (5) Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Advanced Melee Analysis Suite Reaction Control System Improved Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Mini Assault Cannon Impact Mace Spear > --- INVENTORY -------- Light Angular Momentum Engine Aluminum Leg Cryofiber Web High-capacity Storage Unit High-capacity Battery Improved Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating Trap Extractor Improved Trap Extractor Splice Drone Bay Cooled Pulse Rifle Long-range Missile Launcher Field Lobotomy Kit [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . Utility 2 | . . . . . . . 2 . . . . . Weapon 2 | . . . 1 . . . . 1 . . . . Parts Attached 169 | 7 12 3 26 6 . 5 19 27 . 5 25 34 Power 19 | 1 2 . 3 1 . . 2 4 . . 3 3 Engine 8 | 1 1 . 1 1 . . 1 2 . . . 1 Core 11 | . 1 . 2 . . . 1 2 . . 3 2 Reactor . | . . . . . . . . . . . . . Propulsion 46 | 2 4 2 3 . . 2 4 8 . . 10 11 Treads . | . . . . . . . . . . . . . Leg 46 | 2 4 2 3 . . 2 4 8 . . 10 11 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 51 | 2 3 1 5 3 . 1 7 6 . 3 7 13 Device 19 | 1 . . . 2 . . 5 1 . 2 1 7 Storage 3 | 1 2 . . . . . . . . . . . Processor 9 | . . . 2 . . . . 1 . 1 1 4 Hackware 3 | . . . . . . . . 2 . . . 1 Protection 17 | . 1 1 3 1 . 1 2 2 . . 5 1 Artifact . | . . . . . . . . . . . . . Weapon 53 | 2 3 . 15 2 . 2 6 9 . 2 5 7 Energy Gun 28 | 1 1 . 9 . . 1 4 5 . 1 2 4 Energy Cannon 4 | . 1 . 2 . . . . 1 . . . . Ballistic Gun 6 | 1 1 . 2 2 . . . . . . . . Ballistic Cannon 6 | . . . . . . 1 . 1 . 1 2 1 Launcher 3 | . . . 1 . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . 1 . . . . 2 . . 1 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . 1 . . . . . Unidentified Prototypes 14 | . 1 . 3 1 . . 2 5 . 1 . 1 Parts Lost 56 | . 2 3 1 3 . 3 7 10 . . 12 15 Power 10 | . 1 . . 1 . . 1 2 . . 3 2 Propulsion 27 | . . 1 . . . 2 3 6 . . 5 10 Utility 7 | . . 1 . 1 . 1 2 1 . . . 1 Weapon 12 | . 1 1 1 1 . . 1 1 . . 4 2 Highest Loss Streak 7 | . 2 2 1 2 . 3 3 3 . . 4 7 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 12 | . 5 7 11 13 14 13 14 14 13 15 14 14 Power 1 | . . 1 1 1 1 1 . . 1 1 . 1 Propulsion . | . . . . 1 1 . . . . . . . Utility 6 | . 2 2 4 6 7 5 6 7 7 8 9 8 Weapon 3 | . . 1 3 4 3 3 4 3 3 4 2 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 38 | . 5 1 7 1 1 . 5 3 . 1 2 12 Power 4 | . 2 . . . . . . . . . . 2 Propulsion 3 | . 2 . . . . . . . . . . 1 Utility 18 | . 1 . 4 1 . . 2 1 . 1 2 6 Weapon 10 | . . 1 2 . 1 . 3 2 . . . 1 Tool/Special 3 | . . . 1 . . . . . . . . 2 Average Slot Usage (%) 91 | . 98 82 97 99 100 99 97 91 92 91 82 80 Engine 2 | . 13 . . 3 11 11 . 5 . . . 2 Core 5 | . 1 . 10 6 . . 7 1 7 7 6 4 Leg 29 | . 28 27 32 33 33 32 26 29 30 30 28 26 Device 6 | . 12 6 . 4 11 . 21 11 7 6 2 6 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 Processor 1 | . . . . . . . . 3 . . 4 5 Hackware 1 | . . . . . . . . 3 7 7 7 1 Protection 5 | . 1 7 11 6 . 10 3 3 7 7 4 3 Energy Gun 13 | . 11 12 19 9 . 1 24 22 17 23 7 4 Ballistic Gun 7 | . 14 14 9 23 33 30 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 6 4 Impact Weapon 2 | . . . 1 . . . . . 4 . 4 6 Peak Build Rating 49 | 7 11 7 26 27 22 25 35 46 41 45 44 49 Average Rating 27 | 5 8 6 22 22 21 23 32 38 40 40 36 37 On Entrance 23 | . 7 9 6 25 21 22 24 34 40 41 40 40 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . 5 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 51 | 14 26 17 45 41 34 45 44 49 46 46 51 51 Greatest Support 57 | 20 20 20 51 51 51 51 44 53 48 48 53 57 Greatest Overweight (x) 2 | . 1 1 . . . 1 2 1 . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 10 14 15 15 15 15 15 15 15 15 15 Most Carried 15 | 1 9 10 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 5 9 14 14 14 14 14 14 13 14 14 14 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 7 9 15 15 15 14 14 13 15 15 14 15 Class Distribution -------------------- 23% | Mutant 22% | Scavenger-Skirmisher 19% | Scavenger-Mutant 18% | Tank 6% | Skirmisher 4% | Gunner 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Matter Collected 4412 | 247 291 128 859 92 . 273 343 342 . 157 687 993 Remotely . | . . . . . . . . . . . . . Salvage Created 10673 | 30 588 191 2170 108 . 244 1401 1513 . 157 2178 2093 Parts 507 | 2 33 5 127 16 . 18 77 70 . 5 59 95 Haulers Intercepted 18 | . . . 6 . . . 4 4 . . . 4 Recyclers Shooed 6 | . . 1 2 . . 1 . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Combat Hostiles Destroyed 195 | . 12 3 44 8 . 11 24 27 . 3 31 32 Melee 16 | . . . 4 . . . . 2 . . 5 5 Guns 97 | . 11 3 20 8 . 6 15 18 . 2 9 5 Cannons 16 | . 1 . . . . 2 1 . . . 7 5 AOE 43 | . . . 16 . . 3 8 4 . . 4 8 Classes Destroyed 17 | 1 2 2 9 . . . 1 2 . . . . Worker 11 | . . . 1 . . . 2 2 . 1 . 5 Builder 12 | . . . 1 . . . 1 1 . . . 9 Tunneler 3 | 1 . . 1 . . . 1 . . . . . Hauler 18 | . . . 6 . . . 4 4 . . . 4 Recycler 10 | . . 1 5 . . . . . . . . 4 Mechanic 2 | . . . 1 . . . . . . . 1 . Operator 5 | . . . 2 . . . 1 1 . . . 1 Watcher 16 | . 2 . 5 . . . 5 2 . . . 2 Swarmer 56 | . . . 17 8 . 7 8 7 . . 4 5 Grunt 89 | . 12 2 15 . . 4 10 14 . 2 13 17 Brawler 4 | . . . . . . . 1 . . . 2 1 Duelist 5 | . . . 1 . . . . 1 . . . 3 Protector 2 | . . . 1 . . . . . . . . 1 Sentry 29 | . . . 10 . . . 5 1 . . 11 2 Hunter 3 | . . . . . . . . 1 . . 1 1 Programmer 6 | . . . . . . . . 3 . 1 . 2 Assembled 1 | . . 1 . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 Best Kill Streak 11 | 1 3 2 10 4 . 4 7 6 . 3 4 11 Combat Bots Only 7 | . 3 2 7 4 . 4 4 6 . 2 4 6 Max Kills in Single Turn 4 | 1 1 1 4 2 . 3 2 2 . 2 3 4 Gunslinging 1 | . . . 1 . . 1 1 1 . . . 1 Exploded 3 | . . . 3 . . 3 2 2 . . 3 2 Melee 1 | . . . 1 . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Hostile Shots Fired 1052 | . 48 45 119 34 . 53 87 149 . 14 343 160 Missed 312 | . 11 10 41 9 . 13 22 56 . 5 98 47 Hits 740 | . 37 35 78 25 . 40 65 93 . 9 245 113 Melee 15 | . . 4 . . . . . 1 . . 3 7 Projectile 725 | . 37 31 78 25 . 40 65 92 . 9 242 106 Critical Strikes 27 | . 1 1 2 . . 1 7 2 . 2 4 7 Part Disruptions 1 | . . . . . . . . 1 . . . . Damage Taken 9646 | . 503 504 1061 195 . 536 951 1286 . 143 2333 2134 Core 1169 | . 95 113 141 21 . 47 44 123 . . 375 210 Absorbed by Shields 115 | . . . . . . . . . . . 115 . Redirected to Shielding 11 | . . 8 3 . . . . . . . . . Ignored by Resistances 44 | . . . . . . . 44 . . . . . Regen/Repaired (Parts) 359 | . . . 288 . . . . . . . . 71 Core Remaining (%) 63 | 100 . 16 . . . 47 92 . . . . . Volleys Fired 512 | 1 42 28 89 14 . 28 77 65 6 9 81 72 Largest 3 | 2 2 2 3 3 . 3 3 3 3 3 3 3 Hottest 180 | 60 88 60 133 133 . 112 171 171 180 60 180 150 Shots Fired 1161 | 2 84 52 230 36 . 70 206 175 15 27 146 118 Gun 1020 | 2 81 52 219 36 . 63 194 171 15 27 97 63 Cannon 111 | . 3 . . . . 5 6 . . . 46 51 Launcher 30 | . . . 11 . . 2 6 4 . . 3 4 Special . | . . . . . . . . . . . . . Kinetic 350 | 1 51 28 71 20 . 66 16 . . . 46 51 Thermal 536 | . 3 . 19 14 . 2 184 171 15 27 97 4 Explosive 20 | . . . 11 . . 2 3 . . . . 4 Electromagnetic 255 | 1 30 24 129 2 . . 3 4 . . 3 59 Robot Hit Streak 19 | 1 11 6 19 4 . 5 9 15 . 9 18 11 Robot Miss Streak 10 | . 3 3 10 8 . 4 6 4 . 3 5 6 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 18 | . 2 . 2 2 . 3 3 2 . 1 2 1 Max Gunslinging Chain 2 | . 1 . 1 1 . 2 2 1 . 1 1 1 Shots Hit Robots 841 | 1 54 36 164 18 . 42 119 122 . 19 138 128 Core Hits 469 | 1 29 12 112 18 . 25 61 57 . 5 70 79 Critical Kills 3 | . . . . 1 . . . . . . 1 1 Critical Parts Destroyed 24 | . . . 4 . . . . 2 . . 12 6 Critical Strikes 53 | . 1 . 4 1 . . 7 10 . 1 18 11 Burn 21 | . . . . . . . 7 8 . 1 5 . Destroy 1 | . . . . 1 . . . . . . . . Blast 4 | . . . . . . . . . . . . 4 Corrupt 1 | . 1 . . . . . . . . . . . Smash 26 | . . . 4 . . . . 2 . . 13 7 Melee Attacks 145 | . . . 18 . . . . 16 . . 60 51 Impact 120 | . . . 18 . . . . 16 . . 60 26 Slashing . | . . . . . . . . . . . . . Piercing 25 | . . . . . . . . . . . . 25 Sneak Attacks 18 | . . . 2 . . . . 4 . . 1 11 Combat Hostiles 2 | . . . . . . . . 2 . . . . Follow-up Attacks 3 | . . . . . . . . . . . . 3 Damage Inflicted 24202 | 13 682 454 4501 194 . 787 2799 3189 . 410 5332 5841 Guns 11482 | 13 565 444 2120 194 . 396 2220 2201 . 410 1808 1111 Cannons 2088 | . 42 . . . . 107 75 . . . 910 954 Explosions 4809 | . 66 . 1717 . . 246 467 263 . . 237 1813 Melee 5673 | . . . 639 . . . . 703 . . 2368 1963 Ramming 150 | . 9 10 25 . . 38 37 22 . . 9 . Kinetic 3518 | . 273 265 431 75 . 465 145 . . . 910 954 Thermal 8430 | . 108 . 705 110 . 38 2222 2201 . 410 1948 688 Explosive 2953 | . . . 1235 . . 246 290 . . . . 1182 Electromagnetic 3478 | 13 292 179 1466 9 . . 105 263 . . 97 1054 Impact 5064 | . . . 639 . . . . 703 . . 2368 1354 Slashing . | . . . . . . . . . . . . . Piercing 609 | . . . . . . . . . . . . 609 Highest Corruption 21 | . 2 2 . . . . . . 19 19 20 21 Average Corruption 12 | . 1 2 . . . . . . 14 15 17 15 Corruption Purged 15 | . . . . . . . . . . 5 . 10 Corruption Blocked . | . . . . . . . . . . . . . Effects 231 | . 8 18 . . . . . . 9 20 92 84 Message Errors 51 | . 1 3 . . . . . . 1 10 18 18 Matter Fused 59 | . 2 7 . . . . . . 3 5 22 20 Heat Flow Errors 36 | . 1 4 . . . . . . 2 2 12 15 Energy Discharges 22 | . 1 . . . . . . . 2 1 14 4 Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 4 | . . . . . . . . . . 1 1 2 Data Loss (minor) 26 | . 1 3 . . . . . . . . 11 11 Data Loss (major) 10 | . 1 1 . . . . . . . . 3 5 Misfires 9 | . 1 . . . . . . . 1 . 4 3 Alerts 4 | . . . . . . . . . . 1 2 1 Misdirections 5 | . . . . . . . . . . . 2 3 Weapon Failures 4 | . . . . . . . . . . . 3 1 Overload Shots 54 | . . . . . . . . 3 15 . 36 . Effects 3 | . . . . . . . . 2 1 . . . Energy Bleed 1 | . . . . . . . . 1 . . . . Heat Surge 2 | . . . . . . . . 1 1 . . . Overflow Damage 2619 | . . . 320 . . . 11 171 . . 1081 1036 Projectiles . | . . . . . . . . . . . . . Explosions 312 | . . . 58 . . . 11 . . . . 243 Melee 2307 | . . . 262 . . . . 171 . . 1081 793 Knockbacks 30 | . . . 2 . . 5 . 4 . . . 19 Impact 12 | . . . 1 . . 1 . 4 . . . 6 Kinetic 15 | . . . . . . 2 . . . . . 13 Secondary 3 | . . . 1 . . 2 . . . . . . Self-Inflicted Damage 468 | . 43 . 132 . . . 22 17 . . 32 222 Shots 17 | . 1 . 5 . . . 2 1 . . 3 5 Rammed . | . . . . . . . . . . . . . Targets Rammed 36 | . 2 9 5 . . 7 9 3 . . 1 . Kicked 36 | . 2 9 5 . . 7 9 3 . . 1 . Crushed . | . . . . . . . . . . . . . Highest Temperature 451 | 20 273 259 338 306 . 174 451 . 228 230 322 262 Average Temperature 91 | 10 67 58 102 155 . 58 179 . 84 117 64 74 Received Heat Transfer 3878 | . 282 239 372 . . 216 567 417 . 54 1047 684 Effects 6 | . 1 . 3 . . . 2 . . . . . Energy Bleed 3 | . . . 2 . . . 1 . . . . . Interference 2 | . 1 . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 29 | . . . 6 . . . . 2 . . 8 13 Combat Hostiles 18 | . . . 4 . . . . 2 . . 3 9 Parts Fried 54 | . . 1 11 . . . . 2 . . 21 19 Impact Corruptions 56 | . . . 10 . . . . 5 . . 21 20 Robots Melted 5 | . . . . . . . . 1 . 1 3 . Combat Hostiles 5 | . . . . . . . . 1 . 1 3 . Parts Melted 37 | . . . . . . 1 5 17 . 3 11 . Heat Transferred 16114 | . 174 . 834 135 . 74 4812 4773 . 814 3537 961 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 22 | . 1 . 7 . . . 2 2 . . 2 8 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Maximum Alert Level 4 | . . . 3 2 . . 1 2 . . 4 3 Low Security (%) 41 | 100 100 100 23 11 . 100 48 45 100 100 10 . Level 1 16 | . . . 5 73 . . 51 30 . . 12 . Level 2 21 | . . . 37 15 . . . 24 . . 29 50 Level 3 19 | . . . 33 . . . . . . . 41 49 Level 4 . | . . . . . . . . . . . 5 . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1300 | 5 110 40 1010 450 . 90 315 500 170 58 1300 1084 Initial 682 | . . 2 . 390 . . 20 132 170 58 27 682 Average 376 | 1 44 2 501 288 . 30 206 260 126 14 692 754 Influence Increases 6982 | 5 360 85 1511 190 . 342 887 896 4 89 1453 1160 Destroy 0b10 Robot/C 3900 | . 240 40 860 160 . 220 480 540 . 60 680 620 Destroy 0b10 Robot/NC 430 | 5 10 5 115 . . . 70 50 . 5 40 130 Destroy Leader 788 | . 64 10 232 20 . 40 118 102 . 20 30 152 Allied During Kill 19 | . . . . 10 . . . . . . 9 . Trap Triggered on 0b10 10 | . . . . . . . 10 . . . . . Successful Hack 108 | . 12 . 39 . . . 5 14 . 4 20 14 Select Force Hacks 150 | . 30 . 60 . . . 30 30 . . . . Disable Machine 255 | . . . 30 . . . 75 30 . . 15 105 Anti-Garrison Action 500 | . . . . . . . . . . . 500 . Destroy Structure 372 | . 4 . 130 . . 7 69 10 4 . 84 64 Partial Spotted 15 | . . . . . . . . . . . . 15 Lose Combat Pursuer 435 | . . 30 45 . . 75 30 120 . . 75 60 Influence Decreases 5900 | 5 353 92 509 1022 170 290 648 699 408 134 192 1378 Entered New Map 1952 | . . 5 . 612 170 . 32 159 318 26 12 618 Time Decay 3346 | 5 333 75 499 380 . 260 546 440 90 108 . 610 Lost Part 542 | . 20 12 10 30 . 30 70 100 . . 120 150 Lost Ally 60 | . . . . . . . . . . . 60 . Squads Dispatched 36 | . 3 . 7 . . 1 3 9 . 3 . 10 Investigation 8 | . 1 . 3 . . . 1 2 . . . 1 Extermination 5 | . . . . . . . . 2 . 1 . 2 Reinforcement 18 | . 2 . 2 . . 1 2 5 . 1 . 5 Assault 4 | . . . 2 . . . . . . . . 2 Garrison 1 | . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . 1 . . . 2 Haulers Reinforced 5 | . . . . . . . . 3 . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Distress Signals 11 | . 1 . 4 . . 1 2 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 280 | . 17 9 62 7 . 15 35 43 4 8 37 43 Peak Tracking Total 8 | . 3 5 6 4 . 5 5 8 5 6 4 5 Tactical Retreats 26 | . . 3 3 . . 4 1 4 4 . 4 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Traps Triggered 13 | . 2 . . . . . . 2 . . 5 4 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 54 | . . . . . . . 54 . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . . . . . Reused 1 | . . . . . . . 1 . . . . . Traps Extracted 4 | . . . . . . . 4 . . . . . Installed 3 | . . . 1 1 . . 1 . . . . . Triggered 1 | . . . . . . . 1 . . . . . Most Traps Carried 4 | . . 4 4 2 1 1 4 4 4 4 4 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Machines Disabled 24 | . . . 2 . . . 5 2 . . 8 7 Max in Single Turn 2 | . . . 1 . . . 1 1 . . 2 2 Garrison Relay 5 | . . . . . . . . . . . 5 . Phase Generator 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Machines Accessed 44 | . 3 . 12 1 2 . 3 8 . 6 4 5 Terminals 22 | . 2 . 6 . . . 1 5 . 2 4 2 Fabricators 5 | . . . . . . . . 1 . 2 . 2 Repair Stations 3 | . . . 2 . . . . . . . . 1 Recycling Units 6 | . 1 . 2 . . . 1 1 . 1 . . Scanalyzers 4 | . . . 2 . . . 1 1 . . . . Garrison Access 1 | . . . . . . . . . . 1 . . Total Hacks 88 | . 6 . 26 1 2 . 4 19 . 12 8 10 Successful 46 | . 4 . 18 1 2 . 4 6 . 4 4 3 Failed 42 | . 2 . 8 . . . . 13 . 8 4 7 Catastrophic 4 | . 1 . . . . . . 1 . 1 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 34 | . 4 . 8 . 1 . 2 8 . 4 1 6 Terminals 49 | . 4 . 11 . . . 2 15 . 3 8 6 Fabricators 8 | . . . . . . . . 1 . 4 . 3 Repair Stations 5 | . . . 4 . . . . . . . . 1 Recycling Units 11 | . 2 . 4 . . . 1 1 . 3 . . Scanalyzers 10 | . . . 7 . . . 1 2 . . . . Garrison Access 2 | . . . . . . . . . . 2 . . Terminal Hacks 21 | . 2 . 7 1 2 . 2 2 . 1 4 . Record 1 | . . . . . 1 . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . 1 . Branch Access Points 1 | . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . 1 . . . . Locate Traps 5 | . . . 4 . . . 1 . . . . . Hauler Manifests 4 | . 1 . 1 . . . 1 . . 1 . . Patrol Navigation 1 | . . . . . . . . . . . 1 . Security Stations 1 | . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . 1 . . Repair Station Hacks 4 | . . . 4 . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . Scanalyzer 7 | . . . 4 . . . 1 2 . . . . Insert Component 2 | . . . 2 . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . Retrieve Study 3 | . . . . . . . 1 2 . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks 10 | . 1 . 2 . . . 1 2 . 1 . 3 Terminals 2 | . . . . . . . . 1 . . . 1 Botnet 2 | . . . . . . . . 1 . . . 1 Fabricators 2 | . . . . . . . . . . 1 . 1 Haulers 2 | . . . . . . . . . . 1 . 1 Repair Stations 1 | . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . 1 Recycling Units 5 | . 1 . 2 . . . 1 1 . . . . Tunnel 5 | . 1 . 2 . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used 1 | . . . . . . . . 1 . . . . Hacking Detections 28 | . 2 . 6 . . . . 7 . 6 3 4 Full Trace Events 2 | . . . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 1 2 . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . Time 52 | . . . 52 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 11 | . 1 . 10 . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . . . . . . . . 21 . Machine Destruction 21 | . . . . . . . . . . . 21 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Total Allies 6 | . . . . 3 . . . . . . 3 . Largest Group 3 | . . . . 3 2 . . . . . 2 . Highest-Rated Group 73 | . . . . 73 42 . . . . . 45 . Highest-Rated Ally 31 | . . . . 31 31 . . . . . 25 . Initial Warlord ECA Mod 10 | . . . . . . . . . . . . 10 Total Orders . | . . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . . . 14 . Total Damage 429 | . . . . . . . . . . . 429 . Kills 3 | . . . . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Active Infowar (turns) 2598 | 29 727 455 1 326 322 10 . 554 . . . 174 Optics 174 | . . . . . . . . . . . . 174 Seismic 1869 | 29 727 455 . 326 322 10 . . . . . . T.N.C. 1 | . . . 1 . . . . . . . . . Machine Analysis 554 | . . . . . . . . 554 . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Turns Passed 13603 | 77 828 1015 2431 899 322 811 1569 1089 199 463 1914 1986 Spaces Moved 7708 | 56 446 478 1385 624 247 545 728 560 141 333 1099 1066 Core 5 | 5 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 7703 | 51 446 478 1385 624 247 545 728 560 141 333 1099 1066 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 130 130 126 118 112 120 120 115 118 Average Speed 127 | 113 139 120 129 130 130 129 145 119 120 120 119 127 Slowest Speed 260 | 120 190 190 130 130 130 200 260 190 120 120 190 260 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 12 | . . . . . . . . 2 10 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 64 | 4 81 94 97 98 60 95 57 20 89 14 96 33 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 9 | . 1 2 2 1 1 . 1 1 . . . . Known Exits Taken 2 | . . . . . . . 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . Scrap Searched 4 | . . 1 . 1 . 2 . . . . . . Spaces Dug 66 | . . . 20 . . . 8 5 9 . 18 6 Terrain Destroyed 340 | . 3 . 131 . . 10 83 8 14 . 32 59 Melee 9 | . . . 1 . . . . . . . 3 5 Projectile 31 | . . . . . . . 1 5 14 . 6 5 AOE 300 | . 3 . 130 . . 10 82 3 . . 23 49 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Total 10215 | 64 577 864 1796 683 248 599 1081 816 158 376 1449 1504 Wait 1205 | . 41 335 176 25 . 3 146 102 9 15 121 232 Move 7698 | 55 445 477 1384 623 246 544 727 560 140 333 1098 1066 Hop . | . . . . . . . . . . . . . Pick Up 109 | 1 12 5 24 4 1 3 18 10 2 4 10 15 Fast Attach 113 | 7 2 1 21 5 . 2 9 16 . 3 20 27 Attach 51 | . 4 2 1 1 . 2 8 13 . 1 7 12 Detach 25 | . 2 1 1 . . . 3 9 . . 4 5 Swap 90 | . 15 2 29 4 . 7 10 7 1 4 2 9 Drop 139 | . 12 4 32 6 1 3 19 15 . 7 19 21 Fire 512 | 1 42 28 89 14 . 28 77 65 6 9 81 72 Melee 139 | . . . 18 . . . . 16 . . 60 45 Ram . | . . . . . . . . . . . . . Kick 36 | . 2 9 5 . . 7 9 3 . . 1 . Crush . | . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . 5 . Rewire 36 | . . . 15 . . . . . . . 21 . Trap 57 | . . . 1 1 . . 55 . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 15) 285 | -10/Materials | Discovered new exit (range 7) 340 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 16) 513 | -10/Materials | Discovered new exit (range 4) 578 | -10/Materials | Derelicts attacked the area 895 | -10/Materials | Discovered new exit (range 7) 906 | -10/Materials | Entered Mines 971 | -10/Mines | Learned location of Mines (-9) 1117 | -10/Mines | Discovered new exit (range 16) 1153 | -10/Mines | Learned location of Mines (-8) 1231 | -10/Mines | Discovered new exit (range 10) 1363 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1406 | -10/Mines | Found a hidden stash of uninstalled traps 1431 | -10/Mines | Excavation squad dispatched 1431 | -10/Mines | A large section of the Mines collapsed 1681 | -10/Mines | Excavation squad dispatched 1781 | -10/Mines | Core integrity fell below 50% 1911 | -10/Mines | Core integrity fell below 20% 1921 | -10/Mines | Entered Materials 1921 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1953 | -9/Materials | Repaired Assault Rifle 2378 | -9/Materials | Build established: Tank 2467 | -9/Materials | Discovered new exit (range 12) 2507 | -9/Materials | Destroyed 7 combat bots 2652 | -9/Materials | Discovered new exit (range 11) 2929 | -9/Materials | Repaired Hcp. Storage Unit 3121 | -9/Materials | First assault squad dispatched 3136 | -9/Materials | Discovered new exit (range 5) 3264 | -9/Materials | Destroyed 7 combat bots 3590 | -9/Materials | Discovered new exit (range 5) 4139 | -9/Materials | Discovered new exit (range 16) 4352 | -9/Materials | Entered Mines 4459 | -9/Mines | Received a Mining Laser from a helpful Derelict 4679 | -9/Mines | Learned location of Zion (-6) 4730 | -9/Mines | Discovered new exit (range 9) 4848 | -9/Mines | Discovered new exit (range 9) 5059 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5059 | -9/Mines | Discovered new exit (range 5) 5109 | -9/Mines | Found the Drone Emporium 5115 | -9/Mines | Found Prototype Device 5115 | -9/Mines | Identified Splice Drone Bay 5240 | -9/Mines | Build established: Gunner 5251 | -9/Mines | Entered Exiles 5251 | -9/Exiles | Accompanied by 2 allies 5281 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5288 | -9/Exiles | Met 8R-AWN 5305 | -9/Exiles | Met EX-HEX 5359 | -9/Exiles | Met EX-DEC 5385 | -9/Exiles | Met EX-BIN 5405 | -9/Exiles | Aligned with FarCom system 5406 | -9/Exiles | Given EX-Vault access code 5436 | -9/Exiles | Opened EX-Vault 5446 | -9/Exiles | Found Field Lobotomy Kit 5471 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5562 | -9/Exiles | Discovered new exit (range 10) 5573 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 5573 | -9/Exiles | Entered Mines 5672 | -8/Mines | Discovered new exit (range 4) 5865 | -8/Mines | Build established: Skirmisher 6239 | -8/Mines | Core integrity fell below 50% 6261 | -8/Mines | Lost 3 parts (2n1u) 6364 | -8/Mines | Discovered new exit (range 7) 6384 | -8/Mines | Entered Materials 6384 | -8/Materials | Evolved 2 slots: Utility x2 6385 | -8/Materials | Identified exit to Factory 6471 | -8/Materials | Lost 3 parts (1n1u1w) 6782 | -8/Materials | Build established: Scavenger-Skirmisher 7663 | -8/Materials | Discovered exit to Factory (range 7) 7940 | -8/Materials | Lost 3 parts (1p1n1u) 7953 | -8/Materials | Entered Factory 7953 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8532 | -7/Factory | Lost 3 parts (2n1u) 8717 | -7/Factory | Identified exit to Storage 8717 | -7/Factory | Identified exit to Lower Caves 8950 | -7/Factory | Discovered new exit (range 11) 9042 | -7/Factory | Sucked down chute 9042 | -7/Factory | Entered Waste 9050 | -7/Waste | Spotted C-40 Crusher 9054 | -7/Waste | Spotted C-40 Crusher 9057 | -7/Waste | EMP discharged 9057 | -7/Waste | System corruption reached 10% 9094 | -7/Waste | Spotted C-40 Crusher 9095 | -7/Waste | Spotted C-40 Crusher 9157 | -7/Waste | EMP discharged 9158 | -7/Waste | Spotted C-40 Crusher 9158 | -7/Waste | Spotted C-40 Crusher 9220 | -7/Waste | Discovered new exit (range 10) 9241 | -7/Waste | Entered Factory 9658 | -7/Factory | Garrison activated, responded to threat 9704 | -7/Factory | Identified exit to Garrison 9704 | -7/Factory | Entered Garrison 9820 | -7/Garrison | Garrison Relay disabled 10020 | -7/Garrison | Triggered checkpoint 10054 | -7/Garrison | Build established: Scavenger-Mutant 10171 | -7/Garrison | Triggered checkpoint 10426 | -7/Garrison | Triggered checkpoint 10433 | -7/Garrison | Garrison Relay disabled 10476 | -7/Garrison | Discovered new exit (range 5) 10534 | -7/Garrison | Spotted B-75 Beast 10547 | -7/Garrison | Core integrity fell below 50% 10554 | -7/Garrison | Allies destroyed B-75 Beast 10584 | -7/Garrison | Lost 4 parts (1p1n2w) 10626 | -7/Garrison | Triggered checkpoint 10664 | -7/Garrison | Learned Factory security intel 10696 | -7/Garrison | Triggered checkpoint 10801 | -7/Garrison | Garrison Relay disabled 10872 | -7/Garrison | Discovered new exit (range 3) 10890 | -7/Garrison | Phase Generator disabled 11466 | -7/Garrison | Triggered checkpoint 11548 | -7/Garrison | Triggered checkpoint 11574 | -7/Garrison | Garrison Relay disabled 11596 | -7/Garrison | Discovered new exit (range 8) 11605 | -7/Garrison | Garrison Relay disabled 11618 | -7/Garrison | Entered Factory 11752 | -7/Factory | Discovered new exit (range 7) 12164 | -7/Factory | Identified exit to Factory 12408 | -7/Factory | Build established: Gladiator 12782 | -7/Factory | Discovered exit to Lower Caves (range 16) 12818 | -7/Factory | First assault squad dispatched 12971 | -7/Factory | Core integrity fell below 20% 13014 | -7/Factory | Lost 7 parts (1p3n1u2w) 13031 | -7/Factory | Discovered exit to Factory (range 6) 13232 | -7/Factory | Build established: Scavenger-Mutant 13298 | -7/Factory | Allied Derelicts emerged from ambush trap array 13533 | -7/Factory | Build established: Mutant 13604 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 13574_ System corrupted: Heat flow error (+114). 13578_ G-47 Trooper suffers critical hit (Smash). 13578_ G-47 Trooper destroyed. 13580_ Destroyed Lgt. Nuclear Core. 13580_ G-47 Trooper system corrupted by crushing effect. 13581_ G-47 Trooper system terminally corrupted. 13585_ Acquired Aluminum Leg. 13586_ R-06 Scavenger collects Aluminum Leg. 13587_ R-06 Scavenger collects Imp. Heat Sink. 13588_ Sneak attack on R-06 Scavenger. 13588_ R-06 Scavenger destroyed. 13592_ System corrupted: Matter fused (-7). 13595_ U-05 Engineer builds a Wall. 13598_ R-06 Scavenger collects Com. Wheel. 13599_ U-05 Engineer builds a Wall. 13601_ R-06 Scavenger collects Aluminum Leg. 13601_ R-06 Scavenger collects Sml. Storage Unit. Map ----- +----------------------------------------------------+ | ???????# #?#?????????????????????? | | ???????# #? ???????????####???##?? | | ???????# #? "?????????? ?? #?? | | ???????# #? "?? "??????# ? #?? | | ???????# ## "?? "??????#! 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[[[ # " | | # # % !! % #?" | | # r# +?? | | #"" r# """" # ? | | #"" ! r### """" #?? | | #"T #?# """" #?? | | #"" g%#?# * ??? | | #"" %@### ???? | | # +% ???? | | ################ ###### ?? | | ???????????##??# #????# ??? | | ???????????????# #????? ???? | | ???????????????# #????? ???????? | | ????????######## #???????????????? | | ????????# = # #???????????????? | | ????????# # #???????????????? | | ????????# """ # ######??????????? | | ????????# """ + +??????????? | | ????????# """ #### ###??????????? | | ????????# #??# #????????????? | | ????????#########?# #????????????? | | ?????????# #?# #????????????? | | ?????????# #?# #????????????? | | ?????????# #?# #????????????? | | ?????????#! #?# #????????????? | | ??######## #?#%#????????????? | | ??# # #?#%#????????????? | | ??# #+##+###?# #???????#####+ | | ??# """ + #???# ######## | | ??# """ # #???# | | ??# """ # #???###### | | ??# # #????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 110 Base Temperature (-) 100 Armor Coverage 450 Resistance: TH 10 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 8 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Cryofiber Web | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 12% | -9/Materials Hcp. Storage Unit | 60% | -9/Materials Studied --------- Titanium Leg | -8/Materials | Hacked Carbon-fiber Leg | -7/Factory | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageUltimateTerrabomb Manual? 0 Play Time 01:41:41 Cumulative 899.7 hours Start 2026.06.16 @ 17:12:21 End 2026.06.16 @ 18:50:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 252 Rogue 252 Adventurer 0 Explorer 0 Win Type - Total 35 Types 12/5/9/1/2/0/2/1/1/2 Lore% 96 Gallery% 90 Achievement% 85 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 616acf18-557b-430e-a28a-c3601c10184e