Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.03 @ 00:26:08 Player: YppY Result: Destroyed by as-42486 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (2) 10 Value Destroyed (36) 36 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 446 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 291/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Ion Engine Light Treads Light Treads Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- (None) > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine [Rating: 5] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility None Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 6 | 5 . 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility . | . . . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 59 | . 71 46 Engine 10 | . 14 7 Treads 25 | . 28 22 Ballistic Gun 22 | . 28 16 Naked Turns 11 | . . 11 Heaviest Build 7 | 7 7 7 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 4 2 3 Average Carried 1 | 1 1 1 Final Capacity 4 | 4 4 4 Final Carried 3 | 1 2 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 347 | 246 45 56 Remotely . | . . . Salvage Created 158 | . 102 56 Parts 6 | . 6 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 5 | . 1 4 Guns 5 | . 1 4 Classes Destroyed 3 | . 2 1 Hauler 1 | . 1 . Grunt 1 | . 1 . Assembled 4 | . . 4 Best Kill Streak 4 | . 2 4 Combat Bots Only 4 | . 1 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 716 | . 52 664 Core 265 | . . 265 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 30 | . 11 19 Largest 2 | . 2 2 Hottest 60 | . 40 60 Shots Fired 47 | . 22 25 Gun 47 | . 22 25 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 44 | . 22 22 Thermal 3 | . . 3 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . 5 6 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 29 | . 13 16 Core Hits 15 | . 4 11 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 373 | . 169 204 Guns 358 | . 169 189 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 15 | . . 15 Kinetic 358 | . 169 189 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 5 | . . 5 Corruption Purged . | . . . Effects 5 | . . 5 Data Loss (minor) 1 | . . 1 Targeting Errors 4 | . . 4 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 6 | . . 6 Shots . | . . . Rammed 4 | . . 4 Targets Rammed 4 | . . 4 Kicked . | . . . Crushed . | . . . Highest Temperature 5 | . . 5 Average Temperature 3 | . . 3 Received Heat Transfer 150 | . 30 120 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 45 | . 45 17 Initial 17 | . . 17 Average 9 | . 14 8 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 2 11 Peak Tracking Total 10 | . 1 10 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 2 | . 2 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Record 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Track 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 249 | 47 108 94 Spaces Moved 110 | 29 47 34 Core 19 | 8 . 11 Treads 91 | 21 47 23 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 50 Average Speed 141 | 129 160 124 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 10 | 3 12 16 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 158 | 39 58 61 Wait . | . . . Move 108 | 28 46 34 Hop . | . . . Pick Up 8 | 6 1 1 Fast Attach . | . . . Attach 6 | 5 . 1 Detach 1 | . . 1 Swap . | . . . Drop 1 | . . 1 Fire 30 | . 11 19 Melee . | . . . Ram 4 | . . 4 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Discovered new exit (range 8) 156 | -10/Materials | Entered Mines 165 | -10/Mines | Assembled infested the area 245 | -10/Mines | Core integrity fell below 50% 249 | -10/Mines | Core integrity fell below 20% 250 | -10/Mines | Destroyed by as-42486 with Assembled Heavy Rifle Last Messages --------------- 00220_ System corrupted: Assault Rifle targeting data glitched. 00222_ as-29074 destroyed. 00223_ Acquired 15 matter. 00223_ K-01 Serf collects debris. 00224_ System corrupted: Assault Rifle targeting data glitched. 00227_ System corrupted: Component data lost. 00230_ System corrupted: Assault Rifle targeting data glitched. 00230_ as-37677 destroyed. 00231_ Acquired 15 matter. 00236_ Assault Rifle destroyed. 00238_ Dropped Lgt. Treads. 00239_ Acquired Lgt. Treads. 00240_ Slammed into K-01 Serf. 00244_ Slammed into as-74272. 00245_ Slammed into as-50601. 00245_ Destabilizing: Core damaged (-5). 00247_ Acquired 14 matter. 00247_ Acquired 12 matter. 00248_ K-01 Serf destroyed. 00249_ Slammed into as-07883. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????#######??????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# """ #?????????????????????????????? | | ?????????# """ #?????????????????????????????? | | ?????????# """ ########??????????????????????? | | ?????????# a $#??????????????????????? | | ?????????# """ #####a ####???????????????????? | | ?????????# """ #???#a@# ##??????????????????? | | ?????????# """ #???# a #??????????????????? | | ?????????# #???# #??????????????????? | | ?????????########???# * #???????????###????? | | ????????????????????# =% #??????????# ###### | | ????????????????????## ! ##????????# | | ?????????????????????## = #####???# ?? | | ??????????????????????# !%* ##?# #???? | | ??????????????????????# # ## #????? | | ??????????????????????# # #??????? | | ??????????????????????# # #??????? | | ??????????????????????# # #??????? | | ??????????????????????# ## % ? | | ??????????????????????# ### | | ??????????????????????# #?#### ### | | ??????????????????????# #????### ##???? | | ??????????????????????# ???????### ##??????? | | ??????????????????????# ??????????# ##???????? | | ?????????????????????? ??????????? ????????? | | ??????????????????????? ???????????? ???????? | | ????????????????????????????????????### ??????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 296 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightReclamationDatajack Manual? 0 Play Time 00:04:25 Cumulative 89.1 hours Start 2020.12.03 @ 00:22:48 End 2020.12.03 @ 00:26:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 57 Gallery% 65 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0be5ffb-8e15-4a62-b437-491ce57b1231