Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.05 @ 15:40:48 Player: aRandomVoice Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (64) 320 Value Destroyed (1552) 1552 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3532 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 182/300 Energy 52/100 System Corruption 0% Temperature Cool (9) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (3) ------- Assault Rifle > --- INVENTORY (25) --- Heat Sink Medium Storage Unit High-capacity Storage Unit Compact Matter Pod (150) EM Shotgun Medium Laser Beam Rifle Beam Rifle Particle Gun Particle Gun Spread Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Huge Storage Unit Signal Interpreter Seismic Detector > --- WEAPON ----------- EM Pulse Gun Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Wheel Heat Sink Heat Sink Medium Storage Unit High-capacity Storage Unit Compact Matter Pod Core Shielding EM Pulse Gun EM Shotgun Medium Laser Beam Rifle Beam Rifle Particle Gun Particle Gun Spread Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Pulse Rifle Assault Rifle Light Assault Rifle Heavy Assault Rifle Improved Light Cannon Mini Grenade Launcher [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 51 | 7 5 13 26 Power 11 | 1 . 4 6 Engine 7 | 1 . 4 2 Core 4 | . . . 4 Reactor . | . . . . Propulsion 17 | 2 . 6 9 Treads . | . . . . Leg . | . . . . Wheel 14 | 2 . 6 6 Hover . | . . . . Flight 3 | . . . 3 Utility 8 | 2 2 . 4 Device 3 | 1 . . 2 Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 15 | 2 3 3 7 Energy Gun 9 | 1 3 2 3 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 1 2 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 30 | . 1 8 21 Power 5 | . . 1 4 Propulsion 8 | . . 3 5 Utility 5 | . . 1 4 Weapon 12 | . 1 3 8 Highest Loss Streak 12 | . 1 4 12 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 99 94 93 Engine 14 | . 14 20 10 Core 2 | . . . 6 Wheel 26 | . 28 30 23 Device 10 | . 14 10 8 Storage 10 | . 14 11 9 Processor 3 | . . . 8 Energy Gun 14 | . 13 11 16 Ballistic Gun 10 | . 14 10 8 Peak Build Rating 26 | 7 11 16 26 Average Rating 14 | 5 8 13 19 On Entrance 8 | . 7 10 15 Naked Turns . | . . . . Heaviest Build 105 | 13 89 100 105 Greatest Support 48 | 20 20 48 48 Greatest Overweight (x) 33 | . 4 8 33 Average Overweight (x) 2 | . 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 7 18 25 25 Most Carried 25 | 5 20 25 25 Average Carried 19 | 2 13 22 23 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 4 20 25 15 Class Distribution -------------------- 42% | Mutant 40% | Scavenger-Gunner 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1313 | 309 186 212 606 Remotely . | . . . . Salvage Created 2263 | 218 426 616 1003 Parts 154 | 16 37 49 52 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 35 | . 11 9 15 Guns 31 | . 10 9 12 AOE 4 | . 1 . 3 Classes Destroyed 12 | 3 5 1 3 Worker 5 | 2 . 1 2 Builder 2 | . 1 . 1 Tunneler 5 | 5 . . . Hauler 1 | . . . 1 Recycler 5 | 1 1 1 2 Operator 1 | . 1 . . Watcher 10 | . 2 5 3 Swarmer 9 | . 6 3 . Grunt 15 | . 5 . 10 Duelist 1 | . . . 1 Sentry 8 | . . 6 2 Hunter 2 | . . . 2 Best Kill Streak 7 | 4 3 4 7 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging 1 | . . 1 . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 250 | . 43 77 130 Missed 74 | . 12 25 37 Damage Taken 2804 | . 285 588 1931 Core 789 | . 80 149 560 Absorbed by Shields . | . . . . Redirected to Shielding 51 | . . . 51 Regen/Repaired (Parts) 47 | . . . 47 Core Remaining (%) 76 | 100 68 62 . Volleys Fired 199 | 13 47 47 92 Largest 3 | 2 2 2 3 Hottest 119 | 60 76 96 119 Shots Fired 437 | 26 90 87 234 Gun 425 | 26 90 87 222 Cannon 6 | . . . 6 Launcher 6 | . . . 6 Special . | . . . . Kinetic 185 | 13 47 39 86 Thermal 105 | . 11 15 79 Explosive 6 | . . . 6 Electromagnetic 141 | 13 32 33 63 Robot Hit Streak 10 | 10 7 8 10 Robot Miss Streak 9 | 1 6 5 9 Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 244 | 20 46 51 127 Core Hits 112 | 8 18 23 63 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . 1 . 8 Burn 7 | . . . 7 Corrupt 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4056 | 303 646 720 2387 Guns 3311 | 262 574 709 1766 Cannons 86 | . . . 86 Explosions 648 | 41 72 . 535 Melee . | . . . . Ramming 11 | . . 11 . Kinetic 1535 | 152 296 321 766 Thermal 1079 | 41 188 130 720 Explosive 458 | . . . 458 Electromagnetic 973 | 110 162 258 443 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 22 | 5 . . 17 Projectiles . | . . . . Explosions 22 | 5 . . 17 Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 1 | . . . 1 Secondary 1 | . . . 1 Self-Inflicted Damage 52 | . . 5 47 Shots 4 | . . . 4 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 507 | 20 421 93 507 Average Temperature 141 | 20 79 32 192 Received Heat Transfer 840 | . 84 144 612 Effects 36 | . 1 . 35 Shutdowns 10 | . . . 10 Energy Bleed 4 | . . . 4 Interference 10 | . 1 . 9 Matter Decay 2 | . . . 2 Damage (minor) 4 | . . . 4 Damage (major) 6 | . . . 6 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 2838 | . 296 333 2209 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | 1 1 . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 281 | 40 281 262 217 Initial 64 | . 26 64 39 Average 102 | 15 138 129 70 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 82 | 100 79 71 90 Level 1 17 | . 20 28 9 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 2 . 6 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement 5 | . 2 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 2 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 15 15 29 Peak Tracking Total 7 | . 4 5 7 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . . 3 2 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . . 6 6 Successful 7 | . . 3 4 Failed 5 | . . 3 2 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . . 4 3 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 1 1 Record 1 | . . 1 . Prototype ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 2 | . . . 2 Repair 1 | . . . 1 Recycling Unit Hacks 2 | . . 2 . Report Inventory 2 | . . 2 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 1 2 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 38 | . . . 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3085 | 128 792 854 1311 Spaces Moved 1891 | 100 562 535 694 Core 28 | 27 . . 1 Treads . | . . . . Legs . | . . . . Wheels 1856 | 73 562 535 686 Hover . | . . . . Flight 7 | . . . 7 Fastest Speed 50 | 50 80 123 115 Average Speed 123 | 71 112 127 137 Slowest Speed 1700 | 80 140 200 1700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 5 80 39 46 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 52 | 5 3 . 44 Melee . | . . . . Projectile . | . . . . AOE 52 | 5 3 . 44 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2246 | 129 632 619 866 Wait 38 | . . . 38 Move 1888 | 99 561 534 694 Hop . | . . . . Pick Up 54 | 10 18 18 8 Fast Attach 5 | 1 . 1 3 Attach 34 | 6 2 9 17 Detach . | . . . . Swap 12 | . 3 3 6 Drop 15 | . 1 6 8 Fire 199 | 13 47 47 92 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 129 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 7) 436 | -10/Materials | Discovered new exit (range 13) 612 | -10/Materials | Discovered new exit (range 15) 850 | -10/Materials | Discovered new exit (range 16) 921 | -10/Materials | Entered another Materials area 921 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1267 | -9/Materials | Lost 4 parts (1p2n1w) 1592 | -9/Materials | Build established: Scavenger-Mutant 1690 | -9/Materials | Discovered new exit (range 14) 1775 | -9/Materials | Entered another Materials area 1775 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2080 | -8/Materials | Build established: Scavenger-Gunner 2590 | -8/Materials | Discovered new exit (range 3) 2655 | -8/Materials | Repaired Lgt. Nuclear Core 3000 | -8/Materials | Lost 4 parts (1p2u1w) 3032 | -8/Materials | Discovered new exit (range 7) 3045 | -8/Materials | Core integrity fell below 50% 3056 | -8/Materials | Core integrity fell below 20% 3086 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03059_ Mni. Grenade Launcher destroyed. 03059_ Knocked back. 03061_ U-05 Engineer builds a Wall. 03062_ Penetrated by Slug. 03064_ K-01 Serf collects debris. 03066_ U-05 Engineer lays Concrete. 03068_ The unstable cave ceiling collapses. 03069_ U-05 Engineer lays Concrete. 03073_ U-05 Engineer builds a Wall. 03078_ The unstable cave ceiling collapses. 03078_ U-05 Engineer lays Concrete. 03078_ Penetrated by Slug. 03078_ Pulse Rifle destroyed. 03078_ Knocked back. 03079_ The unstable cave ceiling collapses. 03079_ U-05 Engineer lays Concrete. 03079_ K-01 Serf collects debris. 03080_ U-05 Engineer lays Concrete. 03084_ K-01 Serf collects debris. 03085_ U-05 Engineer lays Concrete. 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" ==#???????????? | | ??????????????????? |#???????????? | | ??????????????????? #???????????? | | ??????????????????? ########### #???????????? | | ???????????????????? ??????????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsDrainedFlail Manual? 0 Play Time 00:39:57 Cumulative 13.3 hours Start 2025.02.04 @ 23:38:48 End 2025.02.05 @ 15:40:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 23 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: bd73c72f-a885-4026-966e-4b8441eaf95c