Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.23 @ 12:57:14 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (146) 730 Value Destroyed (3883) 3883 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-78) -78 TOTAL SCORE: 7435 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 27 Friendly Fire -118 Cogmind --------- Core Integrity 599/700 Matter 205/300 Energy 280/280 System Corruption 1% Temperature Cool (0) Movement Treading (145) Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (5) --- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (4) ------ Huge Storage Unit Improved Signal Interpreter Improved Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Gauss Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY (25) --- Heavy Ion Engine Advanced Treads Advanced Treads Advanced Treads Improved Heat Sink Huge Storage Unit High-capacity Matter Pod (200) Improved Sensor Array Improved Sensor Array Kinecellerator Transmission Jammer Hardened Medium Armor Plating System Backup Module Long-range Tractor Beam Minigun Minigun Minigun Gauss Rifle Precision Assault Rifle Rocket Launcher Rocket Launcher Remote Datajack Plasma Cutter Makeshift Hammer Power Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Advanced Treads Advanced Treads Advanced Treads Advanced Treads Improved Heat Sink Huge Storage Unit High-capacity Matter Pod Improved Sensor Array Improved Sensor Array Kinecellerator Transmission Jammer Hardened Medium Armor Plating System Backup Module Long-range Tractor Beam Minigun Minigun Minigun Minigun Gauss Rifle Gauss Rifle Rocket Launcher Rocket Launcher Plasma Cutter Makeshift Hammer [Rating: 50] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Hardened Light Armor Plating Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 3 | . . . 1 . 1 1 Utility 2 | . . . . . 1 1 Weapon 1 | . . . 1 . . . Parts Attached 125 | 10 21 6 27 8 24 29 Power 6 | 1 2 1 1 1 . . Engine 6 | 1 2 1 1 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 34 | 4 4 3 12 1 8 2 Treads 32 | 2 4 3 12 1 8 2 Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 32 | 2 3 1 3 . 9 14 Device 8 | 1 1 . . . . 6 Storage 5 | 1 1 . 1 . 2 . Processor 1 | . . . . . . 1 Hackware 1 | . . . . . 1 . Protection 17 | . 1 1 2 . 6 7 Artifact . | . . . . . . . Weapon 53 | 3 12 1 11 6 7 13 Energy Gun 3 | 2 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 42 | 1 8 1 10 4 7 11 Ballistic Cannon . | . . . . . . . Launcher 4 | . 1 . 1 1 . 1 Special Weapon 1 | . 1 . . . . . Impact Weapon 3 | . 1 . . 1 . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 1 | . . . . . . 1 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . . . 1 Average Slot Usage (%) 99 | . 99 100 99 99 99 99 Engine 10 | . 14 14 11 10 9 7 Treads 32 | . 25 28 33 33 35 37 Device 1 | . 2 . . . . 4 Storage 10 | . 14 14 11 11 9 7 Processor 1 | . . . . . . 7 Hackware 3 | . . . . . 7 7 Protection 9 | . 11 14 10 11 10 2 Ballistic Gun 27 | . 23 28 32 32 27 22 Naked Turns . | . . . . . . . Heaviest Build 108 | 12 33 35 62 62 105 108 Greatest Support 110 | 40 40 40 69 66 89 110 Greatest Overweight (x) 1 | . . . . . 1 1 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 Average Capacity 20 | 6 12 15 19 20 24 25 Most Carried 25 | 4 15 15 20 20 25 25 Average Carried 19 | 2 10 14 18 19 24 24 Final Capacity 25 | 8 15 15 20 20 25 25 Final Carried 25 | 4 15 15 20 20 25 25 Class Distribution -------------------- 55% | Tank 23% | Mutant 10% | Skirmisher 6% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 4404 | 300 504 92 975 508 1213 812 Remotely 223 | 175 48 . . . . . Salvage Created 5490 | 61 549 97 1472 425 1769 1117 Parts 352 | 1 47 4 104 16 117 63 Haulers Intercepted 12 | . 1 . 5 . 6 . Recyclers Shooed 4 | . 1 1 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 115 | . 12 2 26 16 34 25 Guns 106 | . 12 2 24 12 34 22 AOE 9 | . . . 2 4 . 3 Classes Destroyed 14 | 1 6 . 1 4 . 2 Worker 5 | . 1 . 1 . 1 2 Builder 2 | . . . . . . 2 Tunneler 3 | . . . . 3 . . Hauler 12 | . 1 . 5 . 6 . Recycler 6 | 1 1 . 3 . 1 . Operator 1 | . 1 . . . . . Watcher 11 | . 2 . 5 . 4 . Swarmer 35 | . 5 . 8 . 14 8 Grunt 48 | . 7 2 12 4 10 13 Brawler 2 | . . . . 1 . 1 Duelist 2 | . . . . 1 1 . Sentry 16 | . . . 6 . 9 1 Programmer 2 | . . . . . . 2 Assembled 10 | . . . . 10 . . Thug 1 | . . . . 1 . . Best Kill Streak 9 | 1 4 2 4 9 7 5 Combat Bots Only 9 | . 4 2 4 9 4 5 Max Kills in Single Turn 2 | 1 1 1 1 1 2 2 Gunslinging 1 | . . . . . 1 1 Exploded 2 | . . . 1 1 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 4762 | . 366 122 776 845 1199 1454 Core 538 | . 42 54 101 87 153 101 Absorbed by Shields . | . . . . . . . Core Remaining (%) 71 | 100 . 61 . 53 72 . Volleys Fired 325 | 3 45 7 86 39 93 52 Largest 3 | 2 2 2 3 3 3 3 Hottest 90 | 80 90 40 69 69 69 84 Shots Fired 899 | 6 85 14 254 107 279 154 Gun 886 | 6 80 14 252 102 279 153 Cannon . | . . . . . . . Launcher 8 | . . . 2 5 . 1 Special 5 | . 5 . . . . . Kinetic 862 | . 62 14 252 102 279 153 Thermal 25 | 3 22 . . . . . Explosive 8 | . . . 2 5 . 1 Electromagnetic 4 | 3 1 . . . . . Robot Hit Streak 24 | 5 8 4 12 7 12 24 Robot Miss Streak 5 | . 4 1 5 4 5 2 Penetration Max 1 | . . . . . . 1 Secondary Targets 14 | . . . 1 2 5 6 Max Gunslinging Chain 1 | . . . 1 1 1 1 Shots Hit Robots 559 | 5 51 10 139 64 169 121 Core Hits 250 | 2 26 5 64 30 71 52 Critical Kills 3 | . . 1 1 . . 1 Critical Parts Destroyed 4 | . . . 1 . 2 1 Critical Strikes 8 | . 1 1 2 . 2 2 Destroy 7 | . . 1 2 . 2 2 Sever 1 | . 1 . . . . . Melee Attacks 10 | . 3 . . 2 . 5 Impact 10 | . 3 . . 2 . 5 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10137 | 62 640 137 2118 1403 2747 3030 Guns 9026 | 62 501 111 1988 977 2719 2668 Cannons . | . . . . . . . Explosions 725 | . . . 105 324 . 296 Melee 90 | . 90 . . . . . Ramming 263 | . 16 26 25 102 28 66 Kinetic 8870 | . 407 111 1988 977 2719 2668 Thermal 149 | 22 127 . . . . . Explosive 725 | . . . 105 324 . 296 Electromagnetic 40 | 40 . . . . . . Impact 90 | . 90 . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Effects 2 | . . . . . . 2 Message Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 64 | . 50 . . 14 . . Projectiles . | . . . . . . . Explosions 14 | . . . . 14 . . Melee 50 | . 50 . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 25 | . 3 5 2 9 3 3 Targets Rammed 29 | . 3 5 3 12 3 3 Kicked . | . . . . . . . Crushed 4 | . . . 1 3 . . Highest Temperature 188 | 54 150 20 138 156 188 56 Average Temperature 30 | 29 25 8 29 44 40 16 Received Heat Transfer 1448 | . 99 66 255 140 513 375 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 3 | . 2 . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 397 | 50 347 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 421 | 5 191 53 376 384 400 421 Initial 146 | . 3 3 . 146 . 106 Average 124 | 2 49 7 226 149 131 129 Maximum Alert Level 2 | . . . 1 1 2 2 Low Security (%) 76 | 100 100 100 35 67 78 84 Level 1 23 | . . . 64 32 20 14 Level 2 . | . . . . . 1 1 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 2 . 3 . 2 9 Investigation 5 | . 1 . . . . 4 Extermination 2 | . . . . . . 2 Reinforcement 8 | . 1 . 3 . 2 2 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 6 | . 1 . 2 . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 184 | . 27 2 40 29 53 33 Peak Tracking Total 11 | . 4 2 5 11 5 6 Tactical Retreats 15 | . 3 . 2 2 4 4 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 5 | . . . . 4 . 1 Max in Single Turn 4 | . . . . 4 . 1 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 35 | . 8 . 9 . 8 10 Terminals 27 | . 7 . 8 . 7 5 Fabricators 3 | . . . . . . 3 Repair Stations 4 | . 1 . 1 . 1 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 118 | . 31 . 27 . 32 28 Successful 68 | . 20 . 10 . 21 17 Failed 48 | . 10 . 16 . 11 11 Catastrophic 2 | . . . . . 1 1 Database Lockouts 2 | . 1 . 1 . . . Manual 62 | . 21 . 16 . 16 9 Terminals 93 | . 27 . 25 . 26 15 Fabricators 9 | . . . . . . 9 Repair Stations 14 | . 4 . 2 . 6 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 39 | . 12 . 5 . 13 9 Part Schematic 3 | . . . . . 2 1 Robot Analysis 5 | . 2 . 1 . 2 . Prototype ID Bank 6 | . 3 . 1 . 2 . Branch Access Points 2 | . . . . . 1 1 Terminal Index 1 | . . . . . . 1 Fabricator Index 1 | . . . . . . 1 Alert Level 1 | . . . 1 . . . Unreport Threat 8 | . 2 . . . 4 2 Locate Traps 4 | . 2 . 1 . 1 . Recall Reinforcements 1 | . 1 . . . . . Hauler Manifests 4 | . 1 . 1 . 1 1 Registered Components 2 | . 1 . . . . 1 Zone Layout 1 | . . . . . . 1 Fabricator Hacks 3 | . . . . . . 3 Load Schematic 3 | . . . . . . 3 Repair Station Hacks 13 | . 4 . 2 . 6 1 Scan Component 7 | . 2 . 1 . 3 1 Repair 6 | . 2 . 1 . 3 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 12 | . 4 . 3 . 2 3 Terminals 12 | . 4 . 3 . 2 3 Track 1 | . 1 . . . . . Botnet 11 | . 3 . 3 . 2 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 32 | . 8 . 8 . 7 9 Full Trace Events 4 | . . . 1 . . 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . 2 . 1 . 3 . Time 198 | . 52 . 32 . 114 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 31 | . . . . 31 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 8 | . . . . 8 . . Total Damage 105 | . . . . 105 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total 5 | . 2 . 1 . 2 . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 11112 | 115 1917 943 1995 1306 3141 1695 Spaces Moved 5656 | 83 1053 560 1020 790 1186 964 Core 17 | 17 . . . . . . Treads 5472 | 4 948 560 1020 790 1186 964 Legs 167 | 62 105 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 145 145 225 145 Average Speed 167 | 107 156 160 157 145 226 145 Slowest Speed 228 | 160 160 160 160 145 228 225 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 68 | 6 98 94 83 98 80 22 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 8 | . 2 . . 2 . 4 Terrain Destroyed 78 | . 2 . 21 43 . 12 Melee 8 | . 2 . . 2 . 4 Projectile 1 | . . . . . . 1 AOE 69 | . . . 21 41 . 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 6659 | 99 1235 598 1256 865 1470 1136 Wait 379 | . 88 6 85 14 128 58 Move 5650 | 82 1052 559 1019 789 1185 964 Hop . | . . . . . . . Pick Up 55 | 1 12 5 11 1 15 10 Fast Attach 19 | 10 3 1 1 . 2 2 Attach 8 | . . . 2 1 2 3 Detach 3 | 3 . . . . . . Swap 98 | . 18 5 24 7 20 24 Drop 83 | . 11 10 25 . 22 15 Fire 325 | 3 45 7 86 39 93 52 Melee 10 | . 3 . . 2 . 5 Ram . | . . . . . . . Kick . | . . . . . . . Crush 29 | . 3 5 3 12 3 3 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / Low x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 6) 469 | -10/Materials | Discovered new exit (range 13) 497 | -10/Materials | Central database locked down 889 | -10/Materials | Discovered new exit (range 9) 1012 | -10/Materials | Discovered new exit (range 13) 1332 | -10/Materials | Repaired Lgt. Assault Rifle 1359 | -10/Materials | Repaired Lgt. Assault Rifle 2033 | -10/Materials | Entered Mines 2299 | -10/Mines | Discovered new exit (range 6) 2374 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2455 | -10/Mines | Discovered new exit (range 10) 2611 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2935 | -10/Mines | Build established: Scavenger-Mutant 2976 | -10/Mines | Entered Materials 2976 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3292 | -9/Materials | Build established: Scavenger-Tank 3412 | -9/Materials | Discovered new exit (range 16) 4052 | -9/Materials | Build established: Tank 4272 | -9/Materials | Central database locked down 4340 | -9/Materials | Discovered new exit (range 8) 4533 | -9/Materials | Repaired Hrd. Light Armor Plating 4950 | -9/Materials | Discovered new exit (range 9) 4971 | -9/Materials | Entered Mines 4974 | -9/Mines | Received a Mining Laser from a helpful Derelict 5002 | -9/Mines | Discovered new exit (range 12) 5208 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5208 | -9/Mines | Discovered new exit (range 5) 5239 | -9/Mines | Assembled infested the area 5371 | -9/Mines | Destroyed 9 combat bots 5468 | -9/Mines | Learned 2 Materials zone layouts 5860 | -9/Mines | Discovered new exit (range 6) 6277 | -9/Mines | Entered Materials 6277 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6278 | -8/Materials | Identified exit to Factory 6773 | -8/Materials | Discovered exit to Factory (range 9) 6957 | -8/Materials | Repaired Adv. Treads 6996 | -8/Materials | Repaired Adv. Treads 7043 | -8/Materials | Repaired Adv. Treads 9418 | -8/Materials | Entered Factory 9418 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9722 | -7/Factory | Identified exit to Storage 9722 | -7/Factory | Identified exit to Lower Caves 9770 | -7/Factory | Build established: Skirmisher 10637 | -7/Factory | Garrison activated, responded to threat 11113 | -7/Factory | Self-destructed Last Messages --------------- 11081_ Slug penetrates Wall. 11084_ Slug penetrates G-47 Trooper. 11084_ Destroyed Aluminum Leg. 11088_ Slug penetrates G-47 Trooper. 11088_ G-47 Trooper destroyed. 11096_ U-05 Engineer builds a Door. 11097_ Acquired 53 matter. 11101_ Extracted 7 matter. 11102_ Acquired 18 matter. 11111_ R-06 Scavenger collects Wheel. 11113_ Connecting with Fabricator... >>Load(Arm. Medium Treads) Uploading Arm. Medium Treads schematic... Loaded successfully: Arm. Medium Treads Rating: 6 Time: 106 Initiate build sequence. 11113_ ALERT: Suspicious activity at Fabricator F005. Dispatching Investigation squad. 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"?????????????????????????????????? | | ?????????? ??????????????????????????????????? | | ??????????????????????????????????????!???????? | | " "??????????????????????????????????????????????? | | " ""?????????????????????????????????????????????? | | " """????????????????????????????????????????????? | | ???????????????????????????????????????????? | | " ""?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 55 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Arm. Medium Treads | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonMappingBoosters Manual? 0 Play Time 01:12:25 Cumulative 302.3 hours Start 2022.01.23 @ 08:09:40 End 2022.01.23 @ 12:57:14 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 6 Types 1/2/1/0/0/2/0/0/0 Lore% 59 Gallery% 61 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 425b189f-7dbb-420f-bb8b-2cd73a007bf1