Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 18:05:13 Player: Cinder Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (72) 360 Value Destroyed (1638) 1638 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (720) 720 TOTAL SCORE: 6718 Bonus ------- Follower Combat Kills 120 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Coolant Injector High-capacity Battery (250) Authchip [Storage] Gatling Laser Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Field Laser Heavy Ion Cannon > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Coolant Injector High-capacity Storage Unit High-capacity Battery Advanced Visual Processing Unit Improved Light Armor Plating Medium Reactive Plating Improved Shield Generator Improved Shield Generator Hacking Suite Authchip [Storage] Heavy Laser Heavy Particle Cannon Plasma Cannon Heavy Ion Cannon Guided Plasma Cannon [Rating: 41] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Wheel Wheel Wheel Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 4 | . . . . . 3 1 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 68 | 10 5 3 1 2 23 10 7 . 7 . Power 9 | 1 2 1 . . 2 1 2 . . . Engine 9 | 1 2 1 . . 2 1 2 . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 19 | 5 . . . . 7 4 1 . 2 . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 19 | 5 . . . . 7 4 1 . 2 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 24 | 2 3 1 1 1 7 2 3 . 4 . Device 8 | 1 2 1 . . 1 . 1 . 2 . Storage 4 | 1 1 . 1 1 . . . . . . Processor 1 | . . . . . 1 . . . . . Hackware 3 | . . . . . 3 . . . . . Protection 8 | . . . . . 2 2 2 . 2 . Artifact . | . . . . . . . . . . . Weapon 16 | 2 . 1 . 1 7 3 1 . 1 . Energy Gun 13 | 2 . 1 . 1 6 2 1 . . . Energy Cannon 3 | . . . . . 1 1 . . 1 . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . Parts Lost 37 | . 3 2 . . 6 5 3 . 18 . Power 1 | . . . . . . . . . 1 . Propulsion 17 | . 1 1 . . 5 4 1 . 5 . Utility 14 | . 2 . . . 1 1 1 . 9 . Weapon 5 | . . 1 . . . . 1 . 3 . Highest Loss Streak 9 | . 2 2 . . 2 2 3 . 9 . To Critical Strikes . | . . . . . . . . . . . Average Backups 16 | 2 12 16 17 15 17 18 18 17 16 5 Power 2 | . 2 3 3 3 2 2 2 2 1 1 Propulsion 2 | . 3 3 3 3 1 1 2 2 1 . Utility 6 | . 2 3 5 4 8 9 8 8 8 3 Weapon 4 | . 3 6 6 5 4 4 5 5 4 1 Tool/Special . | . . . . . . . . . . . Unused Backups 38 | . 4 . . 2 15 2 . . 10 5 Power 7 | . 1 . . . 3 1 . . 1 1 Propulsion . | . . . . . . . . . . . Utility 18 | . . . . 1 8 1 . . 5 3 Weapon 13 | . 3 . . 1 4 . . . 4 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 91 100 100 100 97 99 98 100 88 . Engine 9 | . 14 14 14 14 9 7 7 7 6 . Wheel 24 | . 27 28 28 28 26 22 22 23 19 . Device 9 | . 5 14 14 14 8 15 12 7 6 . Storage 9 | . 14 14 14 14 8 7 7 7 6 . Hackware 10 | . . . . . 20 15 15 15 13 . Protection 5 | . . . . . 4 7 9 15 13 . Energy Gun 15 | . 28 28 28 28 16 10 6 7 6 . Energy Cannon 6 | . . . . . 1 11 15 15 12 . Peak Build Rating 41 | 7 10 13 14 14 32 37 39 39 41 1 Average Rating 25 | 5 8 10 13 12 27 36 38 39 36 1 On Entrance 18 | . 7 10 13 14 12 31 36 39 39 1 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns 43 | . . . . . . . . . 12 31 Heaviest Build 89 | 13 52 52 52 52 63 72 89 89 89 . Greatest Support 36 | 32 26 26 26 26 36 36 36 36 36 3 Greatest Overweight (x) 4 | . 2 1 1 1 3 3 4 2 4 . Average Overweight (x) 1 | . . 1 1 1 1 1 2 2 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 19 20 20 15 18 20 20 20 19 5 Most Carried 20 | 7 17 19 20 19 20 20 20 18 20 5 Average Carried 16 | 2 12 16 18 15 17 19 19 18 17 5 Final Capacity 20 | 8 20 20 20 15 20 20 20 20 5 5 Final Carried 20 | 7 17 18 19 15 20 20 18 18 5 5 Class Distribution -------------------- 36% | Mutant 19% | Scavenger-Tank 15% | Scavenger-Skirmisher 13% | Hacker-Mutant 9% | Scavenger-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Hacker-Gunner | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 982 | 300 72 35 . 40 316 125 65 20 9 . Remotely . | . . . . . . . . . . . Salvage Created 2605 | 163 494 193 . . 1007 421 161 128 38 . Parts 140 | 10 18 11 . . 57 24 5 8 7 . Haulers Intercepted 4 | . 2 . . . 2 . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 3 14 . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 46 | . 11 6 . . 20 6 1 1 1 . Guns 36 | . 11 6 . . 16 3 . . . . Cannons 8 | . . . . . 3 2 1 1 1 . Classes Destroyed 14 | 3 4 . . . 4 1 2 . . . Worker 12 | 2 2 . . . 5 3 . . . . Tunneler 3 | 2 . . . . . 1 . . . . Hauler 4 | . 2 . . . 2 . . . . . Recycler 1 | 1 . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . Operator 2 | . . . . . 2 . . . . . Watcher 3 | . 2 . . . . 1 . . . . Swarmer 17 | . 6 3 . . 8 . . . . . Grunt 16 | . 5 3 . . 6 2 . . . . Sentry 9 | . . . . . 5 3 . 1 . . Hunter 1 | . . . . . 1 . . . . . Programmer 1 | . . . . . . 1 . . . . Behemoth 1 | . . . . . . . 1 . . . Decomposer 1 | . . . . . . . 1 . . . Samaritan 2 | . . . . . . . 1 1 . . Best Kill Streak 7 | 3 4 4 . . 7 2 1 1 1 . Combat Bots Only 4 | . 3 3 . . 4 2 1 1 1 . Max Kills in Single Turn 2 | 1 1 1 . . 2 2 1 1 1 . Gunslinging 1 | . . . . . 1 . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 533 | . 39 20 . 1 81 94 36 6 251 5 Missed 181 | . 11 5 . . 20 41 15 4 84 1 Hits 352 | . 28 15 . 1 61 53 21 2 167 4 Melee 7 | . . . . . . . . . 7 . Projectile 345 | . 28 15 . 1 61 53 21 2 160 4 Critical Strikes 13 | . 1 . . . 1 . 1 . 10 . Part Disruptions 2 | . . . . . . . . . 2 . Damage Taken 4879 | . 308 179 . 11 742 721 470 10 2358 80 Core 1021 | . 75 52 . 11 176 101 . . 526 80 Absorbed by Shields 44 | . . . . . . . . . 44 . Ignored by Resistances 5 | . . . . . . . . . 5 . Regen/Repaired (Parts) 404 | . . . . . 404 . . . . . Core Remaining (%) 70 | 100 . . . 44 68 . . . . . Volleys Fired 183 | 11 44 10 . . 80 18 13 3 4 . Largest 3 | 2 2 2 . . 2 3 3 3 1 . Hottest 198 | 100 100 100 . . 138 198 194 188 120 . Shots Fired 367 | 22 84 21 . . 144 54 29 9 4 . Gun 288 | 22 84 21 . . 131 24 3 3 . . Cannon 79 | . . . . . 13 30 26 6 4 . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 367 | 22 84 21 . . 144 54 29 9 4 . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 17 | 10 10 4 . . 12 10 17 8 10 . Robot Miss Streak 3 | 2 2 1 . . 3 2 2 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . 4 . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . Shots Hit Robots 254 | 15 59 14 . . 100 34 23 7 2 . Core Hits 109 | 6 24 10 . . 40 16 6 4 3 . Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 22 | 1 5 4 . . 11 1 . . . . Burn 21 | 1 5 4 . . 11 . . . . . Meltdown 1 | . . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4645 | 189 751 178 . . 1810 765 727 145 80 . Guns 3126 | 189 739 178 . . 1562 365 44 49 . . Cannons 1506 | . . . . . 248 400 683 96 79 . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 13 | . 12 . . . . . . . 1 . Kinetic . | . . . . . . . . . . . Thermal 4632 | 189 739 178 . . 1810 765 727 145 79 . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . 2 2 2 2 . . . . 1 1 Average Corruption 1 | . 1 2 2 2 . . . . 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 20 | . 7 5 3 3 . . . . 2 . Message Errors 6 | . 1 2 . 1 . . . . 2 . Matter Fused 3 | . 1 . 1 1 . . . . . . Heat Flow Errors 2 | . . . 2 . . . . . . . Energy Discharges 2 | . 2 . . . . . . . . . Data Loss (minor) 4 | . 2 2 . . . . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . Misfires 1 | . . 1 . . . . . . . . Alerts 1 | . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 37 | . . . . . 2 12 23 . . . Projectiles 37 | . . . . . 2 12 23 . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 6 | . 6 . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 2 | . 1 . . . . . . . 1 . Targets Rammed 2 | . 1 . . . . . . . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 336 | 156 231 96 203 . 336 124 232 204 209 . Average Temperature 82 | 63 69 32 103 . 116 44 110 89 75 . Received Heat Transfer 1496 | . 120 87 . 6 225 138 48 . 872 . Effects 4 | . . . . . 4 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Interference 1 | . . . . . 1 . . . . . Matter Decay 1 | . . . . . 1 . . . . . Damage (minor) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 5 | . 2 . . . 2 1 . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . Parts Melted 26 | 1 8 1 . . 12 1 1 1 1 . Heat Transferred 11103 | 629 2553 814 . . 4551 1295 962 259 40 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Maximum Alert Level 1 | . . . . . 1 . . . . . Low Security (%) 98 | 100 100 100 . 100 95 100 . . . . Level 1 1 | . . . . . 4 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 220 | 10 117 74 . 73 220 94 . . . . Initial 94 | . 3 4 . . 27 94 . . . . Average 49 | 1 36 35 . 6 98 20 . . . . Influence Increases 1512 | 25 362 196 . 83 583 213 30 20 . . Destroy 0b10 Robot/C 980 | . 220 160 . 40 400 120 20 20 . . Destroy 0b10 Robot/NC 130 | 25 30 . . . 50 25 . . . . Destroy Leader 254 | . 58 30 . 10 104 42 10 . . . Allied During Kill 9 | . . 6 . 3 . . . . . . Successful Hack 74 | . 24 . . . 26 24 . . . . Destroy Structure 5 | . . . . . 3 2 . . . . Lose Combat Pursuer 60 | . 30 . . 30 . . . . . . Influence Decreases 1512 | 20 354 173 36 10 448 402 49 10 10 . Entered New Map 225 | . 2 9 36 . 46 114 8 . 10 . Time Decay 1097 | 20 322 104 . 10 342 248 41 10 . . Lost Part 140 | . 30 10 . . 60 40 . . . . Lost Ally 50 | . . 50 . . . . . . . . Squads Dispatched 11 | . 2 1 . . 4 4 . . . . Investigation 5 | . 1 . . . 3 1 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 4 | . 1 . . . 1 2 . . . . Assault 1 | . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 3 | . 1 . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 117 | . 22 8 . 3 21 11 1 1 49 1 Peak Tracking Total 36 | . 6 4 . 3 4 3 1 1 36 1 Tactical Retreats 8 | . 1 . . 1 . . . . 6 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 7 | . 2 . . . 1 4 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 27 | . 8 . 1 . 10 6 1 . 1 . Terminals 17 | . 7 . . . 8 2 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 65 | . 20 . 1 . 26 13 1 . 4 . Successful 36 | . 6 . 1 . 16 8 1 . 4 . Failed 28 | . 14 . . . 10 4 . . . . Catastrophic 6 | . 5 . . . . 1 . . . . Database Lockouts 1 | . . . . . . 1 . . . . Manual 44 | . 19 . 1 . 21 3 . . . . Terminals 44 | . 18 . . . 22 4 . . . . Fabricators 5 | . . . . . . 5 . . . . Repair Stations 2 | . . . . . 2 . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . Scanalyzers 4 | . . . . . . 4 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 19 | . 4 . 1 . 7 2 1 . 4 . Part Schematic 6 | . 1 . . . 1 . . . 4 . Robot Schematic 1 | . . . . . 1 . . . . . Robot Analysis 5 | . 2 . . . 2 1 . . . . Open Door 1 | . . . . . . . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 3 | . 1 . . . 1 1 . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 1 | . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 10 | . 2 . . . 7 1 . . . . Terminals 8 | . 1 . . . 6 1 . . . . Assimilate 1 | . . . . . 1 . . . . . Botnet 6 | . 1 . . . 4 1 . . . . Search 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . Mask 2 | . 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 8 . . . 7 6 . . . . Full Trace Events 4 | . 1 . . . 2 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . 1 . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 99 | . . . . . . 99 . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 21 | . 1 . . . 1 1 . . 18 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 26 | . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 6 | . . 4 . . . . . . 2 . Largest Group 3 | . . 3 1 1 . . . . 2 . Highest-Rated Group 55 | . . 55 31 31 . . . . 51 . Highest-Rated Ally 31 | . . 31 31 31 . . . . 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 27 | . . 15 . 12 . . . . . . Total Damage 436 | . . 227 . 209 . . . . . . Kills 4 | . . 2 . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Active Infowar (turns) 270 | 58 130 . . . 82 . . . . . Optics 82 | . . . . . 82 . . . . . Seismic 188 | 58 130 . . . . . . . . . Robot Analysis Total 5 | . 2 . . . 2 1 . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 5637 | 137 988 256 288 231 1162 873 434 176 1061 31 Spaces Moved 4366 | 89 758 198 271 183 744 640 336 147 938 62 Core 157 | 1 . . . . . . . . 94 62 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 4209 | 88 758 198 271 183 744 640 336 147 844 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 105 105 105 80 95 100 110 50 50 Average Speed 102 | 95 103 105 105 105 98 100 108 110 106 50 Slowest Speed 200 | 100 110 105 105 105 125 125 130 110 200 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 5 94 44 69 48 55 22 50 33 87 15 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . 2 . Known Exits Taken 4 | . 1 . 1 . 1 1 . . . . Unknown Exits Taken 6 | 1 . 1 . 1 . . 1 1 1 . Scrap Searched 14 | . . 1 . 2 . . 6 3 2 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 2 | . . . . . . 1 1 . . . Melee . | . . . . . . . . . . . Projectile 2 | . . . . . . 1 1 . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total 5180 | 114 878 225 275 222 1048 835 377 154 990 62 Wait 388 | . 46 10 . 34 110 137 13 5 33 . Move 4356 | 88 757 197 270 182 743 639 335 146 937 62 Hop . | . . . . . . . . . . . Pick Up 92 | 4 16 3 1 . 50 11 3 . 4 . Fast Attach 22 | 8 1 . 1 . 9 1 1 . 1 . Attach 29 | . 2 2 1 . 9 6 3 . 6 . Detach 6 | 1 . . 1 . 4 . . . . . Swap 31 | 2 4 2 . 2 10 6 5 . . . Drop 63 | . 7 1 1 4 33 9 4 . 4 . Fire 183 | 11 44 10 . . 80 18 13 3 4 . Melee . | . . . . . . . . . . . Ram 2 | . 1 . . . . . . . 1 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 8) 717 | -10/Materials | Discovered new exit (range 11) 733 | -10/Materials | Discovered new exit (range 14) 1126 | -10/Materials | Entered Mines 1242 | -10/Mines | Learned 2 Materials zone layouts 1284 | -10/Mines | Core integrity fell below 50% 1291 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1306 | -10/Mines | Discovered new exit (range 12) 1320 | -10/Mines | Met a Derelict testing a Signal Generator 1335 | -10/Mines | Found Signal Generator 1358 | -10/Mines | Lost 3 allies 1377 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1378 | -10/Mines | Discovered new exit (range 5) 1382 | -10/Mines | Entered Exiles 1382 | -10/Exiles | Accompanied by 1 ally 1383 | -10/Exiles | Identified exit to Mines 1409 | -10/Exiles | Met 8R-AWN 1426 | -10/Exiles | Met EX-HEX 1454 | -10/Exiles | Met EX-BIN 1466 | -10/Exiles | Aligned with FarCom system 1468 | -10/Exiles | Given EX-Vault access code 1493 | -10/Exiles | Opened EX-Vault 1500 | -10/Exiles | Found Gui. Plasma Cannon 1521 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1554 | -10/Exiles | Met EX-DEC 1670 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1670 | -10/Exiles | Entered Mines 1670 | -9/Mines | Accompanied by 1 ally 1697 | -9/Mines | Learned 2 Materials zone layouts 1719 | -9/Mines | Met a Derelict bent on vengeance 1726 | -9/Mines | Assembled infested the area 1857 | -9/Mines | Discovered new exit (range 8) 1901 | -9/Mines | Entered Materials 1901 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2461 | -8/Materials | Build established: Hacker-Mutant 2570 | -8/Materials | Identified exit to Factory 2658 | -8/Materials | Repaired Hcp. Storage Unit 3063 | -8/Materials | Entered Factory 3063 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3347 | -7/Factory | Build established: Scavenger-Skirmisher 3422 | -7/Factory | Central database locked down 3896 | -7/Factory | Discovered new exit (range 16) 3909 | -7/Factory | Identified exit to Lower Caves 3936 | -7/Factory | Entered Lower Caves 3978 | -7/Lower Caves | Encountered a Warlord checkpoint 4146 | -7/Lower Caves | Found DCF Scrap (14 items) 4167 | -7/Lower Caves | Spotted B-75 Beast 4263 | -7/Lower Caves | Destroyed B-75 Beast 4292 | -7/Lower Caves | Lost 3 parts (1n1u1w) 4340 | -7/Lower Caves | Discovered new exit (range 5) 4370 | -7/Lower Caves | Entered another Lower Caves area 4489 | -7/Lower Caves | Learned Factory security intel 4523 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4538 | -7/Lower Caves | Discovered new exit (range 7) 4546 | -7/Lower Caves | Entered Zion 4580 | -7/Zion | Build established: Scavenger-Tank 4599 | -7/Zion | Gained Derelict followers 5355 | -7/Zion | Rebuked by Imprinter 5375 | -7/Zion | Attempted to imprint without authorization 5375 | -7/Zion | Attacked by Zionites 5471 | -7/Zion | Lost 9 parts (4n3u2w) 5492 | -7/Zion | Destroyed Imprinter 5497 | -7/Zion | Extracted access codes from Imprinter's data core 5508 | -7/Zion | Core integrity fell below 50% 5534 | -7/Zion | Lost 6 parts (1p4u1w) 5581 | -7/Zion | Spotted C8-PEO(B) 5583 | -7/Zion | Spotted IF-A77(B) 5588 | -7/Zion | Core integrity fell below 20% 5599 | -7/Zion | Discovered new exit (range 16) 5607 | -7/Zion | Entered Proximity Caves 5627 | -6/Proximity Caves | Lost 3 parts (1n2u) 5638 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05567_ Found Reaction Control System. 05567_ Found Force Booster. 05567_ Found 46 Matter. 05568_ Dropped Deuterium Engine. 05569_ Acquired Gatling Laser. 05570_ Hacking Suite destroyed. 05571_ Acquired Reaction Control System. 05578_ 91-LVJ(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 05579_ LA-S69(z) pulls a Mak. Spear out of the Twisted Machinery. 05580_ R8B>ZS 3BX5UI2IKOFUYGDB3 05582_ RZ-21H(z) pulls a Mak. Spear out of the Twisted Machinery. 05587_ Acquired 2 matter. 05587_ Acquired 4 matter. 05588_ Acquired 1 matter. 05596_ Reaction Control System destroyed. 05599_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 05635_ Penetrated by Slug. 05638_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ??????????????????????# ##??????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? #??????????????????????? | | ????????????????????? #??????????????????????? | | ?????????????????????? #??????????????????????? | | ###??????????????????? #??????????????????????? | | ##?????????????????? ##?????????????????????? | | ####???###????????? ##??######????????????? | | #??## ###???????# ### ##???????????? | | #?## #???????# #???????????? | | #??# #??????## ???????????? | | #### #??????## ???????????? | | ## ##??#### ???????????? | | ##?# ???????????? | | ### #??????????????????? | | ## ##??????????????????? | | ### ####### ##???????????????????? | | #?# ##?????# ###????????????????????? | | ### #??????# @#??????????????????????? | | #?# #?????# #??????????????????????? | | #?# #????# ## #??????????????????????? | | ##?## ##???# ####??????????????????????? | | ##???# #????# #?????????????????????????? | | #????# #????## #?????????????????????????? | | ## #????# ?????## #?????????????????????????? | | ?# #????# ??????# #?????????????????????????? | | ?# ???? ?????# #?????????????????????????? | | ? ???? ?????# ??????????????????????????? | | ?## ????? ??????# ??????????????????????????? | | ???###?????????????? ??????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Evasion (%) 58 Particle Charging 15 Offensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Hvy. Armor Plating | -7/Factory | Scanalyzed Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Ripper | -7/Zion | Free Imp. Medium Armor Plating | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Focal Shield | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Energy Filter | -7/Zion | Archive Energy Well | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ Y-45 Defender | -8/Materials | Hacked B-48 Gladiator | -7/Zion | Archive M-28 Smith | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Hcp. Storage Unit | 19% | -8/Materials Studied --------- Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedTimingChronowheel Manual? 0 Play Time 00:56:42 Cumulative 170.8 hours Start 2026.06.30 @ 17:04:31 End 2026.06.30 @ 18:05:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 232 Rogue 232 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 55 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c76e676c-a034-4c04-848f-3d14ded1ce31