Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 16:51:00 Player: Bifty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (682) 682 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2417 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 258/300 Energy 99/100 System Corruption 7% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Targeting Computer Power Shielding > --- WEAPON (3) ------- Maul > --- INVENTORY (5) ---- Shock Bomb Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Visual Processing Unit Targeting Computer Power Shielding > --- WEAPON ----------- Shock Bomb Launcher Shock Bomb Launcher Maul > --- INVENTORY -------- Shock Bomb Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Targeting Computer Device Structural Scanner Processor Targeting Computer Protection Core Shielding Weapon Autogun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Shock Bomb Launcher Impact Weapon Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 38 | 8 10 14 6 Power 6 | 2 2 2 . Engine 6 | 2 2 2 . Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 1 9 2 Treads 4 | . . 4 . Leg 3 | . 1 2 . Wheel 2 | 2 . . . Hover 4 | . . 2 2 Flight 1 | . . 1 . Utility 9 | 2 3 3 1 Device 3 | 2 . 1 . Storage . | . . . . Processor 3 | . 1 2 . Hackware . | . . . . Protection 3 | . 2 . 1 Artifact . | . . . . Weapon 9 | 2 4 . 3 Energy Gun 2 | 2 . . . Energy Cannon 2 | . 2 . . Ballistic Gun 2 | . 2 . . Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . 1 1 12 Power 1 | . . . 1 Propulsion 6 | . 1 1 4 Utility 3 | . . . 3 Weapon 4 | . . . 4 Highest Loss Streak 5 | . 1 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 90 91 64 Engine 11 | . 13 11 4 Treads 5 | . . 11 9 Leg 5 | . 7 4 . Wheel 6 | . 12 . . Hover 1 | . . 1 4 Device 3 | . . 6 4 Processor 17 | . 13 22 17 Protection 12 | . 13 11 9 Energy Cannon 3 | . 7 . . Ballistic Gun 18 | . 18 22 8 Naked Turns . | . . . . Heaviest Build 16 | 10 12 15 16 Greatest Support 46 | 20 20 46 46 Greatest Overweight (x) 4 | . 1 4 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 4 5 4 3 Average Carried . | . . . . Final Capacity 5 | 5 5 5 5 Final Carried 2 | 2 . . 1 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 896 | 280 162 375 79 Remotely . | . . . . Salvage Created 850 | 65 180 477 128 Parts 72 | 6 21 40 5 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 18 | 1 6 8 3 Melee 1 | . . . 1 Guns 11 | 1 . 8 2 Cannons 6 | . 6 . . Classes Destroyed 8 | 2 3 2 1 Worker 1 | . 1 . . Builder 1 | . . 1 . Tunneler 1 | 1 . . . Watcher 6 | . 3 3 . Swarmer 6 | . 6 . . Grunt 7 | 1 . 4 2 Brawler 1 | . . . 1 Sentry 4 | . . 4 . Best Kill Streak 4 | 2 4 4 2 Combat Bots Only 3 | 1 3 2 2 Max Kills in Single Turn 2 | 2 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 207 | 4 53 38 112 Missed 61 | 2 17 16 26 Damage Taken 2048 | 22 290 302 1434 Core 670 | 12 58 43 557 Absorbed by Shields . | . . . . Redirected to Shielding 51 | . 10 9 32 Regen/Repaired (Parts) 39 | . 39 . . Core Remaining (%) 85 | 95 72 89 . Volleys Fired 77 | 3 24 30 20 Largest 2 | 2 2 2 2 Hottest 120 | 90 120 46 46 Shots Fired 143 | 6 49 60 28 Gun 103 | 6 10 60 27 Cannon 39 | . 39 . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 97 | . 10 60 27 Thermal 45 | 6 39 . . Explosive . | . . . . Electromagnetic 1 | . . . 1 Robot Hit Streak 11 | 3 4 11 7 Robot Miss Streak 5 | 2 5 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 91 | 3 20 39 29 Core Hits 41 | 3 11 20 7 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks 10 | . . . 10 Impact 10 | . . . 10 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1706 | 46 407 601 652 Guns 1023 | 46 85 591 301 Cannons 314 | . 314 . . Explosions 88 | . . . 88 Melee 263 | . . . 263 Ramming 18 | . 8 10 . Kinetic 977 | . 85 591 301 Thermal 360 | 46 314 . . Explosive . | . . . . Electromagnetic 88 | . . . 88 Impact 263 | . . . 263 Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . 3 1 7 Average Corruption 2 | . 2 1 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . 10 . 3 Message Errors 3 | . 1 . 2 Matter Fused 2 | . 1 . 1 Heat Flow Errors 4 | . 4 . . Energy Discharges 1 | . 1 . . Data Loss (major) 2 | . 2 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 4 | . 4 . . Shots . | . . . . Rammed 2 | . 1 1 . Targets Rammed 2 | . 1 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 360 | 102 360 48 30 Average Temperature 88 | 54 126 9 15 Received Heat Transfer 945 | 12 . 132 801 Effects 1 | . 1 . . Matter Decay 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 790 | 124 666 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 205 | 25 205 192 137 Initial 36 | . 16 . 36 Average 49 | 11 35 64 71 Maximum Alert Level 1 | . 1 . . Low Security (%) 99 | 100 98 100 100 Level 1 . | . 1 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | 1 12 12 15 Peak Tracking Total 6 | 1 4 4 6 Tactical Retreats 5 | . 1 . 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 5 1 . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 14 5 . Successful 14 | . 10 4 . Failed 5 | . 4 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 6 | . 1 5 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Record 3 | . 3 . . Alert Level 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 5 | . 1 4 . Recycle Component 1 | . . 1 . Process 2 | . . 2 . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled 1 | . . 1 . Recycled Matter 30 | . . 30 . Retrieved Matter 30 | . . 30 . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2821 | 124 1308 1080 309 Spaces Moved 1918 | 119 982 586 231 Core 86 | 26 . 7 53 Treads 391 | . . 310 81 Legs 585 | . 383 202 . Wheels 692 | 93 599 . . Hover 164 | . . 67 97 Flight . | . . . . Fastest Speed 50 | 50 80 56 50 Average Speed 128 | 73 121 163 96 Slowest Speed 250 | 80 190 250 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 6 77 49 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2155 | 148 1060 673 274 Wait 23 | 10 11 2 . Move 1915 | 118 981 585 231 Hop . | . . . . Pick Up 48 | 9 13 19 7 Fast Attach . | . . . . Attach 36 | 7 10 13 6 Detach 16 | . 7 9 . Swap 2 | 1 . 1 . Drop 26 | . 13 13 . Fire 77 | 3 24 30 20 Melee 10 | . . . 10 Ram 1 | . 1 . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 125 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 339 | -10/Materials | Repaired Ion Engine 409 | -10/Materials | Discovered new exit (range 9) 522 | -10/Materials | Discovered new exit (range 16) 855 | -10/Materials | Repaired Ion Engine 1049 | -10/Materials | Discovered new exit (range 15) 1380 | -10/Materials | Discovered new exit (range 16) 1433 | -10/Materials | Entered another Materials area 1433 | -9/Materials | Evolved 2 slots: Utility x2 2492 | -9/Materials | Discovered new exit (range 4) 2513 | -9/Materials | Entered another Materials area 2513 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2585 | -8/Materials | Garrison activated, responded to threat 2714 | -8/Materials | Lost 5 parts (1p2n1u1w) 2804 | -8/Materials | Core integrity fell below 50% 2815 | -8/Materials | Core integrity fell below 20% 2822 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley.