Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.21 @ 22:29:13 Player: WitherScout Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (107) 535 Value Destroyed (3299) 3299 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 7087 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/850 Matter 34/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (2350) Ox46 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Cargo Storage Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (30) --- Light Ion Engine Reinforced Ion Engine Light Nuclear Core Light Nuclear Core VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Cooling System Improved Cooling System Disposable Heat Sink Huge Storage Unit Medium Matter Pod (86) Weight Redist. System Weight Redist. System Structural Scanner IFF Parser ECM Suite Faulty Cooled Particle Cannon Assault Rifle Autogun Autogun Scatter Rocket Array Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Improved Medium Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Cargo Storage Unit Recoil Stabilizer Improved Light Armor Plating Hacking Suite Corruption Screen > --- WEAPON ----------- Gauss Rifle Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Light Ion Engine Reinforced Ion Engine Light Nuclear Core Light Nuclear Core VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Cooling System Improved Cooling System Disposable Heat Sink Huge Storage Unit Medium Matter Pod Weight Redist. System Weight Redist. System Structural Scanner IFF Parser ECM Suite Improved Weapon Shielding Cooled Particle Cannon Assault Rifle Autogun Autogun Gauss Rifle Rocket Launcher Scatter Rocket Array [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Improved Light Armor Plating Device Seismic Detector Storage Medium Matter Pod Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 3 | . . 1 . 1 . 1 Utility 4 | . . 1 . 1 1 1 Weapon 1 | . . . . . 1 . Parts Attached 66 | 6 5 8 10 25 6 6 Power 6 | 1 2 . 1 2 . . Engine 4 | 1 2 . 1 . . . Core 2 | . . . . 2 . . Reactor . | . . . . . . . Propulsion 20 | 2 . 2 2 11 2 1 Treads 15 | 2 . 1 2 9 . 1 Leg . | . . . . . . . Wheel 2 | . . . . . 2 . Hover . | . . . . . . . Flight 3 | . . 1 . 2 . . Utility 22 | 1 1 3 3 7 4 3 Device 3 | . 1 . . . 1 1 Storage 5 | 1 . 2 1 . 1 . Processor 3 | . . . . 1 1 1 Hackware 1 | . . . . . 1 . Protection 10 | . . 1 2 6 . 1 Artifact . | . . . . . . . Weapon 18 | 2 2 3 4 5 . 2 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 13 | 1 1 3 3 4 . 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 3 | . 1 . 1 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . Parts Lost 38 | . . 1 3 12 5 17 Power 3 | . . . 1 . . 2 Propulsion 14 | . . . 1 5 3 5 Utility 13 | . . 1 1 4 2 5 Weapon 8 | . . . . 3 . 5 Highest Loss Streak 10 | . . 1 1 4 2 10 To Critical Strikes . | . . . . . . . Average Backups 20 | 3 6 9 19 23 22 28 Power 2 | . 1 2 1 2 4 4 Propulsion 6 | 1 2 1 5 7 7 7 Utility 7 | . 1 2 7 8 8 10 Weapon 4 | . 1 3 5 4 2 5 Tool/Special . | . . . . . . . Unused Backups 41 | . 7 2 2 9 . 21 Power 7 | . 1 . . 2 . 4 Propulsion 10 | . 4 1 . . . 5 Utility 14 | . . 1 1 4 . 8 Weapon 10 | . 2 . 1 3 . 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 95 89 99 97 83 87 Engine 6 | . 14 11 10 6 . . Core 2 | . . . . 2 7 4 Treads 28 | . 28 23 32 33 21 18 Wheel 1 | . . . . . 1 12 Device 2 | . 10 5 . . 3 4 Storage 14 | . 14 19 22 18 7 6 Processor 2 | . . . . 4 3 2 Hackware 1 | . . . . . 2 6 Protection 10 | . . 7 11 12 10 10 Ballistic Gun 17 | . 15 19 18 17 18 14 Launcher 2 | . 10 2 3 . 3 2 Peak Build Rating 51 | 6 9 16 20 32 34 51 Average Rating 24 | 4 7 11 15 23 32 44 On Entrance 16 | . 6 9 15 16 32 34 Naked Turns . | . . . . . . . Heaviest Build 165 | 10 17 45 102 101 162 165 Greatest Support 80 | 40 40 60 60 80 80 32 Greatest Overweight (x) 49 | 1 . 1 2 2 9 49 Average Overweight (x) 1 | . . . . 1 2 4 Largest Inventory Capacity 30 | 8 8 15 25 25 30 30 Average Capacity 23 | 7 8 11 22 25 29 30 Most Carried 30 | 7 8 15 25 25 26 30 Average Carried 21 | 3 7 10 20 24 23 28 Final Capacity 30 | 8 8 15 25 25 30 30 Final Carried 26 | 6 8 15 25 24 26 26 Class Distribution -------------------- 49% | Scavenger-Mutant 26% | Hauler-Tank 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 2924 | 208 132 252 550 1183 219 380 Remotely . | . . . . . . . Salvage Created 3305 | . 191 165 696 1557 227 469 Parts 206 | . 14 11 54 94 10 23 Haulers Intercepted 2 | . . 1 . 1 . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 85 | . 8 3 18 40 4 12 Guns 52 | . 2 3 14 23 4 6 Cannons 2 | . . . . . . 2 AOE 31 | . 6 . 4 17 . 4 Classes Destroyed 13 | . 3 2 3 3 1 1 Worker 6 | . . . . 4 2 . Builder 8 | . 1 . 3 4 . . Hauler 2 | . . 1 . 1 . . Recycler 2 | . . . 1 1 . . Mechanic 2 | . . . 1 . . 1 Watcher 2 | . . . . 1 . 1 Swarmer 25 | . 3 . 5 13 . 4 Grunt 37 | . 5 1 6 19 2 4 Brawler 1 | . . . 1 . . . Duelist 2 | . . . . . . 2 Sentry 14 | . . 2 6 6 . . Hunter 4 | . . . . 2 1 1 Programmer 2 | . . . . . 1 1 Best Kill Streak 8 | . 5 1 7 8 2 6 Combat Bots Only 7 | . 5 1 3 7 2 6 Max Kills in Single Turn 6 | . 3 1 4 6 1 2 Gunslinging 1 | . . . 1 1 . . Exploded 6 | . 2 . 1 6 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 546 | . 28 14 99 226 30 149 Missed 166 | . 12 6 35 63 6 44 Hits 380 | . 16 8 64 163 24 105 Projectile 380 | . 16 8 64 163 24 105 Critical Strikes 6 | . . . . 2 . 4 Damage Taken 6675 | . 155 134 874 2454 364 2694 Core 1385 | . 31 40 130 317 . 867 Absorbed by Shields . | . . . . . . . Redirected to Shielding 129 | . . . . 27 . 102 Regen/Repaired (Parts) 22 | . 22 . . . . . Core Remaining (%) 77 | 100 87 . 57 42 100 . Volleys Fired 235 | . 11 10 48 108 19 39 Largest 3 | . 2 2 2 2 3 3 Hottest 100 | . 50 50 53 73 84 100 Shots Fired 507 | . 21 20 94 215 47 110 Gun 432 | . 16 15 81 202 45 73 Cannon 29 | . . . . . . 29 Launcher 46 | . 5 5 13 13 2 8 Special . | . . . . . . . Kinetic 461 | . 16 15 81 202 45 102 Thermal . | . . . . . . . Explosive 46 | . 5 5 13 13 2 8 Electromagnetic . | . . . . . . . Robot Hit Streak 25 | . 10 12 13 25 5 9 Robot Miss Streak 6 | . 1 1 3 6 4 3 Penetration Max 1 | . . . . 1 1 1 Secondary Targets 3 | . . . 1 1 1 . Max Gunslinging Chain 1 | . . . 1 1 1 . Shots Hit Robots 339 | . 17 16 57 146 29 74 Core Hits 204 | . 15 9 40 87 10 43 Critical Kills 3 | . . . . 1 1 1 Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 5 | . . . . 2 1 2 Destroy 4 | . . . . 2 1 1 Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8979 | . 433 226 1486 3757 559 2518 Guns 4897 | . 94 136 761 2255 517 1134 Cannons 491 | . . . . . . 491 Explosions 3532 | . 339 87 719 1494 42 851 Melee . | . . . . . . . Ramming 59 | . . 3 6 8 . 42 Kinetic 5388 | . 94 136 761 2255 517 1625 Thermal . | . . . . . . . Explosive 3532 | . 339 87 719 1494 42 851 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 . . . Average Corruption 1 | . . . 1 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . 5 . . . Matter Fused 2 | . . . 2 . . . Energy Discharges 2 | . . . 2 . . . Parts Rejected 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 45 | . . . . 12 . 33 Projectiles 8 | . . . . . . 8 Explosions 37 | . . . . 12 . 25 Melee . | . . . . . . . Knockbacks 3 | . . . . . . 3 Impact . | . . . . . . . Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 293 | . . 25 105 129 . 34 Shots 8 | . . 1 3 3 . 1 Rammed 5 | . 1 1 1 1 . 1 Targets Rammed 6 | . 1 1 1 2 . 1 Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 96 | . 18 8 43 71 54 96 Average Temperature 19 | . 8 4 16 16 19 30 Received Heat Transfer 1767 | . 48 36 216 963 117 387 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Maximum Alert Level 2 | . . . 1 2 . . Low Security (%) 60 | 100 100 100 54 17 100 100 Level 1 38 | . . . 45 79 . . Level 2 1 | . . . . 3 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 425 | . 163 58 281 425 175 192 Initial 175 | . . 58 . 83 175 . Average 151 | . 48 21 182 270 31 54 Influence Increases 2756 | . 243 123 611 1246 154 379 Destroy 0b10 Robot/C 1700 | . 160 60 360 800 80 240 Destroy 0b10 Robot/NC 110 | . 5 5 25 55 10 10 Destroy Leader 438 | . 30 32 110 184 30 52 Successful Hack 32 | . . 2 14 12 . 4 Disable Machine 150 | . 15 . 45 60 30 . Destroy Structure 296 | . 33 24 57 135 4 43 Lose Combat Pursuer 30 | . . . . . . 30 Influence Decreases 2667 | . 104 262 412 1058 541 290 Entered New Map 409 | . . 81 . 116 212 . Time Decay 1751 | . 104 171 382 672 302 120 Lost Part 357 | . . 10 30 120 27 170 Purge Threat 150 | . . . . 150 . . Squads Dispatched 26 | . 2 1 5 8 4 6 Investigation 6 | . 1 1 . 3 1 . Extermination 3 | . . . . . 2 1 Reinforcement 13 | . 1 . 2 5 1 4 Assault . | . . . . . . . Garrison 4 | . . . 3 . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . 2 . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 6 | . . . 2 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 127 | . 9 3 25 58 5 27 Peak Tracking Total 10 | . 3 1 3 9 2 10 Tactical Retreats 2 | . . . . . . 2 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 2 | . . . 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 10 | . 1 . 3 4 2 . Max in Single Turn 2 | . 1 . 1 2 1 . Garrison Access 3 | . . . 1 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 19 | . 1 2 4 8 2 2 Terminals 10 | . . 1 3 4 1 1 Fabricators 1 | . . . . . 1 . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . . . . 2 . . Scanalyzers 2 | . . 1 . 1 . . Garrison Access 3 | . . . 1 1 . 1 Total Hacks 56 | . 6 6 8 30 4 2 Successful 35 | . 2 4 3 21 3 2 Failed 21 | . 4 2 5 9 1 . Catastrophic 4 | . . 1 3 . . . Database Lockouts . | . . . . . . . Manual 3 | . . . . 3 . . Terminals 25 | . . 2 7 13 2 1 Fabricators 2 | . . . . . 2 . Repair Stations 6 | . 6 . . . . . Recycling Units 4 | . . . . 4 . . Scanalyzers 15 | . . 4 . 11 . . Garrison Access 4 | . . . 1 2 . 1 Terminal Hacks 12 | . . . 2 8 1 1 Open Door 1 | . . . 1 . . . Open DSF 2 | . . . . . 1 1 Level Access Points 1 | . . . . 1 . . Alert Level 1 | . . . . 1 . . Unreport Threat 1 | . . . . 1 . . Locate Traps 2 | . . . . 2 . . Dispatch Records 3 | . . . 1 2 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 3 | . . . . 3 . . Process 1 | . . . . 1 . . Report Inventory 2 | . . . . 2 . . Scanalyzer 13 | . . 4 . 9 . . Insert Component 7 | . . 2 . 5 . . Analyze 6 | . . 2 . 4 . . Garrison Access Hacks 3 | . . . 1 1 . 1 Seal Access 3 | . . . 1 1 . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 1 2 2 5 2 . Full Trace Events 7 | . 1 2 . 3 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . 1 . 4 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time 152 | . . . . . 152 . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter 186 | . . . . 186 . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 6 | . . 2 . 4 . . Part Schematics Acquired 5 | . . 1 . 4 . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Active Infowar (turns) 1607 | . 431 183 . . 544 449 Structural 614 | . 431 183 . . . . Seismic 993 | . . . . . 544 449 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 6493 | 93 544 406 921 2601 1175 753 Spaces Moved 2390 | 52 282 193 326 866 340 331 Core 7 | 6 . . . . . 1 Treads 1983 | 46 282 193 326 866 270 . Legs . | . . . . . . . Wheels 400 | . . . . . 70 330 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 160 Average Speed 224 | 151 160 176 220 244 314 179 Slowest Speed 2500 | 160 160 240 320 320 410 2500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 29 | 4 46 19 63 57 8 7 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 327 | . 32 30 54 163 5 43 Melee . | . . . . . . . Projectile 13 | . . . . 1 1 11 AOE 314 | . 32 30 54 162 4 32 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 3064 | 64 362 241 436 1146 410 405 Wait 195 | . 44 12 16 78 33 12 Move 2384 | 51 281 192 325 865 339 331 Hop . | . . . . . . . Pick Up 81 | 7 8 10 17 25 6 8 Fast Attach 24 | 5 3 4 2 6 3 1 Attach 29 | 1 . 1 4 11 6 6 Detach 9 | . 1 2 1 2 3 . Swap 45 | . 3 4 12 20 1 5 Drop 56 | . 10 5 10 29 . 2 Fire 235 | . 11 10 48 108 19 39 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 5 | . 1 1 1 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Sub]) -9/Materials -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 15) 562 | -10/Materials | Repaired Grenade Launcher 638 | -10/Materials | Entered another Materials area 638 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 951 | -9/Materials | Discovered new exit (range 12) 1044 | -9/Materials | Entered Storage 1346 | -9/Storage | Garrison activated, responded to threat 1618 | -9/Storage | Found Prototype Launcher 1618 | -9/Storage | Identified Scatter Rocket Array 1646 | -9/Storage | Build established: Scavenger-Mutant 1923 | -9/Storage | Discovered new exit (range 16) 1965 | -9/Storage | Entered Materials 1965 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2015 | -8/Materials | Identified exit to Factory 2399 | -8/Materials | Lost 4 parts (1n2u1w) 2747 | -8/Materials | Destroyed 7 combat bots 4487 | -8/Materials | Core integrity fell below 50% 4509 | -8/Materials | Lost 3 parts (1n1u1w) 4566 | -8/Materials | Entered Factory 4566 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4877 | -7/Factory | Build established: Hauler-Tank 5652 | -7/Factory | Discovered new exit (range 7) 5741 | -7/Factory | Entered another Factory area 5741 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6449 | -6/Factory | Lost 5 parts (1p1n2u1w) 6462 | -6/Factory | Garrison activated, responded to threat 6468 | -6/Factory | Crushed by falling debris 6479 | -6/Factory | Core integrity fell below 50% 6488 | -6/Factory | Core integrity fell below 20% 6494 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Gauss Rifle destroyed. U-05 Engineer lays Concrete. Rocket Launcher destroyed. U-05 Engineer lays Concrete. Corruption Screen destroyed. Penetrated by Slug. U-05 Engineer lays Concrete. Knocked back. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Critical hit (Burn: +37). Slug penetrates Wall. U-05 Engineer builds a Wall. R-10 Processor collects Carbon-fiber Leg. R-10 Processor collects Wheel. Critical hit (Burn: +37). R-10 Processor collects Adv. Heat Sink. Slug penetrates Wall. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. 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H ?????? | | ?????????????????# % ?????? | | ?????????????????# %% g ??????? | | ?????????? ### # ## ###### ??????? | | ???????????""" # %##@%g g *g #??????????? | | ?????????????????# ?## g!g! """????????????? | | ?????????????????# ???%%!! """????????????? | | ???????????????? ???? [! ! """????????????? | | ???????????????? # ???? ????????????? | | ??????????????? ?# ???????###########???????????? | | ?????????????????#???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 300 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Scatter Rocket Array | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 63% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed DataLightChainsaw Manual? 0 Play Time 01:08:44 Cumulative 42.3 hours Start 2025.10.21 @ 21:17:52 End 2025.10.21 @ 22:29:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 27 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 0606f6e1-f96b-44fa-9d1f-2256792d8c22