Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.05 @ 14:28:09 // Halloween2020/ForbiddenLore Player: Vine Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (706) 706 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 1773 Bonus ------- High Alert Combat Kills 12 Cogmind --------- Core Integrity 282/400 Matter 65/300 Energy 52/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit ECM Suite > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Terrain Scanner Terrain Scan Processor Light EM Pulse Cannon Light EM Pulse Cannon Heavy Assault Rifle Shotgun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit ECM Suite > --- WEAPON ----------- Light EM Pulse Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Terrain Scanner Terrain Scan Processor Light EM Pulse Cannon Heavy Assault Rifle Shotgun Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 33 | 5 11 17 Power 3 | 1 1 1 Engine 2 | 1 1 . Core 1 | . . 1 Reactor . | . . . Propulsion 10 | 2 2 6 Treads . | . . . Leg 10 | 2 2 6 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device 1 | . 1 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 18 | 2 6 10 Energy Gun 3 | . 2 1 Energy Cannon 1 | . . 1 Ballistic Gun 5 | 2 1 2 Ballistic Cannon 5 | . 2 3 Launcher 4 | . 1 3 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 2 | . 1 2 Average Slot Usage (%) 93 | . 90 98 Engine 10 | . 14 4 Core 2 | . . 6 Leg 33 | . 27 43 Device 8 | . 6 11 Storage 12 | . 13 11 Energy Gun 4 | . 5 1 Energy Cannon 1 | . . 2 Ballistic Gun 6 | . 9 1 Ballistic Cannon 12 | . 11 13 Launcher 1 | . 1 1 Naked Turns . | . . . Heaviest Build 22 | 7 20 22 Greatest Support 40 | 20 20 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 4 8 8 Average Capacity 7 | 4 7 8 Most Carried 8 | 4 8 8 Average Carried 6 | 1 6 7 Final Capacity 8 | 4 8 8 Final Carried 8 | 2 8 8 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 623 | 170 319 134 Remotely . | . . . Salvage Created 703 | . 386 317 Parts 60 | . 25 35 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 26 | . 11 15 Guns 5 | . 3 2 Cannons 10 | . 3 7 AOE 11 | . 5 6 Classes Destroyed 5 | . 4 1 Builder 4 | . 2 2 Watcher 1 | . 1 . Swarmer 11 | . 3 8 Grunt 14 | . 8 6 Sentry 1 | . . 1 Best Kill Streak 12 | . 4 12 Combat Bots Only 11 | . 3 11 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 3 | . 3 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1059 | . 295 764 Core 118 | . . 118 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 60 | . 25 35 Largest 2 | . 2 2 Hottest 91 | . 75 91 Shots Fired 112 | . 48 64 Gun 43 | . 25 18 Cannon 56 | . 22 34 Launcher 13 | . 1 12 Special . | . . . Kinetic 70 | . 34 36 Thermal 16 | . . 16 Explosive 13 | . 1 12 Electromagnetic 13 | . 13 . Robot Hit Streak 11 | . 11 5 Robot Miss Streak 5 | . 3 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 56 | . 32 24 Core Hits 44 | . 19 25 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1781 | . 813 968 Guns 432 | . 280 152 Cannons 477 | . 207 270 Explosions 838 | . 326 512 Melee . | . . . Ramming 34 | . . 34 Kinetic 625 | . 333 292 Thermal 304 | . 174 130 Explosive 664 | . 152 512 Electromagnetic 154 | . 154 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 25 | . . 25 Projectiles . | . . . Explosions 25 | . . 25 Melee . | . . . Knockbacks 4 | . 4 . Impact . | . . . Kinetic 4 | . 4 . Secondary . | . . . Self-Inflicted Damage 57 | . 57 . Shots 3 | . 3 . Rammed 3 | . . 3 Targets Rammed 16 | . . 16 Kicked 13 | . . 13 Crushed . | . . . Highest Temperature 363 | . 133 363 Average Temperature 91 | . 48 122 Received Heat Transfer 264 | . 114 150 Effects 2 | . . 2 Energy Bleed 1 | . . 1 Damage (minor) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 633 | . 300 333 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 460 | . 262 460 Initial 110 | . . 110 Average 186 | . 116 320 Maximum Alert Level 2 | . 1 2 Low Security (%) 54 | 100 71 21 Level 1 32 | . 28 43 Level 2 13 | . . 35 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 21 20 Peak Tracking Total 5 | . 5 4 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 3 2 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 8 4 Successful 7 | . 5 2 Failed 5 | . 3 2 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations 7 | . 4 3 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 5 | . 3 2 Scan Component 3 | . 2 1 Repair 2 | . 1 1 Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 1 1 Time 52 | . 26 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1228 | 64 707 457 Spaces Moved 709 | 57 420 232 Core 31 | 31 . . Treads . | . . . Legs 678 | 26 420 232 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 116 | 81 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 3 78 23 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 90 | . 13 77 Melee . | . . . Projectile 1 | . . 1 AOE 89 | . 13 76 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 996 | 76 578 342 Wait 116 | . 88 28 Move 707 | 56 419 232 Hop . | . . . Pick Up 38 | 11 21 6 Fast Attach 3 | . 2 1 Attach 12 | 5 3 4 Detach 2 | . 1 1 Swap 18 | . 6 12 Drop 24 | 4 13 7 Fire 60 | . 25 35 Melee . | . . . Ram . | . . . Kick 16 | . . 16 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 15) 272 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 468 | -10/Materials | Repaired Aluminum Leg 738 | -10/Materials | Discovered new exit (range 16) 772 | -10/Materials | Entered another Materials area 772 | -9/Materials | Evolved 2 slots: Propulsion x2 815 | -9/Materials | Repaired Aluminum Leg 901 | -9/Materials | Discovered new exit (range 11) 941 | -9/Materials | Destroyed 11 combat bots 1186 | -9/Materials | Build established: Scavenger-Mutant 1229 | -9/Materials | Self-destructed Last Messages --------------- 01056_ T-07 Excavator is excavating. 01064_ Dropped Imp. Signal Interpreter. 01064_ Acquired Lgt. EM Pulse Cannon. 01100_ Dropped Lgt. Cannon. 01167_ S-10 Pest destroyed. 01199_ Kicked S-10 Pest out of the way. 01203_ U-05 Engineer lays Concrete. 01204_ U-05 Engineer builds a Wall. 01205_ Kicked S-10 Pest out of the way. 01206_ Slammed into S-10 Pest. 01207_ Kicked S-10 Pest out of the way. 01211_ Grenade Launcher destroyed. 01213_ Kicked S-10 Pest out of the way. 01217_ Slammed into S-10 Pest. 01217_ Lgt. Nuclear Core destroyed. 01218_ Kicked S-10 Pest out of the way. 01219_ U-05 Engineer lays Concrete. 01220_ Slammed into S-10 Pest. 01220_ U-05 Engineer lays Concrete. 01225_ U-05 Engineer builds a Door. 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