Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.14 @ 18:20:52 Player: Xernist Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1172) 1172 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 3289 Bonus ------- High Alert Combat Kills 57 Cogmind --------- Core Integrity 0/550 Matter 255/300 Energy 94/100 System Corruption 0% Temperature Cool (14) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Small Storage Unit Huge Storage Unit Improved Terrain Scan Processor Actuator Array EMP Trap Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON ----------- Particle Gun Light Assault Rifle Rocket Launcher Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Small Storage Unit Huge Storage Unit Improved Terrain Scan Processor Actuator Array Improved Propulsion Shielding Hardened Medium Armor Plating Light Assault Rifle Light Assault Rifle Datajack EMP Trap [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon 2 | . . 1 . 1 Parts Attached 48 | 6 8 15 5 14 Power 7 | 1 1 2 2 1 Engine 7 | 1 1 2 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 1 7 1 3 Treads 2 | . . 1 . 1 Leg 10 | 2 . 5 1 2 Wheel 1 | . . 1 . . Hover 1 | . 1 . . . Flight . | . . . . . Utility 8 | 1 2 1 . 4 Device 1 | . . 1 . . Storage 4 | 1 2 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 19 | 2 4 5 2 6 Energy Gun 3 | . 1 2 . . Energy Cannon . | . . . . . Ballistic Gun 11 | 2 2 2 2 3 Ballistic Cannon 1 | . . 1 . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . 1 . . 1 Unidentified Prototypes . | . . . . . Parts Lost 22 | . 1 6 . 15 Power 3 | . 1 1 . 1 Propulsion 6 | . . 3 . 3 Utility 4 | . . . . 4 Weapon 9 | . . 2 . 7 Highest Loss Streak 9 | . 1 4 . 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 76 74 100 81 Engine 9 | . 10 6 11 8 Leg 24 | . 24 18 33 21 Device 5 | . . 7 11 5 Storage 11 | . 13 11 11 9 Protection 1 | . . . . 8 Energy Gun 4 | . . 4 11 6 Ballistic Gun 20 | . 24 15 22 18 Ballistic Cannon 1 | . . 6 . . Naked Turns . | . . . . . Heaviest Build 46 | 11 11 20 16 46 Greatest Support 43 | 20 20 30 30 43 Greatest Overweight (x) 10 | . 1 3 . 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 8 8 15 Average Capacity 8 | 7 8 8 8 12 Most Carried 13 | 7 9 8 8 13 Average Carried 7 | 4 7 5 7 8 Final Capacity 15 | 8 8 8 8 15 Final Carried 8 | 6 7 8 8 6 Class Distribution -------------------- 44% | Mutant 30% | Scavenger-Gunner 12% | Scavenger-Mutant 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1130 | 179 205 416 98 232 Remotely . | . . . . . Salvage Created 1640 | . 200 875 191 374 Parts 106 | . 18 49 20 19 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 41 | . 10 18 9 4 Guns 36 | . 10 13 9 4 Cannons 5 | . . 5 . . Classes Destroyed 10 | . 2 6 1 1 Worker 1 | . . 1 . . Builder 1 | . . 1 . . Tunneler 3 | . . 1 1 1 Recycler 4 | . . 2 . 2 Watcher 2 | . . 2 . . Swarmer 19 | . 8 4 7 . Grunt 15 | . 2 11 1 1 Duelist 2 | . . . 1 1 Sentry 3 | . . 3 . . Specialist 2 | . . . . 2 Best Kill Streak 10 | . 4 10 3 4 Combat Bots Only 7 | . 4 7 3 2 Max Kills in Single Turn 2 | . 2 2 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3790 | . 380 1076 290 2044 Core 911 | . 109 169 67 566 Absorbed by Shields . | . . . . . Redirected to Shielding 108 | . . . . 108 Core Remaining (%) 65 | 100 56 . 41 . Volleys Fired 146 | . 41 52 22 31 Largest 4 | . 2 3 3 4 Hottest 151 | . 60 114 108 151 Shots Fired 301 | . 54 114 64 69 Gun 264 | . 54 89 64 57 Cannon 25 | . . 25 . . Launcher 12 | . . . . 12 Special . | . . . . . Kinetic 224 | . 50 86 44 44 Thermal 61 | . . 28 20 13 Explosive 12 | . . . . 12 Electromagnetic 4 | . 4 . . . Robot Hit Streak 10 | . 5 8 7 10 Robot Miss Streak 5 | . 3 4 5 4 Penetration Max . | . . . . . Secondary Targets 11 | . 3 5 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 187 | . 35 72 32 48 Core Hits 91 | . 16 39 13 23 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 5 | . . 4 . 1 Burn 4 | . . 3 . 1 Destroy 1 | . . 1 . . Melee Attacks 2 | . 1 . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2609 | . 310 1165 428 706 Guns 1977 | . 305 845 425 402 Cannons 318 | . . 318 . . Explosions 304 | . . . . 304 Melee . | . . . . . Ramming 10 | . 5 2 3 . Kinetic 1703 | . 270 918 271 244 Thermal 557 | . . 245 154 158 Explosive 304 | . . . . 304 Electromagnetic 35 | . 35 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 . . . Average Corruption 3 | . 3 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . 17 . . . Message Errors 3 | . 3 . . . Matter Fused 4 | . 4 . . . Heat Flow Errors 1 | . 1 . . . Energy Discharges 3 | . 3 . . . Parts Rejected 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Data Loss (major) 1 | . 1 . . . Misfires 1 | . 1 . . . Alerts 1 | . 1 . . . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 4 | . . . . 4 Projectiles . | . . . . . Explosions 4 | . . . . 4 Melee . | . . . . . Knockbacks 4 | . . 4 . . Impact . | . . . . . Kinetic 4 | . . 4 . . Secondary . | . . . . . Self-Inflicted Damage 59 | . . 1 . 58 Shots 2 | . . . . 2 Rammed 1 | . . 1 . . Targets Rammed 3 | . 1 1 1 . Kicked 2 | . 1 . 1 . Crushed . | . . . . . Highest Temperature 378 | . 146 90 132 378 Average Temperature 82 | . 37 34 43 152 Received Heat Transfer 1218 | . 30 507 24 657 Effects 4 | . . . . 4 Interference 3 | . . . . 3 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 1665 | . . 851 370 444 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 525 | . 237 525 412 234 Initial 197 | . . 100 197 100 Average 195 | . 86 312 288 160 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 55 | 100 84 27 15 80 Level 1 36 | . 15 44 76 19 Level 2 8 | . . 27 7 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 2 . 4 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 7 | . 1 2 . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | . 19 35 11 12 Peak Tracking Total 7 | . 4 7 4 5 Tactical Retreats 13 | . 1 8 2 2 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . . 1 1 Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 3 | . 2 . . 1 Terminals 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 5 . . 2 Successful 6 | . 4 . . 2 Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 5 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 4 . . 2 Record 4 | . 3 . . 1 Alert Level 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 2 | . 1 . . 1 Non-combat 1 | . 1 . . . Combat 1 | . . . . 1 Robot Hacks Applied 2 | . 1 . . 1 parse_system 2 | . 1 . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2290 | 68 779 565 495 383 Spaces Moved 1460 | 52 555 307 345 201 Core 52 | 16 . 33 . 3 Treads 6 | . . . . 6 Legs 1277 | 36 478 226 345 192 Wheels 44 | . . 44 . . Hover 81 | . 77 4 . . Flight . | . . . . . Fastest Speed 50 | 50 120 95 120 120 Average Speed 123 | 98 120 125 120 140 Slowest Speed 550 | 120 120 200 120 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 3 75 24 68 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 53 | . . . . 53 Melee . | . . . . . Projectile . | . . . . . AOE 53 | . . . . 53 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1726 | 69 624 390 382 261 Wait . | . . . . . Move 1456 | 51 554 306 344 201 Hop . | . . . . . Pick Up 44 | 12 8 12 3 9 Fast Attach 10 | . 2 4 4 . Attach 33 | 6 2 11 1 13 Detach 3 | . 1 . . 2 Swap 5 | . 4 . . 1 Drop 24 | . 10 4 7 3 Fire 146 | . 41 52 22 31 Melee 2 | . 1 . . 1 Ram 1 | . . 1 . . Kick 2 | . 1 . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 3) 575 | -10/Materials | Discovered new exit (range 8) 582 | -10/Materials | Discovered new exit (range 16) 612 | -10/Materials | Discovered new exit (range 8) 848 | -10/Materials | Entered another Materials area 848 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 971 | -9/Materials | Lost 4 parts (3n1w) 1229 | -9/Materials | Destroyed 7 combat bots 1290 | -9/Materials | Discovered new exit (range 16) 1413 | -9/Materials | Entered Mines 1448 | -9/Mines | Met a Derelict bent on vengeance 1541 | -9/Mines | Build established: Scavenger-Gunner 1577 | -9/Mines | Core integrity fell below 50% 1605 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1640 | -9/Mines | Found a hidden stash of uninstalled traps 1807 | -9/Mines | Discovered new exit (range 4) 1908 | -9/Mines | Entered Materials 1908 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2215 | -8/Materials | Lost 6 parts (2u4w) 2257 | -8/Materials | Core integrity fell below 50% 2282 | -8/Materials | Core integrity fell below 20% 2291 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- Aluminum Leg destroyed. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Slug penetrates Wall. Imp. Carbon-fiber Leg destroyed. Imp. Deuterium Engine destroyed. Penetrated by Slug. Hadron Collector disabled. Penetrated by Slug. Imp. Propulsion Shielding destroyed. Critical hit (Burn: +37). Penetrated by Slug. G-47 Trooper destroyed. Jacked G-47 Trooper... >>parse_system Reading system data... Penetrated by Slug. Lgt. Treads destroyed. Datajack destroyed. Critical hit (Burn: +37). Penetrated by Slug. 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""" ## #+### " #? | | ?????????????????"" # ## # # #? | | ????????????????????# ???# "T" # # #? | | ?????????????????????????# # ############ | | ?????????????????????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Storm Trooper Challenges ------------ None Game ------ Seed DirtySegregatorLog Manual? 0 Play Time 00:48:21 Cumulative 3.8 hours Start 2022.07.14 @ 10:32:53 End 2022.07.14 @ 18:20:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d7b8c59c-9aa5-4bc8-b7bb-85cb0dfeaebf