Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.18 @ 18:10:52 Player: Gilgameshx13 Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (2651) 2651 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (185) 185 TOTAL SCORE: 6296 Bonus ------- Follower Combat Kills 185 Cogmind --------- Core Integrity 0/850 Matter 123/300 Energy 196/340 System Corruption 0% Temperature Critical (679) Movement Flying (555) Ox8 Location -6/Factory Parts ------- > --- POWER (3) -------- Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION (4) --- Improved Cesium-ion Thruster > --- UTILITY (6) ------ Large Storage Unit Target Analyzer Improved Medium Armor Plating > --- WEAPON (2) ------- Gatling Laser Advanced Assault Cannon > --- INVENTORY (15) --- Micro Nuclear Core Light Angular Momentum Engine Light Fission Core Faulty Cold Fusion Reactor Improved Heat Sink Advanced Heat Sink Improved Cooling System Improved Cooling System Improved Cooling System Large Storage Unit Gauss Rifle Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Cooling System Large Storage Unit Advanced ECM Suite Hardened Medium Armor Plating Hacking Suite Drone Bay > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Advanced Heat Sink Large Storage Unit Transmission Jammer ECM Suite Hacking Suite Gatling Laser Advanced Assault Cannon Advanced Assault Cannon Heavy Missile Launcher [Rating: 59] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 2 | . . . 1 . 1 Propulsion 2 | . . 1 . . 1 Utility 4 | . . 1 1 2 . Weapon . | . . . . . . Parts Attached 108 | 7 4 14 17 41 25 Power 15 | 2 . . 5 4 4 Engine 11 | 2 . . 4 2 3 Core 4 | . . . 1 2 1 Reactor . | . . . . . . Propulsion 27 | 2 . 7 . 13 5 Treads 3 | . . 3 . . . Leg 14 | . . 4 . 8 2 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 8 | . . . . 5 3 Utility 30 | 1 2 3 3 13 8 Device 12 | . 1 1 2 4 4 Storage 4 | 1 1 . . 2 . Processor 2 | . . . . 1 1 Hackware 2 | . . . . 1 1 Protection 10 | . . 2 1 5 2 Artifact . | . . . . . . Weapon 36 | 2 2 4 9 11 8 Energy Gun 7 | . . 1 1 1 4 Energy Cannon 1 | . . . . 1 . Ballistic Gun 4 | 2 1 1 . . . Ballistic Cannon 14 | . . 1 4 6 3 Launcher 5 | . 1 1 2 . 1 Special Weapon . | . . . . . . Impact Weapon 4 | . . . 2 2 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 29 | . . 1 2 5 21 Power 7 | . . . 1 2 4 Propulsion 6 | . . 1 . . 5 Utility 12 | . . . 1 3 8 Weapon 4 | . . . . . 4 Highest Loss Streak 13 | . . 1 1 2 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 86 97 98 97 72 Engine 10 | . 14 11 12 9 10 Core 4 | . . . 4 5 7 Leg 19 | . . 28 27 22 6 Wheel 1 | . 28 1 . . . Flight 2 | . . . . . 9 Device 13 | . 1 11 17 18 9 Storage 8 | . 14 11 9 7 6 Hackware 2 | . . . . 5 1 Protection 8 | . . 11 8 11 5 Energy Gun 5 | . . 10 3 . 10 Ballistic Gun 2 | . 27 5 . . . Ballistic Cannon 5 | . . 6 8 8 . Impact Weapon 1 | . . . 5 2 . Peak Build Rating 59 | 6 8 22 32 47 59 Average Rating 33 | 4 6 19 28 41 44 On Entrance 19 | . 6 8 22 32 47 Naked Turns . | . . . . . . Heaviest Build 66 | 13 29 41 53 65 66 Greatest Support 80 | 20 20 60 51 60 80 Greatest Overweight (x) 12 | 1 1 12 1 5 5 Average Overweight (x) . | . . . . . 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 10 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 Average Carried 13 | 3 9 14 14 14 10 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 12 Class Distribution -------------------- 93% | Mutant 6% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1932 | 270 37 328 372 735 190 Remotely . | . . . . . . Salvage Created 2140 | . 37 429 488 695 491 Parts 133 | . 8 43 32 31 19 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 66 | . 3 18 14 17 14 Melee 5 | . . . 1 4 . Guns 14 | . 1 7 . 2 4 Cannons 26 | . . 8 8 7 3 AOE 16 | . 2 3 4 3 4 Classes Destroyed 10 | . 2 4 . 2 2 Worker 2 | . . . . 2 . Builder 5 | . . 1 1 . 3 Operator 1 | . 1 . . . . Watcher 2 | . . 1 1 . . Swarmer 21 | . 3 10 4 . 4 Grunt 25 | . . 4 6 11 4 Duelist 1 | . . . . . 1 Sentry 12 | . . 4 4 3 1 Hunter 3 | . . . . . 3 Programmer 4 | . . . . 3 1 Best Kill Streak 7 | . 3 5 4 4 7 Combat Bots Only 5 | . 3 5 4 4 5 Max Kills in Single Turn 6 | . 3 2 3 3 6 Gunslinging . | . . . . . . Exploded 4 | . 2 2 3 3 4 Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 592 | . 8 95 69 186 234 Missed 181 | . 1 32 24 62 62 Damage Taken 6036 | . 61 693 688 1513 3081 Core 1131 | . 15 111 44 93 868 Absorbed by Shields . | . . . . . . Redirected to Shielding 59 | . . 9 . 50 . Regen/Repaired (Parts) 92 | . . . 92 . . Core Remaining (%) 88 | 100 94 72 92 86 . Volleys Fired 164 | . 3 51 26 37 47 Largest 2 | . 2 2 2 2 2 Hottest 160 | . 50 95 107 107 160 Shots Fired 290 | . 6 102 34 69 79 Gun 135 | . 4 68 5 10 48 Cannon 147 | . . 32 26 59 30 Launcher 8 | . 2 2 3 . 1 Special . | . . . . . . Kinetic 179 | . 4 60 26 59 30 Thermal 103 | . . 40 5 10 48 Explosive 8 | . 2 2 3 . 1 Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 2 13 9 10 13 Robot Miss Streak 5 | . 1 5 2 4 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 199 | . 3 53 30 48 65 Core Hits 120 | . 4 28 21 23 44 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | . 1 2 2 2 5 Burn 3 | . . 2 . 1 . Destroy 1 | . 1 . . . . Blast 6 | . . . 2 1 3 Sever 2 | . . . . . 2 Melee Attacks 43 | . . . 15 20 8 Impact 21 | . . . 15 6 . Slashing 22 | . . . . 14 8 Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6467 | . 151 1053 991 2051 2221 Guns 1773 | . 20 449 67 136 1101 Cannons 2245 | . . 396 496 837 516 Explosions 1376 | . 131 208 212 426 399 Melee 1073 | . . . 216 652 205 Ramming . | . . . . . . Kinetic 2441 | . 20 572 496 837 516 Thermal 1932 | . . 273 67 491 1101 Explosive 1021 | . 131 208 212 71 399 Electromagnetic . | . . . . . . Impact 328 | . . . 216 112 . Slashing 745 | . . . . 540 205 Piercing . | . . . . . . Highest Corruption 4 | . . 1 . 4 . Average Corruption 2 | . . 1 . 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . 2 . 5 . Message Errors 3 | . . 1 . 2 . Matter Fused 1 | . . . . 1 . Parts Rejected 1 | . . 1 . . . Data Loss (minor) 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 182 | . 3 14 14 121 30 Projectiles . | . . . . . . Explosions 58 | . 3 14 . 11 30 Melee 124 | . . . 14 110 . Knockbacks 19 | . . 3 2 4 10 Impact 1 | . . . 1 . . Kinetic 17 | . . 3 1 4 9 Secondary 1 | . . . . . 1 Self-Inflicted Damage 50 | . . 10 40 . . Shots 2 | . . 1 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 688 | . . 90 153 396 688 Average Temperature 114 | . . 29 41 141 203 Received Heat Transfer 1842 | . . 183 324 636 699 Effects 26 | . . . . 2 24 Shutdowns 7 | . . . . 1 6 Energy Bleed 5 | . . . . 1 4 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 9 | . . . . . 9 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . 1 1 . Combat Hostiles 2 | . . . 1 1 . Parts Fried 1 | . . . 1 . . Impact Corruptions 3 | . . . 2 1 . Robots Melted 3 | . . . . . 3 Combat Hostiles 3 | . . . . . 3 Parts Melted 3 | . . . 1 . 2 Heat Transferred 4094 | . . 851 148 620 2475 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 368 | . 89 357 279 368 230 Initial 87 | . . 22 87 81 69 Average 141 | . 21 179 159 179 72 Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 69 | 100 100 46 72 62 87 Level 1 30 | . . 53 27 37 12 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 18 | . . 3 3 7 5 Investigation 6 | . . . 2 3 1 Extermination 4 | . . . . 3 1 Reinforcement 8 | . . 3 1 1 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 10 | . . 5 2 . 3 Communications Jammed 22 | . . . . 19 3 Distress Signals 22 | . . . . 19 3 Times Spotted 113 | . 7 33 15 36 22 Peak Tracking Total 7 | . 3 7 3 4 5 Tactical Retreats 9 | . . 3 1 3 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . . 1 . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 7 | . . 1 1 5 . Max in Single Turn 3 | . . 1 1 3 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 22 | . 5 5 5 6 1 Terminals 17 | . 5 3 3 5 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . 1 . . . Scanalyzers 2 | . . 1 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 53 | . 8 10 15 18 2 Successful 26 | . 5 2 10 8 1 Failed 27 | . 3 8 5 10 1 Catastrophic 4 | . . . . 3 1 Database Lockouts . | . . . . . . Manual 32 | . 4 5 9 12 2 Terminals 42 | . 8 8 8 16 2 Fabricators . | . . . . . . Repair Stations 5 | . . . 5 . . Recycling Units 1 | . . 1 . . . Scanalyzers 3 | . . 1 2 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 11 | . 3 2 1 5 . Prototype ID Bank 1 | . . 1 . . . Alert Level 1 | . . . . 1 . Unreport Threat 3 | . 1 1 . 1 . Locate Traps 1 | . . . 1 . . Investigation Status 1 | . 1 . . . . Recall Investigation 3 | . 1 . . 2 . Recall Reinforcements 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 2 . 3 3 1 Terminals 9 | . 2 . 3 3 1 Assimilate 3 | . 2 . . 1 . Botnet 6 | . . . 3 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 14 | . 4 2 3 4 1 Full Trace Events 7 | . . 2 2 3 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 64 | . . . 64 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 4 | . . . . 4 . Largest Group 3 | . . . . 3 . Highest-Rated Group 93 | . . . . 93 . Highest-Rated Ally 31 | . . . . 31 . Total Orders 2 | . . . . . 2 EXPLORE 2 | . . . . . 2 Ally Attacks 50 | . . . . 50 . Total Damage 685 | . . . . 685 . Kills 7 | . . . . 7 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . . 2 Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4864 | 58 249 916 886 1647 1108 Spaces Moved 2542 | 52 256 539 417 974 304 Core 14 | 12 . 2 . . . Treads 14 | . . 14 . . . Legs 1989 | . . 500 417 972 100 Wheels 319 | 40 256 23 . . . Hover . | . . . . . . Flight 206 | . . . . 2 204 Fastest Speed 50 | 50 80 95 130 130 130 Average Speed 151 | 74 85 132 161 139 277 Slowest Speed 650 | 95 95 650 200 402 357 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 3 43 50 31 30 8 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 17 | . . . 9 5 3 Terrain Destroyed 99 | . 4 11 35 37 12 Melee 17 | . . . 9 5 3 Projectile 12 | . . . 1 10 1 AOE 70 | . 4 11 25 22 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3197 | 70 281 650 570 1160 466 Wait 143 | . . 1 60 23 59 Move 2537 | 51 255 538 416 973 304 Hop . | . . . . . . Pick Up 123 | 12 14 25 21 34 17 Fast Attach . | . . . . . . Attach 67 | 6 2 9 6 22 22 Detach 8 | . 1 . . 4 3 Swap 41 | 1 2 5 11 19 3 Drop 71 | . 4 21 15 28 3 Fire 164 | . 3 51 26 37 47 Melee 43 | . . . 15 20 8 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Entered another Materials area 308 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 361 | -9/Materials | Build established: Mutant 1211 | -9/Materials | Discovered new exit (range 11) 1224 | -9/Materials | Entered another Materials area 1224 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1956 | -8/Materials | Discovered new exit (range 16) 2032 | -8/Materials | Repaired Nuclear Core 2070 | -8/Materials | Repaired Heat Sink 2110 | -8/Materials | Entered Factory 2110 | -7/Factory | Evolved 2 slots: Utility x2 2792 | -7/Factory | Allied Derelicts emerged from ambush trap array 3663 | -7/Factory | Discovered new exit (range 14) 3757 | -7/Factory | Entered another Factory area 3757 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3949 | -6/Factory | Lost 4 parts (3u1w) 4112 | -6/Factory | Lost 13 parts (3p4n4u2w) 4832 | -6/Factory | Core integrity fell below 50% 4853 | -6/Factory | Core integrity fell below 20% 4866 | -6/Factory | Core destroyed Last Messages --------------- Overheating: Target Analyzer damaged (-6). Overheating: Imp. Medium Armor Plating damaged (-60). Overheating: Energy bleed (-47). Overheating: Target Analyzer damaged (-5). G-50 Soldier knocked back. Power failure, Mic. Nuclear Core shutdown. Overheating: Imp. Deuterium Engine damaged (-22). Overheating: Adv. Assault Cannon damaged (-98). Overheating: Lrg. Storage Unit damaged (-122). Overheating: Gatling Laser damaged (-12). Overheating: Imp. Medium Armor Plating damaged (-23). Overheating: Imp. Cesium-ion Thruster damaged (-9). Overheating: Energy bleed (-24). Overheating: Energy bleed (-20). Gatling Laser broken. Overheating: Short circuit. G-50 Soldier Hvy. Laser blasted off. G-50 Soldier knocked back. Power failure, Imp. Deuterium Engine shutdown. Overheating: Core damaged (-119). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ??????????????????? ??? ??????????????????????? | | ?????????????????# ? ??????????????????????? | | ?????????????????# ? ??????????????????????? | | ?????????????????+ ? ??????????????????????? | | ???????????? ??# ? ??????????????????????? | | ???????????? ?# ? ??????????????????????? | | ????????????"" ?? ? ??????????????????????? | | ????????? 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""#???????????? | | ???????????# ;@ F"#???????????? | | ???????????# %# [ """ ""#???????????? | | ?????############## # """ ???????????????? | | ?????# # # """ ???????????????? | | ?????# # # ????????????????? | | ?????# # ^ ^ # """ "???????????????? | | ?????# # ^ ^# """ ""??????????????? | | ?????# + # """ ""??????????????? | | ?????# # # ?????????????????? | | ?????# # ########?????????????????? | | ?????# # #????????????????????????? | | ?????# # #????????????????????????? | | ?????# # #????????????????????????? | | ?????# # #????????????????????????? | | ?????# # #????????????????????????? | | ?????##########+### #????????????????????????? | | ??????????????# #?# #????????????????????????? | | ??????????????# #?# #????????????????????????? | | ??????????????# #?# #????????###########??#??? | | ??????????????# #?# #????????# #??? | | ??????????????# #?# #????????# """" """" #??? | | ??????????????# #?# ########## """" """" #??? | | ###############+### # # """" """" #??? | | + # # # """" """" #??? | | #+####### """" # # # #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 39 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Armor Coverage 450 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 55 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Airjet | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking True Hacker Challenges ------------ None Game ------ Seed CryofiberWardroneSheargun Manual? 0 Play Time 01:02:25 Cumulative 27.9 hours Start 2024.10.18 @ 17:09:33 End 2024.10.18 @ 18:10:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 53 Adventurer 20 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 38 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 55x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2e82c513-1971-433d-bebd-d101b5a6025a