Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.11 @ 19:02:04 Player: Minty Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (79) 395 Value Destroyed (2586) 2586 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (846) 846 TOTAL SCORE: 9827 Bonus ------- High Alert Combat Kills 224 Follower Combat Kills 534 Aligned with FarCom 300 Friendly Fire -212 Cogmind --------- Core Integrity 0/1000 Matter 166/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -5/Zhirov Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Skirmisher] Improved Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Authchip [Processor] Authchip [Processor] Improved Plasma Cutter Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Army-in-a-Box > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Advanced Beam Rifle [Rating: 102] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Makeshift Hover Unit Flight Unit Flying Fortress v7 Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Advanced Assault Cannon Energy Gun AWS/Thermal Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Special Weapon Improved Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Slots Evolved 10 | . . . . . 4 . 2 . . . 4 . . . Power 1 | . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . . . 2 . . . 1 . . . Utility 6 | . . . . . 4 . . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 73 | . 5 5 3 . 1 8 17 . 10 5 4 3 11 1 Power 2 | . . . . . . . 1 . . . 1 . . . Engine 1 | . . . . . . . . . . . 1 . . . Core 1 | . . . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 11 | . 3 2 . . . 4 1 . . . . 1 . . Treads 2 | . . . . . . 2 . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 7 | . 3 2 . . . 2 . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . . Flight 1 | . . . . . . . 1 . . . . . . . Utility 32 | . 2 3 1 . 1 . 8 . 9 1 3 2 2 . Device 17 | . 1 2 . . 1 . 4 . 3 1 3 1 1 . Storage 4 | . 1 . . . . . 2 . 1 . . . . . Processor 7 | . . . . . . . . . 5 . . 1 1 . Hackware 2 | . . . 1 . . . 1 . . . . . . . Protection 2 | . . 1 . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 28 | . . . 2 . . 4 7 . 1 4 . . 9 1 Energy Gun 7 | . . . 1 . . 3 3 . . . . . . . Energy Cannon 3 | . . . . . . 1 . . . . . . 2 . Ballistic Gun 4 | . . . . . . . 1 . . . . . 3 . Ballistic Cannon 6 | . . . . . . . 2 . 1 2 . . 1 . Launcher 6 | . . . . . . . 1 . . 2 . . 3 . Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . 2 2 . 1 . . . . . Parts Lost 18 | . . . . . . 1 . . . 1 . . 16 . Power 3 | . . . . . . 1 . . . . . . 2 . Propulsion 2 | . . . . . . . . . . . . . 2 . Utility 6 | . . . . . . . . . . 1 . . 5 . Weapon 7 | . . . . . . . . . . . . . 7 . Highest Loss Streak 11 | . . . . . . 1 . . . 1 . . 11 . To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Slot Usage (%) 63 | . 96 92 85 85 48 41 40 61 68 75 68 81 44 25 Engine 4 | . 14 14 14 14 9 6 . . . . 3 5 . . Core 3 | . . . . . . . 4 7 7 7 5 5 1 . Wheel 7 | . 22 28 28 28 18 16 . . . . . . . . Flight 3 | . . . . . . . 7 7 7 7 5 5 . . Device 9 | . 10 12 . . 5 9 7 15 15 6 10 16 7 . Storage 6 | . 14 14 14 14 3 . 4 7 4 7 5 5 1 . Processor 9 | . . . . . . . . . 11 30 23 23 22 23 Hackware 1 | . . . 6 14 3 . 3 7 3 . . . . . Protection 1 | . . 1 7 . . . 3 7 3 . . . . . Energy Gun 5 | . 14 14 8 14 9 9 6 . . . . . . . Ballistic Gun 2 | . 14 7 . . . . . . . . . . 4 . Ballistic Cannon 4 | . . . . . . . . 7 13 13 11 11 1 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 93 | 14 20 20 23 23 93 93 88 47 48 32 46 47 47 2 Greatest Support 50 | 20 20 20 20 20 20 46 50 50 50 50 50 50 50 3 Greatest Overweight (x) 30 | . . . 1 1 4 30 1 . . . . . 2 . Average Overweight (x) . | . . . . 1 2 4 . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 5 10 10 10 10 10 10 10 5 Average Capacity 8 | . 9 10 10 10 6 5 8 10 8 10 10 10 6 5 Most Carried 10 | . 10 10 10 10 10 5 10 10 10 10 10 10 10 3 Average Carried 7 | . 8 9 9 10 6 4 7 5 6 9 9 10 5 2 Final Capacity 10 | 8 10 10 10 10 5 5 10 10 10 10 10 10 5 5 Final Carried 10 | 6 10 10 10 10 4 5 10 4 10 9 10 10 3 3 Class Distribution -------------------- 57% | Mutant 27% | Derelict-Mutant 14% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Matter Collected 1612 | 200 122 46 . . 67 75 208 . 119 313 143 141 178 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 2385 | . 274 . . . 130 500 676 . . 381 97 78 249 . Parts 131 | . 17 . . . 13 32 34 . . 22 3 4 6 . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . 17 . 4 4 . Prevented 5 | . . . . . . . . . . . . 3 2 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Combat Hostiles Destroyed 66 | . 3 . . . 4 10 11 . . 22 5 1 10 . Guns 26 | . 3 . . . 4 9 10 . . . . . . . Cannons 16 | . . . . . . . 1 . . 6 5 1 3 . AOE 22 | . . . . . . . . . . 16 . . 6 . Classes Destroyed 12 | . 5 . . . 3 1 1 . . . . . 2 . Worker 2 | . 1 . . . . 1 . . . . . . . . Builder 3 | . 2 . . . . . . . . . 1 . . . Hauler 1 | . 1 . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . Watcher 5 | . . . . . 1 2 2 . . . . . . . Swarmer 32 | . . . . . 3 3 . . . 16 4 . 6 . Cutter 2 | . . . . . . . 2 . . . . . . . Grunt 17 | . 3 . . . . 3 5 . . 5 . . 1 . Brawler 2 | . . . . . . . . . . . . . 2 . Duelist 1 | . . . . . . . . . . . . . 1 . Sentry 10 | . . . . . 1 3 3 . . 1 1 1 . . Hunter 3 | . . . . . . 1 2 . . . . . . . Best Kill Streak 17 | . 3 . . . 3 4 5 . . 17 6 1 10 . Combat Bots Only 17 | . 2 . . . 3 4 5 . . 17 4 1 10 . Max Kills in Single Turn 4 | . 1 . . . 1 1 1 . . 4 1 1 2 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . 4 . . 1 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Hostile Shots Fired 420 | . 16 6 . . 28 25 63 2 . 95 35 . 150 . Missed 174 | . 6 2 . . 10 8 37 1 . 44 13 . 53 . Damage Taken 4334 | . 134 206 . . 283 227 247 . . 837 363 . 1947 90 Core 1356 | . 40 50 . . 50 28 27 . . 130 74 . 867 90 Absorbed by Shields 223 | . . . . . . . 85 . . 138 . . . . Core Remaining (%) 81 | 100 . . . 64 . 85 . . . 77 . . . . Volleys Fired 110 | . 24 3 . . . . 8 4 3 25 15 1 27 . Largest 2 | . 2 2 . . . . 1 1 1 2 2 2 2 . Hottest 131 | . 70 70 . . . . 48 48 48 96 96 96 131 . Shots Fired 293 | . 48 5 . . 25 37 65 4 3 36 30 2 38 . Gun 182 | . 48 5 . . 25 37 57 . . . . . 10 . Cannon 91 | . . . . . . . 8 4 3 25 30 2 19 . Launcher 20 | . . . . . . . . . . 11 . . 9 . Special . | . . . . . . . . . . . . . . . Kinetic 122 | . 24 3 . . . . 8 4 3 25 30 2 23 . Thermal 151 | . 24 2 . . 25 37 57 . . . . . 6 . Explosive 18 | . . . . . . . . . . 11 . . 7 . Electromagnetic 2 | . . . . . . . . . . . . . 2 . Robot Hit Streak 17 | . 5 1 . . 5 17 13 2 . 5 3 4 11 . Robot Miss Streak 8 | . 3 2 . . 3 3 8 1 . 2 4 . 3 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Autonomous 119 | . . . . . 25 37 57 . . . . . . . Shots Hit Robots 184 | . 26 1 2 . 18 33 43 2 . 20 13 2 24 . Core Hits 130 | . 14 . . . 7 14 17 . . 38 7 2 31 . Critical Kills 1 | . . . . . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 3 | . 1 . . . . . . . . 1 . . 1 . Burn 1 | . 1 . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 . Blast 1 | . . . . . . . . . . 1 . . . . Melee Attacks 2 | . . . 2 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . 2 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7235 | . 343 11 . . 531 907 1335 57 . 1752 576 64 1659 . Guns 3070 | . 343 11 . . 531 898 1227 . . . . . 60 . Cannons 1637 | . . . . . . . 108 57 . 377 576 64 455 . Explosions 2519 | . . . . . . . . . . 1375 . . 1144 . Melee . | . . . . . . . . . . . . . . . Ramming 9 | . . . . . . 9 . . . . . . . . Kinetic 1721 | . 180 11 . . . . 108 57 . 377 576 64 348 . Thermal 2986 | . 163 . . . 531 898 1227 . . . . . 167 . Explosive 2299 | . . . . . . . . . . 1375 . . 924 . Electromagnetic 220 | . . . . . . . . . . . . . 220 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 13 | . 1 1 1 1 . 2 2 . . . . . 13 13 Average Corruption 3 | . 1 1 1 1 . 2 1 . . . . . 12 13 Corruption Purged 3 | . . . . . . . 3 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 22 | . 2 2 4 . . 1 1 . . . . . 9 3 Message Errors 5 | . . . 2 . . . . . . . . . 2 1 Matter Fused 5 | . . 1 1 . . . 1 . . . . . 1 1 Heat Flow Errors 3 | . . . . . . . . . . . . . 2 1 Energy Discharges 2 | . 1 . . . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . 1 . Parts Fused 1 | . . 1 . . . . . . . . . . . . Data Loss (minor) 1 | . . . 1 . . . . . . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . Alerts 1 | . 1 . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 119 | . . . . . . . . . . 3 31 . 85 . Projectiles 31 | . . . . . . . . . . . 31 . . . Explosions 88 | . . . . . . . . . . 3 . . 85 . Melee . | . . . . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . 2 . . 2 . 1 . Impact . | . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . 2 . . 2 . 1 . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 90 | . . . . . . 4 . . . 22 . . 64 . Shots 4 | . . . . . . . . . . 1 . . 3 . Rammed 2 | . . . . . . 2 . . . . . . . . Targets Rammed 2 | . . . . . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 296 | . 145 9 . . 1 . 241 6 29 296 29 . 109 171 Average Temperature 78 | . 39 6 . . 1 . 133 3 19 142 16 . 22 91 Received Heat Transfer 984 | . 96 . . . 141 45 34 . . 482 18 . 168 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . . . . . . 1 . Combat Hostiles 2 | . . . . . . 1 . . . . . . 1 . Parts Melted 5 | . 1 . . . 1 2 1 . . . . . . . Heat Transferred 4172 | . 555 . . . 666 1147 1554 . . . . . 250 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 1 . . . . 1 . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Peak Influence 881 | . 134 72 . . 339 881 731 . . . 484 . . . Initial 400 | . . 52 . . . 143 400 . . . 324 . . . Average 366 | . 64 52 . . 179 530 539 . . . 389 . . . Maximum Alert Level 3 | . . . . . 1 3 3 . . . 2 . . . Low Security (%) 34 | . 100 100 . 100 47 15 . . . . . . . . Level 1 14 | . . . . . 52 26 . . . . 55 . . . Level 2 41 | . . . . . . 20 93 . . . 44 . . . Level 3 10 | . . . . . . 38 6 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . . 3 3 8 . . . . . 1 . Investigation 11 | . . . . . 1 3 7 . . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 4 | . 1 . . . 2 . 1 . . . . . . . Assault 1 | . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Distress Signals 2 | . 1 . . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 126 | . 5 17 . . 12 15 20 2 . 26 8 . 21 . Peak Tracking Total 12 | . 2 12 . . 5 3 4 1 . 9 4 . 12 . Tactical Retreats 9 | . . 3 . . . . 1 . . 2 . . 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Traps Triggered 7 | . 1 . . . . 4 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Machines Disabled 1 | . . . . . . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Machines Accessed 25 | . 1 . 2 . 3 8 8 . 1 . 1 1 . . Terminals 17 | . 1 . . . 3 7 6 . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . Total Hacks 74 | . 7 . 2 . 12 20 25 . 5 . 2 1 . . Successful 32 | . 4 . 2 . 5 9 5 . 5 . 1 1 . . Failed 42 | . 3 . . . 7 11 20 . . . 1 . . . Catastrophic 10 | . 1 . . . . 4 5 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 14 | . 4 . 1 . 2 . 7 . . . . . . . Terminals 57 | . 7 . . . 12 19 19 . . . . . . . Fabricators 4 | . . . . . . . 4 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . 2 . . . Terminal Hacks 26 | . 3 . 2 . 5 8 2 . 5 . . 1 . . Record 1 | . . . 1 . . . . . . . . . . . Part Schematic 6 | . . . . . . 1 . . 5 . . . . . Robot Schematic 1 | . . . . . . . 1 . . . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . . . . . . Open Door 4 | . . . . . . 3 . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . 1 . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . Locate Traps 3 | . . . . . . 2 1 . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . . . Seal Access 2 | . . . . . . 1 . . . . 1 . . . Unauthorized Hacks 2 | . 1 . . . . . 1 . . . . . . . Terminals 2 | . 1 . . . . . 1 . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . Sabotage 1 | . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 16 | . 1 . . . 3 3 8 . . . 1 . . . Full Trace Events 11 | . . . . . 2 3 6 . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 1 . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . 1 . . 18 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . . . . . . Non-combat 1 | . . . 1 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . 2 . . . . . . . . . . . parse_system 2 | . . . 2 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Total Allies 14 | . 1 . . . . 10 . . . . . . 3 . Largest Group 10 | . 1 1 . . . 10 7 . . . . . 2 . Highest-Rated Group 173 | . 10 10 . . . 173 125 . . . . . 135 . Highest-Rated Ally 135 | . 10 10 . . . 29 29 . . . . . 135 . Total Orders 4 | . . . . . 1 1 1 . . . 1 . . . RETURN 4 | . . . . . 1 1 1 . . . 1 . . . Ally Attacks 142 | . . . . . 30 48 50 . . . . . 14 . Total Damage 2079 | . . . . . 547 601 624 . . . . . 307 . Kills 25 | . . . . . 6 11 7 . . . . . 1 . Allies Corrupted 3 | . . . . . . 2 . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 1 1 . . 1 . Drone Launches 15 | . . . . . 7 3 4 . . . 1 . . . Drone Recoveries 14 | . . . . . 7 2 4 . . . 1 . . . Decoded 0b10 Intel 22 | . . . . . . . . . . . 22 . . . Traps 1 | . . . . . . . . . . . 1 . . . Emergency Access 2 | . . . . . . . . . . . 2 . . . Items 13 | . . . . . . . . . . . 13 . . . Machines 1 | . . . . . . . . . . . 1 . . . Garrisons 1 | . . . . . . . . . . . 1 . . . Patrols 2 | . . . . . . . . . . . 2 . . . Guards 2 | . . . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Turns Passed 3276 | . 291 181 208 10 115 367 610 15 457 372 155 184 257 54 Spaces Moved 4045 | 1 216 187 221 11 82 193 877 14 842 604 179 350 237 31 Core 232 | . . . . . . 1 . . . . . . 200 31 Treads 2 | . . . . . . 2 . . . . . . . . Legs 45 | 1 44 . . . . . . . . . . . . . Wheels 863 | . 172 187 221 11 82 190 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2903 | . . . . . . . 877 14 842 604 179 350 37 . Fastest Speed 50 | 120 80 80 80 95 80 140 50 50 50 50 50 50 50 50 Average Speed 65 | 120 88 80 86 95 117 150 62 50 50 50 50 50 68 50 Slowest Speed 1550 | 120 120 80 95 95 140 1550 150 50 50 50 50 50 150 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . 8 . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 1 31 55 62 11 12 50 22 3 74 76 4 63 69 19 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 4 | . . 1 1 . . . . . 2 . . . . . Known Exits Taken 3 | . 1 . . . . . . . . . 1 . 1 . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 1 1 1 1 . 1 . . Scrap Searched 12 | . . 1 . . . . . . 5 . . 3 3 . Spaces Dug 9 | . . . . . . . . . . 9 . . . . Terrain Destroyed 190 | . . . . . 6 5 9 . 1 98 9 . 62 . Melee . | . . . . . . . . . . . . . . . Projectile 40 | . . . . . 6 5 9 . 1 5 9 . 5 . AOE 150 | . . . . . . . . . . 93 . . 57 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Total 4476 | . 270 213 241 10 101 270 925 17 875 636 213 355 289 61 Wait 116 | . 8 14 . . 17 32 8 . 1 1 12 1 2 20 Move 4014 | . 215 186 220 10 81 192 861 13 841 603 176 349 236 31 Hop 8 | . . . . . . . 7 . . . 1 . . . Pick Up 36 | . 9 . 3 . . 2 9 . 10 1 2 . . . Fast Attach 42 | . 3 3 2 . 1 7 9 . 7 . 2 3 5 . Attach 21 | . 1 . 1 . . 1 7 . 3 1 2 . 4 1 Detach 18 | . 2 1 . . 1 2 4 . 3 . 2 1 1 1 Swap 10 | . 1 2 . . . . 1 . . 4 . . 2 . Drop 57 | . 7 4 13 . 1 8 11 . 7 1 1 . 4 . Fire 110 | . 24 3 . . . . 8 4 3 25 15 1 27 . Melee 2 | . . . 2 . . . . . . . . . . . Ram 2 | . . . . . . 2 . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . 24 . . . . . . . . Rewire 8 | . . . . . . . . . . . . . 8 . Trap . | . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . 8 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Identified exit to Mines 292 | -10/Materials | Entered Mines 292 | -10/Mines | Accompanied by 1 ally 295 | -10/Mines | Assembled infested the area 300 | -10/Mines | Assisted by a Guerilla fighting off Assembled 316 | -10/Mines | Build established: Mutant 371 | -10/Mines | Learned location of Zion (-6) 379 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 381 | -10/Mines | Found Prototype Device 381 | -10/Mines | Identified Exp. Sensor Array 433 | -10/Mines | Discovered new exit (range 14) 434 | -10/Mines | Discovered new exit (range 13) 469 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 470 | -10/Mines | Discovered new exit (range 5) 473 | -10/Mines | Entered Exiles 486 | -10/Exiles | Discovered new exit (range 15) 495 | -10/Exiles | Met 8R-AWN 514 | -10/Exiles | Met EX-HEX 535 | -10/Exiles | Met EX-BIN 549 | -10/Exiles | Aligned with FarCom system 550 | -10/Exiles | Given EX-Vault access code 569 | -10/Exiles | Opened EX-Vault 576 | -10/Exiles | Found Army-in-a-Box 581 | -10/Exiles | Found Flying Fortress v7 586 | -10/Exiles | Found AWS/Thermal 608 | -10/Exiles | Warned to stay clear of 0b10 Research branches 634 | -10/Exiles | Met EX-DEC 672 | -10/Exiles | Discovered new exit (range 10) 681 | -10/Exiles | Stole three prototypes: AWS/Thermal, Flying Fortress v7, Army-in-a-Box 681 | -10/Exiles | Entered Mines 683 | -9/Mines | Discovered new exit (range 9) 691 | -9/Mines | Entered Materials 691 | -8/Materials | Evolved 4 slots: Utility x4 764 | -8/Materials | Discovered new exit (range 16) 806 | -8/Materials | Entered Storage 951 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1136 | -8/Storage | Lost 4 allies 1156 | -8/Storage | Discovered new exit (range 9) 1173 | -8/Storage | Entered Factory 1173 | -7/Factory | Accompanied by 7 allies 1173 | -7/Factory | Evolved 2 slots: Propulsion x2 1175 | -7/Factory | FarCom data flow suspended 1177 | -7/Factory | Discovered new exit (range 11) 1254 | -7/Factory | Build established: Commander-Mutant 1783 | -7/Factory | Entered Lower Caves 1783 | -7/Lower Caves | Spotted 3Z-IZC(f) 1784 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 1785 | -7/Lower Caves | Encountered a Master Thief 1786 | -7/Lower Caves | Army-in-a-Box stolen by Master Thief 1787 | -7/Lower Caves | Build established: Mutant 1798 | -7/Lower Caves | Entered Zion 1898 | -6/Zion | Given the Hacking Drone Bay 1898 | -6/Zion | Found Prototype Device 1898 | -6/Zion | Identified Hacking Drone Bay 2248 | -6/Zion | Discovered new exit (range 13) 2255 | -6/Zion | Entered Proximity Caves 2326 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2368 | -5/Proximity Caves | Destroyed 17 combat bots 2461 | -5/Proximity Caves | Spotted B-75 Beast 2466 | -5/Proximity Caves | Build established: Derelict-Mutant 2544 | -5/Proximity Caves | Learned 4 Factory zone layouts 2623 | -5/Proximity Caves | Discovered new exit (range 8) 2627 | -5/Proximity Caves | Entered Factory 2627 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2687 | -5/Factory | Identified exit to Upper Caves 2688 | -5/Factory | Identified exit to Factory 2782 | -5/Factory | Entered Upper Caves 2830 | -5/Upper Caves | Encountered a Warlord checkpoint 2961 | -5/Upper Caves | Discovered new exit (range 11) 2966 | -5/Upper Caves | Entered another Upper Caves area 2968 | -5/Upper Caves | Discovered exit to Factory (range 14) 2978 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3035 | -5/Upper Caves | System corruption reached 10% 3047 | -5/Upper Caves | Destroyed 10 combat bots 3065 | -5/Upper Caves | Lost 11 parts (2p2n3u4w) 3163 | -5/Upper Caves | Core integrity fell below 50% 3195 | -5/Upper Caves | Core integrity fell below 20% 3218 | -5/Upper Caves | Spotted YE-I92(f) 3220 | -5/Upper Caves | Encountered a Master Thief 3220 | -5/Upper Caves | Lost 5 parts (2u3w) 3220 | -5/Upper Caves | Hacking Drone Bay stolen by Master Thief 3220 | -5/Upper Caves | Discovered new exit (range 8) 3221 | -5/Upper Caves | Spotted 51-AZY(f) 3222 | -5/Upper Caves | Encountered a Master Thief 3222 | -5/Upper Caves | Identified exit to Zhirov 3223 | -5/Upper Caves | Entered Zhirov 3223 | -5/Zhirov | Discovered new exit (range 3) 3238 | -5/Zhirov | Cloak Generator disabled 3238 | -5/Zhirov | Attacked by Zhirov 3277 | -5/Zhirov | Zhirov detonated his lab 3277 | -5/Zhirov | Core destroyed Last Messages --------------- 03191_ Slug penetrates Wall. 03191_ Penetrated by Slug. A strange signal echoes through the caves. 03192_ Penetrated by Slug. 03206_ System corrupted: Heat flow error (+149). 03220_ Hacking Drone Bay stolen. 03220_ EXIT=FOUND 03222_ EXIT=IDENTIFIED: ZHIROV LOCATION=ZHIROV GOAL=ESCAPE 03223_ EXIT=FOUND 03227_ The cave wall slides away. 03232_ Dismantling Cloak Generator with Imp. Plasma Cutter. 03238_ Cloak Generator dismantled. 03240_ System corrupted: Matter fused (-10). 03241_ Dismantling Cloak Generator with Imp. Plasma Cutter. 03250_ Enhanced Grunt warps into view. 03256_ System corrupted: Heat flow error (+211). 03273_ LAU:PG/IFXT|LEDWTEVLDR#TCS7,S4K 03277_ Enhanced Grunt destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????? ??????????????????? | | ????????????? ?????????????????? | | ???????????#" ????????????????? | | ??????????## ####???????????? | | ?????????##" #??????????? | | ?????????#"" #####?????? | | ?????????# ###???? | | ????????## < ##??? | | ????????" #??? | | ????????" #??? | | ????????" @ #??? | | ????????" ###??? | | ????????## ###????? | | ?????????# # ????????? | | ?????????#" ?## ????????? | | ?????????##" ????## ????????? | | ??????????## ??????#?????????? | | ???????????# ??????????????????? | | ???????????#""#??????????????????? | | ???????????#""#??????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 30 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 70 Armor Integrity Analysis 40 Recoil Reduction 1 Kinecelleration 40 Offensive Hacking 10 Authchip Count 6 Item Schematics ----------------- Imp. Cryofiber Web | -8/Storage | Hacked Imp. Plasma Cutter | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Phase Gun | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Point Defense System | -6/Zion | Archive Force Field | -6/Zion | Archive Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Flamer | -6/Zion | Free Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked H-88 Terminator | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapCryofiberGenerator Manual? 0 Play Time 00:32:00 Cumulative 760.8 hours Start 2024.06.11 @ 18:27:23 End 2024.06.11 @ 19:02:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 850 Rogue 574 Adventurer 123 Explorer 153 Win Type - Total 28 Types 22/0/4/1/0/0/0/1/0 Lore% 84 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(360) Steam 1 RUN: 17de9d77-c2f9-4c6a-b069-ccf8fbe23621