Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.18 @ 17:54:55 Player: konomiyu Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (90) 450 Value Destroyed (2383) 2383 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (387) 387 TOTAL SCORE: 8140 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 50 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 144/300 Energy 98/100 System Corruption 35% Temperature Cool (0) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Advanced ECM Suite Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Medium Treads VSS Leg Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Advanced Terrain Scanner Terrain Scan Processor Hacking Suite Improved Hacking Suite System Restoration Module > --- WEAPON ----------- Enhanced Autogun Improved Grenade Launcher > --- INVENTORY -------- Micro Nuclear Core Light Fission Core Aerolev Unit Scrap Suit Structural Scanner Improved Signal Interpreter Advanced ECM Suite Hardened Medium Armor Plating Dynamic Insulation System Light Assault Rifle Coil Gun Coil Gun Rocket Launcher Mining Laser [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Hammer Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Slots Evolved 10 | . . . . . 4 2 2 2 . Power . | . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . 2 . Utility 6 | . . . . . 3 1 2 . . Weapon . | . . . . . . . . . . Parts Attached 71 | 8 6 . . 3 16 5 20 4 9 Power 9 | 2 . . . . 1 . 4 1 1 Engine 5 | 2 . . . . . . 3 . . Core 4 | . . . . . 1 . 1 1 1 Reactor . | . . . . . . . . . . Propulsion 24 | 3 . . . . 6 . 10 . 5 Treads 7 | 2 . . . . 3 . 2 . . Leg 5 | 1 . . . . . . 3 . 1 Wheel 6 | . . . . . . . 5 . 1 Hover 1 | . . . . . . . . . 1 Flight 5 | . . . . . 3 . . . 2 Utility 22 | 1 4 . . 1 5 4 3 2 2 Device 11 | . 2 . . . 2 3 1 1 2 Storage 3 | 1 2 . . . . . . . . Processor 4 | . . . . 1 1 1 1 . . Hackware 3 | . . . . . 1 . 1 1 . Protection 1 | . . . . . 1 . . . . Artifact . | . . . . . . . . . . Weapon 16 | 2 2 . . 2 4 1 3 1 1 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | 1 . . . 1 1 . 1 . 1 Ballistic Cannon 3 | . 1 . . . 1 1 . . . Launcher 3 | . 1 . . 1 . . 1 . . Special Weapon 1 | . . . . . 1 . . . . Impact Weapon 3 | . . . . . 1 . 1 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . Parts Lost 41 | . . . . 1 3 3 12 . 22 Power 7 | . . . . . 1 2 2 . 2 Propulsion 14 | . . . . . 1 . 5 . 8 Utility 12 | . . . . . 1 1 2 . 8 Weapon 8 | . . . . 1 . . 3 . 4 Highest Loss Streak 14 | . . . . 1 2 2 4 . 14 To Critical Strikes . | . . . . . . . . . . Average Backups 12 | 3 9 14 14 13 13 13 13 11 9 Power 1 | . 1 1 1 1 1 . 1 1 . Propulsion 2 | 2 2 2 2 2 2 3 1 2 1 Utility 5 | . 3 6 7 7 4 4 5 5 4 Weapon 4 | . 2 4 4 3 4 5 5 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 12 | . 5 1 . . 1 1 1 . 3 Power . | . . . . . . . . . . Propulsion 5 | . 4 . . . . . 1 . . Utility 5 | . 1 . . . 1 1 . . 2 Weapon 2 | . . 1 . . . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 90 | . 98 100 100 99 92 89 89 81 57 Engine 6 | . 14 14 14 14 5 5 2 . . Core 1 | . . . . . 2 1 2 5 3 Treads 16 | . 26 28 28 28 22 22 5 . . Leg 1 | . 1 . . . . . 3 . . Wheel 5 | . . . . . . . 12 17 11 Device 13 | . 13 14 14 3 17 19 13 10 7 Storage 8 | . 14 14 14 14 9 7 6 5 3 Processor 10 | . . . . 10 9 8 18 17 10 Hackware 5 | . . . . . 3 7 9 11 7 Energy Gun 1 | . 8 . . . . . . . . Ballistic Gun 5 | . 13 14 14 13 4 . 1 . . Ballistic Cannon 5 | . 5 14 14 12 6 7 1 . . Launcher 2 | . . . . 1 2 . 4 4 3 Impact Weapon 2 | . . . . . 3 7 3 5 3 Peak Build Rating 57 | 6 9 9 9 11 31 37 57 53 53 Average Rating 29 | 4 8 9 9 9 23 34 47 51 38 On Entrance 20 | . 6 9 9 9 11 31 31 43 53 Naked Turns 57 | . . . . . . . . . 57 Heaviest Build 43 | 13 31 31 31 31 42 38 43 35 35 Greatest Support 68 | 20 40 40 40 40 60 60 68 52 52 Greatest Overweight (x) 3 | 3 . . . . 1 1 3 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 11 Most Carried 15 | 6 15 15 15 15 15 15 15 14 13 Average Carried 13 | 3 9 14 15 14 14 14 14 12 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 14 15 15 15 13 3 Class Distribution -------------------- 32% | Mutant 26% | Assassin 14% | Hacker-Assassin 10% | Skirmisher 5% | Hacker-Skirmisher 5% | Hacker-Mutant 3% | Infiltrator-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Assassin | -7/Factory Assassin | -6/Factory Hacker-Assassin | -5/Factory Hacker-Assassin | -5/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Matter Collected 2535 | 174 534 17 . 4 536 282 804 79 105 Remotely . | . . . . . . . . . . Salvage Created 2428 | . 557 . . 9 593 67 1018 79 105 Parts 118 | . 31 . . 1 41 2 40 1 2 Haulers Intercepted 6 | . 2 . . . . . 2 1 1 Recyclers Shooed 1 | . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Combat Hostiles Destroyed 46 | . 11 . . 3 16 1 15 . . Melee 1 | . . . . . . 1 . . . Guns 8 | . 6 . . 1 . . 1 . . Cannons 7 | . . . . . 6 . 1 . . AOE 29 | . 5 . . 2 10 . 12 . . Classes Destroyed 12 | . 7 . . . 2 1 2 . . Worker 10 | . . . . . 3 . 7 . . Builder 10 | . 3 . . . 2 . 4 . 1 Tunneler 1 | . . . . . . . 1 . . Hauler 6 | . 2 . . . . . 2 1 1 Recycler 5 | . 1 . . . 2 . 2 . . Operator 5 | . 2 . . . 1 1 1 . . Watcher 7 | . 3 . . . 2 . 2 . . Swarmer 14 | . 3 . . 3 6 . 2 . . Grunt 21 | . 8 . . . 6 . 7 . . Sentry 4 | . . . . . 4 . . . . Hunter 1 | . . . . . . . 1 . . Programmer 6 | . . . . . . 1 5 . . Best Kill Streak 12 | . 5 . . 3 12 1 6 1 1 Combat Bots Only 7 | . 3 . . 3 7 1 4 . . Max Kills in Single Turn 4 | . 3 . . 2 4 1 4 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 . . 2 2 . 2 . . Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Hostile Shots Fired 373 | . 42 . . 9 55 42 80 . 145 Missed 118 | . 12 . . 5 12 9 26 . 54 Hits 255 | . 30 . . 4 43 33 54 . 91 Projectile 255 | . 30 . . 4 43 33 54 . 91 AOE 1 | . . . . . . . 1 . . Critical Strikes 7 | . . . . . 1 2 1 . 3 Part Disruptions 2 | . . . . . . . 2 . . Damage Taken 6036 | . 353 . . 28 585 849 1415 . 2806 Core 1406 | . 34 . . 8 71 18 259 . 1016 Absorbed by Shields 6 | . . . . . . . . . 6 Core Remaining (%) 87 | 100 . . . 83 87 97 69 . . Volleys Fired 172 | . 61 . . 3 44 3 49 . 12 Largest 2 | . 2 . . 2 2 1 2 . 2 Hottest 100 | . 60 . . 53 100 37 76 . 55 Shots Fired 280 | . 120 . . 5 72 4 59 . 20 Gun 146 | . 103 . . 2 9 . 12 . 20 Cannon 50 | . 9 . . . 33 4 4 . . Launcher 73 | . 8 . . 3 19 . 43 . . Special 11 | . . . . . 11 . . . . Kinetic 153 | . 69 . . 2 42 4 16 . 20 Thermal 54 | . 43 . . . 11 . . . . Explosive 73 | . 8 . . 3 19 . 43 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | . 13 . . 6 10 . 7 . 3 Robot Miss Streak 7 | . 7 . . . 2 . 2 . 4 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 175 | . 71 . . 2 37 6 45 3 11 Core Hits 133 | . 41 1 . 6 35 1 46 . 3 Critical Kills 2 | . . . . . . . 2 . . Critical Parts Destroyed 7 | . . . . . . 2 3 2 . Critical Strikes 10 | . . . . . 1 2 5 2 . Blast 1 | . . . . . 1 . . . . Smash 9 | . . . . . . 2 5 2 . Melee Attacks 138 | . . . . . 13 21 44 24 36 Impact 138 | . . . . . 13 21 44 24 36 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 15 | . . . . . . 1 11 1 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7803 | . 1366 6 . 223 1828 218 3692 148 322 Guns 1017 | . 736 . . 12 44 . 134 . 91 Cannons 531 | . 82 . . . 393 . 56 . . Explosions 4369 | . 532 . . 164 1386 . 2287 . . Melee 1799 | . . . . . . 218 1215 148 218 Ramming 87 | . 16 6 . 47 5 . . . 13 Kinetic 1220 | . 490 . . 12 437 . 190 . 91 Thermal 931 | . 328 . . . . . 603 . . Explosive 3766 | . 532 . . 164 1386 . 1684 . . Electromagnetic . | . . . . . . . . . . Impact 1799 | . . . . . . 218 1215 148 218 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 35 | . . . . . . 11 1 . 35 Average Corruption 9 | . . . . . . 8 1 . 29 Corruption Purged 2 | . . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . . Effects 64 | . . . . . . 37 7 . 20 Message Errors 16 | . . . . . . 8 4 . 4 Matter Fused 20 | . . . . . . 15 . . 5 Heat Flow Errors 5 | . . . . . . 3 . . 2 Energy Discharges 4 | . . . . . . 3 1 . . Parts Rejected 2 | . . . . . . 1 . . 1 Data Loss (minor) 6 | . . . . . . 4 . . 2 Data Loss (major) 2 | . . . . . . 1 . . 1 Misfires 3 | . . . . . . 1 2 . . Misdirections 5 | . . . . . . 1 . . 4 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 1199 | . 7 . . 3 80 75 808 118 108 Projectiles 7 | . 7 . . . . . . . . Explosions 456 | . . . . 3 80 . 373 . . Melee 736 | . . . . . . 75 435 118 108 Knockbacks 15 | . 1 . . 1 4 2 7 . . Impact 10 | . . . . 1 . 2 7 . . Kinetic 4 | . 1 . . . 3 . . . . Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 550 | . . . . . 13 . 531 . 6 Shots 15 | . . . . . 1 . 14 . . Rammed 14 | . 1 2 . 7 2 . . . 2 Targets Rammed 14 | . 1 2 . 7 2 . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 191 | . 99 . . . 63 187 23 . 191 Average Temperature 44 | . 51 . . . 19 77 4 . 109 Received Heat Transfer 831 | . 189 . . . 243 216 111 . 72 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 9 | . . . . . . 1 6 1 1 Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 17 | . . . . . . 3 9 . 5 Impact Corruptions 24 | . . . . . . 4 14 3 3 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 1050 | . 750 . . . . . 300 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Maximum Alert Level 2 | . . . . . 2 . 2 . . Low Security (%) 80 | 100 100 100 . 100 59 100 54 100 100 Level 1 11 | . . . . . 37 . 19 . . Level 2 8 | . . . . . 3 . 25 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 438 | . 178 72 . 75 416 141 438 197 23 Initial 195 | . . . . . 22 141 . 195 . Average 110 | . 50 6 . 5 170 19 227 65 1 Influence Increases 2401 | . 414 72 . 91 673 63 976 54 58 Destroy 0b10 Robot/C 960 | . 220 40 . 60 320 20 300 . . Destroy 0b10 Robot/NC 220 | . 55 . . . 50 5 95 5 10 Destroy Leader 244 | . 50 . . 10 84 10 88 2 . Allied During Kill 2 | . . 2 . . . . . . . Successful Hack 75 | . 13 . . . 36 5 13 . 8 Disable Machine 390 | . 30 . . . 90 15 225 15 15 Destroy Structure 435 | . 46 . . 21 63 8 255 32 10 Lose Combat Pursuer 75 | . . 30 . . 30 . . . 15 Influence Decreases 2401 | . 414 72 . 34 418 375 577 453 58 Entered New Map 410 | . . . . . 35 171 . 204 . Time Decay 1798 | . 414 52 . 24 351 203 467 249 38 Lost Part 141 | . . . . 10 20 1 110 . . Lost Ally 40 | . . 20 . . . . . . 20 Purge Threat 12 | . . . . . 12 . . . . Squads Dispatched 31 | . 1 1 . . 7 3 14 3 2 Investigation 7 | . . . . . 2 . 3 1 1 Extermination 9 | . . . . . . 2 6 1 . Reinforcement 10 | . 1 . . . 2 1 4 1 1 Assault 2 | . . 1 . . . . 1 . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . Haulers Reinforced 2 | . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Distress Signals 5 | . 1 . . . 1 . 2 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 90 | . 19 3 . 3 25 8 23 1 8 Peak Tracking Total 7 | . 3 4 . 3 5 3 4 1 7 Tactical Retreats 3 | . . 1 . . 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Traps Triggered 11 | . . . . . . 5 5 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Machines Disabled 26 | . 2 . . . 6 1 15 1 1 Max in Single Turn 3 | . 1 . . . 1 1 3 1 1 Garrison Access 2 | . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Machines Accessed 37 | . 6 . 3 1 6 7 6 4 4 Terminals 25 | . 6 . . . 5 4 3 3 4 Fabricators 3 | . . . . . . 1 1 1 . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers 2 | . . . . . . 1 1 . . Garrison Access 2 | . . . . . 1 . 1 . . Total Hacks 101 | . 18 . 9 1 26 15 15 7 10 Successful 50 | . 6 . 9 1 15 5 7 4 3 Failed 51 | . 12 . . . 11 10 8 3 7 Catastrophic 12 | . 1 . . . 4 3 1 . 3 Database Lockouts . | . . . . . . . . . . Manual 41 | . 14 . 3 . 8 8 7 1 . Terminals 70 | . 18 . . . 22 8 7 5 10 Fabricators 6 | . . . . . . 1 3 2 . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . . Scanalyzers 6 | . . . . . . 2 4 . . Garrison Access 5 | . . . . . 4 . 1 . . Terminal Hacks 37 | . 6 . 9 1 13 1 2 2 3 Record 11 | . 1 . 8 . . . . 2 . Part Schematic 2 | . . . . . . . 2 . . Robot Analysis 3 | . 3 . . . . . . . . Prototype ID Bank 5 | . 1 . . . 4 . . . . Open Door 3 | . . . . 1 . . . . 2 Branch Access Points 1 | . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . 1 Terminal Index 3 | . 1 . . . 1 1 . . . Alert Level 4 | . . . . . 4 . . . . Unreport Threat 2 | . . . . . 2 . . . . Registered Components 1 | . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . 1 2 . Load Schematic 2 | . . . . . . . 1 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . . Process 1 | . . . . . . 1 . . . Retrieve Matter 2 | . . . . . . 2 . . . Scanalyzer 3 | . . . . . . . 3 . . Insert Component 2 | . . . . . . . 2 . . Analyze 1 | . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . Seal Access 2 | . . . . . 1 . 1 . . Unauthorized Hacks 2 | . . . . . 1 1 . . . Terminals 2 | . . . . . 1 1 . . . Operators 2 | . . . . . 1 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 29 | . 6 . . . 6 5 5 4 3 Full Trace Events 6 | . . . . . 2 . 2 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . Parts Built 1 | . . . . . . . . 1 . Authchips . | . . . . . . . . . . Time 47 | . . . . . . . . 47 . Total Part Build Rating 5 | . . . . . . . . 5 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 5 | . . . . . . 5 . . . Retrieved Matter 5 | . . . . . . 5 . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Total Allies 3 | . . 1 . . . . . . 2 Largest Group 1 | . . 1 . . . . . . 1 Highest-Rated Group 31 | . . 31 . . . . . . 31 Highest-Rated Ally 31 | . . 31 . . . . . . 31 Total Orders . | . . . . . . . . . . Ally Attacks 22 | . . 16 . . . . . . 6 Total Damage 355 | . . 272 . . . . . . 83 Kills 2 | . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Active Infowar (turns) 10740 | . 1458 439 564 875 1603 1388 3316 696 401 Optics 8049 | . . . . 645 1603 1388 3316 696 401 Sensors 2691 | . 1458 439 564 230 . . . . . Terrain 5186 | . . . . . . 797 3316 696 377 Structural 5187 | . . . . . 1603 1388 1100 695 401 ECM 3 | . . . . . . 2 1 . . Robot Analysis Total 3 | . 3 . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Turns Passed 11352 | 111 1739 439 564 875 1603 1388 3316 696 621 Spaces Moved 6599 | 62 915 272 353 533 617 734 2049 594 470 Core 81 | 8 . . . . . . . . 73 Treads 3755 | 45 915 272 353 533 614 734 289 . . Legs 59 | 9 . . . . . . 47 . 3 Wheels 2617 | . . . . . . . 1713 594 310 Hover 81 | . . . . . . . . . 81 Flight 6 | . . . . . 3 . . . 3 Fastest Speed 50 | 50 160 160 160 160 140 170 85 93 50 Average Speed 135 | 152 160 160 160 160 165 170 114 93 84 Slowest Speed 270 | 200 160 160 160 160 240 250 270 93 165 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 32 | . . . . . . 2 2 . 28 Cave-ins Triggered 5 | . . . . . . 1 . . 4 Exploration Rate (%) 49 | 4 99 51 69 80 50 27 49 19 43 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 180 | . 6 . . . 22 9 95 16 32 Terrain Destroyed 524 | . 44 . . 29 83 10 309 16 33 Melee 86 | . . . . . 12 9 17 16 32 Projectile 16 | . . . . . 13 1 2 . . AOE 421 | . 44 . . 29 58 . 290 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Total 8418 | 75 1067 276 352 547 1076 837 2888 689 611 Wait 1293 | . 48 . . . 359 61 694 67 64 Move 6587 | 61 914 271 352 532 616 733 2048 593 467 Hop . | . . . . . . . . . . Pick Up 44 | 6 17 1 . 1 6 4 9 . . Fast Attach 37 | 5 2 . . . 5 6 15 . 4 Attach 21 | 1 . . . 1 3 1 5 3 7 Detach 2 | . . . . . 1 . . . 1 Swap 53 | 2 14 . . 2 21 4 8 2 . Drop 32 | . 10 2 . 1 6 4 8 . 1 Fire 172 | . 61 . . 3 44 3 49 . 12 Melee 138 | . . . . . 13 21 44 24 36 Ram 2 | . . . . . . . . . 2 Kick . | . . . . . . . . . . Crush 12 | . 1 2 . 7 2 . . . . Escape Stasis 25 | . . . . . . . 8 . 17 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / [*Sto] / [*Low]) -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory -5/Extension History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 674 | -10/Materials | Discovered new exit (range 15) 1223 | -10/Materials | Discovered new exit (range 11) 1401 | -10/Materials | Discovered new exit (range 15) 1520 | -10/Materials | Discovered new exit (range 8) 1628 | -10/Materials | Discovered new exit (range 15) 1851 | -10/Materials | Entered Mines 1856 | -10/Mines | Learned 2 Materials zone layouts 1867 | -10/Mines | Met a Derelict bent on vengeance 1898 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1915 | -10/Mines | Found Scrap Suit 1926 | -10/Mines | Met a Derelict testing a Signal Generator 2282 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2284 | -10/Mines | Discovered new exit (range 5) 2290 | -10/Mines | Entered Exiles 2329 | -10/Exiles | Met 8R-AWN 2359 | -10/Exiles | Met EX-HEX 2417 | -10/Exiles | Met EX-DEC 2442 | -10/Exiles | Learned location of Zion (-7) 2546 | -10/Exiles | Met EX-BIN 2567 | -10/Exiles | Aligned with FarCom system 2569 | -10/Exiles | Given EX-Vault access code 2606 | -10/Exiles | Opened EX-Vault 2718 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2830 | -10/Exiles | Discovered new exit (range 11) 2854 | -10/Exiles | Entered Mines 3079 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3117 | -9/Mines | Learned Materials stockpile data 3698 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3717 | -9/Mines | Discovered new exit (range 9) 3729 | -9/Mines | Entered Materials 3729 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3730 | -8/Materials | Identified exit to Factory 4102 | -8/Materials | Build established: Skirmisher 4294 | -8/Materials | Discovered exit to Factory (range 19) 4749 | -8/Materials | Destroyed 7 combat bots 5237 | -8/Materials | Build established: Assassin 5332 | -8/Materials | Entered Factory 5332 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5679 | -7/Factory | Crushed by falling debris 6378 | -7/Factory | Build established: Infiltrator-Assassin 6484 | -7/Factory | Discovered new exit (range 6) 6516 | -7/Factory | System corruption reached 10% 6586 | -7/Factory | Discovered new exit (range 20) 6674 | -7/Factory | Discovered new exit (range 11) 6693 | -7/Factory | Build established: Assassin 6720 | -7/Factory | Entered another Factory area 6720 | -6/Factory | Evolved 2 slots: Utility x2 7398 | -6/Factory | Lost 3 parts (2n1w) 7517 | -6/Factory | Lost 4 parts (1p3n) 7791 | -6/Factory | Discovered new exit (range 18) 8527 | -6/Factory | Build established: Hacker-Assassin 8850 | -6/Factory | Build established: Hacker-Mutant 9170 | -6/Factory | First assault squad dispatched 9420 | -6/Factory | Build established: Hacker-Skirmisher 9934 | -6/Factory | Discovered new exit (range 18) 9982 | -6/Factory | Discovered new exit (range 15) 10036 | -6/Factory | Entered another Factory area 10036 | -5/Factory | Evolved 2 slots: Propulsion x2 10047 | -5/Factory | Lost 3 parts (1p1u1w) 10097 | -5/Factory | Build established: Hacker-Assassin 10260 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 10709 | -5/Factory | Discovered new exit (range 13) 10732 | -5/Factory | Entered Extension 10784 | -5/Extension | Rescued a captive Derelict 10847 | -5/Extension | Disrupted transfer network 10917 | -5/Extension | Spotted B-75 Beast 11080 | -5/Extension | Crushed by falling debris 11109 | -5/Extension | Crushed by falling debris 11110 | -5/Extension | System corruption reached 10% 11133 | -5/Extension | Crushed by falling debris 11134 | -5/Extension | Crushed by falling debris 11134 | -5/Extension | System corruption reached 30% 11194 | -5/Extension | Lost 14 parts (1p5n6u2w) 11257 | -5/Extension | Core integrity fell below 50% 11280 | -5/Extension | Lost 6 parts (1p2n1u2w) 11335 | -5/Extension | Rescued a captive Derelict 11344 | -5/Extension | Core integrity fell below 20% 11353 | -5/Extension | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 11335_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 11335_ TY-0RU(g): "You know, I actually felt safe in there. No one shooting at me. No one firing rockets in my general direction. And no Assembled." 11335_ Slug penetrates Wall. 11335_ Door Terminal disabled. 11338_ Slug penetrates TY-0RU(g). 11341_ TY-0RU(g) destroyed. 11344_ Slug penetrates Wall. 11346_ Penetrated by Slug. 11347_ Slug penetrates Terminal. 11349_ Slug penetrates H-66 Slayer. 11351_ Connecting with Door Terminal... 11351_ ALERT: Suspicious activity at Terminal E011. Dispatching Investigation squad. 11352_ System corrupted: Matter fused (-9). 11353_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????#??#?#????????????????????????????????????? | | ???????#???????#?????????????????????????????????? | | ??##???#???????##???#######?????????############## | | ??#??#?#?#????????### #?????????# ! | | ???#??#?##??####??# #o"" ########### | | ??#??#??#?????????" "T @ # | | ?###?#??#???????#?" # ######### # | | #??#??#?#??#?#????#T# #???????# # | | ??###?????#??#??###### ##???????# # | | ?##??#????##???##????# h #????????# #######"###### | | #?#######?#?#???#???## g##???????# #???## / | | ??#####??#?????##????#g h"#???????# #####" ### | | ?### ##??#?#?####??### #####????# #??? | | ?### ###?########### #=###??# #??? | | ###T ##### !*##### Y *%= #??# #??? | | #### ##### %%= g #####??# #??? | | T! ##?????# #### | | #####" ### ##?????# | | #####"T###! ! ##### ##?????####### #### | | #?################## ##????????#### #?## | | ??#######??#?####??#########??????????#?#######??# | | ##?#?##???#?#?????#?#??????##??#????##??##????#?## | | ??#?####?????####?##?????#???????#??#??#?#####?### | | ####?##??##???###??#???????#?#?????##??##??####?## | | ###########????##?#?##????#?#???###??#??####????#? | | ##?###?#####???#??#????????#??##??#??#?###?##?##?# | | #?##?#?###??#??#??###???#????#???#??#?##?#???###?? | | ####??#????#?#??###?#??????#?#???####?##?##??##### | | ###########?#?##??#????#??##?##??#####?#?####?#?## | | ???##?#?#####?###??###???????????##?#?###?######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 85 Additional Mass Support 9 EM Shielding 2 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 24 Item Schematics ----------------- Imp. Hacking Suite | -6/Factory | Hacked Hvy. Hammer | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapoidDirectedInsulator Manual? 0 Play Time 01:53:12 Cumulative 26.9 hours Start 2025.09.17 @ 05:32:27 End 2025.09.18 @ 17:54:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 19 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3691d07b-1da0-4a49-8f8b-f31154583aa5