Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.06 @ 21:06:51 Player: Marienkos Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1707) 1707 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 4125 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/550 Matter 36/300 Energy 100/100 System Corruption 0% Temperature Cool (89) Movement Core (350) Ox6 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Heavy Ion Engine Aluminum Leg Improved Heat Sink Structural Scanner Advanced Targeting Computer Reactive Plating Advanced Beam Rifle Advanced Beam Cannon Advanced Beam Cannon Gauss Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner Hardened Medium Armor Plating Reactive Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Cannon > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Improved Heat Sink Hardened Medium Armor Plating Advanced Beam Cannon Gauss Rifle Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 28] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Rocket Launcher Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 3 | . . 2 . 1 . Weapon . | . . . . . . Parts Attached 55 | 7 10 22 1 8 7 Power 7 | 2 . 3 . 1 1 Engine 7 | 2 . 3 . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 2 6 . 2 2 Treads . | . . . . . . Leg 4 | . . 2 . . 2 Wheel 10 | 2 2 4 . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 6 3 1 4 2 Device 6 | . 3 2 . 1 . Storage 6 | 1 3 . 1 1 . Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 4 | . . 1 . 1 2 Artifact . | . . . . . . Weapon 17 | 2 2 10 . 1 2 Energy Gun 4 | 2 . 1 . . 1 Energy Cannon 4 | . . 3 . . 1 Ballistic Gun 3 | . 2 . . 1 . Ballistic Cannon . | . . . . . . Launcher 5 | . . 5 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 3 | . . 2 . . 1 Parts Lost 33 | . 2 13 . 5 13 Power 5 | . . 3 . . 2 Propulsion 11 | . 1 5 . 1 4 Utility 8 | . . 4 . 1 3 Weapon 9 | . 1 1 . 3 4 Highest Loss Streak 11 | . 2 6 . 4 11 To Critical Strikes 1 | . . 1 . . . Average Backups 7 | . 4 6 9 8 10 Power 1 | . 1 . 2 1 1 Propulsion . | . . . . . 1 Utility 1 | . 1 1 1 1 2 Weapon 4 | . 1 4 6 5 6 Tool/Special . | . . . . . . Unused Backups 5 | . . 1 . . 4 Power 2 | . . 1 . . 1 Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 85 | . 88 89 77 79 87 Engine 13 | . 14 10 11 16 17 Leg 3 | . . 1 11 2 7 Wheel 14 | . 24 16 11 12 7 Device 16 | . 11 26 11 10 5 Storage 10 | . 9 11 11 9 9 Hackware 3 | . . . . 8 8 Protection 3 | . . . . 2 14 Energy Gun 3 | . 12 2 . 5 1 Energy Cannon 6 | . . 10 11 5 1 Ballistic Gun 2 | . 15 . . 4 . Launcher 6 | . . 7 11 2 13 Peak Build Rating 28 | 6 9 15 15 24 28 Average Rating 15 | 4 6 11 14 19 23 On Entrance 10 | . 6 7 14 14 21 Avg Prop Armor Cover (%) 8 | . . 9 8 7 . Naked Turns . | . . . . . . Heaviest Build 61 | 14 39 31 32 55 61 Greatest Support 32 | 20 26 32 16 26 26 Greatest Overweight (x) 20 | . 1 8 1 4 20 Average Overweight (x) 1 | . . . 1 2 2 Largest Inventory Capacity 15 | 8 15 10 10 15 15 Average Capacity 11 | 7 8 10 10 14 15 Most Carried 14 | 2 5 10 9 10 14 Average Carried 7 | . 4 6 9 8 10 Final Capacity 15 | 8 5 10 10 15 15 Final Carried 11 | 2 5 9 9 7 11 Class Distribution -------------------- 68% | Mutant 31% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Infiltrator-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1252 | 213 132 487 200 96 124 Remotely . | . . . . . . Salvage Created 1603 | . 152 790 . 442 219 Parts 118 | . 14 74 . 16 14 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 44 | . 2 28 . 6 8 Guns 3 | . 2 . . . 1 Cannons 12 | . . 11 . 1 . AOE 28 | . . 17 . 4 7 Classes Destroyed 13 | . 2 7 . 2 2 Worker 5 | . . 3 . 1 1 Builder 2 | . . 2 . . . Tunneler 1 | . . 1 . . . Hauler 1 | . . . . . 1 Recycler 1 | . . . . 1 . Mechanic 1 | . . . . . 1 Operator 1 | . . 1 . . . Watcher 9 | . 2 4 . 3 . Swarmer 14 | . . 11 . . 3 Grunt 22 | . 2 13 . 4 3 Duelist 1 | . . 1 . . . Sentry 6 | . . 3 . 1 2 Hunter 1 | . . . . 1 . Best Kill Streak 8 | . 2 8 . 4 4 Combat Bots Only 6 | . 1 6 . 2 3 Max Kills in Single Turn 4 | . 1 4 . 3 3 Gunslinging . | . . . . . . Exploded 3 | . . 3 . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 296 | . 17 96 . 36 147 Missed 80 | . 3 30 . 9 38 Hits 216 | . 14 66 . 27 109 Melee 2 | . . 2 . . . Projectile 214 | . 14 64 . 27 109 Critical Strikes 10 | . 1 2 . 2 5 Damage Taken 3491 | . 202 1195 . 431 1663 Core 894 | . 40 299 . 68 487 Absorbed by Shields . | . . . . . . Ignored by Resistances 22 | . . . . . 22 Regen/Repaired (Parts) 168 | . . . . 168 . Core Remaining (%) 69 | 100 84 . 25 . . Volleys Fired 89 | . 14 40 . 22 13 Largest 2 | . 2 2 . 2 2 Hottest 129 | . 80 124 . 112 129 Shots Fired 163 | . 27 72 . 38 26 Gun 43 | . 27 4 . 8 4 Cannon 67 | . . 37 . 26 4 Launcher 53 | . . 31 . 4 18 Special . | . . . . . . Kinetic 23 | . 19 . . 4 . Thermal 32 | . . 18 . 6 8 Explosive 53 | . . 31 . 4 18 Electromagnetic 55 | . 8 23 . 24 . Robot Hit Streak 10 | . 8 10 . 4 7 Robot Miss Streak 5 | . 2 5 . 4 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 90 | . 17 39 . 20 14 Core Hits 97 | . 8 53 . 14 22 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 2 . 1 . Corrupt 3 | . . 2 . 1 . Melee Attacks 2 | . . 2 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4788 | . 165 2433 . 960 1230 Guns 340 | . 165 48 . 87 40 Cannons 837 | . . 465 . 352 20 Explosions 3611 | . . 1920 . 521 1170 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 150 | . 89 . . 61 . Thermal 708 | . . 297 . 351 60 Explosive 3138 | . . 1827 . 141 1170 Electromagnetic 792 | . 76 309 . 407 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . 11 11 . . Average Corruption 11 | . . 11 11 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . . 12 5 . . Message Errors 4 | . . 4 . . . Matter Fused 5 | . . 3 2 . . Heat Flow Errors 4 | . . 3 1 . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 2 | . . 1 1 . . Misfires 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 226 | . . 148 . . 78 Projectiles . | . . . . . . Explosions 226 | . . 148 . . 78 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 467 | . . 315 . 31 121 Shots 21 | . . 11 . 2 8 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 299 | . 76 299 137 288 235 Average Temperature 80 | . 29 80 71 82 91 Received Heat Transfer 1506 | . 135 246 . 225 900 Effects 3 | . . 2 . . 1 Energy Bleed 3 | . . 2 . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 2 | . . 1 . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 . . 1 Heat Transferred 955 | . . 520 . 324 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . 2 . 4 . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level 2 | . . 2 . . 1 Low Security (%) 80 | 100 100 58 100 100 90 Level 1 4 | . . 5 . . 9 Level 2 15 | . . 36 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 481 | . 30 481 168 145 211 Initial 168 | . . . 168 37 40 Average 138 | . 6 205 136 76 133 Influence Increases 1724 | . 75 953 . 331 365 Destroy 0b10 Robot/C 880 | . 40 560 . 120 160 Destroy 0b10 Robot/NC 105 | . 10 55 . 25 15 Destroy Leader 200 | . 14 108 . 36 42 Successful Hack 43 | . 11 14 . 18 . Disable Machine 150 | . . 60 . 75 15 Destroy Structure 286 | . . 141 . 57 88 Lose Combat Pursuer 60 | . . 15 . . 45 Influence Decreases 1663 | . 75 520 335 333 400 Entered New Map 382 | . . . 265 61 56 Time Decay 951 | . 55 390 70 222 214 Lost Part 330 | . 20 130 . 50 130 Squads Dispatched 8 | . . 4 . 2 2 Investigation 3 | . . 1 . 1 1 Extermination . | . . . . . . Reinforcement 5 | . . 3 . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 2 | . . 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 5 37 . 11 18 Peak Tracking Total 9 | . 2 6 . 5 9 Tactical Retreats 4 | . . 2 . . 2 ECM-based Alert Blocks 1 | . . 1 . . . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 10 | . . 4 . 5 1 Max in Single Turn 2 | . . 2 . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 16 | . 4 6 1 3 2 Terminals 13 | . 4 5 1 2 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 47 | . 8 20 1 14 4 Successful 26 | . 2 10 . 11 3 Failed 20 | . 6 9 1 3 1 Catastrophic 5 | . 2 2 . 1 . Database Lockouts 1 | . . 1 . . . Manual 17 | . 3 11 1 2 . Terminals 27 | . 8 13 1 4 1 Fabricators . | . . . . . . Repair Stations 10 | . . . . 10 . Recycling Units 3 | . . . . . 3 Scanalyzers 7 | . . 7 . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 2 4 . 2 1 Open Door 1 | . . . . . 1 Level Access Points 1 | . . . . 1 . Branch Access Points 2 | . 1 1 . . . Repair Station Index 1 | . . . . 1 . Locate Traps 2 | . 1 1 . . . Recall Reinforcements 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . . . . 9 . Scan Component 5 | . . . . 5 . Repair 4 | . . . . 4 . Recycling Unit Hacks 2 | . . . . . 2 Recycle Component 1 | . . . . . 1 Retrieve Matter 1 | . . . . . 1 Scanalyzer 6 | . . 6 . . . Insert Component 3 | . . 3 . . . Analyze 2 | . . 2 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 3 4 . 2 1 Full Trace Events 5 | . 1 2 . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . 1 . . . Parts Repaired 4 | . . . . 4 . Time 116 | . . . . 116 . Parts Recycled 1 | . . . . . 1 Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked 1 | . . 1 . . . Non-combat . | . . . . . . Combat 1 | . . 1 . . . Robot Hacks Applied 1 | . . 1 . . . parse_system 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 1297 | . 127 342 124 435 269 Terrain 274 | . . 274 . . . Structural 1230 | . 127 275 124 435 269 Seismic 67 | . . 67 . . . ECM 296 | . 27 269 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 2319 | 54 203 994 145 474 449 Spaces Moved 1432 | 58 170 681 125 211 187 Core 40 | 14 . 19 . . 7 Treads . | . . . . . . Legs 79 | . . 9 . . 70 Wheels 1313 | 44 170 653 125 211 110 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 90 115 105 105 Average Speed 122 | 72 82 113 115 127 209 Slowest Speed 1050 | 80 95 450 115 140 1050 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . 2 . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 26 | 3 33 47 33 16 27 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 331 | . . 163 . 56 112 Melee . | . . . . . . Projectile 2 | . . 2 . . . AOE 329 | . . 161 . 56 112 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1829 | 66 207 835 126 375 220 Wait 160 | . 2 44 . 114 . Move 1426 | 57 169 679 124 210 187 Hop . | . . . . . . Pick Up 30 | 2 4 12 . 7 5 Fast Attach 33 | 5 8 11 1 4 4 Attach 35 | 1 1 19 . 10 4 Detach 20 | . . 13 . 3 4 Swap 15 | 1 2 5 . 4 3 Drop 18 | . 7 9 1 1 . Fire 89 | . 14 40 . 22 13 Melee 2 | . . 2 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . 1 . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Identified exit to Mines 228 | -10/Materials | Discovered new exit (range 15) 258 | -10/Materials | Entered another Materials area 258 | -9/Materials | Evolved 2 slots: Utility x2 281 | -9/Materials | Central database locked down 288 | -9/Materials | Identified exit to Mines 506 | -9/Materials | Build established: Infiltrator-Mutant 892 | -9/Materials | Core integrity fell below 50% 935 | -9/Materials | Crushed by falling debris 936 | -9/Materials | System corruption reached 10% 976 | -9/Materials | Lost 6 parts (2p2n2u) 1059 | -9/Materials | Lost 3 parts (1n2u) 1205 | -9/Materials | Build established: Mutant 1252 | -9/Materials | Entered Mines 1388 | -9/Mines | Discovered new exit (range 8) 1397 | -9/Mines | Entered Materials 1397 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1401 | -8/Materials | Discovered new exit (range 14) 1411 | -8/Materials | Identified exit to Factory 1608 | -8/Materials | Lost 4 parts (1n1u2w) 1688 | -8/Materials | Repaired Rocket Launcher 1723 | -8/Materials | Repaired Rocket Launcher 1750 | -8/Materials | Repaired Structural Scanner 1815 | -8/Materials | Repaired Com. Wheel 1871 | -8/Materials | Entered Storage 2310 | -8/Storage | Core integrity fell below 50% 2316 | -8/Storage | Core integrity fell below 20% 2320 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Critical hit (Burn: +37). U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer suffers critical hit (Burn). U-05 Engineer destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Hacking Suite destroyed. U-05 Engineer lays Concrete. Hvy. Ion Engine destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Nuclear Core. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????############??????????????????? | | ??????????????? ###########??????????????????? | | ??????????????? #! ##??????????????????? | | ??????????????? # ##??????????????????? | | ??????????????? # @ ##??????????????????? | | ??????????????? # ##??????????????????? | | ??????????????? # ##??????????????????? | | ???????????????## ! [ ###?????????????????? | | ??????? # g%* !####????????????????? | | ??????? + ggg ###????????????????? | | ??????## # %g # ##????????????????? | | ??????## ?## g k#####????????????????? | | ??????## ## r ###????????????????? | | ??????## ## ku ##### ?? ???????? | | ??????## % ##### ????????? | | ??????########+### # % / """??????????? | | ????####### ### ##### """??????????? | | ????####### # # ^##### ?????????????? | | ????# # |! # ###????????????????? | | ???????? + |! # # ##### ????????? | | ????????? # # # ##+##########"????????? | | ????????? # # # #""???????? | | ????????? #####+## # # ###???????? | | ?????????## # # ##???????? | | ?????????## # # """ ###???????? | | ?????????## "" # # """ ###???????? | | ?????????## "! + + """ !! ##????????? | | ?????????## "=""!" # # ##????????? | | ????????????"=?" " # ###" "########????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Resistance: KI 20 Evasion (%) 50 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rocket Launcher | 4% | -8/Materials Rocket Launcher | 7% | -8/Materials Structural Scanner | 35% | -8/Materials Com. Wheel | 23% | -8/Materials Studied --------- Lgt. EM Pulse Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyThermalFemtoactuators Manual? 0 Play Time 01:21:53 Cumulative 14.0 hours Start 2026.08.06 @ 19:34:01 End 2026.08.06 @ 21:06:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 96% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 957f2223-2353-4ccf-8dc3-1bfa99b22ad9