Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.03 @ 13:51:42 Player: Runia Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (123) 615 Value Destroyed (4126) 4126 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (259) 259 TOTAL SCORE: 9220 Bonus ------- High Alert Combat Kills 187 Follower Combat Kills 76 Friendly Fire -4 Cogmind --------- Core Integrity 936/1000 Matter 17/300 Energy 310/310 System Corruption 0% Temperature Cool (93) Movement Walking (200) Ox1 Location -5/Extension Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (5) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- Gatling Laser Wave Gun > --- INVENTORY (20) --- Improved Deuterium Engine Light Treads Improved Carbon-fiber Leg Improved Heat Sink Improved Matter Compressor (0) Layered Medium Armor Plating Layered Medium Armor Plating Improved Focal Shield Arc Projector Heavy Laser Gatling Laser Heavy Ion Cannon Autogun Flak Gun Flak Gun Coil Gun Enhanced Gauss Cannon Hardcell Cannon Precision Grenade Launcher Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Matter Compressor Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Matter Filter Hacking Suite > --- WEAPON ----------- Gatling Laser Flak Gun Flak Gun > --- INVENTORY -------- Light Treads Improved Heat Sink Matter Compressor Layered Medium Armor Plating Layered Medium Armor Plating Improved Focal Shield Arc Projector Heavy Laser Gatling Laser Heavy Ion Cannon Autogun Coil Gun Enhanced Gauss Cannon Hardcell Cannon Precision Grenade Launcher Precision Grenade Launcher [Rating: 72] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Spear Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Precision Grenade Launcher Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Slots Evolved 10 | . . 2 . 2 2 2 2 . Power 1 | . . . . . . 1 . . Propulsion 3 | . . 1 . . . . 2 . Utility 5 | . . . . 2 2 1 . . Weapon 1 | . . 1 . . . . . . Parts Attached 106 | . 5 20 1 14 32 19 15 . Power 8 | . . 2 . 1 2 2 1 . Engine 7 | . . 2 . 1 2 1 1 . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 29 | . . 7 . 3 11 3 5 . Treads 12 | . . 1 . 3 7 1 . . Leg 9 | . . 3 . . . 1 5 . Wheel 8 | . . 3 . . 4 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 34 | . 2 2 . 6 11 8 5 . Device 11 | . . . . 3 2 4 2 . Storage 3 | . 1 1 . . . . 1 . Processor 6 | . . . . 1 3 2 . . Hackware 2 | . . 1 . . . 1 . . Protection 12 | . 1 . . 2 6 1 2 . Artifact . | . . . . . . . . . Weapon 35 | . 3 9 1 4 8 6 4 . Energy Gun 14 | . 1 6 1 1 2 1 2 . Energy Cannon 2 | . . . . . 2 . . . Ballistic Gun 8 | . 1 1 . 3 . 2 1 . Ballistic Cannon . | . . . . . . . . . Launcher 8 | . 1 2 . . 2 2 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 3 | . . . . . 2 1 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 1 . 2 . Corrupted Parts 1 | . . . . . 1 . . . System Corruption 4 | . . . . . 4 . . . Parts Lost 48 | . 1 9 . 10 14 8 3 3 Power 5 | . . 1 . . 2 1 1 . Propulsion 13 | . . 2 . 2 6 2 1 . Utility 13 | . . . . 3 3 4 . 3 Weapon 17 | . 1 6 . 5 3 1 1 . Highest Loss Streak 4 | . 1 4 . 4 4 2 2 3 Average Slot Usage (%) 95 | . 93 92 98 96 97 95 93 69 Engine 8 | . 14 10 11 9 6 8 4 . Core 1 | . . . . . . 3 5 5 Treads 9 | . . 4 11 15 16 10 . . Leg 8 | . 28 15 . . . 1 26 17 Wheel 7 | . . 12 22 11 5 6 . . Device 4 | . . . . 5 5 4 13 10 Storage 8 | . 14 11 11 9 7 6 5 5 Processor 9 | . . . . 5 18 19 11 11 Hackware 5 | . . 7 11 9 6 . 5 5 Protection 6 | . 8 3 . 6 6 11 2 . Energy Gun 10 | . 14 20 20 12 2 5 6 11 Energy Cannon 2 | . . . . . 4 6 . . Ballistic Gun 7 | . 14 5 11 12 7 . 8 . Piercing Weapon 2 | . . . . . 6 5 . . Naked Turns . | . . . . . . . . . Heaviest Build 86 | 14 19 50 51 61 70 80 86 63 Greatest Support 85 | 20 20 26 26 26 60 12 85 52 Greatest Overweight (x) 7 | . . 1 1 3 6 7 1 1 Average Overweight (x) 2 | . . 1 1 2 3 6 . 1 Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 20 Average Capacity 17 | 8 8 11 20 20 20 20 20 20 Most Carried 20 | 6 8 11 15 20 20 20 20 20 Average Carried 15 | 6 7 9 13 18 18 18 15 20 Final Capacity 20 | 8 10 20 20 20 20 20 20 20 Final Carried 20 | 6 8 11 15 16 19 13 20 20 Class Distribution -------------------- 36% | Scavenger-Mutant 28% | Mutant 13% | Gunner 9% | Scavenger-Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Skirmisher | -5/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Matter Collected 1630 | 200 141 234 43 491 350 171 . . Remotely . | . . . . . . . . . Salvage Created 4810 | . 456 728 77 1065 1336 1052 96 . Parts 259 | . 28 36 4 51 84 52 4 . Haulers Intercepted 3 | . 2 . . 1 . . . . Recyclers Shooed 7 | . 1 . . 1 3 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Combat Hostiles Destroyed 93 | . 9 15 2 22 19 20 6 . Melee 27 | . . . . . 15 12 . . Guns 38 | . 4 9 2 22 . . 1 . Cannons 1 | . . . . . 1 . . . AOE 26 | . 5 5 . . 3 8 5 . Classes Destroyed 13 | . 5 4 . 1 2 1 . . Worker 10 | . 2 1 . . 5 2 . . Builder 1 | . . . . . . 1 . . Hauler 3 | . 2 . . 1 . . . . Recycler 9 | . 3 . . . 4 2 . . Operator 4 | . . 2 . 1 . 1 . . Watcher 3 | . . 2 . . 1 . . . Swarmer 23 | . 6 . . . 4 8 5 . Grunt 46 | . 3 10 1 19 3 10 . . Brawler 4 | . . 1 1 1 1 . . . Duelist 1 | . . . . . 1 . . . Sentry 12 | . . 4 . 1 6 . 1 . Hunter 1 | . . . . 1 . . . . Programmer 6 | . . . . . 4 2 . . Best Kill Streak 9 | . 7 5 2 9 8 6 5 . Combat Bots Only 9 | . 3 3 2 9 4 4 5 . Max Kills in Single Turn 6 | . 6 4 1 1 2 3 2 . Gunslinging . | . . . . . . . . . Exploded 3 | . 3 2 . . 1 2 2 . Melee 1 | . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Damage Taken 6933 | . 282 1053 137 1688 2220 1103 260 190 Core 714 | . 20 62 34 207 182 145 46 18 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 81 | 100 92 . 76 62 74 82 . . Volleys Fired 205 | . 48 52 7 69 12 7 9 1 Largest 3 | . 2 3 3 3 2 3 3 2 Hottest 161 | . 70 120 125 128 145 121 136 161 Shots Fired 449 | . 93 106 15 186 21 11 15 2 Gun 417 | . 91 101 15 186 9 4 9 2 Cannon 11 | . . . . . 9 2 . . Launcher 21 | . 2 5 . . 3 5 6 . Special . | . . . . . . . . . Kinetic 206 | . 45 29 6 109 7 4 6 . Thermal 178 | . 46 28 9 77 11 2 3 2 Explosive 21 | . 2 5 . . 3 5 6 . Electromagnetic 44 | . . 44 . . . . . . Robot Hit Streak 22 | . 11 22 9 19 3 10 5 . Robot Miss Streak 8 | . 5 6 5 8 2 1 3 . Penetration Max . | . . . . . . . . . Secondary Targets 7 | . . 1 1 5 . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . Shots Hit Robots 408 | . 52 89 9 126 66 54 12 . Core Hits 270 | . 26 42 7 91 41 45 17 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . 3 1 . . 3 1 . . Burn 4 | . 3 1 . . . . . . Puncture 4 | . . . . . 3 1 . . Melee Attacks 138 | . . . . . 80 58 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 138 | . . . . . 80 58 . . Sneak Attacks 17 | . . . . . 9 8 . . Combat Hostiles 2 | . . . . . . 2 . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11159 | . 1263 1362 119 2104 2712 2808 767 24 Guns 4132 | . 602 951 119 2104 104 90 138 24 Cannons 163 | . . . . . 135 28 . . Explosions 2750 | . 661 411 . . 239 810 629 . Melee 4114 | . . . . . 2234 1880 . . Ramming . | . . . . . . . . . Kinetic 2152 | . 283 264 41 1315 54 90 105 . Thermal 1855 | . 319 399 78 789 185 28 33 24 Explosive 2496 | . 661 157 . . 239 810 629 . Electromagnetic 542 | . . 542 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 4114 | . . . . . 2234 1880 . . Highest Corruption 16 | . . 8 8 . 16 1 . . Average Corruption 6 | . . 7 8 . 7 1 . . Corruption Purged . | . . . . . . . . . Effects 56 | . . 19 14 . 22 1 . . Message Errors 21 | . . 9 3 . 9 . . . Matter Fused 7 | . . 3 2 . 2 . . . Heat Flow Errors 5 | . . . 3 . 2 . . . Energy Discharges 7 | . . 2 3 . 2 . . . Data Loss (minor) 9 | . . 4 1 . 3 1 . . Data Loss (major) 1 | . . . . . 1 . . . Misfires 3 | . . . 1 . 2 . . . Alerts 1 | . . . . . 1 . . . Weapon Failures 2 | . . 1 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 568 | . 2 . . . 238 280 48 . Projectiles 4 | . . . . . . 4 . . Explosions 96 | . 2 . . . . 46 48 . Melee 468 | . . . . . 238 230 . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 443 | . . 177 . . 95 80 91 . Shots 17 | . . 6 . . 3 4 4 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 448 | . 114 267 183 448 224 21 197 72 Average Temperature 70 | . 35 55 54 117 55 12 73 48 Received Heat Transfer 2280 | . 114 450 66 801 381 378 27 63 Effects 3 | . . . . 3 . . . . Shutdowns 1 | . . . . 1 . . . . Energy Bleed 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Fried 4 | . . 4 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . 2 3 . . . . . . Heat Transferred 3939 | . 1147 894 95 1393 248 37 75 50 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Peak Influence 806 | . 225 264 93 415 323 806 451 195 Initial 394 | . . 73 28 . 188 157 394 195 Average 193 | . 91 131 84 150 173 281 411 191 Maximum Alert Level 3 | . 1 1 . 2 1 3 2 . Low Security (%) 67 | 100 91 82 100 77 55 68 . 100 Level 1 21 | . 8 17 . 17 44 2 50 . Level 2 9 | . . . . 4 . 21 49 . Level 3 1 | . . . . . . 6 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 1 2 . 6 5 5 . 1 Investigation 4 | . . . . 2 1 1 . . Extermination 5 | . . . . . 3 2 . . Reinforcement 9 | . 1 2 . 3 1 1 . 1 Assault 1 | . . . . . . 1 . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Distress Signals 11 | . 1 2 . 4 2 1 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 149 | . 16 23 2 41 30 25 6 6 Peak Tracking Total 9 | . 5 4 2 9 5 6 5 5 Tactical Retreats 3 | . 1 . . . . 2 . . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Traps Triggered 7 | . . 2 . 2 2 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Machines Disabled 11 | . 2 4 . 1 1 3 . . Max in Single Turn 2 | . 1 1 . 1 1 2 . . Garrison Access 1 | . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Machines Accessed 26 | . 5 5 . 2 8 2 4 . Terminals 16 | . 5 4 . 2 2 2 1 . Fabricators 4 | . . . . . 3 . 1 . Repair Stations 2 | . . 1 . . 1 . . . Recycling Units 1 | . . . . . . . 1 . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 2 | . . . . . 2 . . . Total Hacks 60 | . 11 17 . 4 13 3 12 . Successful 28 | . 5 13 . 3 3 . 4 . Failed 31 | . 5 4 . 1 10 3 8 . Catastrophic 5 | . . 1 . . 2 1 1 . Database Lockouts 1 | . 1 . . . . . . . Manual 37 | . 8 11 . 3 9 2 4 . Terminals 37 | . 11 13 . 4 4 3 2 . Fabricators 9 | . . . . . 5 . 4 . Repair Stations 5 | . . 4 . . 1 . . . Recycling Units 2 | . . . . . . . 2 . Scanalyzers 4 | . . . . . . . 4 . Garrison Access 3 | . . . . . 3 . . . Terminal Hacks 11 | . 3 5 . 1 1 . 1 . Part Schematic 1 | . 1 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . Open Door 1 | . . . . . . . 1 . Terminal Index 1 | . . 1 . . . . . . Alert Level 1 | . . 1 . . . . . . Unreport Threat 3 | . . 2 . . 1 . . . Locate Traps 1 | . 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . 4 . . . . . . Scan Component 2 | . . 2 . . . . . . Repair 2 | . . 2 . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer 1 | . . . . . . . 1 . Insert Component 1 | . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 10 | . 2 4 . 2 1 . 1 . Terminals 8 | . 2 4 . 2 . . . . Assimilate 1 | . . 1 . . . . . . Botnet 7 | . 2 3 . 2 . . . . Fabricators 2 | . . . . . 1 . 1 . Haulers 2 | . . . . . 1 . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 4 5 . 2 7 2 4 . Full Trace Events 2 | . . . . . 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . Time 52 | . . 52 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Total Allies 21 | . . . 3 . . 18 . . Largest Group 17 | . . . 3 3 . 17 . . Highest-Rated Group 670 | . . . 78 78 . 670 . . Highest-Rated Ally 74 | . . . 31 31 . 74 . . Total Orders . | . . . . . . . . . Ally Attacks 44 | . . . . 23 . 21 . . Total Damage 815 | . . . . 293 . 522 . . Kills 5 | . . . . 2 . 3 . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Turns Passed 5725 | 3 731 794 422 717 1307 1089 601 61 Spaces Moved 2926 | 3 467 371 318 322 589 462 365 29 Core . | . . . . . . . . . Treads 88 | . . . . . 88 . . . Legs 864 | 3 467 . . . . . 365 29 Wheels 1974 | . . 371 318 322 501 462 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 105 | 120 120 105 105 105 110 165 120 200 Average Speed 139 | 120 120 113 105 129 161 181 139 200 Slowest Speed 370 | 120 120 115 105 145 370 185 200 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 2 81 39 73 34 25 21 11 8 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 14 | . . . . . 12 2 . . Terrain Destroyed 128 | . 18 32 . . 26 24 28 . Melee 14 | . . . . . 12 2 . . Projectile 1 | . . . . . 1 . . . AOE 113 | . 18 32 . . 13 22 28 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Total 3955 | 2 549 644 391 474 806 619 440 30 Wait 458 | . 25 183 61 44 59 50 36 . Move 2918 | 2 466 370 317 321 588 461 364 29 Hop . | . . . . . . . . . Pick Up 95 | . 4 12 5 19 28 14 13 . Fast Attach 7 | . . 7 . . . . . . Attach 58 | . 2 6 1 11 20 13 5 . Detach 1 | . . 1 . . . . . . Swap 42 | . 3 7 . 3 12 6 11 . Drop 33 | . 1 6 . 7 7 10 2 . Fire 205 | . 48 52 7 69 12 7 9 1 Melee 138 | . . . . . 80 58 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 15) 559 | -10/Materials | Discovered new exit (range 16) 703 | -10/Materials | Discovered new exit (range 15) 715 | -10/Materials | Central database locked down 735 | -10/Materials | Entered another Materials area 735 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 958 | -9/Materials | Lost 4 parts (1n3w) 1097 | -9/Materials | Discovered new exit (range 10) 1139 | -9/Materials | Repaired Ion Engine 1166 | -9/Materials | Repaired Com. Wheel 1364 | -9/Materials | Discovered new exit (range 12) 1529 | -9/Materials | Entered Mines 1585 | -9/Mines | Found a hidden stash of uninstalled traps 1598 | -9/Mines | Met a Derelict bent on vengeance 1861 | -9/Mines | Learned Materials emergency access door positions 1872 | -9/Mines | Build established: Gunner 1913 | -9/Mines | Discovered new exit (range 8) 1922 | -9/Mines | Received a Mining Laser from a helpful Derelict 1951 | -9/Mines | Entered Materials 1951 | -8/Materials | Accompanied by 3 allies 1951 | -8/Materials | Evolved 2 slots: Utility x2 1956 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2428 | -8/Materials | Lost 4 parts (2u2w) 2480 | -8/Materials | Destroyed 9 combat bots 2496 | -8/Materials | Garrison activated, responded to threat 2658 | -8/Materials | Discovered new exit (range 4) 2668 | -8/Materials | Entered Factory 2668 | -7/Factory | Evolved 2 slots: Utility x2 2680 | -7/Factory | Lost 3 parts (1n2w) 2868 | -7/Factory | Build established: Scavenger-Mutant 2882 | -7/Factory | Discovered new exit (range 4) 3172 | -7/Factory | Lost 4 parts (2n1u1w) 3545 | -7/Factory | Lost 4 parts (2p1n1w) 3708 | -7/Factory | System corruption reached 10% 3735 | -7/Factory | Lost 3 parts (2n1w) 3927 | -7/Factory | Discovered new exit (range 14) 3975 | -7/Factory | Entered another Factory area 3975 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4753 | -6/Factory | Cargo convoy interrupted 5024 | -6/Factory | Discovered new exit (range 18) 5025 | -6/Factory | First assault squad dispatched 5054 | -6/Factory | Identified exit to Factory 5064 | -6/Factory | Entered another Factory area 5064 | -5/Factory | Evolved 2 slots: Propulsion x2 5208 | -5/Factory | Discovered new exit (range 19) 5303 | -5/Factory | Build established: Scavenger-Skirmisher 5454 | -5/Factory | Identified exit to Factory 5655 | -5/Factory | Discovered new exit (range 6) 5661 | -5/Factory | Identified exit to Extension 5665 | -5/Factory | Entered Extension 5726 | -5/Extension | Self-destructed Last Messages --------------- Acquired Lyr. Medium Armor Plating. Acquired Imp. Carbon-fiber Leg. Acquired Imp. Deuterium Engine. Acquired Flak Gun. ALERT: Cargo convoy en route, clear transfer corridor. Connecting with Door Terminal... >>Open Sealed Blast Doors opened. EXIT=FOUND EXIT=IDENTIFIED: EXTENSION LOCATION=EXTENSION GOAL=ESCAPE Matter Filter destroyed. O-24 Administrator sends out distress signal. O-24 Administrator uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal E003. O-24 Administrator locks terminal. Hacking Suite destroyed. Penetrated by Slug. Imp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ??????##???????????????????????????? | | ?????? ???????????????????????????? | | ?????? ???????????????????????????? | | ?????? ???????????????????????????? | | ?????? ???????????????????????????? | | ?????? ???????????????????????????? | | ?????# ???????????????????????????? | | ?????# ???????????????????????????? | | ?????# ???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #?????????? #??????????????? | | ?????# ####### """#??????????????? | | ?????# gg @ Y ! oT"#??????????????? | | ?????# ####### """#??????????????? | | ?????# #?????????? #??????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?##### #####???????????????????????? | | ?# "" "" #???????????????????????? | | ?# " " #############???????????? | | ?# ?????????? | | ?# ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 600 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 300 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 12 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefinerySegregatorRefractor Manual? 0 Play Time 00:40:02 Cumulative 219.4 hours Start 2021.07.03 @ 13:05:50 End 2021.07.03 @ 13:51:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 269 Rogue 269 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e238e6b9-fbd1-4c63-bc34-6bca17b40a06