Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.04 @ 21:51:14 Player: rusmal Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (117) 585 Value Destroyed (3095) 3095 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (531) 531 TOTAL SCORE: 9231 Bonus ------- High Alert Combat Kills 304 Follower Combat Kills 27 Entered Garrisons 200 Cogmind --------- Core Integrity 1150/1150 Matter 280/300 Energy 91/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (5) ---- Inertial Stasis Machine Microactuators System Shield Precision Shock Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Maneuvering Thrusters Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Grenade Launcher > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Microactuators System Shield Precision Shock Rifle Mini Grenade Launcher Heavy Mace [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Improved Light Cannon Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Gar Fac Slots Evolved 12 | . . 2 2 2 2 . 2 . 2 Power 1 | . . . . . . . 1 . . Propulsion 3 | . . 1 . . 1 . . . 1 Utility 8 | . . 1 2 2 1 . 1 . 1 Weapon . | . . . . . . . . . . Parts Attached 122 | 6 13 27 35 22 12 1 2 3 1 Power 15 | 1 2 2 6 2 1 1 . . . Engine 9 | 1 2 2 4 . . . . . . Core 6 | . . . 2 2 1 1 . . . Reactor . | . . . . . . . . . . Propulsion 31 | 2 3 11 7 4 4 . . . . Treads 1 | . . 1 . . . . . . . Leg 22 | 2 3 10 7 . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 8 | . . . . 4 4 . . . . Utility 34 | 1 4 10 10 6 2 . . . 1 Device 10 | . 2 1 3 1 2 . . . 1 Storage 8 | 1 1 5 . 1 . . . . . Processor 4 | . . . 2 2 . . . . . Hackware 4 | . . . 2 2 . . . . . Protection 8 | . 1 4 3 . . . . . . Artifact . | . . . . . . . . . . Weapon 42 | 2 4 4 12 10 5 . 2 3 . Energy Gun 8 | 1 2 2 . 2 . . . 1 . Energy Cannon 2 | . . . 2 . . . . . . Ballistic Gun 11 | 1 2 . 7 1 . . . . . Ballistic Cannon 3 | . . 2 1 . . . . . . Launcher 8 | . . . 2 2 3 . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 10 | . . . . 5 2 . 2 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 1 . . . . 1 Corrupted Parts 1 | . . . 1 . . . . . . System Corruption 10 | . . . 10 . . . . . . Parts Lost 42 | . 2 4 15 1 7 5 3 5 . Power 8 | . . 1 3 1 1 2 . . . Propulsion 10 | . . 1 2 . 3 2 2 . . Utility 14 | . . . 6 . 2 1 1 4 . Weapon 10 | . 2 2 4 . 1 . . 1 . Highest Loss Streak 7 | . 1 4 5 1 5 3 2 7 . Average Slot Usage (%) 89 | . 99 97 95 80 83 64 37 10 5 Engine 7 | . 14 10 6 . . . . . . Core 1 | . . . 2 4 3 3 . . . Leg 22 | . 28 32 26 7 . . . . . Flight 3 | . . . . 11 25 17 6 . . Device 4 | . 8 3 6 . 5 . . . . Storage 9 | . 14 11 9 7 6 6 5 . . Processor 3 | . . . 7 8 6 6 5 . . Hackware 9 | . . . 9 29 26 25 17 4 . Protection 8 | . 5 16 8 3 . . . . . Energy Gun 6 | . 14 11 2 . . . . . . Ballistic Gun 5 | . 14 1 10 . . . . . . Ballistic Cannon 3 | . . 9 2 . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 44 | 13 20 40 44 37 20 18 13 4 3 Greatest Support 53 | 20 20 39 53 35 20 20 10 3 3 Greatest Overweight (x) 3 | 1 1 1 1 1 1 1 3 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 10 10 10 5 5 Average Capacity 11 | 7 8 11 15 12 10 10 9 5 5 Most Carried 15 | 6 8 15 15 13 9 5 6 5 4 Average Carried 10 | 2 7 10 14 9 4 4 5 3 3 Final Capacity 15 | 8 10 15 15 10 10 10 5 5 5 Final Carried 15 | 6 8 15 13 10 5 5 5 3 4 Class Distribution -------------------- 42% | Mutant 29% | Scavenger-Mutant 13% | Hacker-Mutant 13% | Hacker-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Extension Hacker-Mutant | -5/Factory Mutant | -5/Garrison Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Gar Fac Matter Collected 2331 | 204 230 548 793 308 167 . 14 67 . Remotely . | . . . . . . . . . . Salvage Created 3598 | . 515 891 1775 31 278 . 14 94 . Parts 212 | . 37 58 103 5 7 . . 2 . Haulers Intercepted 12 | . 1 5 5 . 1 . . . . Recyclers Shooed 5 | . 2 2 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Gar Fac Combat Hostiles Destroyed 87 | . 14 24 37 3 7 . . 2 . Melee 1 | . . . . . . . . 1 . Guns 48 | . 14 11 23 . . . . . . Cannons 18 | . . 11 7 . . . . . . AOE 18 | . . 2 5 3 7 . . 1 . Classes Destroyed 12 | . 4 3 5 . . . . . . Worker 4 | . . . 2 . 2 . . . . Builder 4 | . . . 3 . 1 . . . . Hauler 12 | . 1 5 5 . 1 . . . . Recycler 2 | . . 1 1 . . . . . . Mechanic 1 | . . . 1 . . . . . . Operator 6 | . 2 3 . . . . 1 . . Watcher 1 | . . . 1 . . . . . . Swarmer 36 | . 6 13 11 3 3 . . . . Grunt 32 | . 8 7 13 . 3 . . 1 . Brawler 2 | . . 1 . . . . . 1 . Sentry 13 | . . 3 10 . . . . . . Hunter 4 | . . . 3 . 1 . . . . Best Kill Streak 8 | . 7 5 6 3 8 . 1 1 . Combat Bots Only 7 | . 7 4 4 3 6 . . 1 . Max Kills in Single Turn 3 | . 1 2 2 2 3 . 1 1 . Gunslinging 1 | . . . 1 . . . . . . Exploded 2 | . . 2 1 2 2 . . 1 . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Gar Fac Damage Taken 6982 | . 600 944 2582 337 706 778 516 519 . Core 2031 | . 137 145 222 122 235 410 363 397 . Absorbed by Shields 76 | . . . . . . 9 . 67 . Core Remaining (%) 56 | 100 45 63 59 82 . 24 . 24 . Volleys Fired 273 | . 53 77 116 7 13 . . 7 . Largest 2 | . 2 2 2 2 1 . . 1 . Hottest 100 | . 85 100 95 84 36 . . 55 . Shots Fired 491 | . 102 154 203 12 13 . . 7 . Gun 333 | . 102 85 132 10 . . . 4 . Cannon 128 | . . 69 59 . . . . . . Launcher 30 | . . . 12 2 13 . . 3 . Special . | . . . . . . . . . . Kinetic 259 | . 53 77 124 5 . . . . . Thermal 153 | . 35 77 36 5 . . . . . Explosive 24 | . . . 6 2 13 . . 3 . Electromagnetic 55 | . 14 . 37 . . . . 4 . Robot Hit Streak 21 | . 13 7 21 9 9 . . 10 . Robot Miss Streak 9 | . 3 9 4 1 3 . . 1 . Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 2 . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 342 | . 68 79 152 9 13 8 1 12 . Core Hits 178 | . 35 39 79 3 13 . 1 8 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . Critical Strikes 15 | . . 8 5 2 . . . . . Burn 9 | . . 6 2 1 . . . . . Destroy 2 | . . . 1 1 . . . . . Blast 3 | . . 2 1 . . . . . . Corrupt 1 | . . . 1 . . . . . . Melee Attacks 28 | . . . . 5 4 11 2 6 . Impact 28 | . . . . 5 4 11 2 6 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9030 | . 653 1728 3668 471 1569 200 18 723 . Guns 3230 | . 653 691 1650 168 . . . 68 . Cannons 1713 | . . 662 1051 . . . . . . Explosions 3466 | . . 375 967 303 1293 . . 528 . Melee 621 | . . . . . 276 200 18 127 . Ramming . | . . . . . . . . . . Kinetic 2761 | . 303 697 1680 81 . . . . . Thermal 1983 | . 253 656 479 87 327 . . 181 . Explosive 2571 | . . 375 580 303 966 . . 347 . Electromagnetic 1094 | . 97 . 929 . . . . 68 . Impact 621 | . . . . . 276 200 18 127 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . 2 10 1 . 1 . 7 . Average Corruption 2 | . . 2 10 1 . 1 . 6 . Corruption Purged . | . . . . . . . . . . Effects 24 | . . 11 7 2 . 2 . 2 . Message Errors 9 | . . 7 . . . 2 . . . Matter Fused 4 | . . . 3 . . . . 1 . Heat Flow Errors 1 | . . . 1 . . . . . . Energy Discharges 6 | . . 3 . 2 . . . 1 . Data Loss (minor) 2 | . . 1 1 . . . . . . Misfires 2 | . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 418 | . . 84 24 7 267 29 . 7 . Projectiles 6 | . . 4 2 . . . . . . Explosions 192 | . . 80 22 7 76 . . 7 . Melee 220 | . . . . . 191 29 . . . Knockbacks 11 | . . 3 7 . . 1 . . . Impact 1 | . . . . . . 1 . . . Kinetic 10 | . . 3 7 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 461 | . . 168 150 . 102 . . 41 . Shots 14 | . . 2 9 . 2 . . 1 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 416 | . 92 416 254 90 3 . . 14 . Average Temperature 80 | . 22 101 66 45 1 . . 6 . Received Heat Transfer 1761 | . 189 219 945 42 57 108 36 165 . Effects 2 | . . 2 . . . . . . . Interference 2 | . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . Parts Fried 10 | . . . 8 . 2 . . . . Impact Corruptions 6 | . . . . . 4 2 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . . 6 . . . . . . . Heat Transferred 4268 | . 599 2035 1062 222 200 . . 150 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . 3 . . . . 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Gar Fac Peak Influence 1041 | . 335 379 811 860 1041 534 429 399 209 Initial 504 | . . 48 127 354 328 504 254 286 209 Average 271 | . 155 221 308 299 533 509 338 338 209 Maximum Alert Level 3 | . 1 1 3 3 3 2 2 1 1 Low Security (%) 39 | 100 76 41 35 32 . . . . . Level 1 44 | . 23 58 39 54 12 . 84 100 100 Level 2 12 | . . . 18 4 76 100 15 . . Level 3 3 | . . . 5 7 10 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 23 | . 3 2 8 3 4 . 3 . . Investigation 3 | . 1 . 2 . . . . . . Extermination 2 | . . . . 1 1 . . . . Reinforcement 13 | . 2 2 2 1 3 . 3 . . Assault 1 | . . . . 1 . . . . . Garrison 4 | . . . 4 . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 4 | . . . 2 . 2 . . . . Haulers Reinforced . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Gar Fac Distress Signals 11 | . 2 4 2 . . 3 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 180 | . 29 46 52 8 16 8 13 7 1 Peak Tracking Total 8 | . 8 5 7 4 7 6 8 4 1 Tactical Retreats 10 | . . . 2 3 . 1 2 2 . Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Gar Fac Traps Triggered 9 | . 2 1 2 1 . 1 . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Gar Fac Machines Disabled 17 | . 1 3 3 4 6 . . . . Max in Single Turn 5 | . 1 2 1 . 5 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Gar Fac Machines Accessed 42 | . 5 9 10 9 5 2 1 . 1 Terminals 23 | . 3 7 4 4 3 2 . . . Fabricators 7 | . . . . 4 2 . . . 1 Repair Stations 4 | . 1 1 1 1 . . . . . Recycling Units 4 | . 1 1 2 . . . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 2 | . . . 1 . . . 1 . . Total Hacks 106 | . 13 23 34 21 10 2 1 . 2 Successful 73 | . 8 16 20 18 7 2 1 . 1 Failed 33 | . 5 7 14 3 3 . . . 1 Catastrophic 3 | . 2 1 . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 14 | . 1 5 2 1 5 . . . . Terminals 56 | . 7 20 13 8 6 2 . . . Fabricators 16 | . . . . 10 4 . . . 2 Repair Stations 10 | . 3 2 2 3 . . . . . Recycling Units 7 | . 3 1 3 . . . . . . Scanalyzers 14 | . . . 14 . . . . . . Garrison Access 3 | . . . 2 . . . 1 . . Terminal Hacks 31 | . 4 11 4 7 3 2 . . . Record 1 | . . . . . 1 . . . . Robot Analysis 5 | . 3 2 . . . . . . . Prototype ID Bank 4 | . 1 3 . . . . . . . Open Door 2 | . . . . . . 2 . . . Level Access Points 2 | . . . 1 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . . Fabricator Index 2 | . . . . 1 1 . . . . Scanalyzer Index 1 | . . . 1 . . . . . . Alert Level 4 | . . 2 1 1 . . . . . Unreport Threat 3 | . . . 1 2 . . . . . Locate Traps 1 | . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . Hauler Manifests 2 | . . 2 . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks 14 | . . . . 9 4 . . . 1 Network Status 1 | . . . . 1 . . . . . Load Schematic 7 | . . . . 4 2 . . . 1 Build 6 | . . . . 4 2 . . . . Repair Station Hacks 8 | . 2 2 2 2 . . . . . Scan Component 4 | . 1 1 1 1 . . . . . Repair 4 | . 1 1 1 1 . . . . . Recycling Unit Hacks 6 | . 2 1 3 . . . . . . Report Inventory 4 | . 1 1 2 . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . Scanalyzer 11 | . . . 11 . . . . . . Insert Component 6 | . . . 6 . . . . . . Analyze 5 | . . . 5 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 2 | . . 2 . . . . . . . Terminals 2 | . . 2 . . . . . . . Detonate 1 | . . 1 . . . . . . . Operators 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used 1 | . . 1 . . . . . . . Hacking Detections 27 | . 5 4 8 7 2 . . . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . . Parts Built 9 | . . . . 6 3 . . . . Matter 1183 | . . . . 818 365 . . . . Time 515 | . . . . 363 152 . . . . Total Part Build Rating 35 | . . . . 26 9 . . . . Parts Repaired 4 | . 1 1 1 1 . . . . . Time 101 | . 13 26 32 30 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . 8 . 2 . . . . . . Parts Scanalyzed 5 | . . . 5 . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Fac Gar Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Gar Fac Total Allies 19 | . . . . 18 . 1 . . . Largest Group 18 | . . . . 18 . 1 . . . Highest-Rated Group 719 | . . . . 719 . 20 . . . Highest-Rated Ally 74 | . . . . 74 . 20 . . . Total Orders . | . . . . . . . . . . Ally Attacks 96 | . . . . 94 . 2 . . . Total Damage 2937 | . . . . 2881 . 56 . . . Kills 22 | . . . . 21 . 1 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Gar Fac Robot Analysis Total 5 | . 3 2 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Gar Fac Turns Passed 5719 | 71 892 1762 1395 804 338 142 170 117 28 Spaces Moved 4667 | 51 556 1068 753 1135 523 175 253 109 44 Core 172 | 7 . . . . . . 12 109 44 Treads . | . . . . . . . . . . Legs 2583 | 44 556 1068 753 162 . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1912 | . . . . 973 523 175 241 . . Fastest Speed 26 | 50 120 120 120 29 26 28 34 50 50 Average Speed 84 | 111 120 121 125 43 29 47 62 51 50 Slowest Speed 205 | 120 200 200 200 205 102 104 200 100 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 6 | . . . . 3 . 2 1 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 4 87 73 69 30 11 41 12 40 2 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 6 | . . . . 5 1 . . . . Terrain Destroyed 227 | . . 38 68 11 77 . . 33 . Melee 6 | . . . . 5 1 . . . . Projectile 4 | . . 3 1 . . . . . . AOE 217 | . . 35 67 6 76 . . 33 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Gar Fac Total 5925 | 62 689 1390 1005 1430 682 209 259 150 49 Wait 668 | . 54 178 60 232 127 7 1 6 3 Move 4646 | 50 555 1067 752 1128 522 170 250 108 44 Hop 6 | . . . . 3 . 2 1 . . Pick Up 59 | 6 6 19 17 8 2 . 1 . . Fast Attach 32 | 6 4 3 11 5 2 . . . 1 Attach 48 | . 3 7 9 14 9 1 2 3 . Detach 24 | . . 1 1 15 2 1 2 1 1 Swap 42 | . 6 17 15 3 1 . . . . Drop 63 | . 8 21 24 10 . . . . . Fire 273 | . 53 77 116 7 13 . . 7 . Melee 28 | . . . . 5 4 11 2 6 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 36 | . . . . . . 17 . 19 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / Sto x2 / *Low x2) -6/Factory -6/Extension -5/Factory -5/Garrison -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 364 | -10/Materials | Destroyed 7 combat bots 385 | -10/Materials | Core integrity fell below 50% 489 | -10/Materials | Discovered new exit (range 16) 493 | -10/Materials | Discovered new exit (range 16) 683 | -10/Materials | Discovered new exit (range 7) 710 | -10/Materials | Repaired Aluminum Leg 740 | -10/Materials | Build established: Scavenger-Mutant 946 | -10/Materials | Discovered new exit (range 15) 964 | -10/Materials | Entered another Materials area 964 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1193 | -9/Materials | Lost 4 parts (1p1n2w) 1420 | -9/Materials | Discovered new exit (range 9) 1581 | -9/Materials | Discovered new exit (range 10) 2051 | -9/Materials | Repaired Lgt. Ion Engine 2280 | -9/Materials | Discovered new exit (range 16) 2564 | -9/Materials | Build established: Mutant 2726 | -9/Materials | Entered another Materials area 2726 | -8/Materials | Evolved 2 slots: Utility x2 2910 | -8/Materials | Repaired Imp. Light Cannon 3117 | -8/Materials | Lost 3 parts (1p2u) 3209 | -8/Materials | Discovered new exit (range 16) 3403 | -8/Materials | Identified exit to Factory 3642 | -8/Materials | Garrison activated, responded to threat 3766 | -8/Materials | Garrison activated, responded to threat 3989 | -8/Materials | System corruption reached 10% 4121 | -8/Materials | Entered Factory 4121 | -7/Factory | Evolved 2 slots: Utility x2 4148 | -7/Factory | Lost 5 parts (2p2n1w) 4190 | -7/Factory | Fabricated Imp. Linear Gravjet? 4333 | -7/Factory | Build established: Hacker-Mutant 4380 | -7/Factory | Fabricated Lgt. Nuclear Core (x2) 4507 | -7/Factory | Fabricated Imp. VTOL Module (x1) 4624 | -7/Factory | Identified exit to Storage 4624 | -7/Factory | Identified exit to Lower Caves 4695 | -7/Factory | Repaired Imp. VTOL Module 4826 | -7/Factory | Cargo convoy interrupted 4828 | -7/Factory | Fabricated Imp. VTOL Module (x1) 4861 | -7/Factory | Identified exit to Factory 4921 | -7/Factory | First assault squad dispatched 4925 | -7/Factory | Entered another Factory area 4925 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5003 | -6/Factory | Lost 5 parts (1p2n1u1w) 5005 | -6/Factory | Build established: Hacker-Sprinter 5127 | -6/Factory | Fabricated Lgt. Nuclear Core (x2) 5164 | -6/Factory | Discovered new exit (range 15) 5209 | -6/Factory | Fabricated Imp. VTOL Module? 5227 | -6/Factory | Local fabrication network quarantined 5263 | -6/Factory | Identified exit to Extension 5263 | -6/Factory | Entered Extension 5349 | -6/Extension | Lost 3 parts (1p2n) 5362 | -6/Extension | Rescued a captive Derelict 5366 | -6/Extension | Core integrity fell below 50% 5397 | -6/Extension | Spotted B-75 Beast 5399 | -6/Extension | Spotted B-75 Beast 5404 | -6/Extension | Discovered new exit (range 3) 5405 | -6/Extension | Identified exit to Factory 5405 | -6/Extension | Entered Factory 5405 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5573 | -5/Factory | Identified exit to Garrison 5575 | -5/Factory | Entered Garrison 5603 | -5/Garrison | Core integrity fell below 50% 5651 | -5/Garrison | Lost 7 parts (1n5u1w) 5651 | -5/Garrison | Spotted B-75 Beast 5652 | -5/Garrison | Triggered checkpoint 5680 | -5/Garrison | Discovered new exit (range 14) 5692 | -5/Garrison | Entered Factory 5692 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5720 | -4/Factory | Self-destructed Last Messages --------------- 05674_ System corrupted: Energy discharge (-32). 05680_ EXIT=FOUND PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 05703_ K-01 Serf pushes G-67 Veteran. 05708_ K-01 Serf collects debris. 05711_ Acquired Prototype Device. 05711_ Identified Inertial Stasis Machine. 05712_ K-01 Serf collects debris. 05719_ Connecting with Fabricator... 05719_ Current location identified: Factory >>Load(Lgt. Nuclear Core) Uploading Lgt. Nuclear Core schematic... Loaded successfully: Lgt. Nuclear Core Rating: 3 Time: 24 Matter: 146 Initiate build sequence. Map ----- +----------------------------------------------------+ | ???????????????# """ # #??????????????? | | ???????????????# """"" # #??????????????? | | ???????????????# """"" # #??????????????? | | ???????????????# # #??????????????? | | ???????????????# """ # #??????????????? | | ???????????????# """"" + +??????????????? | | ???????????????# """"" # #??????????????? | | ???????????????# # #??????????????? | | ???????????????# # #??????????????? | | ???????????????#! ] #######??????????????? | | ???????????????# #????????????????????? | | ???????????????########+#####????????????????????? | | ???????????????????#### ####?????????????????????? | | ???????????????????# #########+????????????? | | ??????############## ???????????? | | ????? ??????????? | | ????? ???????????? | | ????? ??????????? | | ???????+############ ????????????? | | ???????????????????# ###+######????????????? | | ???????????????????####+#####????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# """" #????????????????????? | | ???????????????????# """" #????????????????????? | | ???????????????????# """" #????????????????????? | | ???????????????????# """"@ #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# "" """ #????????????????????? | | ???????????????????# ""F""" #????????????????????? | | ???????????????????# """"" #????????????????????? | | ???????????????????##########????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 74 Targeting Accuracy 6 Target Analysis 5 Offensive Hacking 40 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Linear Gravjet | x2 | -7/Factory | Preloaded Lgt. Nuclear Core | x2 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Lgt. Nuclear Core | x2 | -6/Factory Imp. VTOL Module | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OverloadProtonMachine Manual? 0 Play Time 01:14:21 Cumulative 58.7 hours Start 2021.06.04 @ 20:37:05 End 2021.06.04 @ 21:51:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 49 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a19b08ab-bf14-4ae0-b9b0-02754be054e1