Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 20:13:39 Player: Fangrelle Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (20) 100 Value Destroyed (480) 480 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3840 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 160/160 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Melee Analysis Suite > --- WEAPON (2) ------- Katana Scythe > --- INVENTORY (15) --- Improved Hover Unit Improved Hover Unit Improved Cesium-ion Thruster Improved Cesium-ion Thruster Huge Storage Unit Superbattery (1500) Advanced Visual Processing Unit Improved Signal Interpreter Splice Drone Bay (6/6) Gauss Rifle Gauss Rifle Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Xenon Bombardment Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Cooling System Large Storage Unit Superbattery Improved Targeting Computer > --- WEAPON ----------- (None) > --- INVENTORY -------- Armored Treads Huge Storage Unit Advanced Visual Processing Unit Advanced Visual Processing Unit Splice Drone Bay [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Hover Unit Backup Propulsion I Flight Unit Improved Cesium-ion Thruster Utility Improved Targeting Computer Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Weapon Datajack Energy Gun Beam Rifle Ballistic Gun Autogun Launcher Grenade Launcher Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . . . . . 2 Weapon . | . . . . . . . . Parts Attached 48 | . . 6 4 4 2 1 31 Power 3 | . . . . . . . 3 Engine 2 | . . . . . . . 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 20 | . . 4 1 . . . 15 Treads 1 | . . . . . . . 1 Leg 4 | . . . . . . . 4 Wheel . | . . . . . . . . Hover 2 | . . . . . . . 2 Flight 13 | . . 4 1 . . . 8 Utility 10 | . . . 1 3 . 1 5 Device 3 | . . . 1 . . 1 1 Storage 2 | . . . . . . . 2 Processor 5 | . . . . 3 . . 2 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 15 | . . 2 2 1 2 . 8 Energy Gun 2 | . . . . . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 5 | . . 1 1 1 1 . 1 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . 1 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . . . . . 4 Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . 1 Unidentified Prototypes 3 | . . . 1 . . . 2 Corrupted Parts 1 | . . . . . . . 1 System Corruption 2 | . . . . . . . 2 Parts Lost 20 | . . 5 2 . . . 13 Power 1 | . . . . . . . 1 Propulsion 14 | . . 4 1 . . . 9 Utility 1 | . . . . . . . 1 Weapon 4 | . . 1 1 . . . 2 Highest Loss Streak 6 | . . 3 2 . . . 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 39 | . . 21 5 21 36 34 59 Leg 4 | . . . . . . . 11 Flight 3 | . . 13 3 . . . 4 Storage 2 | . . . . . . . 6 Processor 13 | . . . . 10 22 12 17 Ballistic Gun 4 | . . . 1 11 4 11 2 Slashing Weapon 3 | . . . . . . . 8 Special Melee Weapon 4 | . . . . . 10 11 2 Peak Build Rating 37 | . . 5 7 9 9 10 37 Average Rating 11 | . . 2 2 4 7 7 20 On Entrance 4 | 6 6 . 1 3 7 9 7 Naked Turns 299 | . 134 105 60 . . . . Heaviest Build 36 | 11 . 4 3 3 4 4 36 Greatest Support 55 | 20 3 8 4 3 3 3 55 Greatest Overweight (x) 7 | . . 1 . . 1 1 7 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 15 | . 5 5 5 5 5 5 15 Average Capacity 7 | . 5 5 5 5 5 5 11 Most Carried 15 | . 4 4 5 5 5 5 15 Average Carried 6 | . 3 3 4 5 4 5 8 Final Capacity 15 | 8 5 5 5 5 5 5 15 Final Carried 15 | 6 4 4 5 5 5 5 15 Class Distribution -------------------- 80% | Mutant 10% | Gladiator 9% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 724 | 200 . 100 . 48 . 61 315 Remotely . | . . . . . . . . Salvage Created 480 | . . 35 23 . . . 422 Parts 31 | . . 10 7 . . . 14 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 17 | . . 6 4 . . . 7 Melee 7 | . . . . . . . 7 AOE 10 | . . 6 4 . . . . Classes Destroyed 7 | . . 1 1 . . . 5 Worker 1 | . . . . . . . 1 Tunneler 1 | . . . 1 . . . . Watcher 1 | . . . . . . . 1 Swarmer 10 | . . 6 4 . . . . Grunt 5 | . . . . . . . 5 Duelist 1 | . . . . . . . 1 Hunter 1 | . . . . . . . 1 Best Kill Streak 5 | . . 3 5 . . . 3 Combat Bots Only 4 | . . 3 4 . . . 2 Max Kills in Single Turn 3 | . . 3 3 . . . 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 3 3 . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 249 | . 4 48 34 . . . 163 Missed 87 | . 3 21 13 . . . 50 Damage Taken 2673 | . 10 344 357 . . . 1962 Core 1029 | . 10 211 239 . . . 569 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 50 | 100 . 11 . . . 40 . Volleys Fired 16 | . . 5 5 . . . 6 Largest 2 | . . 1 1 . . . 2 Hottest 84 | . . 30 33 . . . 84 Shots Fired 19 | . . 5 5 . . . 9 Gun 9 | . . . . . . . 9 Cannon . | . . . . . . . . Launcher 10 | . . 5 5 . . . . Special . | . . . . . . . . Kinetic 3 | . . . . . . . 3 Thermal 3 | . . . . . . . 3 Explosive 10 | . . 5 5 . . . . Electromagnetic 3 | . . . . . . . 3 Robot Hit Streak 3 | . . 2 2 . . . 3 Robot Miss Streak 4 | . . 2 2 . . . 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 38 | . . 3 1 . . 1 33 Core Hits 28 | . . 6 9 . . . 13 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . . . . . 3 Sever 3 | . . . . . . . 3 Melee Attacks 37 | . . . . . . 1 36 Impact . | . . . . . . . . Slashing 33 | . . . . . . . 33 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . . 1 4 Combat Hostiles . | . . . . . . . . Follow-up Attacks 4 | . . . . . . . 4 Damage Inflicted 1784 | . . 374 422 . . . 988 Guns 66 | . . . . . . . 66 Cannons . | . . . . . . . . Explosions 866 | . . 374 422 . . . 70 Melee 852 | . . . . . . . 852 Ramming . | . . . . . . . . Kinetic 38 | . . . . . . . 38 Thermal 70 | . . . . . . . 70 Explosive 796 | . . 374 422 . . . . Electromagnetic 28 | . . . . . . . 28 Impact . | . . . . . . . . Slashing 852 | . . . . . . . 852 Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . . . . . . 8 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 4 | . . . . . . . 4 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 93 | . . . 49 . . . 44 Projectiles . | . . . . . . . . Explosions 76 | . . . 49 . . . 27 Melee 17 | . . . . . . . 17 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 146 | . . 21 81 . . . 44 Shots 4 | . . 1 2 . . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 203 | . . 10 3 . . . 203 Average Temperature 65 | . . 6 3 . . . 70 Received Heat Transfer 958 | . 6 142 117 . . . 693 Effects 2 | . . . . . . . 2 Energy Bleed 1 | . . . . . . . 1 Interference 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 100 | . . . . . . . 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 296 | . 159 296 277 153 . . 176 Initial 115 | . . 61 115 108 . . . Average 67 | . 84 169 157 136 . . 58 Maximum Alert Level 1 | . . 1 1 . . . . Low Security (%) 93 | . 100 56 73 100 . 100 100 Level 1 6 | . . 43 26 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 3 . 1 . . . 6 Investigation 6 | . 2 . . . . . 4 Extermination . | . . . . . . . . Reinforcement 4 | . 1 . 1 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 4 | . . . 2 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 71 | . 8 21 15 3 . . 24 Peak Tracking Total 11 | . 7 10 11 3 . . 6 Tactical Retreats 14 | . 2 3 . 2 . . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 4 | . 1 . . . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 17 | . 4 1 4 . 2 . 6 Terminals 11 | . 3 . 4 . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 48 | . 10 1 11 . 5 . 21 Successful 28 | . 4 1 7 . 5 . 11 Failed 20 | . 6 . 4 . . . 10 Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 31 | . 8 . 11 . 1 . 11 Terminals 33 | . 8 . 11 . . . 14 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 2 . . . . . 3 Scanalyzers 4 | . . . . . . . 4 Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 1 1 2 . 5 . 1 Record 4 | . . . . . 4 . . Prototype ID Bank 1 | . . . . . . . 1 Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . Zone Layout 2 | . 1 . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 Report Inventory 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer 2 | . . . . . . . 2 Insert Component 1 | . . . . . . . 1 Analyze 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 14 | . 3 . 5 . . . 6 Terminals 13 | . 3 . 5 . . . 5 Botnet 11 | . 3 . 4 . . . 4 Disrupt 1 | . . . 1 . . . . Operators 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Tunnel 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 4 . 3 . . . 5 Full Trace Events 4 | . 3 . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . . . . 10 Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 2442 | . 134 255 102 132 295 561 963 Spaces Moved 2989 | 1 251 548 188 250 476 558 717 Core 2137 | . 251 216 126 250 476 558 260 Treads 9 | . . . . . . . 9 Legs 274 | 1 . . . . . . 273 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 569 | . . 332 62 . . . 175 Fastest Speed 31 | 120 50 37 35 50 50 100 31 Average Speed 72 | 120 50 42 45 50 60 100 106 Slowest Speed 400 | 120 50 100 50 50 100 100 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . 2 1 . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 55 | 2 56 94 32 57 88 68 45 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . 1 . 1 Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug 5 | . . . 4 . . . 1 Terrain Destroyed 67 | . . 31 29 . . . 7 Melee 1 | . . . . . . . 1 Projectile 1 | . . . . . . . 1 AOE 65 | . . 31 29 . . . 5 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3174 | . 261 561 198 255 485 561 853 Wait 50 | . 2 3 . . . . 45 Move 2976 | . 250 543 185 249 475 557 717 Hop 3 | . . 2 1 . . . . Pick Up 25 | . 4 1 2 . 4 . 14 Fast Attach 34 | . . 5 2 4 . 1 22 Attach 11 | . . 1 2 . 2 . 6 Detach 6 | . . . 1 . 1 . 4 Swap 3 | . . . . . . . 3 Drop 17 | . 5 1 . 2 3 2 4 Fire 16 | . . 5 5 . . . 6 Melee 33 | . . . . . . 1 32 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Released all parts (6) 78 | -10/Materials | Discovered new exit (range 16) 124 | -10/Materials | Discovered new exit (range 12) 135 | -10/Materials | Entered Mines 184 | -10/Mines | Assembled infested the area 190 | -10/Mines | Met a Derelict bent on vengeance 207 | -10/Mines | Found the Drone Emporium 208 | -10/Mines | Found Prototype Device 244 | -10/Mines | Discovered new exit (range 9) 309 | -10/Mines | Build established: Mutant 339 | -10/Mines | Core integrity fell below 50% 356 | -10/Mines | Learned location of Zion (-7) 369 | -10/Mines | Lost 3 parts (2n1w) 370 | -10/Mines | Core integrity fell below 20% 382 | -10/Mines | Discovered new exit (range 15) 390 | -10/Mines | Entered Materials 390 | -9/Materials | Evolved 2 slots: Propulsion x2 390 | -9/Materials | Identified Splice Drone Bay 483 | -9/Materials | Discovered new exit (range 16) 485 | -9/Materials | Core integrity fell below 50% 489 | -9/Materials | Identified exit to Mines 492 | -9/Materials | Entered Mines 556 | -9/Mines | Identified exit to Exiles 556 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 622 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 624 | -9/Mines | Entered Exiles 636 | -9/Exiles | Discovered new exit (range 17) 641 | -9/Exiles | Met 8R-AWN 649 | -9/Exiles | Met EX-HEX 687 | -9/Exiles | Met EX-DEC 704 | -9/Exiles | Met EX-BIN 737 | -9/Exiles | Visited The Gauntlet 801 | -9/Exiles | Aligned with FarCom system 802 | -9/Exiles | Given EX-Vault access code 813 | -9/Exiles | Opened EX-Vault 816 | -9/Exiles | Found Superbattery 842 | -9/Exiles | Warned to stay clear of 0b10 Research branches 856 | -9/Exiles | Exiles lab attacked by MAIN.C 910 | -9/Exiles | Discovered new exit (range 10) 919 | -9/Exiles | Left Exiles lab with Superbattery 919 | -9/Exiles | Entered Mines 1467 | -8/Mines | Discovered new exit (range 14) 1480 | -8/Mines | Entered Materials 1480 | -8/Materials | Evolved 2 slots: Utility x2 1824 | -8/Materials | Lost 6 parts (5n1w) 1835 | -8/Materials | Discovered new exit (range 15) 1902 | -8/Materials | Core integrity fell below 50% 1955 | -8/Materials | Lost 4 parts (2n1u1w) 1978 | -8/Materials | Core integrity fell below 20% 2443 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- DISCOVERED[-7/Factory] 02354_ ALERT: Suspicious activity at Recycling Unit M002. Dispatching Investigation squad. 02356_ System corrupted: Heat flow error (+221). 02360_ K-01 Serf cleans the Nuclear Reactor. 02385_ System corrupted: Matter fused (-5). 02406_ System corrupted: Matter fused (-7). 02407_ A-02 Transporter destroyed. 02408_ K-01 Serf collects debris. 02409_ Acquired 12 matter. 02412_ K-01 Serf collects debris. 02422_ Acquired Hvy. Rocket Launcher. 02426_ Dropped Beam Rifle. 02427_ Acquired Hvy. Rocket Launcher. 02428_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02437_ G-47 Trooper destroyed. 02439_ K-01 Serf collects debris. 02440_ R-06 Scavenger collects Transport Network Coupler. 02440_ Slug penetrates Wall. 02441_ K-01 Serf collects debris. 02443_ Penetrated by Slug. 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Hover Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialPulseNullifier Manual? 0 Play Time 00:27:01 Cumulative 95.7 hours Start 2024.11.16 @ 19:47:41 End 2024.11.16 @ 20:13:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 169 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 37 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Cog Map View 91x25 Zoom Use 92% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26114c29-2188-4187-845a-54d28eca7b97