Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.24 @ 02:27:46 Player: ktur Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (182) 910 Value Destroyed (5432) 5432 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2983) 2983 TOTAL SCORE: 12665 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2369 Follower Combat Kills 732 Friendly Fire -618 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 210/290 System Corruption 16% Temperature Cool (0) Movement Hovering (72) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Combat Airjet Combat Airjet Combat Airjet > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit Launcher Guidance Computer Energy Filter Core Shielding Hacking Suite > --- WEAPON (2) ------- Advanced EMP Blaster Axe > --- INVENTORY (16) --- Antimatter Reactor Antimatter Reactor Combat Airjet Energy Well (500) High-capacity Matter Pod (200) Compact Matter Pod (150) Advanced Signal Interpreter Advanced Terrain Scan Processor Launcher Loader Layered Heavy Armor Plating Shock Absorption System Improved Dynamic Insulation System Faulty Advanced EMP Blaster Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit Large Storage Unit Launcher Loader Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Proton Missile Launcher Spear > --- INVENTORY -------- Antimatter Reactor Combat Airjet Energy Well High-capacity Matter Pod Compact Matter Pod Advanced Terrain Scan Processor Launcher Guidance Computer Layered Heavy Armor Plating Improved Dynamic Insulation System Proton Missile Launcher Proton Missile Launcher Improved Grenade Launcher Improved Datajack [Rating: 57] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility Large Storage Unit Device Matter Filter Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Axe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . 1 . . . . . . Utility 5 | . . 1 . 2 2 . . . Weapon . | . . . . . . . . . Parts Attached 135 | 7 6 34 1 16 28 1 39 3 Power 15 | 1 . 5 . . 3 . 6 . Engine 6 | 1 . 4 . . . . 1 . Core 7 | . . 1 . . 3 . 3 . Reactor 2 | . . . . . . . 2 . Propulsion 37 | 2 . 14 . 8 10 . 3 . Treads 21 | 2 . 13 . 6 . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 7 | . . . . . 4 . 3 . Flight 9 | . . 1 . 2 6 . . . Utility 46 | 2 3 4 . 5 12 . 17 3 Device 9 | . . . . 1 1 . 5 2 Storage 11 | 2 3 3 . . 2 . 1 . Processor 4 | . . 1 . 2 . . 1 . Hackware 3 | . . . . . 3 . . . Protection 19 | . . . . 2 6 . 10 1 Artifact . | . . . . . . . . . Weapon 37 | 2 3 11 1 3 3 1 13 . Energy Gun . | . . . . . . . . . Energy Cannon 2 | . . . . . . . 2 . Ballistic Gun 16 | 2 2 9 . 3 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 14 | . 1 2 1 . 1 1 8 . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 6 | . . 2 . 1 1 . 2 . Parts Lost 28 | . . 6 . 2 5 . 15 . Power 4 | . . 1 . . 1 . 2 . Propulsion 5 | . . 3 . 1 1 . . . Utility 10 | . . . . . 1 . 9 . Weapon 9 | . . 2 . 1 2 . 4 . Highest Loss Streak 7 | . . 3 . 1 1 . 7 . Average Slot Usage (%) 94 | . 100 99 100 98 71 84 97 90 Engine 6 | . 14 9 11 9 . . . 7 Core 2 | . . 1 . . 6 7 3 . Treads 17 | . 28 32 33 26 . . . . Hover 7 | . . . . . 2 15 22 23 Flight 2 | . . . . . 20 . . . Device 1 | . . . . 1 . . 6 9 Storage 21 | . 28 25 33 27 8 15 15 15 Processor 4 | . . 7 . 7 7 7 1 7 Hackware 5 | . . . . . 12 15 13 7 Protection 5 | . . . . 8 3 15 13 3 Ballistic Gun 12 | . 27 21 12 14 . . . . Launcher 3 | . . . 9 1 . 7 6 7 Naked Turns . | . . . . . . . . . Heaviest Build 72 | 14 39 61 53 56 42 43 72 66 Greatest Support 66 | 40 40 60 60 60 55 44 66 66 Greatest Overweight (x) 9 | . . 1 . 9 1 . 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 22 | 8 16 22 20 20 20 14 16 16 Average Capacity 15 | 5 11 17 20 20 8 14 15 16 Most Carried 20 | 6 16 20 20 20 20 14 16 16 Average Carried 14 | 4 11 15 17 19 7 12 15 13 Final Capacity 20 | 8 16 20 20 20 14 14 16 16 Final Carried 20 | 6 16 17 20 20 6 14 15 16 Class Distribution -------------------- 36% | Scavenger-Mutant 26% | Hacker-Mutant 19% | Mutant 6% | Hacker-Sprinter 5% | Hauler-Mutant 3% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Machinist-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Matter Collected 4431 | 278 562 1262 52 269 108 786 1011 103 Remotely . | . . . . . . . . . Salvage Created 6816 | 97 795 1592 163 365 201 . 3298 305 Parts 377 | 3 69 105 11 16 7 . 156 10 Haulers Intercepted 14 | . 2 4 . 3 . . 5 . Recyclers Shooed 4 | . 2 . . . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 Prevented 2 | . . . . . . . . 2 Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Combat Hostiles Destroyed 115 | . 15 28 6 3 5 . 52 6 Melee 1 | . . . . . . . 1 . Guns 37 | . 11 23 . 3 . . . . AOE 63 | . 4 5 6 . 4 . 39 5 Classes Destroyed 16 | 2 6 3 . . 1 . 4 . Worker 14 | 1 . 3 . . 1 . 9 . Builder 7 | . 1 3 . . . . 3 . Tunneler 4 | . 2 . 1 . . . 1 . Hauler 14 | . 2 4 . 3 . . 5 . Recycler 11 | 1 3 2 1 1 . . 3 . Mechanic 2 | . . . . . . . 2 . Operator 8 | . 4 2 . . . . 2 . Watcher 3 | . . 1 . . . . 2 . Swarmer 16 | . 6 3 2 . . . 4 1 Grunt 68 | . 9 17 4 1 4 . 30 3 Brawler 6 | . . 1 . . . . 5 . Duelist 6 | . . . . . . . 5 1 Protector 2 | . . . . . . . 2 . Sentry 12 | . . 7 . 2 . . 2 1 Hunter 2 | . . . . . . . 2 . Programmer 3 | . . . . . 1 . 2 . Surgeon 1 | . . . . . . . 1 . Wasp 3 | . . . . . . . 3 . Best Kill Streak 11 | 1 11 7 5 2 3 . 10 4 Combat Bots Only 7 | . 5 4 4 2 3 . 7 4 Max Kills in Single Turn 5 | 1 3 3 3 1 2 . 5 2 Gunslinging . | . . . . . . . . . Exploded 4 | . 2 2 3 . 2 . 4 2 Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Damage Taken 6402 | . 458 1678 64 479 837 . 2708 178 Core 1023 | . 87 144 6 76 278 . 389 43 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 78 | 100 65 . 62 86 . . . . Volleys Fired 338 | 2 59 117 9 31 1 . 106 13 Largest 2 | 2 2 2 1 2 1 . 1 1 Hottest 90 | 40 40 46 30 46 36 . 90 36 Shots Fired 521 | 4 115 218 9 55 1 . 106 13 Gun 380 | 4 112 210 . 54 . . . . Cannon 8 | . . . . . . . 8 . Launcher 133 | . 3 8 9 1 1 . 98 13 Special . | . . . . . . . . . Kinetic 380 | 4 112 210 . 54 . . . . Thermal 8 | . . . . . . . 8 . Explosive 50 | . 3 8 9 1 1 . 28 . Electromagnetic 83 | . . . . . . . 70 13 Robot Hit Streak 28 | 3 14 28 9 12 . . 18 26 Robot Miss Streak 4 | 1 4 2 . 1 . . 3 . Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 4 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 383 | 3 76 172 1 44 13 . 66 8 Core Hits 312 | 2 45 71 12 12 2 . 160 8 Critical Hits 1 | . . 1 . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Melee Attacks 60 | . . . . . 45 . 15 . Impact 51 | . . . . . 45 . 6 . Slashing . | . . . . . . . . . Piercing 9 | . . . . . . . 9 . Sneak Attacks 4 | . . . . . 2 . 2 . Combat Hostiles 1 | . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15855 | 28 1220 3052 347 714 689 . 9295 510 Guns 3758 | 26 832 2242 . 658 . . . . Cannons 226 | . . . . . . . 226 . Explosions 10867 | . 378 805 321 56 215 . 8582 510 Melee 961 | . . . . . 474 . 487 . Ramming 43 | 2 10 5 26 . . . . . Kinetic 3758 | 26 832 2242 . 658 . . . . Thermal 1049 | . . . . . 185 . 864 . Explosive 5547 | . 378 805 321 56 30 . 3957 . Electromagnetic 4497 | . . . . . . . 3987 510 Impact 732 | . . . . . 474 . 258 . Slashing . | . . . . . . . . . Piercing 229 | . . . . . . . 229 . Highest Corruption 16 | . 3 . . . . . 16 16 Average Corruption 11 | . 2 . . . . . 13 16 Corruption Purged . | . . . . . . . . . Effects 93 | . 5 . . . . . 70 18 Message Errors 21 | . 2 . . . . . 15 4 Matter Fused 18 | . 2 . . . . . 14 2 Heat Flow Errors 5 | . . . . . . . 5 . Energy Discharges 6 | . . . . . . . 5 1 Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 5 | . . . . . . . 3 2 Data Loss (major) 2 | . . . . . . . 1 1 Misfires 2 | . . . . . . . 2 . Misdirections 22 | . . . . . . . 15 7 Targeting Errors 9 | . 1 . . . . . 7 1 Weapon Failures 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 475 | . 11 31 . 6 103 . 311 13 Projectiles 24 | . . . . . . . 24 . Explosions 270 | . 11 31 . 6 . . 209 13 Melee 181 | . . . . . 103 . 78 . Knockbacks 4 | . . . 1 . 2 . 1 . Impact 4 | . . . 1 . 2 . 1 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 569 | . . 225 39 46 . . 219 40 Shots 25 | . . 6 1 1 . . 15 2 Rammed 7 | . 3 1 3 . . . . . Targets Rammed 9 | 1 3 1 4 . . . . . Kicked . | . . . . . . . . . Crushed 2 | 1 . . 1 . . . . . Highest Temperature 263 | . 12 16 . 2 6 . 263 9 Average Temperature 44 | . 7 4 . 2 3 . 70 5 Received Heat Transfer 1881 | . 171 603 6 144 222 . 717 18 Siege Activations . | . . . . . . . . . Robots Corrupted 13 | . . . . . . . 12 1 Combat Hostiles 13 | . . . . . . . 12 1 Parts Fried 39 | . . . . . 3 . 32 4 Impact Corruptions 11 | . . . . . 8 . 3 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . Heat Transferred 750 | . . . . . 100 . 650 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 11 | . . . . . . . 9 2 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Peak Influence 2910 | 5 357 600 251 125 550 150 2910 . Initial 151 | . 6 63 151 52 . 150 105 . Average 500 | 1 124 243 178 61 266 150 1449 . Maximum Alert Level 5 | . 1 2 1 . 2 . 5 . Low Security (%) 42 | 100 73 41 44 100 22 100 2 . Level 1 28 | . 26 42 55 . 59 . 4 . Level 2 6 | . . 16 . . 17 . . . Level 3 3 | . . . . . . . 16 . Level 4 11 | . . . . . . . 47 . Level 5 4 | . . . . . . . 19 . High Security 2 | . . . . . . . 8 . Max Security . | . . . . . . . . . Squads Dispatched 42 | . 5 3 . . 8 . 26 . Investigation 8 | . 1 1 . . 6 . . . Extermination 4 | . . . . . 2 . 2 . Reinforcement 15 | . 4 2 . . . . 9 . Assault 11 | . . . . . . . 11 . Garrison 4 | . . . . . . . 4 . Intercept . | . . . . . . . . . Construction Impeded 3 | . . . . . . . 3 . Haulers Reinforced 3 | . . . . . . . 3 . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Distress Signals 8 | . . 5 . 1 . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 271 | . 27 53 8 6 32 . 138 7 Peak Tracking Total 14 | . 5 7 4 3 9 . 14 3 Tactical Retreats 23 | . 1 2 . . 11 . 8 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Traps Triggered 18 | . 3 3 . . 2 . 10 . Indirectly 8 | . . . . . . . 8 . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 5 | . . . . . 1 . 3 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Machines Disabled 38 | . . 1 . . 5 . 32 . Max in Single Turn 5 | . . 1 . . 5 . 5 . Garrison Access 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Machines Accessed 47 | . 6 11 . 2 19 . 9 . Terminals 29 | . 4 8 . 2 12 . 3 . Fabricators 6 | . . . . . 3 . 3 . Repair Stations 1 | . . 1 . . . . . . Recycling Units 7 | . 2 1 . . 3 . 1 . Scanalyzers 3 | . . 1 . . 1 . 1 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 126 | . 17 22 . 6 52 . 29 . Successful 71 | . 6 15 . 3 27 . 20 . Failed 54 | . 11 7 . 3 24 . 9 . Catastrophic 7 | . 2 2 . 1 2 . . . Database Lockouts 1 | . . . . . 1 . . . Manual 58 | . 9 10 . 3 26 . 10 . Terminals 73 | . 11 14 . 6 31 . 11 . Fabricators 17 | . . . . . 10 . 7 . Repair Stations 2 | . . 2 . . . . . . Recycling Units 16 | . 6 1 . . 7 . 2 . Scanalyzers 16 | . . 5 . . 4 . 7 . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 24 | . 3 5 . 3 7 . 6 . Part Schematic 6 | . . . . 1 5 . . . Robot Analysis 3 | . 2 1 . . . . . . Prototype ID Bank 3 | . . 2 . . . . 1 . Level Access Points 1 | . . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . Terminal Index 1 | . . . . . 1 . . . Fabricator Index 2 | . . . . . 1 . 1 . Unreport Threat 6 | . 1 1 . 2 . . 2 . Hauler Manifests 1 | . . 1 . . . . . . Fabricator Hacks 9 | . . . . . 5 . 4 . Load Schematic 5 | . . . . . 3 . 2 . Build 4 | . . . . . 2 . 2 . Repair Station Hacks 2 | . . 2 . . . . . . Scan Component 1 | . . 1 . . . . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks 9 | . 2 1 . . 5 . 1 . Process 1 | . . . . . 1 . . . Retrieve Components 8 | . 2 1 . . 4 . 1 . Scanalyzer 14 | . . 5 . . 2 . 7 . Insert Component 7 | . . 2 . . 1 . 4 . Analyze 7 | . . 3 . . 1 . 3 . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 12 | . 1 2 . . 8 . 1 . Terminals 9 | . 1 2 . . 6 . . . Track 1 | . . . . . 1 . . . Assimilate 3 | . . 1 . . 2 . . . Botnet 3 | . . . . . 3 . . . Operators 2 | . 1 1 . . . . . . Fabricators 2 | . . . . . 1 . 1 . Prioritize 1 | . . . . . . . 1 . Siphon 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Mask 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 40 | . 6 8 . 2 18 . 6 . Full Trace Events 7 | . . 1 . . 6 . . . Feedback Events 1 | . . . . . 1 . . . Hackware Fried 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 12 | . . 2 . 1 6 . 3 . Parts Built 7 | . . . . . 3 . 4 . Matter 668 | . . . . . 288 . 380 . Time 225 | . . . . . 83 . 142 . Total Part Build Rating 33 | . . . . . 13 . 20 . Parts Repaired 1 | . . 1 . . . . . . Time 26 | . . 26 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 11 | . . . . . 11 . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 22 | . 19 2 . . 1 . . . Parts Scanalyzed 6 | . . 2 . . 1 . 3 . Part Schematics Acquired 6 | . . 2 . . 1 . 3 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . Machine Destruction 2 | . . . . . . . 2 . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Total Allies 23 | . . . 1 . 2 20 . . Largest Group 20 | . . . 1 . 2 20 20 . Highest-Rated Group 505 | . . . 31 . 36 505 505 . Highest-Rated Ally 35 | . . . 31 . 26 35 35 . Total Orders . | . . . . . . . . . Ally Attacks 154 | . . . 2 . . . 152 . Total Damage 3050 | . . . 42 . . . 3008 . Kills 31 | . . . 2 . . . 29 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Robot Analysis Total 3 | . 2 1 . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Turns Passed 7498 | 99 1255 1938 569 412 829 351 1792 253 Spaces Moved 6141 | 51 631 888 338 174 1458 397 1906 298 Core 5 | 5 . . . . . . . . Treads 2076 | 46 631 888 338 173 . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 2704 | . . . . . 103 397 1906 298 Flight 1356 | . . . . 1 1355 . . . Fastest Speed 29 | 50 160 160 160 160 29 76 65 72 Average Speed 92 | 149 160 162 160 167 32 76 70 72 Slowest Speed 705 | 160 160 180 160 705 102 76 142 72 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 12 | . . . . . 12 . . . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 53 | 4 93 72 63 19 39 97 38 54 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 3 | . . . 1 . . . . 2 Spaces Dug 81 | . . . . . 23 . 58 . Terrain Destroyed 507 | . 9 32 62 15 28 . 352 9 Melee 23 | . . . . . 23 . . . Projectile 2 | . . . . . . . 2 . AOE 482 | . 9 32 62 15 5 . 350 9 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Total 7342 | 66 777 1189 354 246 1732 448 2206 324 Wait 365 | . 38 81 . . 141 34 64 7 Move 6113 | 51 630 887 337 173 1436 396 1905 298 Hop 10 | . . . . . 10 . . . Pick Up 121 | 6 24 30 3 9 15 12 20 2 Fast Attach 52 | 7 . 11 . 8 8 . 17 1 Attach 45 | . 1 9 . 4 19 . 10 2 Detach 18 | . . 4 . 2 6 . 5 1 Swap 38 | . 5 14 1 4 1 1 12 . Drop 129 | . 17 35 . 15 32 5 25 . Fire 338 | 2 59 117 9 31 1 . 106 13 Melee 60 | . . . . . 45 . 15 . Ram 1 | . . . . . . . 1 . Kick . | . . . . . . . . . Crush 8 | . 3 1 4 . . . . . Escape Stasis 44 | . . . . . 18 . 26 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 12) 784 | -10/Materials | Discovered new exit (range 16) 1217 | -10/Materials | Discovered new exit (range 16) 1355 | -10/Materials | Entered another Materials area 1355 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1822 | -9/Materials | Repaired Assault Rifle 2242 | -9/Materials | Build established: Scavenger-Mutant 2599 | -9/Materials | Discovered new exit (range 16) 2674 | -9/Materials | Lost 3 parts (1p1n1w) 3152 | -9/Materials | Discovered new exit (range 8) 3293 | -9/Materials | Entered Mines 3349 | -9/Mines | Received a Mining Laser from a helpful Derelict 3423 | -9/Mines | Learned Materials garrison access intel 3425 | -9/Mines | Discovered new exit (range 7) 3813 | -9/Mines | Excavation squad dispatched 3813 | -9/Mines | A large section of the Mines collapsed 3841 | -9/Mines | Discovered new exit (range 12) 3862 | -9/Mines | Entered Materials 3862 | -8/Materials | Evolved 2 slots: Utility x2 3863 | -8/Materials | Loaded intel: 1 garrison access location 4249 | -8/Materials | Discovered new exit (range 16) 4274 | -8/Materials | Entered Factory 4274 | -7/Factory | Evolved 2 slots: Utility x2 4366 | -7/Factory | Discovered new exit (range 8) 4422 | -7/Factory | Discovered new exit (range 4) 4563 | -7/Factory | Build established: Hacker-Sprinter 4655 | -7/Factory | Central database locked down 4754 | -7/Factory | Discovered new exit (range 3) 4766 | -7/Factory | Fabricated Cmb. Airjet? 4775 | -7/Factory | Hacking Suite fried by hacking feedback 4965 | -7/Factory | Fabricated Hacking Suite (x1) 5103 | -7/Factory | Sucked down chute 5103 | -7/Factory | Entered Waste 5104 | -7/Waste | Joined by Warlord forces that had cleared the area 5299 | -7/Waste | Build established: Hacker-Mutant 5412 | -7/Waste | Discovered new exit (range 12) 5454 | -7/Waste | Entered Factory 5454 | -7/Factory | Accompanied by 20 allies 5491 | -7/Factory | Garrison activated, responded to threat 5637 | -7/Factory | Fabricated Cmb. Airjet (x2) 5685 | -7/Factory | Identified exit to Factory 5854 | -7/Factory | First assault squad dispatched 5875 | -7/Factory | Garrison activated, responded to threat 5898 | -7/Factory | Destroyed 7 combat bots 5912 | -7/Factory | Fabricated Launcher Loader? 6188 | -7/Factory | Crushed by falling debris 6188 | -7/Factory | Core integrity fell below 50% 6188 | -7/Factory | System corruption reached 10% 6219 | -7/Factory | Lost 3 parts (1p1u1w) 6242 | -7/Factory | Identified exit to Lower Caves 6865 | -7/Factory | Lost 3 parts (2u1w) 7063 | -7/Factory | Core integrity fell below 20% 7088 | -7/Factory | High security lockdown imminent 7168 | -7/Factory | High security lockdown engaged 7246 | -7/Factory | Entered Lower Caves 7265 | -7/Lower Caves | Lost 7 parts (1p4u2w) 7328 | -7/Lower Caves | Spotted B-75 Beast 7411 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7470 | -7/Lower Caves | Encountered a Warlord checkpoint 7499 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07433_ Imp. Heat Sink fried. 07433_ Y-54 Guardian destroyed. 07433_ Chain reaction triggered in Imp. Deuterium Engine. 07436_ Acquired 20 matter. 07442_ System corrupted: Component data lost. 07444_ Lgt. Treads self-destruct mechanism malfunctions. 07449_ Searching scrap... 07449_ Found Shock Absorption System. 07449_ Found Mak. Shrapnel Gun. 07449_ Found Imp. EM Pulse Cannon. 07449_ Found Adv. Signal Interpreter. 07449_ Found 19 Matter. 07452_ Acquired Adv. Signal Interpreter. 07455_ Acquired Shock Absorption System. 07470_ AQ-6NZ(M): "If you spot any more Unaware lurking around the area, let us know." 07472_ System corrupted: Matter fused (-10). 07490_ Acquired 10 matter. 07492_ System corrupted: Energy discharge (-69). 07498_ Chain reaction triggered in Lgt. Deuterium Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######??????????????????????? | | ????????????????????## ##?????????????????????? | | ????????????????????# #######??#########????? | | ?????????????????????# %[ #??# "# # ###### | | ????#########?########## ] #??# = % | | ????# #?# ##?# % | | ????# #?# ### " # # | | ????# #?# ######### ##"= #### | | ????# ### ##?????# #######% #??? | | ????# # ##????## ##?# % ##??? | | ????# #?????## ##??## #???? | | ????# #??????# #????## ## #???? | | ????##### #########???# ##?##### ####?##? | | ????????# ####???## ##??# ##??# ## ### #? | | ????????# #??????# #??### #??## ## ## | | ????????# #??????# ?????# #??# | | ????????# #??????# #?????# #??# | | ????????# #???????# ##????# #??# # | | ????????# ######### ##???# ###### ##### | | ????????# #???# ##?## ##???? | | ????????# ##### ##?#### ##????? | | ????????############ #????## #?????? | | ???????????????????# #??????##?????? | | ?????????????????### @ ##????????????? | | ?????????????????# % ##???????????? | | ?????????????????## ## ! ##??????????? | | ??????????????????##### s #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# ### ##??????????? | | ??????????????????????# #% ##??? #???????????? | | ????????????????????? #! ##????? #??????????? | | ??????????????????? # #??????? #?????????? | | ?????????????????? s#???????? ????????? | | ???????????????? ## s ????????? ????????? | | ??????????????? !#?# ????????? ?????????? | | ?????????????? !%?? ???????????????????? | | ?????????????? ?? ???????????????????? | | ??????????????? ### #??######??????????????????? | | ??????????????????####???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 6 Launcher Accuracy 20 Recoil Reduction 3 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Hacked Hvy. Shock Bomb Launcher | -7/Factory | Hacked Lrn. Tractor Beam | -7/Factory | Hacked Imp. Grenade Launcher | -7/Factory | Scanalyzed Launcher Loader | -7/Factory | Hacked Cmb. Airjet | -7/Factory | Hacked Matter Filter | -7/Factory | Hacked Imp. Propulsion Shielding | -7/Factory | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Launcher Guidance Computer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Hacking Suite | x1 | -7/Factory Cmb. Airjet | x2 | -7/Factory Launcher Loader | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupSlugPick Manual? 0 Play Time 01:10:00 Cumulative 252.9 hours Start 2021.10.23 @ 17:07:21 End 2021.10.24 @ 02:27:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 300 Rogue 300 Adventurer 0 Explorer 0 Win Type - Total 14 Types 9/1/2/2/0/0/0/0/0 Lore% 88 Gallery% 84 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b42d56e8-9a74-4d72-996a-e0f802adb134