Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.03 @ 14:09:36 Player: Plonker Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1603) 1603 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5038 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 261/450 Energy 73/100 System Corruption 1% Temperature Cool (9) Movement Flying (35) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- VTOL Module > --- UTILITY (7) ------ Advanced Heat Sink Large Matter Pod Improved Terrain Scan Processor Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- VTOL Module Peak State ------------ > --- POWER ------------ Deuterium Engine Enhanced Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Gravmag System Improved Airjet > --- UTILITY ---------- Improved Heat Sink Compact Matter Pod Improved Terrain Scan Processor Advanced ECM Suite Improved Medium Armor Plating System Shield > --- WEAPON ----------- Shock Rifle High-powered Shotgun Datajack > --- INVENTORY -------- Light Nuclear Core [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Improved Terrain Scan Processor Device Improved Heat Sink Storage Compact Matter Pod Processor Improved Terrain Scan Processor Hackware System Shield Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Compact Ion Cannon Ballistic Gun Gauss Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 2 | . . . 1 . 1 Propulsion . | . . . . . . Utility 5 | . . 2 1 1 1 Weapon 1 | . . . . 1 . Parts Attached 70 | 4 3 16 15 19 13 Power 15 | 1 . 2 4 5 3 Engine 6 | 1 . 2 1 . 2 Core 9 | . . . 3 5 1 Reactor . | . . . . . . Propulsion 18 | 2 . 4 4 6 2 Treads . | . . . . . . Leg 6 | . . 2 . 3 1 Wheel 2 | 2 . . . . . Hover 6 | . . . 3 3 . Flight 4 | . . 2 1 . 1 Utility 22 | . 2 6 6 3 5 Device 10 | . 2 2 2 2 2 Storage 3 | . . 1 1 . 1 Processor 4 | . . 2 1 . 1 Hackware 1 | . . . . . 1 Protection 4 | . . 1 2 1 . Artifact . | . . . . . . Weapon 15 | 1 1 4 1 5 3 Energy Gun 6 | . 1 3 . 2 . Energy Cannon 2 | . . . . . 2 Ballistic Gun 6 | 1 . 1 1 2 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 3 | . . 1 . 1 1 Parts Lost 40 | . . 8 5 9 18 Power 10 | . . . 2 3 5 Propulsion 7 | . . 1 1 2 3 Utility 13 | . . 4 2 1 6 Weapon 10 | . . 3 . 3 4 Highest Loss Streak 12 | . . 2 2 3 12 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 77 | . 81 84 70 86 50 Engine 3 | . 14 11 7 . 3 Core 9 | . . . 7 14 6 Leg 4 | . . 4 . 8 . Wheel 3 | . 28 15 . . . Hover 5 | . . . 11 6 4 Device 14 | . 22 14 3 20 4 Storage 5 | . . 7 . 7 5 Processor 10 | . . 9 10 11 9 Protection 3 | . . 2 8 3 2 Energy Gun 4 | . 1 11 . 3 2 Ballistic Gun 8 | . 14 6 16 8 2 Naked Turns . | . . . . . . Heaviest Build 94 | 5 9 94 21 34 42 Greatest Support 27 | 20 20 20 14 27 20 Greatest Overweight (x) 8 | . . 8 2 3 7 Average Overweight (x) 1 | . . 2 . 1 1 Largest Inventory Capacity 25 | 5 5 25 5 5 5 Average Capacity 7 | 5 5 18 5 5 5 Most Carried 5 | 3 4 5 3 5 2 Average Carried 2 | 1 3 2 1 3 . Final Capacity 5 | 5 5 5 5 5 5 Final Carried 3 | 3 3 2 2 2 1 Class Distribution -------------------- 52% | Scavenger-Mutant 31% | Mutant 9% | Hacker-Mutant 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1398 | 224 . 244 349 555 26 Remotely . | . . . . . . Salvage Created 1897 | 38 . 407 464 937 51 Parts 114 | 4 . 28 32 46 4 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 46 | 1 . 12 14 17 2 Guns 42 | 1 . 10 14 17 . Cannons 2 | . . . . . 2 AOE 2 | . . 2 . . . Classes Destroyed 11 | 1 . 4 2 4 . Worker 1 | . . . . 1 . Builder 1 | . . . . 1 . Hauler 2 | . . 2 . . . Recycler 2 | . . . . 2 . Mechanic 1 | . . . 1 . . Watcher 2 | . . 2 . . . Swarmer 19 | . . 7 8 2 2 Grunt 22 | 1 . 2 5 14 . Sentry 3 | . . 3 . . . Hunter 1 | . . . 1 . . Programmer 1 | . . . . 1 . Best Kill Streak 7 | 1 . 4 5 7 2 Combat Bots Only 5 | 1 . 4 5 5 2 Max Kills in Single Turn 3 | 1 . 3 2 1 1 Gunslinging 1 | . . . 1 . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 673 | 1 . 107 87 245 233 Missed 201 | . . 29 20 87 65 Damage Taken 4926 | 8 . 787 675 1420 2036 Core 1487 | 8 . 247 174 202 856 Absorbed by Shields 344 | . . . . 344 . Redirected to Shielding 105 | . . . 105 . . Ignored by Resistances 1531 | 2 . 224 206 520 579 Core Remaining (%) 73 | 96 96 38 68 71 . Volleys Fired 163 | 1 . 32 50 62 18 Largest 2 | 1 . 2 2 2 2 Hottest 126 | 20 . 126 43 75 90 Shots Fired 255 | 1 . 53 92 88 21 Gun 245 | 1 . 53 92 88 11 Cannon 10 | . . . . . 10 Launcher . | . . . . . . Special . | . . . . . . Kinetic 172 | 1 . 8 92 63 8 Thermal 53 | . . 43 . . 10 Explosive . | . . . . . . Electromagnetic 30 | . . 2 . 25 3 Robot Hit Streak 29 | 1 . 13 27 27 29 Robot Miss Streak 3 | . . 2 2 3 3 Penetration Max 1 | . . . . 1 . Secondary Targets 3 | . . 1 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 205 | 1 . 41 78 75 10 Core Hits 102 | 1 . 20 31 43 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 2 . 1 . Burn 2 | . . 2 . . . Corrupt 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3477 | 15 . 795 907 1484 276 Guns 3109 | 15 . 689 907 1422 76 Cannons 131 | . . . . . 131 Explosions 237 | . . 106 . 62 69 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2211 | 15 . 84 907 1151 54 Thermal 894 | . . 701 . 62 131 Explosive . | . . . . . . Electromagnetic 372 | . . 10 . 271 91 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . 6 1 Average Corruption 3 | . . . . 5 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . . . 9 3 Message Errors 2 | . . . . 1 1 Matter Fused 3 | . . . . 2 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . 1 . Data Loss (minor) 3 | . . . . 3 . Data Loss (major) 1 | . . . . 1 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 38 | . . . . 10 28 Shots 2 | . . . . 1 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 530 | . . 530 132 5 206 Average Temperature 130 | . . 216 46 2 45 Received Heat Transfer 1672 | 6 . 405 324 670 267 Effects 22 | . . 22 . . . Shutdowns 3 | . . 3 . . . Energy Bleed 2 | . . 2 . . . Interference 3 | . . 3 . . . Matter Decay 3 | . . 3 . . . Short Circuit 1 | . . 1 . . . Damage (minor) 4 | . . 4 . . . Damage (major) 5 | . . 5 . . . Damage (core) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1778 | . . 1543 . 50 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 1 . 1 . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 392 | 20 11 270 392 392 54 Initial 152 | . 11 3 48 152 4 Average 123 | 2 11 120 255 136 20 Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 81 | 100 100 81 38 84 100 Level 1 18 | . . 18 61 15 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . . 1 10 1 Investigation 6 | . . . 1 5 . Extermination 1 | . . . . 1 . Reinforcement 2 | . . . . 1 1 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 2 | . . 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | 1 . 19 19 25 15 Peak Tracking Total 6 | 1 . 6 6 4 6 Tactical Retreats 8 | . . 4 1 1 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 14 | . 1 2 2 8 1 Terminals 10 | . . 2 2 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . . 1 Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 43 | . 2 9 7 23 2 Successful 20 | . 2 3 1 13 1 Failed 23 | . . 6 6 10 1 Catastrophic 2 | . . . 1 1 . Database Lockouts . | . . . . . . Manual 1 | . . 1 . . . Terminals 32 | . . 9 7 16 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . . . 2 Scanalyzers 4 | . . . . 4 . Garrison Access 3 | . . . . 3 . Terminal Hacks 14 | . . 3 1 10 . Record 5 | . . . . 5 . Prototype ID Bank 2 | . . 1 . 1 . Emergency Access Points 3 | . . 1 . 2 . Alert Level 1 | . . 1 . . . Unreport Threat 2 | . . . . 2 . Locate Traps 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 2 . . . 1 Retrieve Matter 1 | . 1 . . . . Retrieve Components 2 | . 1 . . . 1 Scanalyzer 3 | . . . . 3 . Insert Component 2 | . . . . 2 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 1 2 2 8 1 Full Trace Events 6 | . . . 1 5 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 1 . . . 1 Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2597 | 51 81 453 337 1249 426 Spaces Moved 1570 | 54 88 265 238 667 258 Core 176 | 17 . . . . 159 Treads . | . . . . . . Legs 366 | . . 41 . 319 6 Wheels 326 | 37 88 201 . . . Hover 580 | . . . 140 348 92 Flight 122 | . . 23 98 . 1 Fastest Speed 35 | 50 80 37 37 111 35 Average Speed 125 | 70 80 122 70 152 137 Slowest Speed 400 | 80 80 400 180 240 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 7 21 25 27 19 7 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 11 | . . 6 . 4 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 10 | . . 6 . 4 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 1958 | 65 98 345 325 816 309 Wait 44 | . 5 6 . 27 6 Move 1565 | 53 87 264 237 666 258 Hop . | . . . . . . Pick Up 73 | 7 3 16 17 18 12 Fast Attach 1 | . . . . 1 . Attach 61 | 4 3 16 14 12 12 Detach . | . . . . . . Swap 8 | . . . 1 6 1 Drop 30 | . . 11 6 11 2 Fire 163 | 1 . 32 50 62 18 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 13 | . . . . 13 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 41 | -11/Scrapyard | Discovered new exit (range 8) 52 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 16) 133 | -10/Materials | Entered another Materials area 133 | -9/Materials | Evolved 2 slots: Utility x2 459 | -9/Materials | Core integrity fell below 50% 540 | -9/Materials | Discovered new exit (range 15) 586 | -9/Materials | Identified exit to Materials 586 | -9/Materials | Entered another Materials area 586 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 897 | -8/Materials | Discovered new exit (range 16) 922 | -8/Materials | Identified exit to Factory 923 | -8/Materials | Entered Factory 923 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1090 | -7/Factory | Build established: Scavenger-Mutant 1293 | -7/Factory | Garrison activated, responded to threat 1896 | -7/Factory | Lost 3 parts (1n2w) 2140 | -7/Factory | Discovered new exit (range 9) 2172 | -7/Factory | Entered another Factory area 2172 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2379 | -6/Factory | Lost 12 parts (3p2n4u3w) 2526 | -6/Factory | Core integrity fell below 50% 2554 | -6/Factory | Core integrity fell below 20% 2598 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02541_ Penetrated by Slug. 02548_ Acquired Adv. Heat Sink. 02550_ U-05 Engineer builds a Wall. 02552_ Acquired Flexi-carbon Leg. 02552_ Penetrated by Slug. 02554_ U-05 Engineer builds a Wall. 02560_ Flexi-carbon Leg destroyed. 02563_ U-05 Engineer lays Concrete. 02564_ U-05 Engineer builds a Wall. 02567_ Acquired Hvy. Particle Cannon. 02567_ Slug penetrates Wall. 02568_ U-05 Engineer builds a Wall. 02569_ Dropped Com. Ion Cannon. 02573_ Critical hit (Burn: +37). 02583_ S-27 Virus destroyed. 02591_ Slug penetrates Wall. 02591_ Hvy. Particle Cannon destroyed. 02593_ Acquired 26 matter. 02595_ Acquired VTOL Module. 02598_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????? ??????????????????????????? | | ???????????? ??????????????????????????? | | ???????????# ##+???????????????????????? | | ???????????# ???????????????????????? | | ???????????# ???????????????????????? | | ???????????# ???????????????????????? | | ???????????+ ?????##??#?????????????? | | ???????????# #???# ? ????????????? | | ???????????# #???# """ ""???????????? | | ???????????# #???# """ ""???????????? | | ???????????# #???# """ """ ?????????? | | ???????????# ##### ?????????? | | ???????????# # """ """ #????????? | | ???????????# =% # """ """ #????????? | | ???????????# = g """ """ #????????? | | ???????????# s@ # #????????? | | ???????????# # """ """ #????????? | | ???????????#########+#### """ """ #?#+##+#?? | | ??????????????????? ??# """ """ #?# #?? | | ??????????????????? ??# #?# #?? | | ?????????????????? ?# ] #?# ??? | | ?????????????????? ?# #?# ???? | | ????????????????? """ ## ### #????? | | ?????????????????"""" ##########"""" #????? | | ????????????????""""" # " #????? | | ???????????????? # " " #????? | | ???????????????????"" # " #####? | | ???????????????????"" # ## | | ??????????????????""" " # | | ??????????????????? " # | | ???????????????????####" % % # | | ??????????????????????#" # | | ??????????????????????#" " # | | ??????????????????????## " # | | ???????????????????????# # | | ???????????????????????# " # | | ???????????????????????#######"""""## # | | ?????????????????????????????### #### + | | ???????????????????????????????###??# # | | ????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 36 Energy Capacity 525 Matter Stores 398 Matter Capacity 450 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 62 Melee Accuracy 5 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingImpactNanovents Manual? 0 Play Time 00:53:05 Cumulative 15.8 hours Start 2024.04.03 @ 13:09:02 End 2024.04.03 @ 14:09:36 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 25x20 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 77ae7a08-e649-423a-87e3-2405b06e9b1b