Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 15:23:27 Player: Rocko1345 Result: Destroyed by Warlord with Compact HERF Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (104) 520 Value Destroyed (4881) 4881 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1588) 1588 TOTAL SCORE: 13689 Bonus ------- Follower Combat Kills 815 Registered with UFD 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -827 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (1) Movement Hovering (80) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Backup Propulsion III > --- UTILITY (10) ----- Component Analysis Suite > --- WEAPON (3) ------- Backup Laser III > --- INVENTORY (5) ---- Improved Coolant Injector Long-range Missile Launcher Lance Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Improved Target Analyzer Improved Target Analyzer Improved Kinecellerator Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved System Guard > --- WEAPON ----------- Heavy Machine Gun Hardcell Cannon Heavy Gauss Cannon > --- INVENTORY -------- Advanced Heat Sink Compact Matter Pod Compact Matter Pod Matter Compressor Long-range Terrain Scanner Improved Reaction Control System Layered Medium Armor Plating Drone Bay Flak Gun KE Penetrator Hardcell Cannon Heavy Missile Launcher Long-range Missile Launcher CPS Tube RU-N14's Throwing Claymores RU-N14's Throwing Claymores Ripper Lance Lance Self-destruct Interrupter [Rating: 116] Favorites ----------- Power Fusion Compressor Engine Light Deuterium Engine Power Core Fusion Compressor Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Thunder Leg Hover Unit Antigrav System Flight Unit VTOL Module Utility Improved Target Analyzer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Target Analyzer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Hardcell Cannon Energy Gun Backup Laser III Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Long-range Missile Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Ripper Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Fac Upp Upp War Slots Evolved 12 | . . . 2 2 . . . 4 . . . 2 2 . . . Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . Utility 8 | . . . . 2 . . . 2 . . . 2 2 . . . Weapon 1 | . . . . . . . . 1 . . . . . . . . Parts Attached 105 | 6 4 1 6 4 1 4 6 19 3 . 6 24 12 6 3 . Power 14 | 1 . 1 1 1 . . 1 2 1 . 1 2 2 1 . . Engine 5 | 1 . 1 1 1 . . . 1 . . . . . . . . Core 6 | . . . . . . . 1 1 . . 1 2 . 1 . . Reactor 3 | . . . . . . . . . 1 . . . 2 . . . Propulsion 26 | 2 2 . 2 . . 3 2 3 1 . 1 7 2 . 1 . Treads 12 | . . . . . . 3 2 3 1 . . . 2 . 1 . Leg 7 | 2 . . . . . . . . . . 1 4 . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 3 . . . . Flight 4 | . 2 . 2 . . . . . . . . . . . . . Utility 31 | 1 1 . 2 2 1 . 2 7 . . . 7 4 2 2 . Device 12 | . 1 . . 1 1 . 1 3 . . . 2 . 1 2 . Storage 5 | 1 . . . 1 . . 1 1 . . . . . 1 . . Processor 8 | . . . 2 . . . . 1 . . . 4 1 . . . Hackware 4 | . . . . . . . . . . . . 1 3 . . . Protection 2 | . . . . . . . . 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 34 | 2 1 . 1 1 . 1 1 7 1 . 4 8 4 3 . . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 . . . . . Ballistic Gun 17 | 1 1 . 1 1 . 1 1 6 1 . 1 2 1 . . . Ballistic Cannon 8 | . . . . . . . . 1 . . 2 . 3 2 . . Launcher 2 | . . . . . . . . . . . . 1 . 1 . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . Piercing Weapon 3 | . . . . . . . . . . . . 3 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . 1 . . . . Parts Lost 66 | . . 1 . . . 3 . 14 1 . 9 13 1 9 10 5 Power 13 | . . 1 . . . . . 2 . . 2 2 1 2 1 2 Propulsion 20 | . . . . . . 3 . 5 1 . 3 4 . 2 1 1 Utility 16 | . . . . . . . . 3 . . 1 4 . 2 5 1 Weapon 17 | . . . . . . . . 4 . . 3 3 . 3 3 1 Highest Loss Streak 11 | . . 1 . . . 3 . 11 1 . 5 3 1 4 9 5 To Critical Strikes 4 | . . . . . . . . 1 . . . 1 . 1 . 1 Average Backups 14 | 1 3 5 3 4 6 8 9 12 14 19 18 16 18 17 16 4 Power . | . . . . . . . . . . 1 . . . . . . Propulsion . | . 2 2 . . 1 1 . 2 2 2 . . . . . . Utility 6 | . . . . 1 . 1 4 4 6 7 8 7 6 7 7 1 Weapon 6 | . 1 3 2 3 4 5 4 3 4 6 7 7 9 8 8 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 30 | . 3 1 . . 1 . 3 . . 5 2 1 4 . 9 1 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 4 | . 2 . . . . . . . . 2 . . . . . . Utility 13 | . . . . . . . 2 . . . 1 1 1 . 7 1 Weapon 11 | . 1 1 . . 1 . 1 . . 3 . . 3 . 1 . Tool/Special 1 | . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 81 | . 93 52 90 81 89 81 98 86 85 93 76 77 83 74 69 32 Engine 1 | . 14 9 7 9 9 9 5 2 . . . . . . . 7 Core 4 | . . . . . . . 3 3 6 6 7 6 2 4 4 . Reactor 1 | . . . . . . . . . . 6 1 . 5 1 . . Treads 12 | . . . . . . 17 35 22 19 20 7 . 4 1 3 . Leg 1 | . 23 . . . . . . . . . 2 8 3 . . . Flight 1 | . 4 28 41 36 36 11 . . . . . . . . . . Device 8 | . 11 . . . 8 2 8 11 13 13 9 6 5 5 4 5 Storage 6 | . 12 . . 2 9 9 9 6 6 6 6 5 5 9 9 . Processor 19 | . . . 19 18 18 18 18 15 20 20 20 26 25 21 18 . Hackware 4 | . . . . . . . . . . . . . 13 15 13 . Ballistic Gun 9 | . 14 14 19 16 9 14 18 14 12 13 2 3 6 4 4 . Ballistic Cannon 4 | . . . . . . . . 2 6 6 13 1 3 9 8 . Peak Build Rating 116 | 6 11 8 17 21 23 25 35 52 61 63 66 84 116 116 82 34 Average Rating 58 | 4 7 7 16 18 21 23 32 46 52 62 55 64 93 82 73 23 On Entrance 37 | . 6 8 7 17 19 23 25 35 46 61 63 45 76 116 78 7 Avg Prop Armor Cover (%) 12 | . . . 9 . . . . . 13 . . 8 . . . . Naked Turns 55 | . . . . . . . . . . . . . . . 55 . Heaviest Build 109 | 14 16 8 9 18 20 21 37 62 74 74 92 83 109 109 85 19 Greatest Support 140 | 20 20 8 20 29 20 60 80 80 78 78 78 92 140 140 28 16 Greatest Overweight (x) 29 | . 1 . . . . 1 . 1 2 . 29 27 1 28 28 1 Average Overweight (x) 1 | . . . . . . . . . 1 . 2 1 . 12 1 . Largest Inventory Capacity 20 | 8 8 5 5 10 10 10 15 20 20 20 20 20 20 20 20 5 Average Capacity 17 | 6 7 5 5 6 10 10 10 16 20 20 20 20 20 20 18 5 Most Carried 20 | 3 8 5 5 5 10 10 15 15 19 20 20 20 20 20 18 5 Average Carried 14 | 1 3 5 3 4 6 8 9 12 14 19 19 17 19 17 16 4 Final Capacity 20 | 8 5 5 5 10 10 10 15 20 20 20 20 20 20 20 5 5 Final Carried 20 | 3 5 5 4 5 10 7 15 10 19 19 19 20 20 18 5 4 Class Distribution -------------------- 31% | Gunner 25% | Hacker-Gunner 25% | Mutant 4% | Derelict-Skirmisher 3% | Hacker-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -10/Mines Sprinter | -9/Materials Sprinter | -8/Materials Commander-Sprinter | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Derelict-Skirmisher | -5/Factory Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Mutant | -4/Warlord Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Fac Upp Upp War Matter Collected 5926 | 235 . 92 76 93 68 . 115 1550 811 220 658 817 483 660 48 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4089 | . . 27 112 . . 55 . 1425 247 . 265 895 439 413 211 . Parts 211 | . . 4 14 . . 4 . 91 16 . 11 47 13 6 5 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . . . 3 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . 24 . 11 . . 7 2 . Prevented 8 | . . . . . . . . . 8 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Fac Upp Upp War Combat Hostiles Destroyed 90 | . . 2 4 . . 1 . 27 8 . 11 14 7 11 5 . Melee 6 | . . . . . . . . . . . . 4 2 . . . Guns 45 | . . 2 4 . . 1 . 26 3 . 3 2 1 1 2 . Cannons 30 | . . . . . . . . 1 5 . 8 5 4 7 . . AOE 9 | . . . . . . . . . . . . 3 . 3 3 . Classes Destroyed 18 | . . 1 2 . . . . 5 2 . 3 2 2 . 1 . Worker 3 | . . . 1 . . . . 2 . . . . . . . . Builder 3 | . . . . . . . . 3 . . . . . . . . Tunneler 1 | . . . . . . . . . . . . 1 . . . . Recycler 1 | . . . . . . . . . . . . 1 . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . Operator 1 | . . . . . . . . . . . . . 1 . . . Watcher 4 | . . . . . . . . 4 . . . . . . . . Swarmer 22 | . . 2 3 . . . . 8 3 . 4 . . . 2 . Grunt 29 | . . . . . . . . 6 3 . 3 2 5 9 1 . Brawler 3 | . . . . . . . . . . . 1 1 . . 1 . Duelist 1 | . . . . . . . . . . . . . . . 1 . Sentry 12 | . . . 1 . . 1 . 4 . . . 4 1 1 . . Hunter 8 | . . . . . . . . 6 . . 2 . . . . . Programmer 10 | . . . . . . . . 3 . . . 7 . . . . Heavy 1 | . . . . . . . . . . . . . 1 . . . Behemoth 2 | . . . . . . . . . . . 1 . . 1 . . Samaritan 2 | . . . . . . . . . 1 . . . . . 1 . Thief 2 | . . . . . . . . . 2 . . . . . . . Best Kill Streak 8 | . . 2 3 . . 1 . 8 3 . 5 4 3 4 5 . Combat Bots Only 5 | . . 2 2 . . 1 . 5 3 . 5 3 3 4 5 . Max Kills in Single Turn 3 | . . 1 1 . . 1 . 2 1 . 2 3 1 2 2 . Gunslinging 1 | . . . . . . . . 1 . . . . . . . . Exploded 2 | . . . . . . . . . . . . 2 . 2 2 . Melee 1 | . . . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 Fake God Mode (-4/Warlord) Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Fac Upp Upp War Hostile Shots Fired 1014 | . . 18 28 1 9 14 . 352 33 . 82 133 52 126 74 92 Missed 308 | . . 8 11 1 5 4 . 113 7 . 22 39 14 46 25 13 Hits 706 | . . 10 17 . 4 10 . 239 26 . 60 94 38 80 49 79 Melee 10 | . . . . . . . . . 5 . . 2 . . 3 . Projectile 696 | . . 10 17 . 4 10 . 239 21 . 60 92 38 80 46 79 AOE 1 | . . . . . . . . 1 . . . . . . . . Critical Strikes 32 | . . . . . . . . 4 . . 4 8 6 4 2 4 Part Disruptions 5 | . . . . . . . . . . . . 2 . . . 3 Damage Taken 12324 | . 20 100 159 . 102 148 . 3721 430 . 1201 2200 841 1684 1087 631 Core 2335 | . 20 42 49 . 46 44 . 336 57 . 190 382 18 229 600 322 Absorbed by Shields 178 | . . . . . . . . . . . . . . . . 178 Regen/Repaired (Parts) 218 | . . . . . . . . . . . . . 217 . . 1 Core Remaining (%) 72 | 100 . 75 87 . . . 83 . . . 31 61 . . . . Volleys Fired 291 | . . 7 13 2 1 10 . 100 18 . 36 32 20 31 8 13 Largest 3 | . . 1 2 2 1 1 . 3 3 . 3 3 3 3 3 3 Hottest 181 | . . 23 46 46 23 23 . 100 100 . 181 143 136 161 143 80 Shots Fired 719 | . . 7 26 4 1 10 . 277 53 . 96 59 52 85 20 29 Gun 478 | . . 7 26 4 1 10 . 260 33 . 20 37 26 19 8 27 Cannon 230 | . . . . . . . . 17 20 . 76 19 26 63 9 . Launcher 6 | . . . . . . . . . . . . . . 3 3 . Special 5 | . . . . . . . . . . . . 3 . . . 2 Kinetic 664 | . . 7 26 4 1 10 . 277 53 . 95 40 52 82 17 . Thermal 44 | . . . . . . . . . . . 1 16 . . . 27 Explosive 11 | . . . . . . . . . . . . 3 . 3 3 2 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . . 2 3 3 . 10 . 20 8 . 12 20 14 12 6 5 Robot Miss Streak 10 | . . 5 7 3 . . . 10 10 . 7 4 4 3 2 2 Penetration Max 1 | . . . . . . . . 1 . . 1 1 . 1 1 . Secondary Targets 9 | . . . . . . . . 9 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . Shots Hit Robots 541 | . . 5 16 2 . 10 . 196 43 . 76 65 40 56 11 21 Core Hits 299 | . . 2 7 1 . 2 . 95 45 . 45 37 16 24 19 6 Critical Kills 4 | . . 1 . . . . . 1 . . . 1 . . 1 . Critical Parts Destroyed 7 | . . . . . . . . 3 . . . 1 2 . 1 . Critical Strikes 45 | . . 1 . . . . . 4 . . 11 9 10 8 2 . Destroy 12 | . . 1 . . . . . 4 . . . 2 3 . 2 . Blast 24 | . . . . . . . . . . . 11 . 5 8 . . Sever 4 | . . . . . . . . . . . . 4 . . . . Impale 5 | . . . . . . . . . . . . 3 2 . . . Melee Attacks 48 | . . . . . . . . . . . . 34 14 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 19 | . . . . . . . . . . . . 19 . . . . Piercing 29 | . . . . . . . . . . . . 15 14 . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . 7 1 . . . Damage Inflicted 15375 | . . 64 221 37 . 155 . 3746 823 . 2030 2464 1459 2768 1053 555 Guns 6121 | . . 64 221 37 . 155 . 3460 458 . 238 417 377 324 181 189 Cannons 5912 | . . . . . . . . 286 365 . 1792 626 798 1931 114 . Explosions 2003 | . . . . . . . . . . . . 439 . 513 758 293 Melee 1168 | . . . . . . . . . . . . 884 284 . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 11184 | . . 64 221 37 . 155 . 3746 823 . 1996 417 1175 2255 295 . Thermal 849 | . . . . . . . . . . . 34 626 . . . 189 Explosive 1969 | . . . . . . . . . . . . 405 . 513 758 293 Electromagnetic 34 | . . . . . . . . . . . . 34 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 661 | . . . . . . . . . . . . 588 . . . 73 Piercing 678 | . . . . . . . . . . . . 394 284 . . . Highest Corruption 8 | . 1 1 . . . . . 7 6 6 . 4 . . 8 8 Average Corruption 5 | . 1 1 . . . . . 5 6 6 . 2 . . 8 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 98 | . . 1 . . . . . 13 67 2 . 9 . . 3 3 Message Errors 23 | . . . . . . . . 3 18 . . 2 . . . . Matter Fused 21 | . . . . . . . . 4 12 1 . 3 . . . 1 Heat Flow Errors 14 | . . 1 . . . . . 1 11 . . 1 . . . . Energy Discharges 17 | . . . . . . . . 3 7 1 . 2 . . 3 1 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . Data Loss (minor) 11 | . . . . . . . . 2 9 . . . . . . . Data Loss (major) 2 | . . . . . . . . . 2 . . . . . . . Misfires 5 | . . . . . . . . . 4 . . . . . . 1 Alerts 3 | . . . . . . . . . 3 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 212 | . . . . . . . . . 10 . 12 117 51 22 . . Projectiles 109 | . . . . . . . . . 10 . 12 62 3 22 . . Explosions 10 | . . . . . . . . . . . . 10 . . . . Melee 93 | . . . . . . . . . . . . 45 48 . . . Knockbacks 38 | . . . . . . . . 9 12 . 3 . 4 8 2 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 37 | . . . . . . . . 9 11 . 3 . 4 8 2 . Secondary 1 | . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 50 | . . . . . . . . . . . . 50 . . . . Shots 2 | . . . . . . . . . . . . 2 . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 344 | . . 257 13 . 8 . . 212 237 . 96 228 279 251 58 344 Average Temperature 66 | . . 131 4 . 4 . . 61 75 . 31 86 65 74 32 193 Received Heat Transfer 1983 | . . 24 48 . 36 36 . 492 69 . 228 189 302 310 246 3 Effects 4 | . . . . . . . . . . . . . 3 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . Interference 3 | . . . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . 3 . 1 . . Heat Transferred 1040 | . . . . . . . . . . . 50 800 . . . 190 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Fac Upp Upp War Maximum Alert Level 1 | . . . . . 1 . . 1 . . . . 1 . . . Low Security (%) 94 | 100 100 100 100 100 44 100 . 92 . . . 100 91 . . . Level 1 5 | . . . . . 55 . . 7 . . . . 8 . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 336 | . 10 65 134 52 336 136 . 225 . . . 196 227 . . . Initial 115 | . . . 13 52 16 115 . . . . . . 60 . . . Average 77 | . . 25 60 43 170 72 . 102 . . . 58 88 . . . Influence Increases 3588 | . 21 95 211 18 570 52 . 752 140 . 265 468 571 250 175 . Destroy 0b10 Robot/C 2120 | . . 40 80 . 240 20 . 540 120 . 220 280 260 220 100 . Destroy 0b10 Robot/NC 75 | . . . 5 . . . . 45 . . 5 10 10 . . . Destroy Leader 498 | . . 10 20 . 80 . . 148 20 . 40 80 70 30 . . Allied During Kill 199 | . . . . . 135 . . . . . . . 64 . . . Successful Hack 132 | . 21 . 16 18 23 32 . . . . . . 22 . . . Disable Machine 90 | . . . . . . . . . . . . 60 30 . . . Destroy Structure 144 | . . . . . 2 . . 4 . . . 38 100 . . . Partial Spotted 45 | . . . 45 . . . . . . . . . . . . . Lose Combat Pursuer 285 | . . 45 45 . 90 . . 15 . . . . 15 . 75 . Influence Decreases 3588 | . 21 60 122 102 314 341 7 634 206 52 265 343 481 465 110 65 Entered New Map 613 | . . . 22 72 24 181 7 . 45 52 . . 65 80 . 65 Time Decay 2285 | . 21 50 100 30 90 130 . 494 161 . 245 253 376 305 30 . Lost Part 450 | . . 10 . . . 30 . 140 . . 20 90 . 80 80 . Lost Ally 240 | . . . . . 200 . . . . . . . 40 . . . Squads Dispatched 25 | . . . 1 1 4 . . 6 . . . 4 8 . 1 . Investigation 5 | . . . 1 . 2 . . 1 . . . . 1 . . . Extermination 10 | . . . . . . . . 3 . . . 4 3 . . . Reinforcement 6 | . . . . 1 1 . . 1 . . . . 3 . . . Assault 1 | . . . . . . . . . . . . . . . 1 . Garrison 3 | . . . . . 1 . . 1 . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Fac Upp Upp War Distress Signals 7 | . . . 2 1 2 . . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 185 | . 1 8 16 5 23 1 . 36 9 . 12 19 14 15 18 8 Peak Tracking Total 13 | . 2 3 9 5 13 1 . 6 3 . 4 3 3 5 10 5 Tactical Retreats 10 | . . 2 2 . 1 . . 1 . . . . 1 . 3 . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Fac Upp Upp War Traps Triggered 12 | . 1 . . . 1 . . 6 . . . 3 . . . 1 Indirectly 1 | . . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Fac Upp Upp War Machines Disabled 7 | . . . . . . . . . . . . 4 2 . . 1 Max in Single Turn 2 | . . . . . . . . . . . . 2 . . . 1 Garrison Access 4 | . . . . . . . . 1 . . . 1 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Fac Upp Upp War Machines Accessed 45 | . 4 . 6 2 8 6 2 2 . . . 1 11 . . 3 Terminals 28 | . 3 . 5 2 7 5 . . . . . . 6 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . Recycling Units 3 | . 1 . . . . 1 . . . . . . 1 . . . Scanalyzers 3 | . . . 1 . . . . 1 . . . . 1 . . . Garrison Access 5 | . . . . . 1 . . 1 . . . 1 2 . . . Total Hacks 138 | . 14 . 18 5 23 20 7 3 . . . 3 35 . . 10 Successful 89 | . 6 . 10 3 14 9 7 1 . . . 1 28 . . 10 Failed 48 | . 8 . 8 2 9 11 . 2 . . . 2 6 . . . Catastrophic 8 | . 2 . 2 1 1 1 . . . . . 1 . . . . Database Lockouts 1 | . . . . . . . . . . . . . 1 . . . Manual 34 | . 6 . 2 . 9 4 . . . . . . 13 . . . Terminals 91 | . 12 . 14 5 21 19 . . . . . . 20 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 9 | . . . . . . . . . . . . . 9 . . . Recycling Units 5 | . 2 . . . . 1 . . . . . . 2 . . . Scanalyzers 8 | . . . 4 . . . . 2 . . . . 2 . . . Garrison Access 8 | . . . . . 2 . . 1 . . . 3 2 . . . Terminal Hacks 58 | . 3 . 6 3 11 5 7 . . . . . 13 . . 10 Record 12 | . . . 1 . 1 1 . . . . . . 4 . . 5 Robot Analysis 7 | . . . 1 . . . 6 . . . . . . . . . Prototype ID Bank 9 | . . . 2 1 . . . . . . . . 1 . . 5 Open Door 3 | . . . . . 3 . . . . . . . . . . . Branch Access Points 3 | . 1 . . 1 1 . . . . . . . . . . . Terminal Index 3 | . . . . . 1 1 . . . . . . 1 . . . Repair Station Index 1 | . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . Locate Traps 5 | . 1 . . 1 2 . . . . . . . 1 . . . Maintenance Status 1 | . . . . . . . . . . . . . 1 . . . Security Status 1 | . . . . . . . . . . . . . 1 . . . Surveillance Status 3 | . 1 . . . . 1 . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . . . . . 1 . . . Transport Status 1 | . . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . 1 . . . Zone Layout 4 | . . . 1 . 2 . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . . . . 5 . . . Scan Component 2 | . . . . . . . . . . . . . 2 . . . Repair 2 | . . . . . . . . . . . . . 2 . . . Refit 1 | . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 4 | . 1 . . . . 1 . . . . . . 2 . . . Report Inventory 3 | . 1 . . . . 1 . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . Scanalyzer 5 | . . . 4 . . . . . . . . . 1 . . . Retrieve Study 5 | . . . 4 . . . . . . . . . 1 . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . 1 2 . . . Seal Access 4 | . . . . . . . . 1 . . . 1 2 . . . Unauthorized Hacks 13 | . 2 . . . 3 3 . . . . . . 5 . . . Terminals 13 | . 2 . . . 3 3 . . . . . . 5 . . . Botnet 12 | . 2 . . . 3 3 . . . . . . 4 . . . Operators 1 | . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 3 . 4 1 5 4 . 1 . . . 1 8 . . . Full Trace Events 10 | . 1 . 2 . 3 2 . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 12 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 4 . . . . . . . . . 1 . . . Parts Repaired 2 | . . . . . . . . . . . . . 2 . . . Time 50 | . . . . . . . . . . . . . 50 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . 6 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Fac Upp Upp War Total Allies 18 | . . . . . 10 . . . . . . . 2 . . 6 Largest Group 10 | . . . . . 10 . . . . . . . 2 . . 5 Highest-Rated Group 292 | . . . . . 173 . . . . . . . 192 . . 292 Highest-Rated Ally 96 | . . . . . 29 . . . . . . . 96 . . 79 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 175 | . . . . . 99 . . . . . . . 32 . . 44 Total Damage 3529 | . . . . . 1104 . . . . . . . 961 . . 1464 Kills 23 | . . . . . 12 . . . . . . . 7 . . 4 Allies Corrupted 2 | . . . . . . . . . . . . . 1 . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Fac Upp Upp War Active Infowar (turns) 18186 | . . . 201 74 195 267 2676 1668 2537 1227 1363 2040 1799 3315 824 . Optics 11514 | . . . 201 74 195 267 2676 1668 2537 1227 1363 1306 . . . . Terrain 1996 | . . . . . . . . . . . . 1996 . . . . Machine Analysis 6514 | . . . . . . . . . . . . 576 1799 3315 824 . ECM 1 | . . . . . 1 . . . . . . . . . . . Robot Analysis Total 7 | . . . 1 . . . 6 . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . 2 2 . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Fac Upp Upp War Turns Passed 19410 | 72 238 163 203 74 195 267 2676 1668 2537 1227 1363 2040 1799 3315 917 656 Spaces Moved 9634 | 59 189 437 535 236 379 350 1561 781 911 745 424 744 726 430 365 762 Core 647 | 14 . . . . . . . . . . 3 5 . 178 188 259 Treads 5239 | . . . . . . 105 1561 781 911 745 280 . 427 252 177 . Legs 1102 | 45 160 . . . . . . . . . 141 457 299 . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 785 | . . . . . . . . . . . . 282 . . . 503 Flight 1861 | . 29 437 535 236 379 245 . . . . . . . . . . Fastest Speed 26 | 50 32 32 26 26 26 26 170 166 163 163 163 120 155 180 50 50 Average Speed 182 | 103 115 32 27 26 26 69 170 169 270 163 295 213 202 742 242 68 Slowest Speed 1500 | 120 120 32 32 26 26 170 170 250 320 163 1500 1400 270 1450 1450 156 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . 7 4 1 1 4 . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 35 88 51 19 50 77 90 14 77 77 59 13 14 61 64 85 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 5 | . . 1 . . . . . . . 3 . . . 1 . . Known Exits Taken 3 | . 1 . . 1 1 . . . . . . . . . . . Unknown Exits Taken 13 | 1 . 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 18 | . . 1 . . . . 6 . 3 3 3 . . 2 . . Spaces Dug 3 | . . . . . . . . . . . . . 3 . . . Terrain Destroyed 157 | . . . . . . . . . . . 4 49 24 46 31 3 Melee 2 | . . . . . . . . . . . . . 2 . . . Projectile 54 | . . . . . . . . . . . 4 2 22 20 6 . AOE 101 | . . . . . . . . . . . . 47 . 26 25 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Fac Upp Upp War Total 10941 | 67 209 445 560 243 477 360 1591 959 955 763 479 1093 996 495 376 873 Wait 678 | . 1 6 9 . 86 . 2 47 13 1 3 246 206 19 . 39 Move 9585 | 58 188 423 526 233 376 341 1560 780 910 744 423 743 725 429 364 762 Hop 16 | . . 6 4 1 1 4 . . . . . . . . . . Pick Up 88 | 3 7 1 2 . 9 . 14 5 10 9 7 10 8 3 . . Fast Attach 43 | 6 1 . 3 1 . . 1 4 3 . 1 13 5 2 3 . Attach 41 | . . . 3 1 1 3 1 12 . . 3 9 2 4 1 1 Detach 6 | . 1 . . 1 . . . 1 . . . 2 1 . . . Swap 34 | . 3 1 . 2 . 1 4 6 . . 2 5 8 2 . . Drop 56 | . 8 1 . 2 3 1 9 4 1 9 4 4 9 1 . . Fire 291 | . . 7 13 2 1 10 . 100 18 . 36 32 20 31 8 13 Melee 38 | . . . . . . . . . . . . 26 12 . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . 3 . . . . Rewire 62 | . . . . . . . . . . . . . . 4 . 58 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Entered Mines 315 | -10/Mines | Found DCF Scrap (11 items) 337 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 360 | -10/Mines | Discovered new exit (range 6) 405 | -10/Mines | Discovered new exit (range 8) 420 | -10/Mines | Learned location of Zion (-6) 430 | -10/Mines | Found a hidden stash of uninstalled traps 474 | -10/Mines | Entered Materials 474 | -9/Materials | Evolved 2 slots: Propulsion x2 549 | -9/Materials | Build established: Sprinter 676 | -9/Materials | Discovered new exit (range 3) 677 | -9/Materials | Entered another Materials area 677 | -8/Materials | Evolved 2 slots: Utility x2 732 | -8/Materials | Identified exit to Storage 751 | -8/Materials | Entered Storage 761 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 801 | -8/Storage | Garrison activated, responded to threat 908 | -8/Storage | Identified exit to Recycling 919 | -8/Storage | Discovered new exit (range 14) 946 | -8/Storage | Used back door to open Recycling access 946 | -8/Storage | Entered Recycling 1054 | -8/Recycling | Lost 3 parts (3n) 1167 | -8/Recycling | Scanned before Scraplab entrance 1192 | -8/Recycling | Entered Scraplab 1208 | -8/Recycling | Discovered new exit (range 3) 1213 | -8/Recycling | Entered Scraptown 1310 | -8/Scraptown | Build established: Mutant 1453 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1521 | -8/Scraptown | Visited Supply Room 1603 | -8/Scraptown | Visited Comm Corps 1742 | -8/Scraptown | Visited Cyclists 1921 | -8/Scraptown | Discovered new exit (range 13) 2374 | -8/Scraptown | Visited Awakened 2466 | -8/Scraptown | Visited TADAMA 2517 | -8/Scraptown | Visited UFD Registry 2517 | -8/Scraptown | Registered with UFD as "Pyrofunk" 2569 | -8/Scraptown | Visited Observation Area 2677 | -8/Scraptown | Visited Junk Cannon Lab 2816 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2841 | -8/Scraptown | Found DCF Scrap (31 items) 2960 | -8/Scraptown | Visited LU-1G1's Boring Crew 3016 | -8/Scraptown | Visited Analyses Database 3099 | -8/Scraptown | Visited Junk Repository 3193 | -8/Scraptown | Visited Supply Room 3252 | -8/Scraptown | Visited Science Guys 3878 | -8/Scraptown | Discovered new exit (range 5) 3889 | -8/Scraptown | Entered Factory 3889 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 3944 | -6/Factory | Garrison activated, responded to threat 4199 | -6/Factory | Build established: Gunner 4213 | -6/Factory | Discovered new exit (range 17) 4982 | -6/Factory | Lost 11 parts (1p5n1u4w) 5200 | -6/Factory | Build established: Mutant 5557 | -6/Factory | Entered Lower Caves 5964 | -6/Lower Caves | Build established: Gunner 6139 | -6/Lower Caves | Learned Factory garrison access intel 7995 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8025 | -6/Lower Caves | Discovered new exit (range 15) 8029 | -6/Lower Caves | Learned Factory terminal intel 8094 | -6/Lower Caves | Entered Zion 8129 | -6/Zion | Given A8's code to call for help 8147 | -6/Zion | System corruption cleaned by Quarantine Array 8272 | -6/Zion | Learned location of Warlord (-4) 8448 | -6/Zion | Learned Factory stockpile data 8489 | -6/Zion | Found Prototype Special Weapon 8499 | -6/Zion | Found Prototype Special Weapon 8843 | -6/Zion | Turned away by Imprinter 9303 | -6/Zion | Discovered new exit (range 11) 9321 | -6/Zion | Entered Proximity Caves 9638 | -5/Proximity Caves | Core integrity fell below 50% 9943 | -5/Proximity Caves | Spotted B-75 Beast 9976 | -5/Proximity Caves | Destroyed B-75 Beast 10002 | -5/Proximity Caves | Lost 5 parts (1p2n1u1w) 10609 | -5/Proximity Caves | Discovered new exit (range 17) 10681 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10684 | -5/Proximity Caves | Entered Factory 10684 | -5/Factory | Evolved 2 slots: Utility x2 10686 | -5/Factory | Loaded intel: 26 terminal locations 10687 | -5/Factory | Loaded intel: 4 garrison access locations 10972 | -5/Factory | Build established: Derelict-Skirmisher 11851 | -5/Factory | Build established: Scavenger-Skirmisher 11991 | -5/Factory | Identified RU-N14's Throwing Claymores (x2) 12022 | -5/Factory | Lost 3 parts (1n1u1w) 12432 | -5/Factory | Build established: Assassin 12490 | -5/Factory | Lost 3 parts (1p1n1u) 12667 | -5/Factory | Discovered new exit (range 7) 12724 | -5/Factory | Entered another Factory area 12724 | -4/Factory | Evolved 2 slots: Utility x2 12794 | -4/Factory | Central database locked down 13119 | -4/Factory | Enhanced Grunt warped into view, answering call for help 13121 | -4/Factory | Enhanced Grunt warped into view, answering call for help 13241 | -4/Factory | Build established: Hacker-Mutant 13257 | -4/Factory | Repaired Thunder Leg+ 13280 | -4/Factory | Repaired Hvy. Missile Launcher 13531 | -4/Factory | Garrison activated, responded to threat 13919 | -4/Factory | Build established: Hacker-Gunner 14497 | -4/Factory | Discovered new exit (range 8) 14523 | -4/Factory | Entered Upper Caves 14772 | -4/Upper Caves | Lost 4 parts (1p2u1w) 14957 | -4/Upper Caves | Spotted B-86 Titan 14989 | -4/Upper Caves | Destroyed B-86 Titan 15147 | -4/Upper Caves | Encountered a Warlord checkpoint 15223 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17648 | -4/Upper Caves | Discovered new exit (range 12) 17838 | -4/Upper Caves | Entered another Upper Caves area 18534 | -4/Upper Caves | Learned location of 1 exit from Research 18635 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 18662 | -4/Upper Caves | Released all parts (7) 18676 | -4/Upper Caves | Core integrity fell below 50% 18692 | -4/Upper Caves | Lost 9 parts (1p1n4u3w) 18749 | -4/Upper Caves | Discovered new exit (range 15) 18755 | -4/Upper Caves | Entered Warlord 18787 | -4/Warlord | Discovered new exit (range 15) 18816 | -4/Warlord | System corruption cleaned by Quarantine Array 18949 | -4/Warlord | Build established: Mutant 19086 | -4/Warlord | Warlord's base attacked by MAIN.C 19302 | -4/Warlord | Rebuked by Warlord 19354 | -4/Warlord | Attacked by Warlord forces 19356 | -4/Warlord | Spotted U9-ZAA(K) 19356 | -4/Warlord | Spotted 4O-KD5(K) 19361 | -4/Warlord | Allies destroyed 4O-KD5(K) 19370 | -4/Warlord | Core integrity fell below 20% 19374 | -4/Warlord | Allies destroyed Fake God Mode 19399 | -4/Warlord | Rewired U9-ZAA(K) 19411 | -4/Warlord | Destroyed by Warlord with Compact HERF Cannon Last Messages --------------- 19391_ Attempting to rewire U9-ZAA(K). 19392_ Penetrated by HV Slug. 19392_ Attempting to rewire U9-ZAA(K). 19397_ Archangel 7b destroyed. 19397_ Attempting to rewire U9-ZAA(K). 19398_ Critical hit (Destroy). 19398_ Backup Laser III destroyed. 19398_ Attempting to rewire U9-ZAA(K). 19399_ U9-ZAA(K) rewired. 19400_ U9-ZAA(K) sneak attacks. 19400_ LC-F2N(m) destroyed. 19403_ U9-ZAA(K) shuts down. 19403_ Penetrated by HV Slug. 19403_ Reactivated U9-ZAA(K). 19407_ Slug penetrates Door. 19408_ HV Slug penetrates U9-ZAA(K). 19408_ HV Slug penetrates Door. 19408_ HV Slug penetrates HQ-SCG(M). 19408_ HQ-SCG(M) suffers critical hit (Destroy). 19408_ HQ-SCG(M) destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#########??????????????????????????????? | | ??????????# #?????????????????#######?????? | | ??????????# #?????????????????#!!"""##????? | | ??????????# #?????????????????#!! X "#????? | | ??????????# #?????????????????#"" !#????? | | ?########## #?????????????????#""X !#????? | | ?# #? #?######??????????#""" !#????? | | ?# #? #?# !#########??#### ##????? | | ?# #?? #?# !% """""########+##????? | | ?# #??? #?# ] %x## # #????? | | ?# #???#+#+#### %= %%% ## # ###### | | ?# ##### [ ; @[ % ## + # # | | ?# + =]! ; !% !== ## # # "" | | ?# ## *=%=g/%! = KW%! ## #^ # | | ?# ## !%####! !%=! ## + # | | ?######+#### #??# =!= ## # + "" | | ????# #??#"" """" "" ## # # #" | | ????# #??############### # ###### | | ????# #????????????????###### #???? | | ????# #????????????????????## ##???? | | ????# #????????????????????# #????? | | ????# #????????????????????## #????? | | ##### ###### #?????????????????????# #????? | | #????? #?????????????????????# ###### | | ######/###/#????? #??????????############ # | | ?# #????? #??????????# + # | | ?# #???## ##?????????# #### # | | ?# #???# #?????????# #??###### # | | ?# #???# #?????????# #????#### # | | ?# #???# #?????????# #????# | | ?# #???# #?????????# #????# | | ## #???# #?????????# ###### | | / #??## #?????????# # | | ############??# #?????????# # | | ?############### +?????????# # | | ?# """"" """"" # #?????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 37 Energy Capacity 540 Matter Stores 550 Matter Capacity 550 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 110 Corruption Containment 12 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 70 Targeting Accuracy 6 Target Analysis 9 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 34 Item Schematics ----------------- Adv. Shield Generator | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Remote Shield | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Robot Schematics ------------------ A-15 Conveyor | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Thunder Leg | 4% | -4/Factory Hvy. Missile Launcher | 8% | -4/Factory Studied --------- VTOL Module | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Shotgun | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Thunder Leg | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceDamperPurifier Manual? 0 Play Time 01:35:56 Cumulative 225.8 hours Start 2025.11.02 @ 08:49:11 End 2025.11.02 @ 15:23:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 99 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 59 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22813607-8e39-4afb-a662-862e5f6545b7