Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 14:27:49 Player: SovietPaperclip Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1237) 1237 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3377 Bonus ------- None Cogmind --------- Core Integrity 460/550 Matter 300/300 Energy 241/265 System Corruption 0% Temperature Warning (332) Movement Hovering (176) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Gravmag System Gravmag System > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY (15) --- Light Nuclear Core Aluminum Leg VSS Leg Aerolev Unit High-capacity Storage Unit Medium Matter Pod (100) Structural Scanner Improved Sensor Array Signal Interpreter Light Armor Plating Hardened Light Armor Plating High-powered Tractor Beam Heavy Particle Gun Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy Particle Gun > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Aluminum Leg Aerolev Unit High-capacity Storage Unit Medium Matter Pod Structural Scanner Signal Interpreter Light Armor Plating Hardened Light Armor Plating [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 33 | 6 . 10 3 14 Power 3 | 1 . 1 . 1 Engine 3 | 1 . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . 3 1 4 Treads . | . . . . . Leg 6 | 2 . 3 1 . Wheel . | . . . . . Hover 4 | . . . . 4 Flight . | . . . . . Utility 11 | 1 . 4 1 5 Device 2 | . . 1 . 1 Storage 4 | 1 . 2 . 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 4 | . . 1 . 3 Artifact . | . . . . . Weapon 9 | 2 . 2 1 4 Energy Gun 4 | 1 . . . 3 Energy Cannon 1 | . . 1 . . Ballistic Gun 4 | 1 . 1 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . . 3 Parts Lost 13 | . . 2 5 6 Power 1 | . . . 1 . Propulsion 5 | . . . 2 3 Utility 3 | . . 1 . 2 Weapon 4 | . . 1 2 1 Highest Loss Streak 4 | . . 2 3 4 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 86 | . 85 93 92 75 Engine 10 | . 14 11 8 8 Leg 23 | . 28 32 32 6 Hover 4 | . . . . 15 Device 7 | . . 10 11 6 Storage 10 | . 14 11 11 9 Processor 3 | . . . 8 5 Protection 6 | . . 6 . 13 Energy Gun 6 | . 14 7 . 6 Energy Cannon 3 | . . 3 11 . Ballistic Gun 8 | . 14 10 9 3 Naked Turns . | . . . . . Heaviest Build 47 | 14 14 35 35 47 Greatest Support 36 | 20 20 36 36 27 Greatest Overweight (x) 3 | . . 1 1 3 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 13 | 6 8 14 15 15 Most Carried 14 | 4 5 6 14 13 Average Carried 7 | 1 3 4 9 10 Final Capacity 15 | 8 8 15 15 15 Final Carried 13 | 1 5 6 12 13 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 937 | 263 24 310 81 259 Remotely . | . . . . . Salvage Created 2013 | . 130 747 494 642 Parts 112 | . 6 40 27 39 Haulers Intercepted 5 | . 1 2 1 1 Recyclers Shooed 4 | . 1 2 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 36 | . 2 11 9 14 Guns 25 | . 2 7 3 13 Cannons 10 | . . 4 6 . Classes Destroyed 9 | . 2 5 1 1 Worker 1 | . . . . 1 Hauler 5 | . 1 2 1 1 Recycler 4 | . . 3 . 1 Operator 1 | . . . 1 . Watcher 1 | . . 1 . . Swarmer 11 | . . 4 . 7 Grunt 16 | . 2 3 5 6 Brawler 1 | . . 1 . . Sentry 8 | . . 3 4 1 Best Kill Streak 6 | . 2 5 4 6 Combat Bots Only 5 | . 2 5 4 5 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 181 | . 17 43 37 84 Missed 36 | . 6 9 7 14 Damage Taken 2129 | . 154 424 475 1076 Core 263 | . 32 64 77 90 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 87 . 64 . Volleys Fired 142 | 1 13 43 28 57 Largest 2 | 1 2 2 2 2 Hottest 110 | 20 70 91 91 110 Shots Fired 224 | 1 26 78 49 70 Gun 173 | 1 26 55 21 70 Cannon 51 | . . 23 28 . Launcher . | . . . . . Special . | . . . . . Kinetic 87 | 1 13 35 21 17 Thermal 113 | . 13 43 28 29 Explosive . | . . . . . Electromagnetic 24 | . . . . 24 Robot Hit Streak 14 | 1 6 14 11 14 Robot Miss Streak 4 | . 2 4 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 162 | 1 18 55 35 53 Core Hits 78 | 1 9 26 13 29 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 3 | . . 2 . 1 Burn 2 | . . 1 . 1 Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2820 | 10 233 859 666 1052 Guns 1916 | 10 233 467 195 1011 Cannons 863 | . . 392 471 . Explosions 30 | . . . . 30 Melee . | . . . . . Ramming 11 | . . . . 11 Kinetic 842 | 10 157 266 195 214 Thermal 1505 | . 76 593 471 365 Explosive . | . . . . . Electromagnetic 462 | . . . . 462 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 55 | . . . . 55 Shots 1 | . . . . 1 Rammed 1 | . . . . 1 Targets Rammed 7 | . . . . 7 Kicked 6 | . . . . 6 Crushed . | . . . . . Highest Temperature 456 | . 144 64 19 456 Average Temperature 107 | . 53 18 4 151 Received Heat Transfer 987 | . 87 192 186 522 Effects 7 | . . . . 7 Energy Bleed 1 | . . . . 1 Interference 2 | . . . . 2 Matter Decay 2 | . . . . 2 Short Circuit 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 3 1 . Heat Transferred 3232 | . 222 1369 851 790 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 385 | . 103 280 385 281 Initial 93 | . . 42 93 76 Average 144 | . 46 146 217 139 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 73 | 100 100 76 49 75 Level 1 26 | . . 23 50 24 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . . . 5 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . . . 2 1 Assault . | . . . . . Garrison 4 | . . . 3 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 6 | . . 1 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 8 15 13 22 Peak Tracking Total 7 | . 3 7 4 7 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 3 | . . . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 9 | . 1 2 4 2 Terminals 7 | . 1 1 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . . 1 Total Hacks 23 | . 3 3 13 4 Successful 12 | . 1 3 7 1 Failed 11 | . 2 . 6 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 4 | . . . 4 . Terminals 18 | . 3 1 13 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access 3 | . . . . 3 Terminal Hacks 8 | . 1 1 5 1 Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . . 1 . Level Access Points 1 | . . 1 . . Emergency Access Points 1 | . . . 1 . Scanalyzer Index 1 | . . . 1 . Alert Level 1 | . . . . 1 Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . 2 . Terminals 2 | . . . 2 . Botnet 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 2 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 1747 | 58 213 513 432 531 Spaces Moved 918 | 42 140 252 258 226 Core 9 | 9 . . . . Treads . | . . . . . Legs 757 | 33 140 252 258 74 Wheels . | . . . . . Hover 152 | . . . . 152 Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 112 Average Speed 129 | 105 120 137 122 138 Slowest Speed 330 | 120 120 190 190 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 24 30 49 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . . 2 Melee . | . . . . . Projectile . | . . . . . AOE 2 | . . . . 2 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1241 | 55 159 342 326 359 Wait 83 | . 3 22 29 29 Move 914 | 41 139 251 257 226 Hop . | . . . . . Pick Up 48 | 7 4 10 9 18 Fast Attach . | . . . . . Attach 28 | 6 . 6 3 13 Detach 1 | . . 1 . . Swap 5 | . . 4 . 1 Drop 13 | . . 5 . 8 Fire 142 | 1 13 43 28 57 Melee . | . . . . . Ram 1 | . . . . 1 Kick 6 | . . . . 6 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: Mat x3 / [*Min] / *Sto) -9/Storage -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 3) 241 | -10/Materials | Discovered new exit (range 10) 272 | -10/Materials | Entered another Materials area 272 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 331 | -9/Materials | Build established: Mutant 531 | -9/Materials | Identified exit to Materials 599 | -9/Materials | Discovered new exit (range 16) 689 | -9/Materials | Discovered new exit (range 12) 785 | -9/Materials | Entered Storage 947 | -9/Storage | Garrison activated, responded to threat 1044 | -9/Storage | Build established: Scavenger-Mutant 1170 | -9/Storage | Lost 3 parts (1p1n1w) 1178 | -9/Storage | Discovered exit to Materials (range 5) 1217 | -9/Storage | Entered Materials 1217 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1456 | -8/Materials | Lost 4 parts (2n1u1w) 1690 | -8/Materials | Build established: Mutant 1730 | -8/Materials | Garrison activated, responded to threat 1748 | -8/Materials | Self-destructed Last Messages --------------- 01730_ Y-45 Defender destroyed. 01731_ K-01 Serf collects debris. 01732_ R-06 Scavenger collects Flight Unit. 01732_ K-01 Serf collects debris. 01733_ Acquired 10 matter. 01734_ K-01 Serf collects debris. 01736_ R-06 Scavenger destroyed. 01736_ K-01 Serf collects debris. 01737_ K-01 Serf cleans the Processing Tank. 01738_ K-01 Serf collects debris. 01740_ K-01 Serf cleans the Processing Tank. 01741_ K-01 Serf collects debris. 01743_ K-01 Serf cleans the Processing Tank. 01745_ Overheating: System interference. 01745_ Hvy. Particle Gun temporarily disabled. 01746_ Overheating: Matter decay (-75). 01746_ Acquired 71 matter. 01746_ K-01 Serf collects debris. 01747_ Gravmag System destroyed. 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""" ## + ######## | | ???????????????????? ??# ## #+######## | | ????????????????????????############ # !! ! | | ???????????????????????????????????# !# !! ! | | ???????????????????????????????????# # | | ???????????????????????????????????###### | | ????????????????????????????????????????########## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionBoreCoupler Manual? 0 Play Time 00:18:24 Cumulative 63.9 hours Start 2024.04.09 @ 14:10:16 End 2024.04.09 @ 14:27:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 36 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1ba399c-6a22-48a5-b62f-aaf27ffb4add