Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.16 @ 22:28:01 Player: FloorSandwich Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (57) 285 Value Destroyed (1350) 1350 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3255 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Hot (255) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Transport Network Coupler Authchip [Device] > --- WEAPON (3) ------- Hammer > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Sensor Array Signal Interpreter ECM Suite > --- WEAPON ----------- Heavy Assault Rifle Minigun Hammer > --- INVENTORY -------- Transport Network Coupler Improved Medium Laser Assault Rifle Heavy Assault Rifle Autogun [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Sensor Array Device Sensor Array Processor Signal Interpreter Hackware Authchip [Device] Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 47 | 6 6 10 25 Power 13 | 1 1 1 10 Engine 5 | 1 1 1 2 Core 8 | . . . 8 Reactor . | . . . . Propulsion 9 | 2 . 3 4 Treads . | . . . . Leg 6 | 2 . . 4 Wheel 3 | . . 3 . Hover . | . . . . Flight . | . . . . Utility 9 | 1 3 3 2 Device 5 | 1 2 2 . Storage . | . . . . Processor 3 | . 1 1 1 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 2 3 9 Energy Gun 5 | 1 . . 4 Energy Cannon . | . . . . Ballistic Gun 9 | 1 2 3 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 27 | . 1 2 24 Power 8 | . . . 8 Propulsion 6 | . . . 6 Utility 5 | . 1 1 3 Weapon 8 | . . 1 7 Highest Loss Streak 12 | . 1 1 12 To Critical Strikes . | . . . . Average Backups 2 | 1 2 4 3 Power . | . 1 1 . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . 1 2 2 Tool/Special . | . . . . Unused Backups 1 | 1 . . . Power 1 | 1 . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 94 | . 98 92 92 Engine 11 | . 14 11 10 Core 3 | . . . 6 Leg 14 | . 28 11 7 Wheel 11 | . . 15 16 Device 17 | . 26 16 13 Processor 8 | . . 15 10 Energy Gun 2 | . 2 . 3 Ballistic Gun 21 | . 25 21 19 Impact Weapon 1 | . . . 3 Peak Build Rating 21 | 6 9 15 21 Average Rating 11 | 5 8 11 17 On Entrance 7 | . 6 9 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 21 | 9 13 14 21 Greatest Support 36 | 20 20 36 36 Greatest Overweight (x) 5 | . . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 4 5 5 5 Average Carried 2 | 1 2 4 3 Final Capacity 5 | 5 5 5 5 Final Carried 4 | 1 4 4 . Class Distribution -------------------- 68% | Mutant 17% | Skirmisher 7% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1690 | 281 413 304 692 Remotely . | . . . . Salvage Created 2019 | 138 501 379 1001 Parts 121 | 12 26 28 55 Haulers Intercepted 3 | . . 1 2 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 38 | . 9 9 20 Guns 37 | . 9 9 19 Classes Destroyed 10 | 3 4 2 1 Worker 9 | 4 3 . 2 Tunneler 1 | 1 . . . Hauler 3 | . . 1 2 Recycler 3 | 1 1 . 1 Operator 2 | . 1 1 . Watcher 1 | . 1 . . Swarmer 12 | . 3 3 6 Grunt 21 | . 6 4 11 Brawler 1 | . . . 1 Sentry 4 | . . 2 2 Best Kill Streak 6 | 2 6 3 5 Combat Bots Only 5 | . 5 3 5 Max Kills in Single Turn 2 | 2 1 2 2 Gunslinging 1 | . . 1 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 354 | . 45 63 246 Missed 93 | . 11 22 60 Hits 261 | . 34 41 186 Melee 1 | . . . 1 Projectile 260 | . 34 41 185 Critical Strikes 10 | . . 2 8 Damage Taken 3478 | . 370 511 2597 Core 712 | . 108 54 550 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 153 | . . 153 . Core Remaining (%) 80 | 100 56 86 . Volleys Fired 179 | 21 46 35 77 Largest 3 | 2 2 2 3 Hottest 184 | 70 46 46 184 Shots Fired 359 | 42 92 69 156 Gun 359 | 42 92 69 156 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 281 | 21 92 69 99 Thermal 78 | 21 . . 57 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | 4 6 14 13 Robot Miss Streak 5 | 2 3 5 4 Penetration Max . | . . . . Secondary Targets 8 | . 2 1 5 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 236 | 24 54 49 109 Core Hits 92 | 10 22 17 43 Critical Kills 1 | . . . 1 Critical Parts Destroyed 4 | . 1 1 2 Critical Strikes 12 | 1 1 1 9 Burn 7 | 1 . . 6 Destroy 3 | . 1 1 1 Smash 2 | . . . 2 Melee Attacks 16 | . . . 16 Impact 16 | . . . 16 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3580 | 272 818 718 1772 Guns 3459 | 272 818 718 1651 Cannons . | . . . . Explosions . | . . . . Melee 121 | . . . 121 Ramming . | . . . . Kinetic 2530 | 110 818 718 884 Thermal 929 | 162 . . 767 Explosive . | . . . . Electromagnetic . | . . . . Impact 121 | . . . 121 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . 1 . . Matter Fused 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 37 | . . . 37 Projectiles . | . . . . Explosions . | . . . . Melee 37 | . . . 37 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 679 | 70 29 75 679 Average Temperature 97 | 27 8 34 147 Received Heat Transfer 1635 | . 123 279 1233 Effects 20 | . . . 20 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 7 | . . . 7 Matter Decay 2 | . . . 2 Short Circuit 2 | . . . 2 Damage (major) 6 | . . . 6 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 1 | . . . 1 Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | 1 . . 1 Heat Transferred 2701 | 555 . . 2146 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 159 | 10 115 117 159 Initial 28 | . . . 28 Average 38 | . 36 58 56 Influence Increases 1172 | 30 270 294 578 Destroy 0b10 Robot/C 760 | . 180 180 400 Destroy 0b10 Robot/NC 95 | 30 30 10 25 Destroy Leader 168 | . 42 42 84 Successful Hack 39 | . 18 . 21 Disable Machine 45 | . . 15 30 Destroy Structure 5 | . . 2 3 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 45 | . . 45 . Influence Decreases 1111 | 30 270 225 586 Entered New Map 41 | . . . 41 Time Decay 800 | 30 260 205 305 Lost Part 270 | . 10 20 240 Squads Dispatched 15 | . 1 6 8 Investigation 7 | . . 3 4 Extermination . | . . . . Reinforcement 6 | . 1 3 2 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 2 4 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | . 20 14 35 Peak Tracking Total 8 | . 5 4 8 Tactical Retreats 9 | . . 5 4 ECM-based Alert Blocks 12 | . . 6 6 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 7 2 3 Terminals 8 | . 5 1 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 2 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 42 | . 22 6 14 Successful 26 | . 14 4 8 Failed 16 | . 8 2 6 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 12 | . 3 2 7 Terminals 26 | . 13 2 11 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 9 | . 9 . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 12 | . 7 . 5 Alert Level 1 | . 1 . . Dispatch Records 1 | . . . 1 Maintenance Status 1 | . 1 . . Security Status 1 | . . . 1 Surveillance Status 1 | . 1 . . Patrol Status 2 | . 1 . 1 Transport Status 1 | . 1 . . Investigation Status 1 | . . . 1 Registered Prototypes 1 | . . . 1 Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks 7 | . 7 . . Process 2 | . 2 . . Report Inventory 4 | . 4 . . Retrieve Components 1 | . 1 . . Scanalyzer 3 | . . . 3 Retrieve Study 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 1 1 . Used . | . . . . Hacking Detections 10 | . 5 2 3 Full Trace Events 7 | . 2 2 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . . 3 Parts Repaired 2 | . . 2 . Time 64 | . . 64 . Parts Recycled . | . . . . Recycled Matter 183 | . 183 . . Retrieved Matter . | . . . . Retrieved Components 6 | . 6 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 3766 | 862 882 565 1457 Sensors 2068 | . 829 366 873 Terrain 164 | . 164 . . Seismic 1811 | 862 662 287 . T.N.C. 431 | . . . 431 ECM 1601 | . . 266 1335 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3887 | 940 882 601 1464 Spaces Moved 1941 | 622 516 311 492 Core 29 | 21 . . 8 Treads . | . . . . Legs 1535 | 601 516 164 254 Wheels 377 | . . 147 230 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 90 90 Average Speed 116 | 117 120 105 116 Slowest Speed 300 | 120 120 120 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 3 | . . . 3 Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 24 68 24 34 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 4 | . . . 4 Terrain Destroyed 4 | . . . 4 Melee 4 | . . . 4 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3246 | 793 706 521 1226 Wait 988 | 136 123 147 582 Move 1938 | 621 515 310 492 Hop . | . . . . Pick Up 46 | 8 9 9 20 Fast Attach 4 | . . 3 1 Attach 39 | 6 4 7 22 Detach 5 | . 2 1 2 Swap 13 | . 3 3 7 Drop 18 | 1 4 6 7 Fire 179 | 21 46 35 77 Melee 16 | . . . 16 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 941 | -11/Scrapyard | Entered Materials 942 | -10/Materials | Build established: Mutant 1056 | -10/Materials | Discovered new exit (range 16) 1394 | -10/Materials | Discovered new exit (range 3) 1484 | -10/Materials | Discovered new exit (range 16) 1573 | -10/Materials | Discovered new exit (range 9) 1818 | -10/Materials | Identified exit to Materials 1823 | -10/Materials | Entered another Materials area 1823 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2317 | -9/Materials | Discovered new exit (range 16) 2374 | -9/Materials | Repaired Arm. Wheel 2408 | -9/Materials | Repaired Hvy. Assault Rifle 2422 | -9/Materials | Identified exit to Materials 2424 | -9/Materials | Entered another Materials area 2424 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2727 | -8/Materials | Build established: Skirmisher 3348 | -8/Materials | Lost 8 parts (2p3n1u2w) 3547 | -8/Materials | Discovered new exit (range 12) 3663 | -8/Materials | Identified exit to Factory 3727 | -8/Materials | Garrison activated, responded to threat 3734 | -8/Materials | Core integrity fell below 50% 3781 | -8/Materials | Core integrity fell below 20% 3823 | -8/Materials | Lost 12 parts (3p3n2u4w) 3888 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- effect. Y-45 Defender system terminally corrupted. Heat Sink fried. Acquired Aluminum Leg. Acquired Particle Gun. Dropped Broken Imp. Medium Laser. Critical hit (Burn: +37). Acquired 30 matter. K-01 Serf collects debris. Lgt. Nuclear Core destroyed. G-47 Trooper destroyed. Acquired Lgt. Nuclear Core. Matter Filter disabled. Critical hit (Burn: +37). Overheating: System interference. Hammer temporarily disabled. Transport Network Coupler temporarily disabled. Lgt. Nuclear Core destroyed. Particle Gun destroyed. Y-45 Defender heat short circuits Heat Sink. 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[% ??????? | | ????? %! = ??????? | | ???????# ### ############ ???????? | | ?????????????????????????# #### ## ???????? | | ?????????????????????????# #??? #?????????? | | ?????????????????????????# #????!!!!!#?????????? | | ?????????????????????????# #?????!!!!#?????????? | | ?????????????????????????# #??????####?????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ????????????????########?# #???????????????????? | | ????????????????# =#?# #???????????????????? | | ????????????????# #?# #???????????????????? | | ????????????????#""" | #?# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Targeting Accuracy 6 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 16% | -9/Materials Hvy. Assault Rifle | 40% | -9/Materials Studied --------- Minigun | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingTransmissionCapacitor Manual? 0 Play Time 00:31:14 Cumulative 15.7 hours Start 2026.04.16 @ 21:56:32 End 2026.04.16 @ 22:28:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 612e6d38-284c-4a9d-9c50-c2d3281e367f