Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.30 @ 21:12:53 Player: Ecrucean Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (243) 243 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 813 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 71/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink High-capacity Matter Pod (200) Structural Scanner Experimental Sensor Array Targeting Computer Light Armor Plating Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Matter Pod Experimental Sensor Array Targeting Computer Light Armor Plating Grenade Launcher Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 8 12 2 Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 11 | 4 5 2 Treads 5 | 2 1 2 Leg 5 | 2 3 . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 97 97 Engine 7 | . 9 . Core 5 | . 3 13 Treads 6 | . 4 14 Leg 16 | . 19 . Wheel 5 | . 4 13 Device 12 | . 12 13 Storage 14 | . 14 14 Ballistic Gun 27 | . 27 26 Naked Turns . | . . . Heaviest Build 89 | 13 89 89 Greatest Support 40 | 40 20 40 Greatest Overweight (x) 8 | . 8 8 Average Overweight (x) 2 | . 2 7 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 14 | 7 13 25 Most Carried 17 | 3 13 17 Average Carried 8 | 2 7 14 Final Capacity 25 | 8 25 25 Final Carried 15 | 3 13 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 743 | 271 285 187 Remotely . | . . . Salvage Created 363 | 78 285 . Parts 26 | 2 24 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 10 | . 10 . Guns 10 | . 10 . Classes Destroyed 6 | 1 5 . Builder 1 | . 1 . Tunneler 1 | . 1 . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 4 | . 4 . Best Kill Streak 5 | 1 5 . Combat Bots Only 5 | . 5 . Max Kills in Single Turn 2 | 1 2 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 54 | . 40 14 Missed 9 | . 9 . Damage Taken 1008 | . 348 660 Core 272 | . 42 230 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 35 | 1 34 . Largest 2 | 2 2 . Hottest 40 | 40 40 . Shots Fired 67 | 2 65 . Gun 64 | 2 62 . Cannon . | . . . Launcher 3 | . 3 . Special . | . . . Kinetic 64 | 2 62 . Thermal . | . . . Explosive 3 | . 3 . Electromagnetic . | . . . Robot Hit Streak 9 | 2 9 . Robot Miss Streak 5 | . 5 . Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 39 | 2 37 . Core Hits 21 | 2 19 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 463 | 19 444 . Guns 429 | 19 410 . Cannons . | . . . Explosions 34 | . 34 . Melee . | . . . Ramming . | . . . Kinetic 429 | 19 410 . Thermal . | . . . Explosive 34 | . 34 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 6 | . 6 . Average Temperature 5 | . 5 . Received Heat Transfer 99 | . 99 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 265 | 5 265 58 Initial 22 | . 3 22 Average 74 | 1 90 35 Maximum Alert Level 1 | . 1 . Low Security (%) 95 | 100 93 100 Level 1 4 | . 6 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 19 7 Peak Tracking Total 6 | . 6 6 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 9 | . 9 . Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Part Schematic 1 | . 1 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Locate Traps 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 2 | . 2 . Track 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Recyclers 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 12 | . . 12 Total Damage 169 | . . 169 Kills 2 | . . 2 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1650 | 113 1250 287 Spaces Moved 837 | 75 637 125 Core 12 | 12 . . Treads 8 | 7 . 1 Legs 512 | 56 456 . Wheels 305 | . 181 124 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 200 Average Speed 148 | 112 142 200 Slowest Speed 240 | 160 200 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 5 95 22 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug 9 | . 9 . Terrain Destroyed 18 | . 18 . Melee . | . . . Projectile . | . . . AOE 18 | . 18 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1180 | 99 918 163 Wait 267 | 13 222 32 Move 835 | 74 636 125 Hop . | . . . Pick Up 15 | 1 10 4 Fast Attach 10 | 8 2 . Attach 2 | . . 2 Detach 2 | 2 . . Swap 10 | . 10 . Drop 4 | . 4 . Fire 35 | 1 34 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 14) 385 | -10/Materials | Discovered new exit (range 8) 718 | -10/Materials | Discovered new exit (range 16) 1093 | -10/Materials | Discovered new exit (range 15) 1364 | -10/Materials | Entered Mines 1366 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1398 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1402 | -10/Mines | Found Prototype Device 1586 | -10/Mines | Assembled infested the area 1591 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1593 | -10/Mines | Found a hidden stash of uninstalled traps 1646 | -10/Mines | Core integrity fell below 50% 1648 | -10/Mines | Core integrity fell below 20% 1651 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01622_ Acquired 25 matter. 01629_ Acquired Structural Scanner. 01631_ C-30 ARC bursts open, deploying its payload. 01631_ D-53 Grenadier unfolds itself. 01632_ Trooper 1a destroyed. 01634_ Trooper 1b destroyed. 01639_ Lgt. Assault Rifle destroyed. 01641_ Assault Rifle destroyed. 01643_ The unstable cave ceiling collapses. 01643_ as-93773 destroyed. 01645_ The unstable cave ceiling collapses. 01645_ Seismic Detector destroyed. 01645_ as-27279 destroyed. 01645_ as-26419 destroyed. 01645_ as-46073 destroyed. 01647_ Wheel destroyed. 01647_ Lgt. Treads destroyed. 01647_ Lgt. Nuclear Core destroyed. 01649_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??# #???????## ######??????????? | | ??# #????????### #??????????? | | ??### ##????? #### #### #??????????? | | ????# #??? ??#####??# #??????????? | | ????## ### ???????# #??????????? | | ?????# #????????????# ??????????? | | ?????# ## #?????????????###??????????? | | ?????# #?? ###??????????????????????????? | | ?????# #???##????????????????????????????? | | ????## ####??????????????????????????????? | | ????# #??????????????????????????????? | | ????# [""" #??????????????????????????????? | | ????# """ #??????????????????????????????? | | ????# """ #??????????????????????????????? | | ????# #??????????? ?????????????????? | | ????##### ##??????????? "?????????????????? | | ????????# #????????????"%#????????????????? | | ????????# #???????###?? "#????????????????? | | ????????# #???????# ?? #????????????????? | | ????????# #???????# #?? #????????????????? | | ????????# #??????## #?? #????????????????? | | ???####?# #???#### ### #????????????????? | | ??## ### #???# # #????????????????? | | ??# ## ##### #????????????????? | | ??# #????????????????? | | ??# ######## @ d #????????????????? | | ??## &##?????# d ###??????????????? | | ???## & ##???# #??????????????? | | ????# &&&##??## # #??????????????? | | ????## ###### ##??????????????? | | ?????#### ! #??????????????? | | ????????## ! ##??????????????? | | ?????????## ### #% #???????????????? | | ??????????###?# ##???????????????? | | ??????????????# # % ##????????????????? | | ??????????????# #####?????????????????? | | ??????????????##### ??????????????????????? | | ??????????????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ???????????????????#??????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Utility Shielding | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumExplosiveMeganuke Manual? 0 Play Time 00:10:09 Cumulative 3.6 hours Start 2024.07.30 @ 21:03:46 End 2024.07.30 @ 21:12:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c87fb9d4-fcf3-48b1-8a44-4c2f406f2c45